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When they are the villains (usually in modern PoliceProcedural), they happen to be lowly {{Mooks}} like the GangBangers, due to their access to cheap and decommissioned firearms, especially if the semi-automatics or bullpup rifles are preferred by the law enforcement like the SWATTeam.

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When they are the villains (usually in modern PoliceProcedural), they happen to be lowly {{Mooks}} like the GangBangers, GangBangers or ImperialStormtrooperMarksmanshipAcademy, due to their access to cheap and decommissioned firearms, especially if the semi-automatics or bullpup rifles are preferred by the law enforcement like the SWATTeam.



* ''Manga/CityHunter'': Although many professional gun users featured in the series tend to use revolvers, and they know how to use them, revolvers appeared also in the hands of amateurs, who tend to get humiliated when going against professionals (whether those professionals are using revolvers themselves or not), or even a disarmed Ryo.

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* ''Manga/CityHunter'': Although many professional gun users featured in the series tend to use revolvers, and they know how to use them, revolvers appeared also in the hands of amateurs, {{Mooks}}, [[ImperialStormtrooperMarksmanshipAcademy who tend to get humiliated when going against professionals professionals]] (whether those professionals are using revolvers themselves or not), or even a disarmed Ryo.



* The first weapon the titular character of ''Film/Joker2019'' gets his hands on is a snub nose revolver, which he stores loosely in his coat and proves ''very'' careless with in handling.

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* The first weapon the titular character of ''Film/Joker2019'' gets his hands on is a snub nose revolver, which he stores loosely in his coat and proves ''very'' ''[[ImperialStormtrooperMarksmanshipAcademy very]]'' careless with in handling.
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* A rather odd example in ''VideoGame/GirlsFrontline'', as the entire playable cast consists of {{Moe Anthropomorphism}}s of various firearms, but a new Commander will always start out with a Nagant [=M1895=] in their roster. As a 2-star doll, her ubiquitousness from map drop and construction means she is extremely easy to upgrade, and her skill set makes her very useful for any kind of echelon cobbled up in the early game. She eventually loses effectiveness as the Commander gathers better and rarer T-Dolls, including other revolvers of higher rarities (for instance, a 4-star Single Action Army, which you can get already at level 65 for completing all of Chapter 4's emergency missions), but this trope can be subverted if she is raised all the way to Level 115 for her MOD 3 upgrade, upon which she remains competitive all the way to endgame stages.

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* A rather odd example in ''VideoGame/GirlsFrontline'', as the entire playable cast consists of {{Moe Anthropomorphism}}s of various firearms, but a new Commander will always start out with a Nagant [=M1895=] in their roster. As a 2-star doll, her ubiquitousness from map drop and construction means she is extremely easy to upgrade, and her skill set makes her very useful for any kind of echelon cobbled up in the early game. She eventually loses effectiveness as the Commander gathers better and rarer T-Dolls, including other revolvers of higher rarities (for instance, a 4-star Single Action Army, which you can get already at level 65 for completing all of Chapter 4's emergency missions), but this trope can be subverted if she is [[MagikarpPower raised all the way to Level 115 for her MOD 3 upgrade, upgrade]], upon which she remains competitive all the way to endgame stages.
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* ''Film/LittleShopOfHorrors'': Seymour, a man clearly not predisposed to violence, carries a revolver when [[spoiler: he goes to kill Orin]]. He's so lacking in confidence with the firearm that [[spoiler: he never actually uses it, Orin instead accidentally killing himself]].

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* ''Film/LittleShopOfHorrors'': Seymour, a man clearly not predisposed to violence, carries a revolver when [[spoiler: he goes to kill Orin]]. He's so lacking in confidence with the firearm that [[spoiler: he never actually uses it, Orin instead accidentally killing himself]]. In the film's climax, he tries to use it against Audrey II, but is easily disarmed and has the plant turn the gun on him!

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* Pre-Batman Bruce Wayne wields a snubnosed revolver in ''Film/BatmanBegins'' when he plans to kill Joe Chill. He later throws it in the river after Chill is gunned down by the mob and he is harshly chewed out for his intent by Rachel.

