So you've finished writing your new adventure film. It has everything you can imagine, with a [[BigBad very evil villain]], [[FemmeFatale a mysterious female-lead]] and even a biplane chase! [[NetworkToTheRescue The studio loves it]] and you get it green-lit. But as you move into pre-production, you notice the film needs to get [[EndingFatigue trimmed down]]. The biplane chase was great, but you know it has to go, as it adds too little to the plot. A shame, it even got storyboarded and most of the models were already built. But with it left out, the pacing is improved and the change was for the better. The film eventually gets released to rave reviews and great box-office numbers. So the studio calls you up for a sequel! You start working on script and realize something:

...I could work the biplane chase into this one!

The sequence remains virtually identical to its first outing, except that this time [[GirlOfTheWeek a different girl is behind our hero]]. Just because you didn't use it the first time, doesn't mean it never can be used, instead it can be [[TitleDrop refitted for the sequel]].

The reasons for dropping a sequence is usually:
* {{Pacing|Problems}}: Some sequences just end up being too long in the end, or there is one chase too many.
* Budgetary or time-constraints: Everything in a film costs money, A LOT of money. Sometimes some things will just be too expensive and needs to be cut. In other cases, to avoid a [[ScheduleSlip delay]] you need to take something out.
* Technological: Sometimes, the technology needed to produce the sequence (or at least on budget) is not there yet.

Another variation is when doing an adaptation of a work, a scene from an earlier installments makes into a later one.
Sometimes it isnít a sequence that's re-used, but can be things like sets or props made for an earlier installment.

Most of these tend to be removed early, anywhere from the script writing to having gotten some sets built.

This is mostly a film, TV or video-game based trope, as readers have a lot more tolerance for [[DoorStopper length]] and writing an extra sequence doesnít cost anything other than time.

For video-games, it can be related to DummiedOut. With the advent of DLC, this allows makers to finish parts that were not in the main game. The difference of how is received varies greatly as sometimes you are paying more for what originally was going to be included in the original game, while other times it can be expanded into a much larger role (see ''VideoGame/FalloutNewVegas'' example below).


[[folder:Anime and Manga]]
* Numerous mobile suit designs and other things cut from the original ''Anime/MobileSuitGundam'' later made it into ''Anime/MobileSuitZetaGundam'' and other sequels. Most notably one of the major characters, Princess Mineva, was originally going to be Degwin Zabi's youngest child in the earliest drafts of the original series (then named Miharu, which wound up being used for a completely different character) instead of his granddaughter.
* In [[Anime/{{Pokemon}} the Pokemon Anime]], the footage from the [[TooSoon cancelled]] "Team Rocket vs. Team Plasma" two-parter in ''Best Wishes'' - where the Relic Castle's mechanism is activated, revealing the Meteonite - was reused for the scene in ''Best Wishes Season 2'' when the Abyssal Ruins are activated to uncover the Reveal Glass.

[[folder:Films -- Animated]]
* The dream sequence from ''WesternAnimation/ToyStory2'' and the idea of opening on a ShowWithinAShow version of Buzz Lightyear were scenes that had originally been planned from the first film.
* ''Disney/TheLionKing'':
** There is one scene deleted from the final cut where Timon refused to go help Simba and Pumbaa tries to encourage him. A storyboard version of it [[ can be found on Youtube]]. The POVSequel features a similar scene that relates to Timon's overall "dream home" subplot.
** More famously, POVSequel takes a "lost" verse from "Hakuna Matata," and shows Timon's backstory.
** Concept art for "Warthog Rhapsody", which was replaced by "Hakuna Matata", uses a waterfall scene that looks like one used in the POVSequel. The tune for the song was reused for "Thatís All I Need".
** The song "He Lives in You" from ''Simba's Pride'' was originally written for the first film, though it did show up first in the Broadway musical.
* The lava whales from ''[[Disney/AtlantisTheLostEmpire Atlantis: Milo's Return]]''.
* ''Disney/LiloAndStitch'' originally made references to the Hawaiian legend of Hi'iaka and Lo'hiau. This idea was brought back for ''Stitch has a Glitch''.
* Finn [=McMissile=] was originally going to appear in the first ''WesternAnimation/{{Cars}}'' film as a character in a movie Lightning [=McQueen=] and Sally Carrera were watching in at a drive-in movie theater, but that scene was cut. He did appear in person in the sequel, however.
* ''Disney/{{Aladdin}}'':
** The original movie only features one version of "Arabian Nights". The others which lyricist Howard Ashman had written ended up on both sequels (with the ''Return of Jafar'' one also being the TV series theme).
** Jafar's VillainSong "You're Only Second Rate" in ''Return of Jafar'' was originally written as a candidate for his villain song in the first movie.
* In a case of WhatCouldHaveBeen, Disney was planning on making a sequel featurette for ''Disney/SnowWhiteAndTheSevenDwarfs'' that would have incorporated two scenes that made it to pencil-test form were animated for but dropped from the film.
* ''Disney/FunAndFancyFree'' opens with Jiminy Cricket singing "I'm a Happy-Go-Lucky Fellow", which was originally written for him to sing in ''Disney/{{Pinocchio}}''.

