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[[quoteright:350:[[WesternAnimation/{{Popeye}} http://static.tvtropes.org/pmwiki/pub/images/brotherly_loveOliveSpaghetti-7254821_1221.jpg]]]]

This is when a cartoon character moves without any visible elbows or knees, so his limbs aren't stiff, but rather, bendy, like rubber hoses. Just watch pretty much any black-and-white cartoon, to give a broad example. In cartoons made before [[UsefulNotes/TheGoldenAgeOfAnimation the mid to late 1930s']] or so, this was intentional, for practical reasons rather than artistic ones. It all started with ''WesternAnimation/FelixTheCat'' animators Creator/OttoMessmer and Creator/BillNolan, and it was meant to prevent the motion of the limbs in question from looking like they were drawn through a strobe light and flickering -- the basic idea was that if you didn't draw joints, you could make absolutely sure that the limbs in one frame overlapped with where the limbs were in the last frame. Higher frame rates, the development of [[TheTwelvePrinciplesOfAnimation Squash and Stretch]], and an awareness of camera blur sharply reduced the need for this kind of animation as time went on, and cartoon characters all of a sudden had ''joints''. These days, this is a deliberate artistic decision on the part of the animator -- either to creep you out; to create a fun, zany, or cute character; or as a deliberate nod to UsefulNotes/TheGoldenAgeOfAnimation. In the early days, however, it was just how things were done.

In {{anime}}, it's often used in conjunction with SuperDeformed, possibly to accentuate the childish nature of the ArtShift. In WesternAnimation, it was revived with the ThinLineAnimation style of TheNewTens.

Related to NoKnees, though that's mostly a side effect of a LazyArtist. Not to be confused with NoodlePeople, which is about having skinny arms, though the tropes aren't mutually exclusive. A RubberMan may be a justified version of this.



* The [[WesternAnimation/FamilyGuy Wacky Waving Inflatable Arm-Flailing Tubemen]] car salesmen use on occasion probably qualify, as their entire bodies act like this.

[[folder:Anime & Manga]]
* Guu in ''[[Anime/HareGuu Haré+Guu]]'' usually has no elbows or hands. This is a deliberate choice to emphasize Guu's other-world-ness.
* ''Manga/AzumangaDaioh'': Sakaki turns all noodly when she goes to pet the cat.
* Excel in ''Anime/ExcelSaga'' does this whenever she gets excited, which is to say, [[GenkiGirl all the time]].
* So does Poemi in the {{spiritual successor}} ''Anime/PuniPuniPoemi''
* Luffy in ''Manga/OnePiece'' -- he actually ''is'' made of rubber.
* Kuro from ''Kodomo no Jikan'' displays an extreme version of this during one of the show's endings.
* Happens quite a bit in ''Manga/{{Yotsuba}}''.
* Fuu from ''Anime/{{Tamayura}}'' undergoes this when she becomes scared or excited.
* Leeron from ''Anime/TengenToppaGurrenLagann'' occasionally has these, particularly in the more comical scenes. He even has rubber hose ''fingers''.
* Jyuushimatsu seems to have these by default in ''Anime/OsomatsuSan'' to go along with his CloudCuckoolander tendencies.
* Happens to quite a few characters in ''{{Manga/Uzumaki}}'', although the effects are significantly more serious than in most other works.

[[folder:Comic Strips]]
* ''ComicStrip/TheOptimist'': [[http://the-opt.com/?p=19 This guy]] either has no arm joints, or too many. [[http://the-opt.com/?p=1155 This man]]'s knuckles would probably drag on the ground if he straightened his bendy appendage. [[http://the-opt.com/?p=733 Elbowless]].

[[folder:Films -- Animation]]
* The opening of ''WesternAnimation/TheTripletsOfBelleville'', which is homaging pre-1935 animation style.
* Done intentionally in ''WesternAnimation/HortonHearsAWho'', where all the citizens of Whoville have gangly, slippery arms - the mayor can bend his arm into a perfect spiral.
* The AnthropomorphicFood characters in ''WesternAnimation/SausageParty'' all have rubber limbs. Granted, as most of the foods are drawn with plane black stick figure limbs.
* Used in ''WesternAnimation/CaptainUnderpantsTheFirstEpicMovie'' to simulate Dav Pilkey's art style from the books.