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* ''Film/TheDarkKnightTrilogy'':
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Pre-Batman Bruce Wayne wields a snubnosed revolver in ''Film/BatmanBegins'' when he plans to kill Joe Chill. He later throws it in the river after Chill is gunned down by the mob and he is harshly chewed out for his intent by Rachel.Rachel.
** In ''Film/TheDarkKnight'', Harvey Dent's an attorney first, so his weapon of choice is a snubnosed revolver; incidentally, the same gun Bruce had before adopting his ThouShaltNotKill policy.
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* ''Film/PulpFiction'''s climactic diner robbery scene eventually pits Ringo and Honey Bunny against Jules and Vincent. The former pair are armed with a pair of worn, small caliber, snubnosed revolvers, while the latter own their polished semi-automatics. It's a clear sign that Ringo and Honny Bunny are just a pair of opportunistic thieves who might not even have the nerve to go beyond threatening their victims, while Jules and Vincent are experienced killers who've already killed four men before they've even had breakfast.
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When they are the villains (usually in modern PoliceProcedural), they happen to be lowly {{Mooks}} like the GangBangers, due to their access to cheap and decommissioned firearms, especially if the semi-automatics or bullpup rifles are preferred by the law enforcement like the SWATTeam.
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* ''Mechwarrior'', the ''TabletopGame/BattleTech'' RPG, downright encourages this. Characters without at least one small arms skill (which is usually rare as even merchants and scientists tend to have at least one skill point in small arms just as a precaution) can shoot weapons untrained, but at a higher risk of a fumble. Whereas a semi-automatic pistol can jam on a fumble, revolvers have no such fumble penalty. As a result, unskilled revolver shooters are less likely to have the weapon seize up on them at an inconvenient moment. It also doesn't hurt that revolvers are dirt-cheap and widely available even on well-policed planets.
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* In ''Literature/ElevenTwentyTwoSixtyThree'', Jake, an English teacher by profession, chooses a .38 snubnose as his preferred weapon because it's lightweight, easy to conceal, and provides decent stopping power in such a small package. [[spoiler: However, this comes at the cost of range, which hampers his accuracy when he confronts Lee Harvey Oswald, costing Sadie her life.]]
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[[folder:Fan Works]]
* In Chapter 12 of ''Fanfic/ALoudAmongDemons'', Lincoln feels like he's too reliant on the [[SpellBook Grimoire]] and decides to take up Moxxie and Millie on some physical training. Moxxie, being the weapon's expert, decides that a revolver would be the perfect starter pistol for Lincoln given its small size, safety, and low recoil.
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[[folder:Literature]]
* ''Literature/OneQEightyFour'': The cops in the alternate reality carry modern semiautomatic pistols instead of revolvers. Aomame learns that this is because of a highly publicized incident in which several cops lost their lives fighting off cultists, so the department upgraded their weapons to save face.
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[[folder:Literature]]
* ''Literature/OneQEightyFour'': The cops in the alternate reality carry modern semiautomatic pistols instead of revolvers. Aomame learns that this is because of a highly publicized incident in which several cops lost their lives fighting off cultists, so the department upgraded their weapons to save face.
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* ''Literature/OneQEightyFour'': The cops in the alternate reality carry modern semiautomatic pistols instead of revolvers. Aomame learns that this is because of a highly publicized incident where several cops lost their lives fighting off cultists, so the department upgraded their weapons to save face.

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* ''Literature/OneQEightyFour'': The cops in the alternate reality carry modern semiautomatic pistols instead of revolvers. Aomame learns that this is because of a highly publicized incident where in which several cops lost their lives fighting off cultists, so the department upgraded their weapons to save face.
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* The [[https://en.wikipedia.org/wiki/1986_FBI_Miami_shootout 1986 FBI Miami shootout]] is what convinced most law enforcement agencies in America to switch from revolvers to semi-auto pistols. The underwhelming stopping power of snub nosed revolvers, combined with a frankly amazing amount of BlastingItOutOfTheirHands, which makes loading without speed loaders impossible, is what allowed the shootout to spiral like it did.
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* Most ''LARP/HumansVsZombies'' games only allow players to use light blasters (and socks) in the early game, the most popular of which are revolvers like [[Toys/NerfBrand the Maverick, the Strongarm, the Firefly]], and the Tek 6. Hence, players who avoid TheVirus long enough to earn the use of heavier blasters tend to be the more experienced ones.