[[folder:Films -- Live-Action]]
* ''Film/IndianaJonesAndTheTempleOfDoom'' included several sequences originally planned for ''Film/RaidersOfTheLostArk'':
** Much of the original sword fight that would have been between Indy and [[CombatPragmatist the swordsman he shot]] instead made it into the sword fight at the end of ''Temple of Doom'' (where Indy tries the same thing, but his gun is missing).
** The minecart chase was originally planned for ''Raiders'' (and even storyboarded) but had to be cut for pacing reasons.
** Indy was originally to find the headpiece to the Staff of Ra in Shanghai, but the scene was cut before shooting. Elements of it (like Indy covering from gunfire behind a rolling gong) are in the opening of "Temple".
** The villain buying the pilots in Indy's plane, who parachute and leave him to crash, but he saves himself by using an inflatable raft to soften the impact. This was going to happen before Indy arrived in Egypt in ''Raiders''.
* ''Franchise/JurassicPark'':
** The opening to ''Film/TheLostWorldJurassicPark'' is adapted from the opening of the first ''Literature/JurassicPark'' book.
** Also the baby ''Tyrannosaurus'' killing a villain, the ''Compsognathus'' swarm killing another, the group hiding behind a waterfall and the adult rex being incapable of reaching them except with its tongue, and the raptors sneaking into a ship bound for the continent (though scenes with raptors aboard or on the mainland were cut, leaving the crew's deaths in the film [[AdaptationExplanationExtrication unexplained]]). A baby ''Triceratops'' that was built for a scene in the first film that was not shot in the end gets to appear in this sequel.
** Some scenes in ''Film/JurassicParkIII'' are from the books that inspired the previous two movies: The river chase and aviary from the first and the cloning lab from ''Literature/TheLostWorld1995''.
** The book's aviary inspired a scripted pteranodon flock attack in the abandoned city. CGI models and at least one animatronic were made, but the scene was too much of a challenge and was abandoned, the CGI models having just a cameo in the end. JP3's aviary is thus refitted from both the first film and its sequel. TLW was also intended to end with a final shot of the pteranodons leaving the island; this was the ending shot of JP3.
* A rare case of a scene being shot for the first and used (not remade) in the sequel: The opening to ''Film/TheKarateKidPartII'' was originally intended as the ending of ''Film/TheKarateKid1984''.
* Considering the immensity of the ''Franchise/StarWars'' universe, a lot of ideas get recycled.
** The original outline of ''Film/ANewHope'' had scenes and concepts which were reused in the sequels.
*** A chase through an asteroid field became one of the major action sequences in ''Film/TheEmpireStrikesBack''.
*** Cloud City in ''Empire'' was based on concept art for the Imperial capital city (which was mostly replaced with scenes aboard the Death Star).
*** A ground battle at the Rebel base on Yavin was later adapted to the Battle of Endor (a similar forested planetoid) in ''Film/ReturnOfTheJedi''. And while ''Jedi'' turned the Wookiee planet into the Ewok one, ''Film/RevengeOfTheSith'' actually went to Wookiee homeworld Kashyyyk.
*** In the original script, Tatooine would have been named Utapau. When ''Film/ThePhantomMenace'' rolled around, Lucas tried to use the name with the planet that ultimately became Naboo. He was finally able to use the name in ''Revenge of the Sith'' for the planet where Obi-Wan Kenobi fights General Grevious.
*** The TIE Bombers featured prominently during the asteroid scenes were based on concept drawings for an Imperial boarding craft that was supposed to be shown boarding Princess Leia's ship at the beginning of ''A New Hope''.
** The planet which would become Coruscant was first planned for ''Jedi'', but realizing a planetwide city onscreen was technically impossible at the time, a second Death Star was used instead. A shot of Coruscant was later added to the Special Edition.