[[folder:Films -- Live-Action]]
* In ''Film/TheMask'', The Mask gets rubber hose limbs during the "El Pachuco" dance number.

* Kevin Grothers has this as a superpower in ''Literature/TheRedAndTheRest''.
* Being an alien with tentacles for arms, Paul in ''Literature/AlienInASmallTown'' counts.

[[folder:Video Games]]
* ''Franchise/SonicTheHedgehog''. His original design is based on Mickey Mouse.
* In ''VideoGame/{{Splatoon}}'', the humanoid Jellyfish that wander Inkopolis have wildly flexible limbs, those being their tentacles, that they can even extend. As for the most of the rest of the species around, it is actually inverted; despite the fact that almost all of the known species are humanoid invertebrates, the squid-based Inkling protagonists included, they have clearly defined limbs.
* The titular character from ''VideoGame/{{Dropsy}}'' has rubber hose arms, which is ''just'' one of the things that sets him apart from any other characters in the game who all have normal arms.
* ''VideoGame/BendyAndTheInkMachine'': the titular Bendy and his SitcomArchNemesis Boris the Wolf are drawn like this as an homage to these kinds of cartoons, particularly black-and-white Creator/{{Disney}} shorts.
* Mettaton of ''VideoGame/{{Undertale}}'' is a robot whose arms are basically long, flexible pipes with WhiteGloves for hands. He does not have distinct elbows or wrists so much as just places that bend.
* Being a very deliberate homage to the 1920s and 1930s era of cartoons, the animation of VideoGame/{{Cuphead}} is full of this. Characters have very fluid animations but not much in the way of distinct joints. There's often the ''implications'' of knees or elbows, but very little that follows the laws of anatomy.

[[folder:Web Animation]]
* ''WebAnimation/HomestarRunner''
** Bubs originally had jointed limbs, but they eventually became rubber hose limbs.
** Strong Bad also has them from time to time.
* Everyone in the ''WebAnimation/RoosterTeethAnimatedAdventures'' is drawn with these.
* Used all over WebAnimation/{{the Flash Tub}}, such as with the titular "Gaming Guyz", and is the basis for a lot of [[DerangedAnimation disturbing]] gags.
* [[http://i.imgur.com/tygabeH.gifv This is the art style used by Thought Cafe when illustrating humans and animals,]] an animation studio best known for its extensive work with the educational Website/YouTube series ''WebVideo/CrashCourse''.

[[folder:Web Comics]]
* Creator/KateBeaton's [[Webcomic/HarkAVagrant comics]].
* The [[http://whynne.deviantart.com/art/Comic-Trolls-98357844 trollface]] comic took it UpToEleven, forever associating "schwoopy-loopy limbs" with the meme.
* [[http://www.kiwisbybeat.com/minus107.html Some]] [[http://www.kiwisbybeat.com/minus108.html strips]] of ''Webcomic/{{Minus}}'' gives these to the eponymous character. In this case, it's wholly intentional, to show how ''[[UncannyValley wrong]]'' her movements have become.
* Webcomic/{{Tove}}: Dag's arms are extremely bendy and can even curl, which stands out when compared to Tove, whose arms move fairly realistically. Femhamu's arms are a bit bendy as well, although it's justified as he's part of an alien race.

* Characters in the animated "Thought Bubble" segments of the ''WebVideo/CrashCourse'' series are animated this way.

* The ''Literature/MrMen'', especially Mr. Tickle.
* Olive Oyl from ''WesternAnimation/{{Popeye}}'' is like a walking pipe cleaner.
* Referenced in an episode of ''WesternAnimation/TheSimpsons'', where Homer is mimicking Popeye while Marge calls for help and randomly starts flailing her wobbly arms like Olive Oyl.
* ''WesternAnimation/{{Gumby}}'''s legs, and those of his horse, Pokey. Justified here though as they're made of clay.
* ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' episode "Hill Billy"; when Billy cheers up the chicken juggler Uncle Chokey, he uses some sort of magical record player to turn the world around them into an old-timey cartoon (complete with Grim doing an homage to ''The Skeleton Dance''), and Billy quips "Hey Mandy, [[BreakingTheFourthWall I'm from the rubberhose school of animation!]]"
* MickeyMouse, his predecessor, WesternAnimation/OswaldTheLuckyRabbit, WesternAnimation/FelixTheCat, WesternAnimation/FlipTheFrog - basically any cartoon character created before 1935 will have these, as it was the standard style at the time. The 1929 Walt Disney Silly Symphonies ''The Skeleton Dance'' does this -- even on the ''skeletons'', which looks pretty odd!
* A major exception is WesternAnimation/BettyBoop, notable for being the first character with anything resembling proper anatomy. (She couldn't have been the original MsFanservice otherwise.) She had these in her earliest appearances, but got proper elbows as part of her [[AnthropomorphicShift general humanization]].
* ''WesternAnimation/SpongebobSquarepants'' has these from time to time, as he is an invertebrate. The same thing applies to Squidward's tentacles, ''especially'' during his dance in "Culture Shock".
* ''WesternAnimation/TheFairlyOddParents'' episode "The Good Ol' Days!", where Timmy and his grandpa become '30s cartoon characters.
* ''WesternAnimation/ThePowerpuffGirls''
* ''WesternAnimation/TheMarvelousMisadventuresofFlapjack'' has several human characters, mostly the title character of Flapjack, with this. [[http://media.photobucket.com/image/misadventures%20of%20flapjack/skoolrocks_/flapjack8.jpg?o=87 Like this]].
* This happens from time to time on ''WesternAnimation/TheRenAndStimpyShow''.
* The entire cast of ''WesternAnimation/AdventureTime''.
** Oddly enough, when Jake gets his shape-shifting powers taken away, his body suddenly has properly jointed limbs, though this is never an issue with powerless characters like Finn.
** Although in the episode "The Creeps," Princess Bubblegum's arms are randomly more realistic than in other episodes.
** One might say this show brought about a renaissance for this art style, as it has been imitated since as part of ThinLineAnimation.
* This is seen on ''WesternAnimation/FanboyAndChumChum'' quite regularly, even within a few seconds of the show's opening.
* Joe Swanson from ''WesternAnimation/FamilyGuy'' has legs which seem to follow no real joints due to being a paraplegic. [[RuleOfFunny It makes sense.]]
* Everyone in ''WesternAnimation/WordGirl''.
* Used on occasion in ''WesternAnimation/TinyToonAdventures'', especially the Creator/KennedyCartoons animated episodes.
* The Warden in ''WesternAnimation/{{Superjail}}'' has these, which makes him stand out as looney even more amongst the normal-jointed inhabitants of the rest of the world.
* Zig-zagged in ''WesternAnimation/TheAmazingWorldOfGumball'': most of the 2D characters have hose-like arms, but [[DependingOnTheArtist depending on the scene]] they may gently curve, bend at angles with distinguishable elbows, or some combination thereof. In general, anyone who wears clothes over at least part of their arm (the Wattersons minus Darwin) tends usually bent arms, while those who don't (Principal Brown, Tobias, Penny) tend toward curved arms. Some of the 3D characters (including Anton and Banana Joe) also use a version of this trope where their arms are just rubber ''lines'' that bend at curves only.
* Characters in ''WesternAnimation/GravityFalls'' who have thin limbs often make use of this. [[LampshadedTrope Lampshaded]] in the episode ''Fight Fighters'':
--> '''Dipper''': What was I thinking? I can't fight! I've never been in a fight before! Look at these noodle arms! ''[his arms make a wavy motion]''

[[folder:Real Life]]
* Popper Phillip Chbeeb can create this illusion with his arms.