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* Most ''LARP/HumansVsZombies'' ''Roleplay/HumansVsZombies'' games only allow players to use light blasters (and socks) in the early game, the most popular of which are revolvers like [[Toys/NerfBrand the Maverick, the Strongarm, the Firefly]], and the Tek 6. Hence, players who avoid TheVirus long enough to earn the use of heavier blasters tend to be the more experienced ones.
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[[folder:Literature]]
* ''Literature/OneQEightyFour'': The cops in the alternate reality carry modern semiautomatic pistols instead of revolvers. Aomame learns that this is because of a highly publicized incident where several cops lost their lives fighting off cultists, so the department upgraded their weapons to save face.
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added useful information to the Real Life tab

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* While it is true that revolvers generally have fewer controls for a user to interact with, internally, they actually have MORE moving parts than modern autoloading pistols, and thus more potential points of failure. Additionally, some of their failure states are far more severe, such as a timing issue causing a round to fire while not properly lined up with the barrel.
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* Clarence from ''Film/TrueRomance'', is just a comic store employee who is venturing into the drug trade. With only a snubnose revolver as his WeaponOfChoice. While all of the career criminals tote pistols, submachineguns, and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten beforehand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.

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* Clarence from ''Film/TrueRomance'', is just a comic store employee who is venturing into the drug trade. With only a snubnose revolver as his WeaponOfChoice.weapon of choice. While all of the career criminals tote pistols, submachineguns, and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten beforehand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.
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* ''VideoGame/{{Receiver}}'', a game that simulates using a gun as close as possible, features a Smith & Wesson Model 10. It is the easiest gun to use, [[SomeDexterityRequired because it has the least amount of mechanics that you can operate]], thus making you less likely to screw up.

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* ''VideoGame/{{Receiver}}'', a game that simulates using a gun as close as possible, features a Smith & Wesson Model 10. It is the easiest gun to use, [[SomeDexterityRequired because it has the least amount of mechanics that you can operate]], operate]] (no safety as on the 1911 or [[MoreDakka fire selector]] as on the Glock, no need to load bullets into individual magazines, etc.), thus making you less likely to screw up.



* A rather odd example in ''VideoGame/GirlsFrontline'', as the entire playable cast consists of [[MoeAnthropomorphism Moe Anthropomorphisms]] of various firearms, but a new Commander will always start out with a Nagant [=M1895=] in their roster. As a 2-star doll, her ubiquitousness from map drop and construction means she is extremely easy to upgrade, and her skill set makes her very useful for any kind of echelon cobbled up in the early game. She eventually loses effectiveness as the Commander gathers better and rarer T-Dolls, but this trope can be subverted if she is raised all the way to Level 115 for her MOD 3 upgrade, upon which she remains competitive all the way to endgame stages.

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* A rather odd example in ''VideoGame/GirlsFrontline'', as the entire playable cast consists of [[MoeAnthropomorphism Moe Anthropomorphisms]] {{Moe Anthropomorphism}}s of various firearms, but a new Commander will always start out with a Nagant [=M1895=] in their roster. As a 2-star doll, her ubiquitousness from map drop and construction means she is extremely easy to upgrade, and her skill set makes her very useful for any kind of echelon cobbled up in the early game. She eventually loses effectiveness as the Commander gathers better and rarer T-Dolls, including other revolvers of higher rarities (for instance, a 4-star Single Action Army, which you can get already at level 65 for completing all of Chapter 4's emergency missions), but this trope can be subverted if she is raised all the way to Level 115 for her MOD 3 upgrade, upon which she remains competitive all the way to endgame stages.
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* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point-blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point-blank range. Decent accuracy (all shots inside the 10-ring) out to about 50 feet is certainly possible but, again, it does take practice.

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* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point-blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point-blank range. Decent accuracy (all (i.e. all shots inside the 10-ring) out to about 50 feet is certainly possible but, again, it does take practice.
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* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point-blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point-blank range.

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* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point-blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point-blank range. Decent accuracy (all shots inside the 10-ring) out to about 50 feet is certainly possible but, again, it does take practice.
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[[caption-width-right:280:Just because someone is packing a six-shooter, doesn't automatically make them into ''Film/DirtyHarry''.]]

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[[caption-width-right:280:Just because someone is packing a six-shooter, that doesn't automatically make them into ''Film/DirtyHarry''.]]
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* Averted in ''Film/TheBraveOne''. Erica has no experience with firearms whatsover but uses a Kahr automatic. She does however get instruction on how to load and fire it; plus that model has an internal safety device, not a safety catch [[NotWithTheSafetyOnYouWont that she might forget to release]] which is one of the advantages of a revolver for an inexperienced shooter. The trope is played straight with the first man she kills, who is holding a snubnose revolver in a manner that would seriously injure himself if he fired the gun.
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* Invoked in the first ''VideoGame/TheGodfather'': You are a newcomer to the mob and the first gun you get from your mentor is a snubnose. You only get better weapons, including a genuinely Better Revolver, later. In contrast, the sequel has you established as a high-level made man from the start and your starting weapon is an automatic.

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* Invoked in the first ''VideoGame/TheGodfather'': You are a newcomer to the mob and the first gun you get from your mentor is a snubnose. You only get better weapons, including a genuinely Better Revolver, better magnum revolver, later. In contrast, the sequel has you established as a high-level made man from the start and your starting weapon is an automatic.

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If a character who has little combat experience needs to kill someone or defend himself, chances are he's going to be packing a revolver, especially a snubnose revolver, instead of a semiautomatic. The less advanced design, smaller ammo capacity, and the shorter barrel are a good visual metaphor for the character's vulnerability and inexperience in combat.

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If a character who has little combat experience needs to kill someone or defend himself, chances are he's going to be packing a revolver, especially a snubnose snubnosed revolver, instead of a semiautomatic. The less advanced design, smaller ammo capacity, and the shorter barrel are a good visual metaphor for the character's vulnerability and inexperience in combat.



* The first gun Takashi is able to use in ''Manga/HighSchoolOfTheDead'' is a snubnose revolver, which he uses for point-blank shooting. He later passes it off to his friend Kohta and uses a shotgun for the rest of the series. Kohta himself ditches the revolver once he gets his hands on a high-power police rifle.

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* The first gun Takashi is able to use in ''Manga/HighSchoolOfTheDead'' is a snubnose snubnosed revolver, which he uses for point-blank shooting. He later passes it off to his friend Kohta and uses a shotgun for the rest of the series. Kohta himself ditches the revolver once he gets his hands on a high-power police rifle.



* Seen in ''Film/ReservoirDogs'' where Mr. Orange and Mr. White try to carjack a woman. The woman hastily pulls a snubnose revolver and manages to shoot Mr. Orange.

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* Seen in ''Film/ReservoirDogs'' where Mr. Orange and Mr. White try to carjack a woman. The woman hastily pulls a snubnose snubnosed revolver and manages to shoot Mr. Orange.



* Pre-Batman Bruce Wayne wields a snubnose revolver in ''Film/BatmanBegins'' when he plans to kill Joe Chill. He later throws it in the river after Chill is gunned down by the mob and he is harshly chewed out for his intent by Rachel.
* In ''Film/LethalWeapon'', cautious family man Murtaugh carries a revolver, while the hot-shot badass Riggs carries an automatic. Riggs constantly calls him out on it. Lampshaded in ''Film/LethalWeapon2'', where Leo correctly guesses their weapons based on their personalities. Subverted in that Murtaugh is capable of doling out [[BoomHeadshot headshots]] with frightening accuracy and later carries a semi automatic pistol alongside his revolver as a backup weapon.

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* Pre-Batman Bruce Wayne wields a snubnose snubnosed revolver in ''Film/BatmanBegins'' when he plans to kill Joe Chill. He later throws it in the river after Chill is gunned down by the mob and he is harshly chewed out for his intent by Rachel.
* In ''Film/LethalWeapon'', cautious family man Murtaugh carries a revolver, while the hot-shot badass Riggs carries an automatic. Riggs constantly calls him out on it. Lampshaded in ''Film/LethalWeapon2'', where Leo correctly guesses their weapons based on their personalities. Subverted in that Murtaugh is capable of doling out [[BoomHeadshot headshots]] with frightening accuracy and later carries a semi automatic semi-automatic pistol alongside his revolver as a backup weapon.



* In ''Film/TheGodfather,'' Clemenza provides Michael a .38 snub nose revolver to kill Sollozzo and [=McClusky=]. While he is a former Marine and UsefulNotes/WorldWarII hero, this is his first foray into the "family business".

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* In ''Film/TheGodfather,'' Clemenza provides Michael a .38 snub nose snubnosed revolver to kill Sollozzo and [=McClusky=]. While he is a former Marine and UsefulNotes/WorldWarII hero, this is his first foray into the "family business".



* Clarence from ''Film/TrueRomance'', is just a comic store employee who is venturing into the drug trade. With only a snubnose revolver as his WeaponOfChoice. While all of the career criminals tote pistols, submachineguns and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten before hand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.

