Saga: Rage of Vikings was a 1999
Real Time Strategy released by Cryo Interactive. It's set on a
High Fantasy world during the time of the vikings. You can play as Humans, Dwarfs, Elves, Ogres, Giants or Centaurs, sometimes with more than one race at the time.
What makes
Saga different from most games is that is somehow more realistic, fighting against many traditions of RTS. When you collect a resource, you should have somewhere to store it; when you want to get food, you must harvest it; when you build a place, you should move the resources to that place before starting the construction and (
perhaps the most particular fact about this game) in order to gain new troops you must make your troops reproduce... that's right, you NEED to make your troops reproduce. One male and one female in order to obtain a new troop.
Aside from some restrictions * males giants can not reproduce with female dwarfs and centaurs can only mate with centaurs
, all races can make new troops with each others, meaning that you can have a mixed civilization.
At the end of the day,
Saga feels as much a
Simulation Game as a RTS, which is great. One of the biggest problems this game has, and perhaps the reason why it can't be called a
Simulation Game is that most resources don't respawn. No matter how slowly you extract them, once you extracted them, they are gone forever. This means that the game can NOT be played forever.
All and all,
Saga was a great a game, which
is not recognized nearly enough.
Not to be confused with the RPG games
SaGa.
This game provides examples of: