"Today's seminar is about a subject near and dear to my heart: Reality Benders. Type Greens. Mary Sues. Bixbies, Shapers, Wizards, Gods, Devils, Outside Observers, call them what you will, these are the guys that change reality based on perception and willpower."
Ever heard of the Superpower Lottery
? Well, kid, you just won the grand prize
You can create, change, or destroy things or even alter reality just by thinking about it.
The key issue here is how far they can take this. A character with a mild form of this power may be able to fly by negating the effect of gravity on themselves. A major case of this may be able to hiccup and accidentally tear the fabric of the space-time continuum asunder. High-end Reality Warpers tend to also be Reality Makers
. For the really
high end ones, see The Omnipotent
Needless to say, running into characters with such powers can be incredibly chancy. Arguing with the more powerful ones may well be futile, especially since they can literally
, in the words of Paul from The Dungeonmaster
(or Adam Savage
), reject your reality and substitute their own
Since absolute power corrupts absolutely
, a character with this high a level of power is quite likely to go or be bad. They might even deem themselves to be gods
; and what's worse, even the only moderately powerful ones are arguably right.
In both modern Speculative Fiction
and older folklore, moderate versions of this ability are almost standard-issue for evil Elves
or otherwise, wish-based or otherwise), various other supernatural beings, Sufficiently Advanced Aliens
, and Tricksters
(particularly Great Gazoo
), which makes this Older Than Print
at least. The common modern fantasy concept of a Wish
invokes this premise; *poof*
and stuff happens. Cartoon Characters also often employ this ability as a gag. Eldritch Abominations
are also sometimes capable of this, usually to horrible ends
Protagonists aren't often this character type; what's the point of a story
when you can just end it right then and there? If the protagonist is
one of these, expect them to either have a reason
for not using it
or for all of the antagonists to have powers on a similar or greater scale.
Writing characters like this can be a challenge, given how easily this ability can turn into a Story-Breaker Power
. Nothing can pose much of a physical threat except other reality warpers. If they are unique then the only solution is Forgot About His Powers
or Deus Exit Machina
. For the same reasons, Reality Warpers that are antagonistic towards the protagonists are prone to Just Toying with Them
. For a funny way of doing Reality Warpers in, see Puff of Logic
Not to be confused with Master of Illusion
, since those are only pretending
to change or create things (although it's not unheard of for a reality warper to be capable of creating illusions and indeed the two tropes occasionally overlap). True Reality Warpers often incorporate shapeshifting
and all varieties as well as Winds of Destiny, Change
for heaps and heaps of Mind Screwing
Compare Author Powers
, Your Mind Makes It Real
, Clap Your Hands If You Believe
, and Spacetime Eater
is a subtrope, often paired with a Tome of Fate
or Reality-Writing Book
This trope has nothing to do with I Reject Your Reality
, though some Warpers may indeed have
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Anime and Manga
- Poron from Sally the Witch. More exactly, when she throws a tantrum and starts crying (she is a little girl no older than five), her magical powers go haywire and start warping whatever's left in her surroundings.
- Haruhi Suzumiya.
- For that matter, Yuki and Ryouko, as well. Their powers aren't as rule-breaking as Haruhi's, but they can still launch MySQL injections into reality. To take this to a greater degree, in Disappearance they can even hijack Haruhi's unlimited power! The difference between Haruhi and the Interfaces is that Haruhi can create "data" out of nothing while the Interfaces can "only" alter existing data. That's why, in-universe, the Interfaces are treated as Reality Warpers while Haruhi herself is considered, well, basically a God, if not "the" God.
- Related to the trope notes above, there is a good reason why Haruhi can get away with being a protagonist and a Reality Warper; She has no idea what she is or what power she holds. Most of her warping is done through childishly wishing something to be different.
- In Gurren Lagann the main mech creates drills from sheer willpower for no explained reason other than boiling blood. The main plot of the series was that the Anti-Spirals were afraid of the spiral races creating so much matter through spiral power that they would turn the universe into a black hole, bringing about Spiral Nemesis. Ironically, they were beaten by Simon creating a mech over 10,000,000 light years tall to beat them.
- Emperor Charles in Code Geass attempts to become a reality warper with his Ragnarok Connection. He's foiled when Lelouch uses his Geass on God and warps reality right back again...and destroys his parents in the process.
- In the third movie, The Spell of the Unown, the Unown have this power, and create Entei, who in turn grants a girl's wishes with the power. This quickly becomes supremely dangerous.
- Several other Psychic and Ghost type Pokemon are said to have this ability too, most notably Gardevoir, who can actually create a wormhole out of thin air just by thinking about it. Though, to be fair, it's implied that doing so would cost the Gardevoir its life due to sheer strain, so it's a rather limited example.
- Palkia, the Pokemon of SPACE ITSELF, who relocated a town to another dimension in the tenth movie.
- And Arceus, the creator of everything in the Pokemon universe.
- Serial Experiments Lain slowly reveals that Lain herself can do anything.
- Guu can do anything.
- One episode of Mushishi featured a swordsmith infected with a mushi that let him foresee disasters and warn people beforehand. Ginko gave him a medicine that would suppress them, but after his daughter died during something he hadn't dreamed of, he stopped taking it. Turns out it was actually a mushi that brought his dreams to life - causing unnatural disasters. He wouldn't have foreseen what killed his daughter because it was a normal disaster. And, one night, he dreamed of his entire village dying gruesomely...
- Drosselmeyer and Fakir from Princess Tutu, of the Rewriting Reality variety. It seems to have limits, but what they are (other than being born with the talent, imagination and skill) are unknown.
- The Onmyou mysticism of Abenobashi Mahou Shoutengai works like this - and doesn't. It depends on your Power Level and wish to Screw Destiny.
- The Big Bad of the 12th Dragon Ball Z movie, Janemba was a Reality Warper so powerful that it had virtually complete control of the afterlife, having resurrected everyone even, and especially the old Big Bads, their corresponding dragons, and an army of Mooks, and yes even Those Wacky Nazis were revived along with Hitler himself, and managed to trap Enma Daiou, the Lord and Judge of the Dead himself in a large jelly button-shaped prison, and managed to transform Hell into a play-land full of floating jelly beans. Much of which was in one go.
- East Kaioshin has shades of this ability, though probably only to a limited extent. We see him create an extremely powerful (and fictional) metal. Piccolo has also been seen "materializing" things.
- Majin Buu seems to be able to alter matter with his head tentacle. His famous "turn into candy!" is the most common use of this power, used for the first time against Dabura, but it's also how he builds his house.
- The main character of Psycho Busters has a variant on this ability: If something life-threatening happens to him, he goes back in time and does it all over again. Repeatedly. Until, by pure random chance, something happens to negate the harm done to him—for example, a roof tile falling at exactly the right moment to deflect a bullet flying at his head, or a psychokinetic projectile just barely missing him...five times in a row. He's not consciously aware of this at first, so apart from occasional deja vu, he's under the impression that he's just ridiculously lucky.
- A Certain Magical Index: Aureolus Izzard. "Alchemist" my ass.
- Subverted. Master of Illusion combined with Clap Your Hands If You Believe is his true power. As pointed out by Stiyl, if he really could warp reality, why couldn't he just wish a vampire into existence?
- To a lesser extent, every single Esper. Their powers work by substituting their own reality into the real world using AIM (An Involuntary Movement) fields, which also acts as Applied Phlebotinum for many story arcs.
- Perfect Majins (Magic Gods) fall into this category, being able to recreate the world as they please with little effort (once they overcome the 50/50 success rate problem).
- Orihime powers are based around the concept of rejecting reality, but are limited by both her emotional state and what she personally believes is possible or not. Hacchi advises her that where mastering her power is concerned, she needs to remember that she shouldn't think of how the world works but how she wants the world to work.
- The Hougyoku is a reality warper device. It resonates with the deepest desires of the hearts it comes into contact with and then manipulates reality to make those desires become reality. When Aizen fuses with it, it sends his body into multiple transformations, increasing his power level each time until eventually his deepest desire is unmasked and the Hougyoku depowers him: apparently, his deepest desire was to be a normal shinigami rather than an exceptionally powerful one.
- Fullbring manipulates the souls of matter, allowing a fullbringer to do a variety of things from manipulating air molecules to be able to stand on air to transforming objects into entirely different objects. Each fullbringer has one item to which they're uniquely bonded and this informs the nature of their fullbring and how it can be weaponised. Ginjou transforms a cross into a sword, Jackie transforms her boots to make her a powerful kick-boxer, Yukio transforms his PlayStation to turn battles into lethal video games, etc. It's confirmed that Sado is also a fullbringer; the object he transforms and weaponises is his skin.
- Gremmy, one of the Sternritter, has the ability to make anything he imagines into reality. He can turn his opponents bones into cookies or his own skin into steel. Problem is that there is nothing Gremmy can imagine that Kenpachi can't cut and when faced with such a monstrous opponent he nearly kills himself by imagining his own death.
- At the end of Neon Genesis Evangelion, Shinji Ikari gets a bit of this. Maybe.
- Rei Ayanami too actually. This "might" have been the goal of Gendo Ikari all along as the only means to resurrect Yui Ikari. At the very least, Rei may have been given/returned her status as Co-Creator of the Universe, and possibly created new alternate universes for other Shinji's to live in and be happy. The other Co-Creator, Kaworu Nagisa, essentially relinquished his powers too, so Rei is essentially become God. Probably. Maybe. Ok, it's still confusing...
- Potentially, it seems the EVA's are actually designed to be able to do this for whoever can efficiently control them and combine them with the right materials. Only EVA-01 ever succeeded so far...but yeah, it does have a tendency of causing reality to mess up just by its own existence at times. The Angels themselves too, since some of them can be classified as their own entire sub-universe.
- Tsubasa Reservoir Chronicle reveals that Clow Reed (yes, the dude from Cardcaptor Sakura) was one of these. Just by wanting her to not die, he caused Yuuko to become undead for hundreds of years.
- This is the true power set of the RahXephon. The whole point of the ancient conspiracies going on throughout the series is to influence the pilots so they will reshape reality in a certain way.
- In Mahou Sensei Negima!, Fate Averruncus seems to have a form of this ability. He's apparently able to rewrite the reality of the Magic World, mainly because it's actually an artificially created dimension, which can be modified on the fly, up to the point of erasing magic world natives from existence. The source of the power is a set of items that allows them to utilize the power of the mage that created the magic world in the first place. However, it has a rather glaring limit in that it doesn't appear to directly work on beings not originally from the magic world.
- Actually, it's not Averruncus, but Asuna who has this ability. Fate is merely abusing her power.
- Also Nodoka, however briefly, when she steals one of the aforementioned items from one of the bad guys and uses it to teleport herself and Asakura. The bad guy recovers it soon after, but it's still an impressive feat.
- Jack Rakan is also a notorious violator of the rules of reality. Not only he breaks the laws of magic, but also did temporarily summoned himself into existence after being erased. He did this by SHEER FORCE OF WILL.
- Bobobo-bo Bo-bobo has demonstrated this ability, but only when it's funny.
- Miharu of Nabari No Ou can do this, thanks to the Shinrabanshou (which means 'everything in the world'). It actually is harmful, though; previous users including the last vessel, his mother, have been killed by it.
- Ai Enma from Hell Girl seems to be able to do this, as seen when she's sending people to hell and during the season one finale, when she's bullying Tsugumi to make her send her father to hell. Although maybe she was just mind raping her, it's not very clear.
- In Naruto, Izanagi, a forbidden cast-on-self Genjutsu (illusion/hypnosis) of the Uchiha clan allows them to turn any real injury inflicted on their body, up to and including death, into a genjutsu and leaving the user alive and intact. It doesn't come cheap: the controlling eye will be rendered blind after being used for a certain amount of time, though the exact limit differs depending on the user.
- It is revealed later that Izanagi is an imitation of the Sage of the Six Path's power, which is what he used to separate the 10-tails into the nine tailed beasts.
- Ayakashi Ayashi borrows a healthy dose of this trope for Yukiatsu. His Ayagami can weaponize the kanji in people's names, plain and simple. How freakin' badass is that?!
- Kara no Kyoukai reveals that Ryougi Shiki's third personality is this, due to the person's connection formed with Akasha.
- In the Eureka Seven movie, Holland explains that Renton & Eureka could create the "Agony of Doha" event which could reshape the world as they envision, like for example, a world where time stops ticking. It is widely believed in the ending that the world has either been reshaped into the world that Renton & Eureka envisioned, or Renton's entire dream world being pulled into reality.
- Kyuubey claims that Puella Magi Madoka Magica's main character could have this power if she accepted the contract to become a Magical Girl. Come episode 12, it looks like he was right.
- Kyuubey himself also has this power in a limited way, since he's able to give people reality-bending magic powers and can magically grant wishes, including the causality-defying, multiverse-rewriting wish Madoka makes at the end.
- All witches qualify too; they rewrite reality in their immediate vicinity into an Eldritch Location (often giving an insight into the mind of the magical girl who spawned it) in order to manifest. In an inversion of the usual MO, the two most powerful, Walpurgis Nacht and Kriemhild Gretchen (ie Madoka.) don't; they don't need to.
- The "demon" of the Advina Avis (aka Ronnie Schiatto) from Baccano!. The full extent of his reality warping abilities hasn't been demonstrated, but so far has included materializing and dematerializing matter at will, bestowing forbidden knowledge, granting people immortality and other abilities (as well as slapping on whatever perks and restrictions he wishes), appearing anyplace at anytime, global mind-reading, and shifting in and out of human form at will. Generally, he doesn't go around doing these sorts of things very often, however, because nigh-omnipotence can become quite boring after several-hundred millenia.
- Doraemon, with his gadgets, can warp reality to it's full extent. Check out the "what if" phone booth. It's able to create a whole new world based on the wish.
- Some of the more powerful/bizarre Nen abilities in Hunter × Hunter border on Reality Warping. The straightest example is Alluka Zoldyck, the second-youngest and most feared member of the family, who can grant wishes like a genie...but with a really nasty catch.
- Sakura Yoshino of Da Capo is a witch, but didn't get trained on how to control her powers because her grandmother (also a witch) died when she was young. To protect her, her grandmother plants a wish granting cherry tree. In the original visual novel you learn however that Sakura is granting the wishes HERSELF and the tree is only a symbol of her power. Which is why she must excel at absolutely everything she does or people who might beat her at something will suffer accidents and possibly die. This is why she flees Japan for America and graduates from college at age 15 because to do otherwise would doom everyone around her.
- In Da Capo 2 she's still alive and still a child presumably because her powers are still in effect from the first game despite the cherry tree having died further confirming the power is within herself.
- Haruka in Noein is possessed of a power known as the "Dragon Torque", which gives her the ability to do stuff like visualize alternate universes, survive interdimensional travel with no problems, and be unaffected by time stops. Unfortunately, she doesn't have any real control over this power, and its use is mostly instinctive.
- Rustyrose from Fairy Tail is only limited by his imagination.
- In the 2012 Black★Rock Shooter anime, Black Gold Saw demonstrates these kinds of powers in Other World. Though, even with this utterly broken control over the entire world they exist in, Black Gold Saw is no match for the real threat.
- In Date A Live the Realizer makes "human imagination into reality" and powers the setting. The result is a bit like a Standard Super Hero Setting, where most tech is modern day, with a few organizations having access to much more advanced stuff. The Realizer is used to implement a variety of superpowers, but is implied to have a number of limits. The talent to be able to use it is very rare(used as a justification for Child Soldiers), along with having fairly significant limits with regard to the range and complexity of powers that can be created; clothing changes, flight, super strength and defensive shields can all be created, but the AST needs to have pre-made weapons rather than creating them themselves. It's also mentioned as the way to quickly reconstruct damage caused by various battles and supernatural events.
- Aki's Psychic Powers in Yu-Gi-Oh! 5Ds can best be interpreted this way. By using Duel Monsters cards as a focus, she can give the monsters a pseudo-life, and make the Spell and Trap Cards generate actual energy. The end result is, the duel becomes very real, able to injure or potentially kill her opponent, sometimes destroying the room or even a whole city block in the process. (Many have compared this to a Shadow Duel, saying it's similar, only with psychic abilities rather than supernatural ones, but duelists who have experienced this type of power and Shadow Duels, including her Evil Mentor Divine, claim that Shadow Duels are even more potent.) Unfortunately for Aki, she initially had very little control over her ability, and even less when she was angry, and was full of self-loathing as a result; a lot of this can be blamed on Divine, who was purposely fueling her anger while claiming to help her control her powers.
- Divine could do this too, to a lesser degree. While he couldn't cause as much widespread destruction as Aki could (at least, if he could, it was never witnessed), he could utilize cards as potent weapons even outside of a duel, like using a Hinoama card to shoot fireballs at an enemy, or creating a real sword from a Psychic Sword card.
- In Yu-Gi-Oh! ZEXAL, the two sides at war, Astral World and Barian World, are trying to access an Akashic Records-like artifact which holds the entire universe's history, the Numeron Code; whoever gets a hold of it can rewrite anything they want, past, present or future events, according to their own desires. Each side plans to primarily use it to annihilate the other.
- Sasami Tsukuyomi from Sasami San Ganbaranai is…sort of this, at least for the first few episodes. She possesses the power of Amaterasu (essentially, the power of God Almighty), and while she can't really use it, the "myriad gods" are perfectly willing to bend the laws of time and space to appease and befriend her. In Episode 1 she's hungry and craving chocolate, so what do the myriad gods do? Turn the entire world into chocolate.
- Everyone in Kami-sama no Inai Nichiyoubi has this power to some degree. Basically, if you wish for something hard enough (such as Resurrective Immortality, Improbable Aiming Skills, or resetting time to prevent a person's death), you might just get it, but you may not be happy with the results. The lack of true death is also strongly implied to be because people collectively wished for immortality, thus warping the reality of life and death.
- Heretic Gods in Campione! act like this to a degree. They passively change the environment in relation to their nature but can also actively warp reality if they focus their power or invoke an Authority. Godspeed is a minor example, where the god warps space so that they are traveling a shorter distance than they actually move.
- In the 12th Dragon Ball Z movie Fusion Reborn, Janmeba is shown to have the ability to alter reality in every form possible. From physically altering, deconstructing reconstructing the mass of objects, to cutting holes through dimensions and creating and travelling though portals. His power over dimensions is capable of transforming the entire universe into his image, including the Other World. He possesses great matter manipulation powers as well since he was easily able to pick up a club and alter its molecular structure, turning it into a sword.
- The Marvel Universe has numerous examples:
- Franklin Richards on the side of good. His powers are so great, he was able to create the Heroes Reborn universe. Unfortunately for the heroes but fortunately for any sense of drama in the stories, he's too young to understand how powerful he is.
- Proteus on the side of bad. Fortunately, he seems to have limited range, and limited ability to make permanent changes. If he could, he'd make Emperor Joker look like a day at the park.
- David Haller aka Legion, son of Charles Xavier, which is actually only one of his Combo Platter Powers, but each comes with him having a new/different alternate personality.
- On the "insane, or is he?" side, you have Psylocke's wacky brother Jamie. He sees the world as a collection of "quantum strings," and by manipulating those, he can manipulate... well, due to Power Creep, Power Seep, it went from "everything around him" (think Proteus) to "everything, period" (think Q.) It's a good thing for all involved that the "mad" Jamie is more of a Bunny-Ears Lawyer who actually knows what he's doing with his increased power.
- On the side of whoever's holding them, the Cosmic Cubes. Except for the ones that have evolved into sentient beings, which they invariably do if they last long enough.
- The Beyonder is an unfathomably powerful reality warper, just short of Omnipotence. However he was waaay too powerful for his own good. Although he did not know how to defecate until Spider-Man patiently showed him how. Way to take one for the team, Spidey. Beyonder was later revealed to have formed from a not-quite-complete Cosmic Cube.
- Doctor Doom towards the end of The Secret Wars, which ended up being his undoing, as he was tricked into thinking about scenarios that would bring back his defeated opponents to fight him, thus making it happen.
- The Molecule Man, Owen Reece, who can manipulate reality thanks to his ability to reshape molecules. This power comes from the missing fragment of the Cosmic Cube that formed the Beyonder, which incidentally left him immune to Beyonder's power. Unfortunately for Reece, he's always had one big problem: a serious lack of self-confidence.
- The Scarlet Witch was the entire cause of the reboot attempt House of M. She recreated the world once so that mutants were in charge and then reset it back to almost right, except that there were no more mutants. (Well, other than 198, and all the rest who suddenly started getting their powers back.) And that was after killing off her husband and some of her friends, which destroyed the Avengers, when she initially lost it.
- Billy Kaplan, aka Wiccan of the Young Avengers, shares the Scarlet Witch's powers and is the reincarnation of her lost son. His power level is enough to make the Avengers nervous, to the point that Wolverine was willing to outright kill him. Billy's only a teenager, but he's managed to summon and then kill an Eldritch Abomination, and Doctor Strange approached him to talk about the possibility of Billy becoming the new Sorcerer Supreme. It's safe to say that given enough time and training, Billy has the potential to match or even surpass his mother. Which is not even taking into consideration his Demiurge powers, which allow him to pretty much rewrite the entire universe at will. As in, he steps out his universe, onto the page of the comic and starts changing and rearranging panels, which makes him nearly as powerful as the writers. Physical God may not even begin to cover it.
- Mad Jim Jaspers (referred to by other characters variously as "reality butcher", "the Jaspers monster" or "the Jaspers thing") has been described in The Official Handbook of the Marvel Universe as the most powerful reality-warper ever to exist in the Marvel universe because he is capable of affecting realities other than his own. Jaspers is also totally insane and takes to poisoning and twisting reality around him because it seems like good sport. He was only defeated when the Fury, a super-adaptable cyborg created by the Jaspers of another universe transported him to an empty void outside reality where there is nothing for him to control, and incinerated his brain.
A weaker Mad Jim from an alternate world was so powerful, his universe had to be destroyed. If the main (616) Mad Jim were to be fully powered, that may not be enough.
Merlyn: This version of Jaspers. Is too powerful, too dangerous. His counterpart could at least be halted, even if it meant destroying his entire continuum. This one is not so easily containable. And if he cannot be defeated, then the omniverse shall fall into chaos, and a new and hostile god shall play dice with matter.
- Given that it was made by use of his powers and taking into account its somewhat imaginative attitude to having a healing factor, the Fury might well count as well.
- The Impossible Man from the planet Poppup, one of the Fantastic Four's earliest adversaries. He generally only displays shapeshifting in regular continuity. But a very creepy version of him appeared in the Exiles, where an alternate-universe Impossible Man became semi-psychotic due to a botched mind control attempt on him. He turned the Avengers into paper dolls, transmogrified most of the population of Washington DC into glowing butterflies, and didn't realize any of what he was doing — he was just trying to be funny. Thankfully, he managed to undo it all once he broke free.
- In X-Statix, Arnie Lundberg was a Reality Warper who, before his Heel-Face Turn, terrorized his home town in a manner reminiscent of "It's A Good Life". Oddly, he could inflict transformations on others, but couldn't fix his own severely scarred face.
- In a back-up story in an issue of X-Men Classics, the Watcher speculated that the ability to alter the fundamental nature of reality is the ultimate power of the Phoenix Force. She falls well short of the likes of the Scarlet Witch at the height of her powers in practice. Dark Phoenix did destroy a solar system, but it was by using a star as fuel; sucking up part of its energy caused an imbalance that caused a supernova, rather than her erasing it with a wave of her hand or something. She can use her maxed-out telekinesis to rearrange an object's subatomic particles until you get some other kind of matter - she once turned a tree into solid gold easily - and she has power over life and death as part of The Phoenix motif, so she's perhaps on the low end of this list.
It was sometimes implied that Phoenix's power was limited only by Grey's imagination. Dark Phoenix's destruction was somewhat limited by the fact that Jean was fighting against herself. She easily could have killed all the X-Men, but couldn't bring herself to do it. As Phoenix before she became Dark Phoenix, she unconsciously limited her abilities so that at some crucial moments she tried to channel more power, but instead a mental circuit breaker was tripped, shutting off the power completely.
- The Sentry started out as a Flying Brick with various other ill-defined powers, but it seems the truth is he has control over matter itself. He killed the Molecule Man in about two seconds and can resurrect himself even after being disintegrated on a molecular level. It's said that if he went completely batshit insane, the Scarlet Witch (House of M and Decimation) would be nothing by comparison. Since when controlled by the Void he levelled Asgard in a matter of moments just through his flying brick powers, this is worrying. After going through a spectacular Trauma Conga Line, he has now chosen to be dead. However, for the Sentry in particular, Death Is Cheap.
- The Ultimate Avengers version of Loki. It seems via somehow tapping into the Odinforce, he is able to do things like change Thor into a mortal form, make himself immune against Mjolnir, change the color of the sky, and teleport a host of monsters, among other uses. The trick is, he can't use it too many times at once or much of it without alerting Odin to it.
- The main universe Loki is strongly hinted to be a reality warper as well, but it's not clear if he is aware that he is. While he is a god, the Asgardians (Odin aside) are not generally shown to be omnipotent, most have very little in the way of powers at all aside from vast strength and longevity. Most of Loki's power has typically been explained as magic. But some of the things he has done, particularly in the past 5-10 years, simply goes way beyond simple magic. He gives out powers to mortals like candy, he's altered his own past and the pasts of others by basically creating a retcon in the story, and in the process actually created the goddess Hela (Leah) from nothing, and now he has begun warping reality up to and including creating people subconsciously. It has been confirmed by Kieron Gillen that he has been laying the groundwork for Loki to be a powerful reality warper, and in fact that the entire plot of Young Avengers was Loki's subconscious manipulating events. "In short: Loki’s subconsciousness creates a plan to put Loki in a position where he has to confess or lose. This was all Loki’s plan."
- As of Loki: Agent of Asgard we can take it granted that he is fully aware of the extent of his powers, but also the cost of it. In Layman's Terms: According this series Loki's powers run on the Theory of Narrative Causality (he literally lies things into existence), so if he doesn't tell a passable story himself, his subconsciousness or the universe will. As he is currently trying to do a Heel-Face Turn this means that he needs to learn self-control because taking the easy route with this Story-Breaker Power is a sure-fire way back to Chronic Villainy.
- The Shaper of Worlds could alter reality on at least a planetary scale, but lacked imagination and so had to use others' dreams as a template. (This was because he was an evolved Cosmic Cube. In fact, his true form resembles a Skrull, because that species most often used the Cube he used to be.) He served as a tutor in reality-shaping for Glorian, a human, and Kubik, also an evolved Cosmic Cube.
- Anyone who wields the Infinity Gem of Reality has the power to warp reality. You do need to have the other Infinity Gems to control that power.
- The ring of the superhero Freedom Ring can manipulate reality within a sphere of a radius of 15 feet, due to the ring holding a shard of a Cosmic Cube. This is a rare case of very limited reality warping, as if any creation leaves the sphere, it fades from existence.
- Absorbing Man once used his power to duplicate the properties of a Cosmic Cube. Stuff got very strange when he started punching stuff, like transforming people's costumes into older versions.
- The obscure oneshot X-Men character Mister Marvel put an interesting spin on this. He could alter reality, all right... but the changes to the universe he made were perceptible only to him. In effect, he was living in a fantasy world of his own design. To himself (and only himself) he was the world's greatest superhero; the rest of the world saw him as a frail old man. Then House of M happened, and suddenly he was a frail old man for real.
- Doctor Strange at full power can do astonishing things to the fabric of reality, but for the most part he polices reality warpers rather than acts as one himself.
- Ms. Marvel dealt with a kid with such powers once in her own series.
- The Galacta: Daughter Of Galactus miniseries suggests that all mutants are actually unconscious reality warpers who alter reality to make mutant powers possible.
- During the Heroic Age storyline, The Hood had the potential to have incredible reality warping powers after the stole four of the Infinity Gems, including the Yellow Reality Gem, in his plan to murder the Avengers out of revenge. However, as Uatu the Watcher noted, while his ability to use the Gems was impressive, he was still limited because he simply thought about using the Gems to enhance his own power rather than really thinking about what he could do with them; he mostly just engaged his enemies in direct combat and never considered just using them to will them out of existence.
- Thanos' son Thane can warp reality with his left hand. When he first manifested the power he couldn't control it yet, so he was "only" able to kill everything around him.
- From DC Comics
- The inter-dimensional imps Mr. Mxyzptlk and Bat-Mite (on the Chaotic Neutral side). In "Emperor Joker," Mr. Mxyzptlk accidentally gives most of his power to The Joker (on the extremely Chaotic Evil side!). Earlier, at the end of the Bronze Age Batman/Hulk crossover, the Joker got reality-warping power from the above Shaper of Worlds (Marvel).
- Neil Gaiman's The Endless from The Sandman: seven Anthropomorphic Personifications holding nigh omnipotence within their respective spheres.
- Half the supporting cast of Grant Morrison's version of Doom Patrol, mainly villains and Anti Villains. A couple of heroes, too. And on the subject of Grant Morrison, The Writer from John Ostrander's Suicide Squad.
- Then there's The Spectre, who's able to warp reality in some particularly inventive ways, especially when it comes to killing sinners. Not surprising, given he's God's Vengeance incarnate.
- The mother of Cascade in Sovereign Seven: She remodels all of her Earth (architecture, fashion, technology level, etc.) every few minutes. It turns out she began as a normal (but very powerful) superhero who prevented an alien invasion but failed to stop the aliens from destroying Earth in revenge. Then she used her powers to reanimate the world, so that the daughter she was pregnant with could have some semblance of a normal life. She's also best friends with Darkseid for some reason, but how they could ever have met was never explained.
- From the Kingdom Come universe, Jonathan Kent, the son of Superman and Wonder Woman, who has full control over hypertime.
- And from The Authority, all the Doctors, and Jenny Quantum.
- Shade, the Changing Man shows the everyday plight of the reality warping hero.
- Ibis the Invincible, who immigrated to DC continuity along with the Shazam titles, has the Ibistick, a magic staff that can warp reality on command.
- The Time Trapper can manipulate reality in everything BUT the present, hence his name, he traps you in time. Oh yeah, he can also move boulders.
- Volthoom, the First Lantern and wielder of the first Power Ring, can manipulate time, space, and matter up to a certain area and has the potential to rewrite the entirely of reality itself.
- Captain Atom became this in a story arc entitled "Quantum Quest," in which he created his own universe over which he had total control. It didn't end well. Also, it is possible that it was All Just a Dream. On the other hand, it has been hinted at that he might he might be that powerful in the regular universe too, but just doesn't realize it or is in denial about it. Dr. Manhattan, an Expy of Captain Atom, in Watchmen has telekinesis down to the subatomic level, allowing him to rearrange matter at will. Technically, this is a little different from changing reality outright, but since he's the most ridiculously overpowered character in the saga, nearly everyone there considers him a Reality Warper.
- In all incarnations of the character (comic, movie, cartoon), The Mask has this ability by virtue of effectively being a real-life Tex Avery character.
- If Manhattan counts, then Doctor Solar, Man of the Atom does too.
- The Rumor in The Umbrella Academy has the ability to tell lies that come true, which she usually does by saying "I heard a rumor that...". As her power is speech-based, it can be disabled if anything happens to her voice.
- Manservant Neville in the The Doomsday Armageddon Apocalypse, the graphic novel conclusion to The Middleman. To the point where defeating him requires an army consisting of every Middleman who has ever lived.
- Sebastian from Gloom Cookie can do this both wittingly and on accident.
- Alfie O'Meagan from Nth Man: The Ultimate Ninja . Complicated in that he's an unrepentant Psychopathic Manchild.
- The Plutonian from Irredeemable is one of these, though he isn't aware of it.
- In the Robotnik Reigns Supreme arc of Sonic the Comic Doctor Ivo Robotnik. On the other side of the ocean, Amy Rose is this, but on a supposedly limited scale after having absorbed the Chaos Ring in a desperate attempt to be older and a Freedom Fighter. So far, the most she's seen doing is summoning her Piko Piko Hammer. There's also Knuckles during his "Chaos Knuckles" phase. He even goes so far as to try to alter time to save his people, but that goes as well as you expected.
- The Golden Age Green Lantern had powers so nebulously defined as to be limitless. The Batman Black & White story "Guardian" depicted him as essentially capable of anything he can imagine. He describes this as a curse, however, and says he quit the hero game because his power scared him, was too much for one man. In his words, Gotham needs a guardian, not a god.
- In Justice League Elite, the Fourth World being Eve has the ability to reshape reality, although it appears to be limited - she can't make any changes of her own volition, and there is an upper limit to the scale on which she can make large changes (she is unable, for instance, to change reality so that Superman never existed.)
- In Uber, this is the true power of distortion halos, which can twist matter so precisely that they can kill a man without even breaking his skin. At one point, Katyusha uses hers to instantly process soil into edible paste. Sieglinde uses hers to blow people up, build a bridge, and lighten her hair. Siegmund uses his to melt Hitler's mouth to shut him up and twist a valve in his heart.
- Brittany develops this ability in Special, and while learning how to control it turns a pillow into a goldfish and makes Lord Tubbington talk. It fits with her Cloudcuckoolander personality. It's later revealed that her powers, like some of the other kids', leaked through before the story began. Which means that some of the bizarre things she talked about (her cat reading her diary, getting lost in the sewers) most likely actually happened.
- In the Pony POV Series, alicorns and draconequi, being concepts of reality, all have this power (though the alicorns are more reserved, being Nature's Law), Discord simply has it Up to Eleven after eating his brother Destruction and their father Havoc's avatar to the point a normal alicorn or draconequus is no match for him. While it's not shown how much, the Elders are this on a cosmic scale to the point Entropy erasing her mate Havoc from existence and then him willing himself back into it is equal to one member of a bickering couple shoving the other to them.
- General-Admiral Makarov, the Big Bad of the Shining Armor Arc, can do this to a certain extent in his immediate surroundings, due to actually being a creation of Pandora's; he mostly does this to boost his image and ability to win, as part of his status as a Parody Sue. During the climax of the arc, he uses a Paradox Engine to boost his powers, in order to wipe out all his enemies and establish himself as the flawless hero-ruler of the whole world. Fortunately, an enraged Shining Armor destroying the Engine, combined with Pandora nullifying his Plot Armor, causes the various plot holes he's created to catch up with him, leaving him weakened and leaving his forces at a significant disadvantage.
- Ultraman Moedari, Oh God, Ultraman Moedari. Lunaram flings alternate space and warped realities about like heck in the latter part of the series, Lugeno is trapped in one, Finem does them, and they're treated like everyday appearances due to "god going berserk."
- Several Winx Club fanfictions have Mirta upgrade from making illusions to flat-out altering the universe when she gets in the grips of powerful emotions; most explain her wallflower personality as her way of keeping her powers in check.
- Fallen King has this. Pegasus, Yami Bakura, and Joey and Tristan gain the ability to summon monsters from the Shadow Realm into reality. Pegasus also alters the structure of his castle, locking the heroes into an endless room.
- Several characters are capable of this in Diaries of a Madman. Anyone capable of learning "true magic" can do the same, but Celestia and Luna stamped out the practice due to it being abused.
Films — Animated
- The Genie in Aladdin has PHENOMENAL COSMIC POWERS that are certainly far beyond that of any human sorcerer, but he does explicitly state three limitations to them. He cannot kill (directly), make someone fall in love, or bring the dead back to life. It's not quite clear if these are simply beyond the Genie's powers or if they are within his capability but are the only wishes he can refuse to grant; when telling Aladdin about these limitations he says that bringing the dead back to life "is not a pretty picture, I don't like doing it!", which suggests the latter. The killing thing seems to be a direct impossibility, but as Genie!Jafar states in Aladdin: The Return of Jafar, "You'd be surprised what you can live through." He also seems to be unable to make people fall in love. He was completely surprised when it appeared that he had granted Jafar's wish to make Jasmine love him. Once freed he is just a sorcerer who has the ability to break the fourth wall. However, he has shown the ability to predict the future and "read" reality like a book. He has the ability to read the script of the current episode as well as the ability to consult "the big book of things we're not supposed to know" in order to find out where people are and what they are doing.
Films — Live-Action
- Adam R. Brown's Astral Dawn series presents spirits that are so powerful, they can warp reality. However, while this ability is at its peak on the astral plane, on the physical plane, their ability to do this is considerably reduced. The Aash Ra and Aash Ra Ktah (hybrids) can manipulate reality to great degree on all planes of reality, including the physical plane.
- It appears that Little Pete from Gone may be one of these, which means that the most powerful person in Perdido Beach is a severely autistic four-year-old.
- First-tier Sundered Ones in The Sundered have this power. Notably, one of them seems able to just rearrange the world willy-nilly.
- Quite a few literary wizards have at least a mild form of this power.
- Merlyn in The Once and Future King by T. H. White.
- In The Chronicles of Amber, the Lords Of Amber actually do this in reverse. Instead of changing the universe, they move themselves into successive nearly-identical universes more to their design. Although the question of whether they actually travel into pre-existing universes or actually will them into existence, or even if they can grasp a fourth space-time dimension unknown to us (not unlike a 3-dimensional object would seen from the perspective of a 2-dimensional one) is never really clarified.
- Corwin himself eventually comes to doubt the solipsism hypothesis, on the grounds that he'd long since played the game of traveling to the limits of his capacity to comprehend reality and has now found a path of external origin leading beyond those limits. In general there seems a granularity to Shadow; some changes aren't findable (such as a world exactly like the one you're in except with a certain person having a different personality or memories), Shadow-travelers with sufficiently similar destinations in mind will tend to end up in the same place, and many minor uses of the power behave more as if they're modifying the existing reality rather than moving the user into a subtly different one.
- Wizards in Harry Potter have the power to conjure some things using their magic, but not others, such as food. How exactly "food" is defined and how it's fundamentally different from non-food in this account, is, of course, never explained or explored. Also Voldemort apparently placed a curse that makes sure that every teacher appointed to the Defense Against the Dark Arts job only lasts a year. Without fail, at the end of every year something will happen to get rid of the teacher.
- Wizards of Ursula K. Le Guin's Earthsea universe can also Reality Warp if they were to use the Old Speech to change the true name of a thing. However, this is rarely if ever done, meaning that the magic actually practiced by wizards consists chiefly of illusions. This doesn't mean "illusions" as in stage magic, just "not actually creating things." For instance, you can conjure food and water—but if you do it with illusions, they won't fill you up or quench your thirst, and if you do it through reality warping, you've probably destroyed the universe, or at least put it in serious danger.
- Philip K Dick
- Stephen King's
- The last book of The Dark Tower series introduces Patrick Danville. Anything he draws becomes real. Also affects anything he erases.
- George Orr in The Lathe of Heaven by Ursula K. Le Guin sometimes wakes up to find that the world has changed to match what he was dreaming about.
- The Incanters and Rhetors in Anathem.
- The Ellimist, and his archnemesis Crayak in Animorphs, as well as Crayak's servant the Drode.
- Anthony Fremont from the Jerome Bixby short story "It's a Good Life". This story was later adapted as a famous episode of The Twilight Zone. This depiction of Anthony may be the scariest example of a Reality Warper to date. In the sequel, Anthony's daughter is also a warper—in fact, she's more powerful.
- The title character in the H. G. Wells short story The Man Who Could Work Miracles does exactly what it says he does.
- Harold of the children's picture book Harold and the Purple Crayon matter-of-factly shapes his world by drawing it with the crayon.
- Adam from Good Omens. Being a child, his unconscious alterations of reality are innocently whimsical at first, albeit with shades of Inferred Holocaust... until his destiny as the Antichrist calls. He manages not to end the world through Heroic Resolve and uses his power to prevent a showdown with the Devil himself.
- Crowley and Aziraphale, being a demon and an angel respectively, also have reality-warping powers, though to a lesser extent. For instance, Aziraphale can turn cheap rotgut wine into "a perfectly acceptable, though rather surprised" fine older vintage. Crowley can turn the weapons of a management-skills-retreat paintball war into real guns.
- The Pink, one of The Brothers Grimm fairy tales. In the story, the prince is capable of granting his own wishes. Unfortunately he's not very smart. Upon finding out that the man he was raised by kidnapped him as a baby in order to exploit his abilities, the prince turns him into a poodle that eats hot coals until he belches fire. Then, instead of wishing himself to his real home, he turns his girlfriend into a pink (as in a Dianthus armeria plant) so it's easier for him to travel, and walks all the way there. Upon getting home, his mother, who was wrongfully imprisoned for his presumed death, commits suicide. His father then dies of heartbreak. The kidnapper is sentenced to death, placed in an iron maiden, and rolled down a hill into a river. The prince marries his girlfriend, becomes king, and lives happily ever after.
- Older Than Feudalism: The Bible:
- Satan (and sometimes lesser demons) is/are usually depicted as having this as well, but usually limited by something like imprisonment or having to make an agreement before stealing a soul. With both it depends if there's some Truth in Television.
- Jesus walks on water, turns water into wine, heals diseases with just a touch, raises the dead, feeds five thousand men (and the women and children with them) with only a few small barley loaves and a couple of small fish, dies and resurrects himself...
- Once, the sun was ready to set during a war that lasted all day, but Joshua, current leader of the Israelites, figured that their enemies would try to escape under the cover of darkness, so he shouted, "Sun, be motionless!" so that the war could continue uninterrupted and his men could make sure that every last enemy was killed and God made it happen.
- As Cracked.com put it in their "5 Superpowers From the Bible That Put Marvel and DC to Shame"...
Jesus told them they were faithless wusses and the disciples shut up. If that wasn't cool enough, he chewed out the storm, and it shut up, too. That has to be our favorite part, how he's just annoyed by the whole thing, as if being bothered to stop an entire weather system was equivalent to getting woken up by your girlfriend to go kill a spider in the bathroom.
- The Islamic Spirits called Jinn (Genies) are said to have this power. One example is The Arabian Nights
- The Dancers at the End of Time by Michael Moorcock shows Earth 1 million years in the future, where mankind is a whole civilization of reality warpers… well, a decadent civilization, their (our) numbers being reduced to a few dozens, and the fact that they (we) have used and abused their reality bending powers for 1 million years means that almost all the energy of the universe has been used up and the heat death of the universe is imminent until one of them discovers that, being part of a multiverse, the real amount of usable energy is endless: tapping a tiny bit of energy in a infinity of universes is harmless and allows the dancers to continue their dance, forever, and ever, and ever, and ever...
- Dan Abnett
- In Ravenor books, the Chaotic language Enucia is a powerful reality warper.
- In Gaunt's Ghosts books, Soric's psychic abilities conjure up things, including messages in his own handwriting from the future. When he is imprisoned, they strip him of all effects and his room soon fills with paper nonetheless. (Unfortunately.)
- In one story in Lord Dunsany's Time and the Gods, a king offends the gods, so they decide to forget he ever existed.
- Coin the Sourcerer, in Sourcery. Whereas normal Discworld magic requires hours of research, lots of preparation and, due to innate physical laws, exactly as much effort as doing things normally, a sourcerer (so named because he is a living source of boundless magical energy) can alter the world with a snap of his fingers. The bad news is that once the wizards get their hands on this power, they start recreating the Mage Wars, which means Innocent Bystanders run the risk of being Reality Warped into a non-viable form. The really bad news is that all this Reality Warping weakens the fabric of said reality, allowing the Things From The Dungeon Dimensions in.
- The good news comes at the end: Coin realizes the Discworld is too small for him and in doing so reveals why the Discworld never keeps sourcerers for long—they make their own realities to live in.
- In The Science of Discworld, the thinking engine Hex uses the Loophole Abuse of potentiality to calculate his way into creating some new processing capacity for himself. The narrative Lampshades that this is "garbage, but not complete garbage".
- In the French-Canadian Folktale of the Duck-Dog, little John, the main character, was given this power at birth by a fairy godmother. The scene is absolutely hilarious as in most well-known versions the godmother is apologetic about giving him this power as she couldn't think of another one. It went something like this: "I can't think of anything specific right now... Here, just take the ability to have anything and everything you want just by saying it. Sorry for the lame blessing."
- One particularly memorable scene from Wicked (The book, not the play) was Elphaba's sighting of a sickly Chistery from across a river. Despite her famous allergy to water, she bucks up and steps into the raging river... only for it to freeze beneath her. When her son recalls this in the next book he cites it as "The world bending itself to meet her will."
- Daniel from The Dangerous Days of Daniel X by James Patterson. He can do most of the things listed in the description, as well as create people. The only "catch" is that the people must once have existed. An example is that he often creates his dead parents and his sister that his mom was pregnant with when she died. He is also a Voluntary Shapeshifter.
- The problem is, there are plenty of bad guys around who can do the same thing, and some of them are better at it than he is. And he's just as vulnerable to sneak attacks, ambushes, and underhanded tricks as the next man, and when you're fighting other reality warpers, those tricks can be SERIOUSLY underhanded. For example, the Big Bad of the book gets the upperhand on Daniel by taking the form of a girl, and making Daniel fall for her.
- Sphere, by Michael Crichton, has the, well, sphere, which causes people who go into it to gain this power. Causes all sorts of havoc when people get it who are deathly afraid of giant squids, and so keep thinking about them. Interestingly, the only way to open the sphere up to get inside it is to visualise it opening.
- Jeffty from Harlan Ellison's short story "Jeffty is Five". Albeit his power just works in a very specific way - he stays a five-year-old boy forever, and also preserves somehow the media he loves. His radio plays serial programs no longer produced on radio stations that no longer exist. They are contemporary, all-new shows, however; not re-runs. He can buy comics such as The Shadow and Doc Savage that are, again, all-new although they are no longer being produced, and long discontinued pulp magazines with new stories by Stanley G. Weinbaum, Edgar Rice Burroughs and Robert E. Howard despite the authors being long dead. Jeffty can even watch films that are adaptations of old pulp novels like Alfred Bester's The Demolished Man.
- Speaking of Alfred Bester, Gully Foyle from The Stars My Destination (aka Tiger! Tiger!) ends up doing a bit of this.
- Master of Space and Time by Rudy Rucker has a scientist invent a machine that makes him... Well, I'll let you guess.
- The Eyes of Kid Midas plays this quite darkly. The artifact that's used to change reality can do anything and everything, as tested when the main character says that two plus two makes five—but whatever it's done, it can't undo. The main character has even less self-control than Haruhi Suzumiya, so by the climax, reality itself is fragmenting.
- Anyone who gains access to even some of the power of the Well World computer (or develops an analogous system). The human-built computer Obie has the power to warp a planet. The Well is the operating system for the Universe, and has been rebooted several times (thankfully by the good guys).
- In The Legends of Ethshar novels by Lawrence Watt-Evans, every other magical discipline follows rules and involves some kind of work, but warlockry, which manifests suddenly in a percentage of the population in Night of Madness, is an ability to do anything effortlessly just by willing it. This power is checked by the fact that every warlock hears an eldritch whispering in their head and feels drawn toward the same mysterious location, and both of these things grow stronger every time they use it. The more they use their powers, the sooner they will end up there, either of their own accord or kicking and screaming through the sky from anywhere in the world. Nobody knows what's there, because nobody ever comes back.
- Warlockry seems more like Psionics, with most powers focused on the self, but Wizardy, even though not effortless, does seem to have less in the way of limits if you know the rituals to follow. And a single change can have massive unintended consequences.
- The Secret, a supposedly non-fiction book that supposedly teaches the reader to do this through Positive Thinking.
- "Mr. Sunshine" from Matt Ruff's novel Fool on the Hill. Retired God Apollo who writes fiction by manipulating the lives of people—and his preferred genres are drama and tragedy.
- Various characters in Greg Egan's fairly hard sci-fi novel Quarantine gain the ability to arbitrarily collapse quantum wavefunctions, as long as no normals are watching. This ranges from the trivial (choosing the spin of an ion in a Stern-Gerlach experiment) through to the fairly useful (unlocking doors) to the disastrous (everyone warping reality uncontrollably at the same time)
- Damara, the protagonist of Tim Waggoner's Pandora Drive, has reality warping powers over which she doesn't have much control. She struggles to suppress her imagination so that she doesn't unintentionally turn her thoughts into reality, but her power slips out anyway and starts warping reality in accordance with the horrific thoughts of other people.
- Frank Dominio, the Ax-Crazy Anti-Hero of Thomas Ligotti's novella My Work Is Not Yet Done, becomes this after a bizarre accident. And boy, does he milk it!
- Augustus Stratton from the manuscript "SCIENCE!", a.k.a. "True Science," is the poster child for this trope. And because you, my dear reader, are seeing these words right now, that means you are merely a part of Stratton's mind. Stratton created this trope. He created this website. Why? Because only he! Knows! SCIENCE!, and only he can bend reality!
- Similar to The Matrix example above (but predating it), the main character in Sergey Lukyanenko's Labyrinth Of Reflections gains superhuman abilities in a virtual world after interacting with an entity of unknown origin. He flies, is immune to attacks, and can erase any log he wants with a thought. His powers also extend to the real world, as he can connect to the virtual reality without the use of a computer or an Internet connection. Attempting to get rid of these powers can lead to some nasty consequences, as evidenced by the second book False Mirrors.
- Jessica Sorrow, who believes herself to be the only "real" thing in the world and can subsequently make anyone or anything not exist.
- Madman was potentially even more powerful, as his Reality Warper abilities weren't limited to erasing things, but could alter them at will. His insanity barred him from directing his power to any specific purpose, however.
- Hadleigh Oblivion is another extremely powerful warper, while his kid brother Tommy is a mild one: he can change things only so far as he can make an existential argument that they could've already been that way.
- The Reality Dysfunction in The Night's Dawn Trilogy. The possessors use it to change their environments to fit the area they had lived in, and to form their new bodies to look how they once looked - but the latter turns out to be a rather bad idea, as mutating cells naturally leads to cancer. In general, though, the Dysfunction can create or alter anything the possessors like, fuelled by their wishes and emotions.
- In Stormcaller by P.L. Blair, the main character, Kathryn Morales, gains this talent (called Shaping) when she crosses to the Otherside. She actually shapes herself to be Kathryn Half-elven, a former RPG character she'd played, and forgets she's not, unconsciously.
- The female lead of Of Two Minds comes from a society where everyone can do this. Most people deliberately restrain themselves, but both she and the villain believe that the power should be used to make life better (or at least more exciting.) The sequel takes this a step further: everyone has the potential for this, but people grew sick of living in a World of Chaos, and most societies gave up the power.
- All magicians in Gwyneth Jones' Bold as Love series - from Rufus O'Niall, Fiorinda and Janelle Firdous, the three who achieve fusion and potential Neurobomb status, to barely active crystal-swinging hippies like Anne-Marie Wing - are Reality Warpers with the ability to rearrange "the 0s and 1s" of the universe as it suits them depending on how many other minds' power they're able to hijack at the time. Since having full-blown functional magic in this universe also invariably means having severe forest-fire brain damage and schizophrenia, this is definitely not a comfortable thing to be dealing with.
- Labyrinths of Echo — as adepts of the Invisible Magic say, "The future is pliable... and the past too." Max himself has a rare (and dangerous to himself) power of "the Arbiter": whatever he truly wishes, goes — "sooner or later, one way or another". An imperfect emulation of this is done via Invisible Magic. Also, as Juffin was told by his older advisor and was shown in side-stories, there are creatures using this for a weird rebirth cycle: anyone with power can give them opening and gradually call into life — from a wizard trying to create the ideal stand-in for himself to ladies talented in magic but unaware of its reality, who imagine one chair in the house they leased is haunted and invent stories about the ghost just for fun.
- Keith Laumers's Knight of Delusions at one point pits two reality warpers against each other, which ends up reading a lot like a pair of little kids playing pretend at each other and shouting things like "NUH-UH, I'VE GOT NUKE PROOF ARMOR" to ward off attacks.
- The Cheshire Cat. He has powers that other residents in Wonderland do not, like the ability to disappear and reappear at will, turn invisible (or turn parts of himself invisible), disassemble and reassemble himself at will, and levitate. He seems to only be able to affect himself, however.
- Mostly Harmless: The Hitchhiker's Guide Mk-II. Give it a goal, and not only it has already been working on it, chances are it made so that you gave it that exact goal.
- David Rain from The Last Dragon Chronicles Although he gets some help from several dragon companions along the way.
- The Nannies of Idlewild have this power in the virtual world. Almost always for the benefit of the students. Almost.
- Almost every character in "Warp World" has various versions of warping, but of course that is the whole focus of the novel.
- What the WICKED organization can essentially do in The Maze Runner Trilogy; the extravagant resources they've been granted resulted in skyrocketing technology levels and analytical capabilities to predict the outcomes of even ridiculously chaotic events.
- The Librarian in Please Don't Tell My Parents I'm a Supervillain. The exact extent of her abilities is unknown, but it involves giving life to every book and story inside her library. The kids note that the superhero fan sites were seriously underestimating her power.
- In The Reckoners Trilogy, this is the actual power of Firefight, aka Megan
- In Bubble World, Ricky can do whatever he wants and get whatever he wants in Bubble World, essentially making him a reality warper.
- In Xanth, Com Pewter is able to warp reality, but only in the confines of his cave.
- The classic: Samantha of Bewitched and all her relatives — when they could control their powers. Also, Jeannie from I Dream of Jeannie, who once made every day of the week Sunday!
- Buffy the Vampire Slayer and Angel
- Anya, and several other supernatural beings. Anya in particular can only warp reality while granting other people's wishes for vengeance (though she has a lot of leeway in how she grants them), which at one point leads to a Travelling Salesman Montage of her uselessly trying to cajole everyone she knows into making a wish that'll let her use her powers.
- The Order of Dagon was a group of monks who altered reality to make Dawn fit in the world. Not exactly a straight example though - rather than actually altering history, it's more implied that they altered the memories of everyone who would have known Dawn in order to insert her (the past is implied to have not changed at all, given how little her presence was even recalled to have impacted it). But they were able to go far enough to use Buffy's own blood to create Dawn from the Key, so that she's truly a Summers despite not having existed for very long.
- Likewise, evil sorcerer and demon Cyvus Vail led the team of wizards who altered reality to give Connor a new life.
- Doctor Who:
- Quite a few of the Sufficiently Advanced Aliens, such as the Celestial Toymaker in the old series story of the same name, and "the psychic girl with the crayons" (to quote a Sketch Comedy parody) in the new series episode "Fear Her".
- Much of the superscience of the Time Lords is based on the concept of "block transfer computations," a form of advanced mathematics that can warp reality like no-one's business (in "Logopolis" an organization of mathematicians has been holding back the heat death of the universe for millennia). The Carrionites in "The Shakespeare Code" can do similar tricks with language (something the Expanded Universe refers to as "quantum linguistics"). All of these powers, while capable of nearly anything, require extensive time and calculation to pull off correctly.
- In one of the Eighth Doctor Adventures novels, the Doctor demonstrates a mild form of this. Since all things are mostly empty space, supposedly, there's a probability two items will pass through each other. The Doctor spends several hours throwing a ball at the wall, and eventually "collapses the wave function" to make the ball finally go through the wall... just for the cheap thrill of hitting Fitz in the head with a ball through a wall. Oddly, he never tries this under plot-relevant circumstances. He also once teleported with math. Or something. He got teleported right back to his original location eventually, though.
- In "The Parting of the Ways", Rose temporarily acquires this ability, at the ultimate cost of the Doctor losing another regeneration by absorbing the power's source, the "Time Vortex", from Rose. The implication is that if Rose held on to it for too long, it would kill her. The ensuing Deus ex Machina does make you wonder why the Doctor never used the trick before; presumably, the effects of swallowing the Time Vortex are too unpredictable to depend on it, plus the aforementioned cost of one's life. Also, he later references it, saying "No one's ever meant to have that power. If a Time Lord did that he'd become a god — a vengeful god.", so it's probable that he doesn't dare risk it. Especially after his time as the Time Lord Victorious.
- There's also the Trickster, although his powers are rather limited; he would need to trick others into making a choice which would change reality. He'll often attack the Doctor's companions, such as Sarah Jane or Donna.
- George in "Night Terrors", who makes his nightmares become real by believing in them so much.
- In the Web-Animation Death comes to Time it is claimed Time Lords are this but hold back their power as using it damages the Universe. However this is mainly considered non-canon as when the Doctor uses the power to kill another Time Lord he kills himself.
- The Star Trek universe also has a few, such as Q, the Organians, The Douwd, Trelane, Charlie X, and Wil Wheaton. A trip through the galactic barrier can give you such abilities and the power to pass them on, but With Great Power Comes Great Insanity...
- Depending on who you ask, Trelane was a Q.
- Some novels also claim that the Galactic Barrier was either created or influenced by the Q (in one trilogy, it was created by the Q Continuum to keep a Big Bad out; in the book where Trelane was a Q, our "beloved" Q was nearly destroyed and spent millennia in the Barrier, causing anyone who passed to go insane and gain a portion of his power - he is what happened to Kirk's old pal Gary Mitchell in the second pilot of the original series).
- The Twilight Zone episodes
- "It's a Good Life"
- "The Mind and the Matter". A man learns how to control reality by reading a book.
- In an episode of Farscape Scorpius briefly becomes a virtual Reality Warper when Crichton tries to trap him in a VR game (It Seemed Like a Good Idea at the Time), dissolving a character into a tangle of equations and transforming Crichton's pulse pistol into a banana.
- A more concrete example would be found in the form of Einstein, the representative of the True Ancients: in his first episode alone, he opened a wormhole at will, created a dimension for Crichton's temporary use, and "wrapped time around his little finger."
- Maldis, the villain of "That Old Black Magic" and "Picture If You Will," used a mixture of this and illusionism: sometimes crafting whole worlds for his minions to wander, sometimes taunting them with hallucinations and visions. And he even has A Wizard Did It quote to explain himself to Crichton:
- Supernatural brought us the Trickster, a demi-god that likes to roam around, deflating egos, breaking the haughty, and causing mayhem in general. While not actively evil, the Trickster's sense of humor can, on occasion, be quite lethal. As of Season 5, it has been revealed that the Trickster is not a demi-god at all but is actually the Archangel Gabriel. He ran away from his family because he couldn't take all the fighting.
- Some of the more powerful angels have reality warping powers. Zachariah is the biggest user but other angels, including a promoted Castiel demonstrated mild reality warping powers.
- Jesse, the Anti Christ, made childish stories come true by merely believing them.
- Apparently, this can also happen to powerful psychics. Fred Jones was a powerful psychic who grew senile and lost control of his powers, making cartoon physics come true.
- Charmed has a character named Billie Jenkins who has the power of thought projection. She managed to bring plants to life, turn her parents into assassins, and time travel. Several other characters also had Reality Warping as part of their power sets, like Wyatt, the Avatars, and the Cleaners.
- Wizards in Wizards of Waverly Place have an almost absurd ability to do this with almost no effort. A casual spell used by Alex early in the series allowed her to rewind time, and in the movie an equally unintended magical effect allowed her to rewrite the last 16 or so years of reality. The effect in the movie used a special magic wand. She's not normally capable of doing this. And many series with characters who don't normally have such powerful abilities can rewind time, because it feels like a small change—only when Fridge Logic takes effect do you realize how big it really is.
- Babylon 5:
- A tiny handful of telepaths can do this. A fraction of telepaths have telekinetic ability, and the Psi Corps conducted experiments on them to increase said ability. The Psi Corps are amateurs next to the Vorlons, though, who probably planted telepathic traits in the human gene pool in the first place. They "changed" Lyta Alexander, who started as a registered telepath of modest ability, to make her into a psychic doomsday weapon. When Garibaldi warned her that they shouldn't discuss her abilities in front of a security camera, she casually asked "what camera?" and willed it out of existence.
- There was also Jason Ironheart, the mostly-successful attempt at creating a super-telekinetic. Unfortunately, his powers quickly got out of control as they kept exponentially increasing, eventually turning him into an Energy Being. He killed the scientist who created him in order to ensure the process couldn't be repeated.
- The techno-mages appear to have this ability, but it is, in fact, highly advanced technology created by the Shadows mixed with illusion and theatrics.
- In LOST, Jacob is seemingly an example of this, though his powers do apparently have certain limitations. He can grant immortality, heal people, and prevent people from being able to kill themselves, all just by touching them. He can also see into peoples' lives and draw them to the Island at will. And his powers seem to remain active even after his own death. He can't bring people back from the dead, though. And he prefers not to interfere too much with people in the first place. After bringing them to the Island, he takes a hands-off approach instead of helping them.
- In the novelization of the 1998 Merlin series, it is explained that fairy magic relies on illusion, and humans cannot use such magic. However, Half Human Hybrids can combine fairy illusion with human feeling, causing the illusions to come to life in reality, giving them this power.
- In an episode of The Secret World of Alex Mack, Alex temporarily gets the uncontrollable power to make her daydreams reality, leading to several awkward situations where she's nearly caught by Vince and Dave.
- Art Kanji-Daemon of My Little Town.
- In Misfits, Nathan eventually buys the power reality warping from Seth. Because he only uses it to create or alter small objects, it's either a very limited case or Nathan simply hasn't realized its potential- which isn't entirely out of character for him.
- Peter also has the ability to control future events by drawing them.
- In the V-World in Caprica, the Virtual Ghosts (Zoe and Tamara) can alter the entire environment at will if they concentrate their power. At one point they turn all of New Cap City into a mountain kingdom.
- Several Troubled characters on Haven have this ability, the catch being that they usually have Power Incontinence. One character could alter the real world through her drawings. Anything that happens to the drawings happens to the person/object drawn (i.e. if you tear the drawing in half the person gets torn in half). Another was able to create an Alternate Reality through wishes, and accidentally created a world where the Troubles never existed by wishing for it.
- The eponymous Elysium formula of The Elysium Project is a Super Serum that grants those exposed to it the power to manipulate reality in accordance with their desires.
- Destroy The Godmodder has had lots of these. The godmodder himself, the Glitch, the poster's themselves, all are reality warpers.
- High-end mages in Mage: The Awakening. Some Changelings can also do this, albeit to a much more limited extent, by manipulating Glamour.
- And with the release of the supplement "Imperial Mysteries", archmasters can now officially retroactively change reality. Looks like those elder vampires may not be senile after all, they just remember the way the world used to work before the archmasters changed it.
- In the fan-made line Genius The Transgression you have the Unmada, geniuses who believe their own theories are really how the world works and that everybody else is crazy or deluded. When they stay in one play for too long, their Mania starts warping the world around them to reflect their beliefs.
- Like its successor, Mage: The Ascension gives its characters the ability to bend reality, but they're usually kept in check by Paradox. The Marauders, however, are not; due to their condition, they have the ability to flout Paradox, making it hit other mages instead of themselves. On the other hand, they get Quiet, which reflects just how much reality disagrees with them; if it hits a certain point, they're exiled from this world and free to run merry in realms of their own madness.
- The Technocracy would like to claim they're responsible for there being a reality to warp, but the cosmological constants of existence predate them.
- Werewolf: The Apocalypse has a class of banes called Nexus Crawlers who could warp reality.
- Most of the divine-level magic in Anima Beyond Fantasy have shades of this, particularly the creation path. The main paths and sub-paths of magic give the user complete control over whatever the theme of the path is, be that fire, light, illusion, or even blood. Those spells are kept in check from being a Game Breaker by limiting them to extremely powerful supernatural beings, though a sufficiently dedicated character could theoretically gain those powers eventually.
- The Haunters of Wraith The Oblivion have a limited capacity to warp reality thanks to their connection to primordial chaos, manifesting as the ability to create strange effects and warp space and time on the local level.
- While the magic in Dungeons & Dragons is typically much more functional, spellcasters can pull this off with the Limited Wish and Wish spells (though the precise limits of these depend on the exact edition, and the latest doesn't seem to have any such magic just yet).
- More to the point, the Wizard/Sorcerer spell Genesis allows the caster to create his own demiplane with any environment that reflects "most any desire the spellcaster can visualize."
- Also quite literal when visiting the otherworldly plane of Limbo in D&D, which is a chaotic stew of all elements, energies, and other exotic substances usually lumped together under the designation "Chaosstuff" (really). With an effort of will, a character can force the Chaosstuff into orderly form, but not for long; only the anarchs, innate Limbo-shapers of the githzerai species, can do it unconsciously - even while they sleep.
- There is also the clerical Miracle spell in third edition, but that's arguably more a request for divine intervention in a form desired by the caster right now than an actual reality warp.
- Miracle is roughly the divine equivalent of the arcane Wish spell. The effect is the same, it just has a different name and different logic behind it.
- Psionics are a textbook example of this trope, as it all boils down to thinking about something, and then making that happen with your mind.
- This is why residents of Vechor in the Ravenloft setting are glad their darklord-king, Easan the Mad, is usually too busy with his deranged experiments to notice them. If he does, he may decide they would be happier with, say, three extra arms or a river of grape-flavored wallpaper paste flowing through their backyard.
- The Nobles of Nobilis. The game is about playing as one of them. In addition, there are also the Imperators, who empower the Nobles, and the Excrucians, who stand opposed to reality's very existence.
- High-level psykers in Warhammer 40,000, known as 'apex-levels', have the ability to change physical reality by thought alone. Unfortunately, human minds were not designed to handle so much exposure to the Warp and these individuals are inevitably driven insane the moment they awaken to their powers, with catastrophic results.
- All the Necron C'tan, ancient physical gods, can bend reality like a pretzel, but none of the C'tan are more famous for this than The Deceiver.
- Ursarkar Creed, with the ability to deploy anything that isn't cavalry (that includes skyscraper-sized Titans, mind), is jokingly alleged to be this by the community.
- The ultimate goal of all Chaos followers is to ascend and become an immortal Daemon Prince with absolute mastery of the Warp. They spend most of their time ruling Daemon Worlds, planets where physics is a fun joke you tell your friends and the only law is the will of their masters.
- Orks, if only to a very limited extent. Orks possess a gestalt psychic field, very much similar to the aforementioned human psykers. If there is a large number of Orks in close proximity (and they usually are) and believe something should happen, it will happen. For example, the majority of regular Orks, Ork Mekboyz and the Kult of Speed believe that "da red onez go fasta!" and indeed if a vehicle is painted red, it will go faster. Orks have also been known to use weapons and technology that just shouldn't be able to function, like ships that work without fuel and guns that fire despite having no firing mechanisms.
- Let's hope the Tyranids never assimilate this ability from the Orks. If a few hundred Boyz can warp reality, what sort of power would a hive mind possessed of multiple billions of creatures possess?
- GURPS also has a variety of reality warping spells, including (in ascending order of power): Lesser Wish, Wish, and Great Wish. They're all ridiculously expensive to cast, especially Great Wish (duh), thus you can only create one by hard work over a long period of time. (But if you find an item with a Wish enchantment already on it, you can activate the spell with ease.)
- Planeswalkers in Magic: The Gathering used to make ample use of this skill before The Mending, which really only dampened their ability. Especially Teferi, who funneled magic from an incoming inter-planar attack to phase his entire homeland out of existence for centuries.
- Although Ixidor was not a planeswalker, he possessed the unique ability to sculpt reality. He used this to create a small kingdom in the desert and transformed his own arm into Akroma, the Angel of Wrath.
- Ixidor wasn't always a Reality Warper. He used to be an illusionist. Then his illusions became real.
- The "Language" Madness Talent from Don't Lose Your Mind, a supplement for Dont Rest Your Head, lets one of the Awake alter reality by speaking the secret language God used to create the universe. If they become a Nightmare, they're at risk of becoming the Omnipotent Third Person, a mindless, disembodied narrator who corrupts and twists reality by describing it.
- Several other Madness Talents provided in that book are narrower Reality Warper abilities — "Teddy" in particular lets you harm or destroy things by harming a teddy bear you possess — and since the player is free to come up with their own Madness Talents, they can make their own that are also Reality Warper abilities.
- The game actively encourages this; in Don't Lose Your Mind it's stated that any good madness power deployed at full power is going to be functional omnipotence, omniscience, or both. And that this is entirely intentional and completely expected; swinging six madness dice is you telling reality to sit down and shut up, and your madness power determines the fine details of how you go about it.
- This is partly due to the fact that Madness Talents work on dream logic — someone with Super Strength is strong enough to lift a car, smash steel, or bend metal bars if they put enough dice into it, sure... but they're also likely strong enough to lift someone's spirits, smash corruption, and bend the truth. And, yes, the mental image you might have gotten of a guy with veins and muscles bulging and straining, teeth clenched as someone near him pulls out of depression is probably exactly what one of the more abstract, dream-logicy applications of a Super Strength Madness Talent would look like.
- An alarming number of NPCs — including several Big Bad candidates — in Over the Edge.
- Numerous beings in Exalted are capable of some degree of this (especially Raksha and Primordials). However, the Solar Exalted are by far the most capable. Not only are their Lore Charms able to impose order and structure on the Wyld to create beings, objects or places, but at higher levels they can access a Charm that allows them to fundamentally alter the universal principles that apply to the things that they create. Through an extremely difficult mechanism called a "Miracle Shell", they are capable of applying such alterations to Creation itself, allowing them to redefine or add anything to it.
- In Mutants & Masterminds, the power of choice for Reality Warpers would be Animate Object - which can be used to bend the air to your will. Combined with Create Object and Transform, you can very nearly manipulate every aspect of your environment with a thought.
- In Toon: The Cartoon RPG, characters can take the power of Cosmic Shift, which allows them to warp reality on a minor scale to achieve any of three purposes (or because the Animator thinks it would be funny):
- To deal damage to an opponent.
- To prevent damage being dealt to their character.
- To advance their character's Beliefs and Goals.
- Certain non-Euclidean aspects of thulhu from Pokethulhu, including an example from the sourcebook that has the ability to trap people and thulhu in a Pocket Dimension.
- In Grimm, any character with Imagination as their iconic core trait becomes one in the Grimm Lands, able to manipulate the imagination-stuff made real of the Grimm Lands through sheer force of will and creativity. Dreamers, however, are better at it than anyone, having a higher starting Imagination and getting it as a free iconic core trait in addition to their normal one. They can even put their normal iconic core trait into Imagination as well, making them even more potent — when spending Imagination to alter the Grimm lands, each single point spent counts as two.
- In Tales From The Floating Vagabond, characters with the "Escher Effect" shtick can make a Luck roll to temporarily ignore the laws of physics. The Referee is encouraged to have the power go off at inconvenient times if the players try to abuse it too much.
- In Eclipse Phase, characters with the psi-chi or psi-gamma traits have minor psychic abilities, conferred by infection with the (apparently) benign Watts-MacLeod strain of the exsurgent virus. Exsurgents, transhumans who have been completely taken over by the less benign strains of the virus, possess the much more powerful psi-epsilon sleights, such as telekinesis, thermokinesis, the ability to transmute matter, shut down electrical flow in their near vicinity, control electromagnetic fields around them, and generally tell the laws of physics to shut up and sit down.
- Aberrant, high end Novas are this, with the thin veneer of 'lol physics still matter' being the only limiter. This includes planet-busting energy beams, creating planetary scale amounts of matter from nothing, linking every mind on the planet up to a hive-mind, time-traveling, and making brand-spanking-new universes. Then again, the power Planck Bubble allows PCs to generate a space in which whatever they can imagine will occur and can persist following the end of the Bubble effect.
- Some fans have a theory that this was Sparda's main power and Dante, being his son, channels it on a limited degree leading to why Rule of Cool ALWAYS works for him.
- In Bioshock Infinite:
- Elizabeth is able, from the beginning, to open "Tears", portals, into other timelines and dimensions. By the end of the game, she becomes even more powerful and essentially the omnipotent being of that universe.
- The Lutece twins are also Reality Warpers, since they can teleport to any timeline or dimension they want to, being able to undo bad things that happened in the past, or prevent them from happening in the future, like Elizabeth. In addition to those powers, they are also essentially immortal and can't be damaged, being frozen in time and reality. That makes them incredibly powerful.
- Devil Survivor 2: Polaris is the Administrator of the Universe, and he has decided to bring the cosmic Ban Hammer down on our planet because we haven't taken the evolutionary route he desires. How does this come about? He wills the planet to vanish, and it does. It just... disappears into nothingness. The Dragon Stream can cancel it, however.
- Mana Khemia: Alchemists of Al-Revis: "Your power is very honest. It will bend reality around your wish."
- Amaterasu, the protagonist of Ōkami, has the power to alter reality with her Celestial Brush. She can use it to slice things in half, fix broken bridges (unfortunately, she still has to deal with that kind), bloom trees, climb walls, light things on fire, cause windstorms, and various other nifty things once she finds out how. And did we mention that she's not only a god, but a Wolf? Chibiterasu, the protagonist of Ōkamiden, also has these powers, although he is purported to be less powerful than Ammy due to being a "new existence."
- Yukari Yakumo, of the Touhou series, has complete power over boundaries. Not walls or fences, the boundaries between Dreams and Reality, Life and Death, Truth and Lies, Wave and Particle or anything consisting of two opposites. This power goes to comical levels; she can never truly die, as she can simply manipulate the border of Life and Death and be alive again (she also did this to another person), and she once created a portal to the moon by looking into the moon's reflection in a lake, and manipulating the border between truth and lies. She's never been truly beaten in any of the games (this is a series where everyone is a Game Breaker), and instead leads the protagonists on behind the scenes.
- Reimu Hakurei also somewhat counts in that her Last Word "Fantasy Heaven", the most powerful Spellcard in her arsenal, allows her to simply "float away from reality", making any attempt to attack her futile. Thankfully, because battles are largely regarded as games in Gensoukyou, she has a self-imposed time limit to this spell (around a minute). Doesn't really help much considering that this spellcard is considered by some to be the second, if not THE toughest one to beat in the game. According to Word of God, however, if she were to ever use this spell without the time limit, it would be impossible to defeat no matter what the method.
- This doesn't say much in a world where people can move at appreciable fractions of the speed of light, invite mortal souls to death, remove a boundary that keeps the place existing, manipulate fate, or just flat out destroy anything, however. If the characters ever really tried to kill each other, whoever went first would win instantly.
- Other characters, though due to either less power or experience are nowhere near the levels of the above two, possess aspects of this trope as well. Shinki (the Goddess of Demons) created the entirety of Makai and its inhabitants, although her rule is not absolute. Remilia Scarlet can manipulate Fate, which has some interesting implications, however either she never uses it or it is an unconscious ability. Keine Kamishirasawa can "eat" and hide history, as well as create brand new history in her hakutaku form, however her mastery of it is tenuous at best, and stronger or more perceptive characters can see right through it (for example, in the Border Team scenario of Imperishable Night, while she could successfully hide the Human Village from Reimu, Yukari could see the village and its inhabitants with no problem). Sanae Kochiya possesses the power to create miracles, but each miracle has a casting time, and the truly impressive ones would require days of continuous casting to perform.
- The villain Entropy in Freedom Force warps reality by merely existing. Since her continued existence would eventually destroy the universe, the heroes had to take her down.
- Alessa Gillespie, in Silent Hill.
- Alma from the F.E.A.R. series has Psychic Powers that rise to this level. So far, in the Canon, she's shown the ability to exist past her physical death, shred people to bloody skeletons, and conjure "ghosts" out of nothing just by thinking about it. It's hinted that these are fairly low on the spectrum of her abilities, although we have yet to see more of what she can do outside of the non-canonical expansions.
- If you do include those expansions, though, her powers include, at the very least, the ability to bring the dead back to life — in a setting that doesn't operate under Death Is Cheap — wipe a city clean of inhabitants without a trace, spontaneously disintegrate objects, and generally just bend reality to her slightest whim.
