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Scare Chord

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reason: none given
13/Nov/09 at 09:45 AM by PhoenixFire 138.110.225.237
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* The original sound novels of ''UminekoNoNakuKoroNi'' use these occasionally, and get some bonus points for [[TropesAreNotBad actually making]] [[HellIsThatNoise the damn things]] ''[[HighOctaneNightmareFuel scary]]'' rather than just startling.
reason: none given
07/Nov/09 at 05:53 AM by 141.154.219.254
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** How can you mention Zelda without mentioning the ReDead? You're wandering around in a dark temple, or below a scary well or tomb, minding your own innocent business...then suddenly, a terrifying mutilated scream sounds and before you can even spin around to see the source, BOOM, you're frozen in the paralyzing fear as the ReDead shambles toward you...
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07/Nov/09 at 05:51 AM by 141.154.219.254
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** Not to mention the original ''UminekoNoNakuKoroNi'' sound novels, where these techniques are used QUITE liberally.
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03/Nov/09 at 10:12 PM by 24.18.221.182
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** During the cutscene right before encountering the Flood, a scare chord is played when MC opens the door and a PeekABooCorpse falls out.
reason: none given
27/Oct/09 at 03:46 PM by GoatBoy 66.30.44.173
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* Used at one point in [[{{Grindhouse}} Planet Terror]], where it sounds like someone [[ButtonMashing mashing low notes]] on an old synthesizer.
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25/Oct/09 at 01:01 PM by floydhead42 76.198.234.214
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**No mention of ''{{Eraserhead}}''? "Oh, you ARE sick!"
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18/Oct/09 at 06:13 PM by madisonsquaregarden 216.195.175.108
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* [[SpongebobSquarepants]] does this all the time, often accompanied by a [[GrossupCloseup]].
reason: none given
18/Oct/09 at 01:15 PM by hannahchapter 86.41.178.108
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* CultClassic ''{{The Day The Earth Stood Still}}'' had lots of these, although it sounded more like the Piano was being dropped off a building.
* The first ''Spider-Man'' movie had a scene where Norman Osborn has a quick, half-second flashback to his transformation into the Green Goblin, accompanied by a jarring and extremely loud scare chord.
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* CultClassic ''{{The Day The Earth Stood Still}}'' had lots of these, although it sounded more like the piano was being dropped off a building.
* The first ''{{Spider-Man}}'' movie had a scene where Norman Osborn has a quick, half-second flashback to his transformation into the Green Goblin, accompanied by a jarring and extremely loud scare chord.
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* There are whole bunch of these in Kubrick's ''TheShining''.
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* There are a whole bunch of these in Kubrick's ''TheShining''.
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* In "Exorcist III" there is a scene that, I think, was made just for this. It is a longshot down a hall in an asylum. Nothing special is going on, the night guard is getting off his shift and a nurse is delivering medicine. As the nurse turns down a hall, the camera suddenly jumps to here end of the hall, and that is when somebody wrapped in white linen and wielding a large knife and a "scare chord symphony" comes from the other side of the hall with the blade raised high. After a mili-second of that, the scene finishs on a shot of a clean white headless Jesus statue.
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* In ''Exorcist III'' there is a scene that, I think, was made just for this. It is a longshot down a hall in an asylum. Nothing special is going on, the night guard is getting off his shift and a nurse is delivering medicine. As the nurse turns down a hall, the camera suddenly jumps to here end of the hall, and that is when somebody wrapped in white linen and wielding a large knife and a "scare chord symphony" comes from the other side of the hall with the blade raised high. After a mili-second of that, the scene finishs on a shot of a clean white headless Jesus statue.
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* Every time JamesBond hits the tarantula with his gun in Dr. No, there's a scare chord. The first time it just seems a little cheesy, but after that the scene starts to be funny.
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* Every time JamesBond hits the tarantula with his gun in ''Dr. No'', there's a scare chord. The first time it just seems a little cheesy, but after that the scene starts to be funny.
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*In Resident Evil 4, in the kitchen section of the last chapter, the music is silent for several seconds before a disquieting piano chord.
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*In ResidentEvil 4, in the kitchen section of the last chapter, the music is silent for several seconds before a disquieting piano chord.
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* Possibly accidentally averted in 7th Guest, which had a music track for one of the puzzles (a maze) that was eerily silent, then suddenly burst into a brief cachophony of almost-random piano notes. It scared this troper greatly as a pre-teen, until he discovered that the burst of notes had nothing to do with events in the game; The entire song was simply the playback of an audio track on the CD.
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* Possibly accidentally averted in ''7th Guest'', which had a music track for one of the puzzles (a maze) that was eerily silent, then suddenly burst into a brief cachophony of almost-random piano notes. It scared this troper greatly as a pre-teen, until he discovered that the burst of notes had nothing to do with events in the game; The entire song was simply the playback of an audio track on the CD.
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* Resistance sometimes does this in the middle of perfectly peaceful places, just to keep you on your toes.
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* ''Resistance'' sometimes does this in the middle of perfectly peaceful places, just to keep you on your toes.
reason: Changing words to links
18/Oct/09 at 09:48 AM by Egregious Eric 142.177.77.170
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* Gears of War does this in the PC version when a wretch runs past a door, and it's a very loud one too.
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* GearsOfWar does this in the PC version when a wretch runs past a door, and it's a very loud one too.
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* No one mentions Oregon Trail II? DUN DUN!!!!
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* No one mentions OregonTrail II? DUN DUN!!!!
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* The Elder Scrolls III: Morrowind does this to a lesser extend, the ambient background music will change from "exploration" themes to a random "battle" theme once the wandering player is attacked. The exploration themes are typically quite and soothing while various battle themes will start with a loud drumbeat or trumpet blast. This can be quite surprising and startling when the player is already fairly tense, or concentrated on something else.
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* [[TheElderScrollsThreeMorrowind The Elder Scrolls III: Morrowind]] does this to a lesser extend, the ambient background music will change from "exploration" themes to a random "battle" theme once the wandering player is attacked. The exploration themes are typically quite and soothing while various battle themes will start with a loud drumbeat or trumpet blast. This can be quite surprising and startling when the player is already fairly tense, or concentrated on something else.
reason: none given
15/Oct/09 at 04:13 PM by 68.40.214.51
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* The Moody Blues' "Nights in White Satin" does this with a gong at the end.