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* Clarence from ''Film/TrueRomance'', is just a comic store employee who is venturing into the drug trade. With only a snubnose revolver as his WeaponOfChoice. While all of the career criminals tote pistols, submachineguns submachineguns, and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten before hand.beforehand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.



* ''Film/AdamsRib'': Doris wields an ''owner's manual'' with her revolver as she prepares to shoot her philandering husband at the start of the movie.



* Both Walter and Jesse of ''Series/BreakingBad'' seem unfamiliar with guns, and both end up buying small-to-medium sized revolvers when they need to arm themselves. Possibly subverted because Walter does so for a specific reason and on the advice of a competent-sounding dealer (who suggest a revolver specifically because Walt is inexperienced).

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* Both Walter and Jesse of ''Series/BreakingBad'' seem unfamiliar with guns, and both end up buying small-to-medium sized small-to-medium-sized revolvers when they need to arm themselves. Possibly subverted because Walter does so for a specific reason and on the advice of a competent-sounding dealer (who suggest a revolver specifically because Walt is inexperienced).



* TabletopGame/{{Necromunda}} features plasma cannons, grenade launchers, web-shooting pistols, and even an average gang member can expect to be armed with a laser rifle. Your gang's raw recruits however, are so ineffective and disposable that they are often armed with only a stub revolver....

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* TabletopGame/{{Necromunda}} features plasma cannons, grenade launchers, web-shooting pistols, and even an average gang member can expect to be armed with a laser rifle. Your gang's raw recruits however, however are so ineffective and disposable that they are often armed with only a stub revolver....



* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point blank range.
* UsefulNotes/{{China}} was drawing on this trope when the government decided to begin arming police officers with revolvers after a [[https://en.wikipedia.org/wiki/2014_Kunming_attack devastating terrorist attack in March 2014.]] The Ministry of Public Security specifically noted that the revolver was [[http://archive.li/xPmG0 "simple to operate, reliable, and durable,"]] considerations which were particularly important for a police force where the majority of officers had zero experience using firearms.

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* While the general point holds that revolvers are easy to fire and reliable, ''aiming'' a small snub nose revolver is actually rather difficult and requires some practice to hit anything at more than point blank point-blank range. Of course, the entire point of a snub-nose revolver is to be a small backup weapon only used in emergency self-defense at point blank point-blank range.
* UsefulNotes/{{China}} was drawing on this trope when the government decided to begin arming police officers with revolvers after a [[https://en.wikipedia.org/wiki/2014_Kunming_attack devastating terrorist attack in March 2014.]] The Ministry of Public Security specifically noted that the revolver was [[http://archive.li/xPmG0 "simple to operate, reliable, and durable,"]] durable"]], considerations which were particularly important for a police force where the majority of officers had zero experience using firearms.
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* Clarence from ''Film/TrueRomance'', us just a comic stre employee who is venturing into the drugtrade. With only a snubnose revolver as his WeaponOfChoice. While all of the career criminals tote pistols, submachineguns and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten before hand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.
* In ''Film/AtomicBlonde'', the only character to have a revolver, is Delphine - the out-of-her-depth French operative (although as a .357 magnum, it's actually a more powerful gun that most others in the film).

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* Clarence from ''Film/TrueRomance'', us is just a comic stre store employee who is venturing into the drugtrade.drug trade. With only a snubnose revolver as his WeaponOfChoice. While all of the career criminals tote pistols, submachineguns and shotguns. The only time he's ever able to kill someone with it, he was brutally beaten before hand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.
* In ''Film/AtomicBlonde'', the only character to have a revolver, revolver is Delphine - the out-of-her-depth French operative (although as a .357 magnum, it's actually a more powerful gun that than most others in the film).

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Revolvers were standard issue for police back then, and Phelps is anything but an amateur..


* In the ''VideoGame/ResidentEvil2Remake'', 19 year old college student Claire Redfield starts off armed with a snubnose 9mm revolver. Notably, Claire is one of the few protagonists in the franchise who [[ActionSurvivor has no formal combat training]], the closest thing she has to that is being informally taught by her brother Chris in at least the basics of self-defense.

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* In the ''VideoGame/ResidentEvil2Remake'', 19 year old college student Claire Redfield starts off armed with a snubnose 9mm revolver. Notably, Claire is one of the few protagonists in the franchise who [[ActionSurvivor has no formal combat training]], the closest thing she has to that is being informally taught by her brother Chris in at least the basics of self-defense. That said, when she gets her hands on a .45 ACP clone of a Colt Single Action Army, she fan fires the gun and loads it with ease.



* In ''VideoGame/LANoire'', Cole Phelps carries a revolver as a patrolman, but an M1911 as a detective. Although the "amateur" part is downplayed thanks to Cole Phelps having formerly served in the army and participated in World War II.
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[[folder:Films -- Animation]]
* In ''WesternAnimation/SausageParty'', Darren takes out a large revolver when the final battle starts. Between his gangly, nebbish frame and the art style, the revolver’s barrel is thicker than his own arm, and he proves himself to be comically inept with it.
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* UsefulNotes/{{China}} was drawing on this trope when the government decided to begin arming police officers with revolvers after a [[https://infogalactic.com/info/2014_Kunming_attack devastating terrorist attack in March 2014.]] The Ministry of Public Security specifically noted that the revolver was [[http://archive.li/xPmG0 "simple to operate, reliable, and durable,"]] considerations which were particularly important for a police force where the majority of officers had zero experience using firearms.

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* UsefulNotes/{{China}} was drawing on this trope when the government decided to begin arming police officers with revolvers after a [[https://infogalactic.com/info/2014_Kunming_attack [[https://en.wikipedia.org/wiki/2014_Kunming_attack devastating terrorist attack in March 2014.]] The Ministry of Public Security specifically noted that the revolver was [[http://archive.li/xPmG0 "simple to operate, reliable, and durable,"]] considerations which were particularly important for a police force where the majority of officers had zero experience using firearms.

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Doesn't count for characters who live in a time where semiautomatic handguns were rare, unreliable, or non-existent (such as TheWildWest), or for those who still venerate weapons from such periods as embodying the GoodOldWays. Doesn't count for characters experienced in gunfighting who use small revolvers as [[RangedEmergencyWeapon backups]] to other, larger weapons or for [[HiddenWeapons easy concealment.]] Doesn't count for characters who use a HandCannon, unless they're specifically called out as being out of their depth and unable to handle it.

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Doesn't It doesn't count for characters who live in a time where semiautomatic handguns were rare, unreliable, or non-existent (such as TheWildWest), non-existent, or for those who still venerate weapons from such periods as embodying the GoodOldWays. Doesn't From TheWildWest through UsefulNotes/WorldWarII, revolvers were the default sidearm, but even as late as TheSeventies American police officers still relied on them over semiautomatics. It doesn't count for characters experienced in gunfighting who use small revolvers as [[RangedEmergencyWeapon backups]] to other, larger weapons or for [[HiddenWeapons easy concealment.]] Doesn't concealment]], nor does it count for characters who use a HandCannon, unless they're specifically called out as being out of their depth and unable to handle it.


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* In ''Film/Halloween2018'', Laurie Strode, who's grown up into a CrazySurvivalist with a WallOfWeapons, gives Ray a snub-nosed revolver to defend himself with because he lacks the weapons experience that she and Karen have, specifically pointing out that they don't jam. Laurie herself prefers revolvers and generally has very old-fashioned tastes in guns, but she actually knows how to use them.[[note]]This was because Laurie's actress Creator/JamieLeeCurtis, a staunch supporter of gun control, did not want to be seen as promoting the kind of high-capacity, semi-automatic guns that she believes should be more restricted in real life.[[/note]]
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* In ''VideoGame/LANoire'', Cole Phelps carries a revolver as a patrolman, but an M1911 as a detective.

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* In ''VideoGame/LANoire'', Cole Phelps carries a revolver as a patrolman, but an M1911 as a detective. Although the "amateur" part is downplayed thanks to Cole Phelps having formerly served in the army and participated in World War II.
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[[caption-width-right:280:Just because someone is packing a six-shooter, doesn't automatically make them into ''Film/DirtyHarry''.]]



* ''Film/TrueRomance'': Clarence is just a comic store employee who is venturing into the drug trade. He has only a snubnose revolver as his weapon, while all of the career criminals tote shotguns, submachineguns and pistols.

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* ''Film/TrueRomance'': Clarence is from ''Film/TrueRomance'', us just a comic store stre employee who is venturing into the drug trade. He has drugtrade. With only a snubnose revolver as his weapon, while WeaponOfChoice. While all of the career criminals tote shotguns, pistols, submachineguns and pistols. shotguns. The only time he's ever able to kill someone with it, he was brutally beaten before hand. Then when he tries to partake in the final shootout he gets put out of commission before he can fire a shot, although he does survive.

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