** In early drafts of ''Jedi'' the final showdown with the Emperor was supposed to take place on a volcanic lava-covered planet called Had Abbadon. The lava planet idea was revisited as Mustafar in ''Sith'', while the name "Had Abbadon" made it into the ''Star Wars: Legacy'' comic as a planet name.
** The short, blue reptilian Aleena species were part of a deleted scene in ''Film/ThePhantomMenace''. They reappear in ''Film/AttackOfTheClones''.
** In a deleted scene in ''Film/ThePhantomMenace'', R2-D2 was supposed to fall off a walkway in Coruscant and levitate back by activating rocket boosters. The rocket boosters make their official appearance in ''Film/AttackOfTheClones''/''Film/RevengeOfTheSith''.
* Vito's backstory in ''Film/TheGodfatherPartII'' is taken from scenes left out of the original novel.
* The bathroom set in ''Film/X2XMenUnited'' was originally built for a flashback scene Cyclops discovering his powers, that was left before being shot. Also, a scene similar to what they'd intended turns up in ''Film/XMenOriginsWolverine''.
* In ''Film/TheLordOfTheRings'' trilogy:
** The prelude to ''Return of the King'' featuring Sméagol was originally intended to be a flashback during the Dead Marshes scene in ''The Two Towers'' where Frodo voices Gollum's real name to him, sparking old memories.
** The scenes where Théoden and co. go to Isengard were originally planned for the end of ''The Two Towers'', but were moved to the beginning of ''Return of the King'' due to EndingFatigue. The talk with Saruman even ended up cut from the theatrical cut as it was anticlimactic, but the Extended Edition restored it as it was meant for watching the trilogy back to back.
** This comes up again with ''Film/TheHobbit'' (especially in the Extended Editions), which recycles a number of scenes or moments from the ''[[Literature/TheLordOfTheRings Lord of the Rings]]'' books that couldn't make it into the movies. This kinda makes sense, considering that the ''[[Literature/TheHobbit Hobbit]]'' book is far too short to fill a trilogy.
* Inverted in the first two Christopher Reeve [[Film/{{Superman}} Superman movies]], where the "spin the Earth backwards-time travel" ending in the first film was actually planned to be used at the end of the second, but Donner added it to the first film to create a more memorable climax. Spinning the Earth backward was used again in the Richard Donner cut of ''Film/SupermanII''.
* The designs and whatnot for the Klingons in ''Film/StarTrekIntoDarkness'' were originally created for scenes cut out of the [[Film/StarTrek 2009 film]].
* In the ''Literature/HarryPotter'' books, Ron joins the Quidditch team in ''Literature/HarryPotterAndTheOrderOfThePhoenix''. Due to it already being the longest book in the series, this storyline was moved in the film adaptations to the next book, ''Film/HarryPotterAndTheHalfBloodPrince''. The same was done for Luna Lovegood showing her support by wearing a Gryffindor lion hat.
* ''Franchise/BackToTheFuture'':
** In ''[[Film/BackToTheFuturePartII Part II]]'', as Marty [=McFly=] tries to sneak by the car with his other self and Lorraine in the first film, he hears Lorraine say "When I have kids, I'm going to let them do anything they want. Anything at all!", to which his other self says "I'd like to have that in writing...", which was originally part of that scene before being cut for pacing.
** In the [[Film/BackToTheFuture first film]], the producers considered using "Papa Loves Mambo" by Perry Como when Marty arrives in the 1955 Hill Valley, before deciding on "Mister Sandman" by The Four Aces, thereby making it the MisterSandmanSequence. In ''[[Film/BackToTheFuturePartII Part II]]'', the song is used as Biff drives to the Enchantment Under The Sea dance.
** It's widely known that the time machine was originally conceived as a chamber (specifically a refrigerator), and in order to travel back to 1985, Doc and Marty would've sneaked into a nuclear testing site in the desert to get the necessary 1.21 gigawatts of electricity. In ''Film/BackToTheFuturePartIII'', the 1955 Doc sends Marty to 1885 at a drive-in theater in the desert.

* ''Literature/HarryPotter'':
** The opening chapter of ''Literature/HarryPotterAndTheHalfBloodPrince'', in which Cornelius Fudge meets with the Muggle Prime Minister, was originally written for the first book. After cutting it from the first book, Creator/JKRowling reworked it as an opening for the third and later fifth book, but ultimately it didn't get used until book six.
** In a bigger case of this, the entire Half-Blood Prince storyline was originally intended for the second book (in fact, ''Harry Potter and the Half-Blood Prince'' was its working title), but Rowling realized "that I had two major plots here that really did not work too well together side-by-side, so one had to be pulled out." She also decided that it was too early in the series to reveal so much information about Snape.
** A subversion: Rowling considered opening the second book with a scene where Draco Malfoy and Theodore Nott are hanging out together at Malfoy Manor and discussing recent events from their point of view. She later reworked the scene as an opening for the fourth book, but she decided to cut it that time as well. Ultimately, it was never used in the series at all.
** Rowling originally planned that when Harry entered the Leaky Cauldron and was accosted by the patrons, one of the people there would be an obnoxious reporter. She ended up cutting the reporter and having her show up in the fourth book as Rita Skeeter.
* The ''Literature/{{Discworld}}'' short story "The Sea and Little Fishes", published in the collection ''Legends'', edited by Creator/RobertSilverberg, originally had a scene in in where Granny Weatherwax went up to the "gnarly ground" to go and sulk in a cave behind a stone witch, and Nanny Ogg had to go and find her. It got cut because Silverberg thought it was slowing things down, but was later greatly expanded for use in ''Discworld/CarpeJugulum''.

[[folder:Tabletop Games]]
* Sometimes a GameMaster plans content for his games which doesn't end up getting used (usually because the game went OffTheRails and the players ended up going a different direction). In those cases, it's not unusual for unused material to end up getting worked into future campaigns to salvage the time and energy that went into them.

[[folder:Video Games]]
* The DLC to ''VideoGame/FalloutNewVegas'' is based around this. Originally it was going to be another partner named Ulysses, having been part of Caesar's Legion. He was removed from the main game, but was expanded to being hinted in the first DLC and then becoming a major character in ''Lonesome Road''.
* ''VideoGame/FalloutVanBuren'' was canceled, but the majority of the plot and Caesar's Legion was incorporated into New Vegas. And the parts of ''Van Buren'' that weren't part of New Vegas proper were used for DLC, namely ''Honest Hearts''.
* Miyamoto once stated he had wanted to have Mario ride a dinosaur as early as the original ''VideoGame/SuperMarioBros'' However, the [=NES=] limitations prevented it from happening. It was deemed impossible until the fourth main game, ''SuperMarioWorld''.
* Originally, ''VideoGame/SuperMarioGalaxy'' was going to feature more levels, characters, enemies, and power ups (such as the Cloud Flower and the Rock Mushroom, as well as the inclusion of Yoshi), but all of them were dropped from the final version of the game. However this also led to the creation of the game's sequel, ''VideoGame/SuperMarioGalaxy2'', which became of these abandoned concepts, as well as an EarlyBirdCameo of Yoshi in the first game as two different planets encountered there.
* Similarly, ''Sonic & Knuckles'' consists almost entirely of material that was originally intended for ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' but was cut due to time and hardware constraints. The two games can, however, be locked on together, which creates "Sonic 3 & Knuckles" which is the official full game, and the longest in the original Sonic trilogy.
* An early version of Map 10 of ''VideoGame/DoomII'' can be found in an alpha version of the first game. It was scrapped and carried over to the sequel.
* WordOfGod is that this is the case for ''VideoGame/TheLegendOfZeldaTheWindWaker'' which is why [[UpdatedRerelease the HD remake]] didn't incorporate the two dungeons that had been planned for the original version.
* In ''VideoGame/PokemonRedAndBlue'' there was supposed to be a [[ character]] who seemed to be a female protagonist. She was never added, probably due to the fact the cart couldn't handle much more data, but was the basis for Blue in the ''Manga/PokemonSpecial'' adaptation. Come eight years later an she's reused for the remake as a protagonist (Leaf), with new clothes and different bangs.
* WordOfGod says most of the new Pokemon introduced in ''VideoGame/PokemonGoldAndSilver'' were originally planned to be in Red and Blue before being cut for space. An [[ unused turtle Pokemon]] from ''VideoGame/PokemonGoldAndSilver'' resembles Tirtouga, who was first introduced in ''VideoGame/PokemonBlackAndWhite''. Shellos and Gastrodon were also planned to appear in ''VideoGame/PokemonRubyAndSapphire'', but ended up being used in ''VideoGame/PokemonDiamondAndPearl'' instead.
* ''VideoGame/DragonAgeII'' was supposed to receive an ExpansionPack, titled ''The Exalted March'', which would concern the eponymous holy crusade against Kirkwall and Hawke's efforts to repel it. Due to ''[=DA2=]'' cold reception, the plans for the expansion were aborted, but WordOfGod is that most of its storyline was incorporated into ''VideoGame/DragonAgeInquisition'', the third core installment, in one way or another.
* Artbooks for the ''VideoGame/MonsterHunter'' series showed early ideas for Hunters to be able to use various bugs to assist and fight monsters. This was finally implemented in the fourth generation as the Insect Glaive.
* The levels Witchyworld, Glitter Gulch Mine and the lava side of Hailfire Peaks in ''Banjo Tooie'' were originally intended for ''VideoGame/BanjoKazooie''.
* ''VideoGame/KingdomHearts'' was originally going to have Disney Castle and Pride Lands as playable worlds. Playable Disney Castle did appear in a beta trailer, but the programmers couldn't figure out the mechanics of playing as non-anthropomorphic animals in Pride Lands. They were later used in ''VideoGame/KingdomHeartsII''.
* ''VideoGame/FinalFantasyII'' had a dungeon theme composed for it that, for whatever reason, ultimately went unused. It was later fleshed out, rearranged, and worked into ''VideoGame/FinalFantasyVI'' as "The Magic House".
* ''VideoGame/FinalFantasyXIII'' and its sequel, ''VideoGame/FinalFantasyXIII2'' both have plots revolving around the threat of [[spoiler: an [[ColonyDrop artificial worldlet being dropped from low orbit which would wipe out humanity]].]] This is because the resolution of the first game only applies a stopgap fix for the problem, leaving the threat intact for later recycling. Turns out that multi-gigaton masses suspended in the sky with huge amounts of gravitational potential energy are a safety hazard for human civilizations.
* Joker's Gunshot fatality from ''VideoGame/MortalKombatVsDCUniverse'' had to be toned down in order for the game to get a T rating. The original uncensored fatality was later given to Shang Tsung in ''VideoGame/MortalKombat9''.
* At the end of ''VideoGame/TheSecretOfMonkeyIsland'', Guybrush was originally supposed to follow [=LeChuck=] into an alley and down into an underground passage. The underground passage was brought back in ''VideoGame/MonkeyIsland2LeChucksRevenge'', and if Guybrush takes the elevator up he can go to the alley from the first game, only with a barrier blocking the way to the street.
* Nathan Copeland, one of the bosses for ''VideoGame/NoMoreHeroes2DesperateStruggle'', was originally intended for the first ''VideoGame/NoMoreHeroes''.
* ''VisualNovel/PhoenixWrightAceAttorneyJusticeForAll'' was originally intended to have five cases. However, due to the limited amount of memory available on a GBA cartridge, the fourth case was cut, retooled, and became the third case of ''VisualNovel/PhoenixWrightAceAttorneyTrialsAndTribulations''.

[[folder:Western Animation]]
* Set and vehicle designs that didn't get used in the Star Wars movies are incorporated into ''WesternAnimation/StarWarsTheCloneWars'', including a communications ship evolving to the battle cruiser Malevolence, George Lucas' wish of involving [[TheFifties 50's]] [[FlyingSaucer saucer]] designs came true as the ships of choice for Weequay pirates, and the original vision of Hoth as an ice planet (instead of snow) came true with Orto Plutonia in the episode "Trespass".
* ''WesternAnimation/StarWarsRebels'' also uses a lot of designs that didn't make it into the movies, including but by no means limited to
** Zeb's design comes from unused concept art of Chewbacca from ''Franchise/StarWars Episode IV: Film/ANewHope''.
** Fifth Brother is based on unused designs for the Knights of Ren from ''Star Wars Episode VII: Film/TheForceAwakens''.
** The outfit worn by the young Princess Leia is an unused costume Ralph [=McQuarrie=] designed for ''Film/ANewHope''.
** Chopper's design is based on concept art for R2-D2.