- We've now gotten to see more of what she can do canonically in Project Origin, and it's not much less impressive. At the very least, she can create real ghosts now — coalescing the psychic remnants of the dead into very angry, invincible creatures bent on the destruction of the living — and turn people into mindless slaves with the psychic ability to reanimate corpses and use them like puppets.
- And it's implied she can do far, far worse if she wasn't distracted by Becket. Snake Fist himself calls her the "mother of the apocalypse" and is convinced that if Becket can't contain Alma, "everybody dies."
- A pretty blatant example of reality warping in action takes place in Wade Elementary, when Alma separates Becket from Stokes. Stokes and Becket move into a room together, they get hit by a hallucination, and WHAM! Becket is in a completely different room on the opposite side of the school, and there's no door where Stokes was standing. Which makes you start wondering just how many doors you actually pass through that lead where they're supposed to go....
- The third game confirms that Alma is warping reality, and it's not even a conscious choice on her part. The developers even refer to it as the "Almaverse" and it features horrific monsters and living humans who are horribly twisted by Alma's psychic powers.
- The JRPG My World, My Way has something of a Reality Warper as the main character - a spoiled-rotten princess who becomes an adventurer, and can "pout" to change things (including locations, monsters, etc.) to her liking.
- In Eversion, you have the power to change the world around you at certain points in stages. This seems like an interesting power. And later you warp the Sugar Bowl into a Sugar Apocalypse.
- The first few Myst games revolve the concept of Rewriting Reality. Uru and Myst V brought this one step further by introducing the Bahro, an enslaved species with the power to warp reality among other untold abilities (ex.: Linking from one Age to another without the use of Linking Books, controlling the weather, and accelerating time). It's possible that Yeesha might be able to do this as well.
- Any weirdness in Melty Blood involving maids, robots, cat girls, Attack of the 50 Foot Tsundere, and 10 year olds suddenly knowing Kung Fu gets blamed on the Tatari's Influence. ....despite that's not how the Tatari worked in the main plot!
- The Virage Embryo in The Legend of Dragoon has this power: even when technically still dormant it warps the interior of the Moon That Never Sets into a series of elaborate constructs based on the memories of the main characters. During the final boss battle, with half of its power awakened, it takes on no less than four different forms while also transforming the arena into a moving recreation of the birth of the universe. At full power it would have destroyed the world and remade it in it's own twisted image.
- The protagonist of The Company Of Myself. Oh, wait, His Mind Just Made It Real For Him.
- Arguably Viki, from the Suikoden series. While her teleportation rune explains why she can send people to different places, and her general ditziness means this happens by accident or is done wrongly on occasion, it does not explain why she has the ability to travel through time, entirely by accident, usually after sneezing. In Suikoden III you can actually have two copies of her in your party because of this.
- Alf Layla wa-Layla from Sonic and the Secret Rings, as he tells you at the beginning of the fight:
- King Blue from Viewtiful Joe That's because he is Captain Blue, movie director extraordinaire and the creator of Movie Land
- Hemah in Fall from Heaven does this with dreams. Hemah himself is similar creation of a god's dreams.
- In Kirby's Epic Yarn, Kirby and Yin-Yarn have the power to alter the fabric of space.
- The villain Story Teller from the crossover game, Professor Layton VS Ace Attorney, can rewrite reality with his magical book.
- While the "reality warping" is probably less literal, it is how a character in Mass Effect 2 described the corpse of a Reaper he was standing in at the time.
- “A god — a real god — is a verb. Not some old man with magic powers. It's a force. It warps reality just by being there. It doesn't have to want to. It doesn't have to think about it. It just does."
- Sackboy in LittleBigPlanet.
- You, the player, in Scribblenauts. Anything you spell out in the text box appears in an instant, from a fly to a dragon, Death, God, a black hole and so on.
- Sammun-Mak in Sam and Max: The Devil's Playhouse, who rewrites the history of the world to put himself in charge and make everyone love him. And possibly Max depending on whether you believe Papierwaite's or Sam's explanation as to why Max's insides look like a trendy 70s house - Papierwaite says it's this trope, Sam claims Max's insides have always looked like that.
- Kingdom Hearts
- Xigbar from Kingdom Hearts II is given control over the power of "Space". During his boss fight he frequently teleports, changes the layout of the stage, and redirects the projectiles fired from his "arrowguns" at the player. He also seems to use his spacial manipulation to adhere himself to an non-existent surface, giving him the appearance of walking on an invisible ceiling.
- Sora and Riku have a very mild version of this in Kingdom Hearts 3D: Dream Drop Distance using the Reality Shift, which has a different effect in each world. Such as rewriting actions of enemies and programs in The Grid.
- In Final Fantasy Crystal Chronicles: Ring of Fates it's revealed that this is the principle on which all magic works. One cannot create a fire, but instead swap out the present universe for one that it is identical in all ways except the target being on fire. The number of possible universes are unbelievably vast, but still finite. The Starsingers on the other hand can choose from any universe at will, allow them to make changes far greater then normal magic users. In the end Yuri and Chelinka surpass even this, becoming true reality warpers capable of creating their own world from scratch.
- Apparently, Edea when possessed by Ultimecia in Final Fantasy VIII. She does things that do not fit into the neat little Final Fantasy magic system of Curaga, Blizzaga, etc. merely by wanting to do so, not bothering with any spellcasting procedures. Things like flying through walls, stopping bullets in mid-air, giving herself an instant haircut without cutting anything (her hair just shortens), mind-controlling an entire huge crowd, and so on. Probably any sorceress is capable of such things, but she's the only one who demonstrates them very visibly. The only other sorceress with a lot of screen-time is Rinoa, who is inexperienced and has, really, no idea what she's capable of.
- The Black Jewel from Wario World. The first thing it does upon being freed is destroy Wario's castle and create its own realm in it's place.
- In Alan Wake, any artist who creates works in and around Cauldron Lake can potentially do this. This includes Alan Wake himself, Thomas Zane, and it is implied that the Anderson brothers were capable of it as well.
- It turns out that the Von Braun's FTL drive in System Shock 2 works this way. This is also how SHODAN plans to remake the world according to her specifications.
- Dragons, Dovahkiin, and, to a lesser extent, those trained in the Thu'um are this in The Elder Scrolls V: Skyrim. The dragon tongue is such that a Shout can produce fire or ice, summon storms, and slow time merely by speaking the effects into existence.
- And in the general The Elder Scrolls universe, the giant Dwemer robot the Numidium was so powerful it did this just by existing. It's activation in Daggerfall ended up creating "The Warp In the West", which not only altered the entire region, but also caused multiple versions of history to all occur simultaneously. In fact, the events of Daggerfall broke Nirn's fragile reality so thoroughly that the god of time himself had to step in and do a reality-warping patch job of his own. Every game since has had texts theorising that Akatosh is Not Amused by this turn of events.
- And it just happens to be that the incident that wiped the aforementioned Dwemer off the face of Nirn was a similar attempt to make a similar, if more godlike, golem, complete with the exact same power source, the disembodied heart of the dead god Lorkhan. Considering what kind of god Lorkhan was, it seems almost fitting. Time will tell if mortals will finally stop messing around with the damn thing one day, but until then, it seems it'll remain a thorn on the Nine's collective side. In the time period of Skyrim, the Heart of Lorkhan is disembodied thanks to the Nerevarine's work but somehow still in existence, and kooky mages of all stripes are still trying to recover it or create a simulacrum of it, with results varying from comical to tragical.
- Magic in Arcanum works this way, which is why it is incompatible with technology - while technological contraptions use the laws of physics and chemistry to function magic alters them to allow the user to, for instance, turn air into plasma and hurl it at something or more comfortably travel via space-time distortion.
- Mario & Luigi: Dream Team: The Final Boss gains this power by absorbing the power of the Dream Stone. Bowser then grows twice his size, glowing like he grabbed a Starman. He creates minions from nothing, summons meat from nothing to heal himself, and even creates gunships to attack you.
- Skullgirls has a rather odd example in Peacock. During gameplay, all of the playable characters operate under a degree of cartoon physics (this being a 2D animated fighting game, it's excusable). But in the game's actual story setting, physics function as normal—Peacock is the only exception. Interestingly, this is explicitly defined as a power of hers; she's managed to essentially weaponize cartoon physics, which is what makes her such a terrifying force. Peacock is able to conjure all manner of outlandish objects and weapons out of thin air, teleport via portable hole, and summon her imaginary friends into reality to help her fight, among other things.
- The Traveller in Destiny. It's certainly not evil, but the amount of power it can devote to terraforming cements it as this. It's capable of bringing atmosphere and rain to Mars, turning Venus into a habitable jungle and somehow create a race of dragons to inhabit it, terraforming the Jovians, and making Mercury, a tiny, atmosphere-devoid ball of rock right next to the Sun with days half as long as its years, into a paradisical garden world. It's hard to list the number of ways in which this all fails to make sense according to our present understanding of physics, chemistry, and biology.
- This is the end goal of the Vex: to effectively establish their existence as a law of physics. And going by what's encountered in the Vault of Glass, they're on the way there, as they have already developed Gorgons, which can define what does and does not exist within a certain area, and apparently other Guardians have actually been completely erased from time and space when they assaulted the Vault.
- Mages in Dragon Age warp the very fabric of reality with their mere existence since each mage is essentially a living, breathing weak point in the Veil. Magical education simply allows mages to focus and control the effects. Mages essentially make the world a little less "real". Templars by contrast possess Anti-Magic abilities that reinforce reality. Curiously enough, both make use of lyrium to augment their abilities.
- Really powerful beings in the Nasuverse sometimes have access to powers called Marble Phantasm and Reality Marbles. The former lets the user control probability so that anything with a chance of occurring naturally will happen, while the later supplants reality with the user's own vision of the world. They are named after an analogy about a jar of marbles containing one hundred marbles, with only one being white. Marble Phantasms manipulate probability so the white marble will always be picked while Reality Marbles turn all the marbles white.
- In addition to the Reality Marbles detailed above, Fate/stay night offers a limited version in Lancer's spear, Gae Bolg, which reverses causality to ensure a fatal blow. The spear strikes a fatal blow, and then reality is rearranged to fit that—which can result in a few oddities, such as the spear haft seemingly making a sharp turn to dodge a block. Surviving a blow from Gae Bolg requires either an obscene amount of luck or flat-out divine intervention. Most Servants have one or both of those, so it's not quite the Gamebreaker it would normally be.
- Fake Assassin also possesses a reality-warping attack, Tsubame Gaeshi. The attack manipulates alternate universes to allow Assassin to simultaneously attack his target from three different directions. Interestingly, this is neither magical or divine but simply the result of endlessly training and refining his swordsmanship.
- In one of the more disturbing Story Arcs of Higurashi: When They Cry, Keiichi starts suspecting himself of being one after several people he wished to see dead died soon afterwards, eventually culminating in the entire village. It turns out to all be a series of coincidences, since everyone involved happened to be on the Big Bad's hit list. In that very order. It doesn't seem so unlikely when you consider how many times this scenario has been repeating. Umineko: When They Cry implies, if not flat out states, that the cycle was Lambadelta's doing. She is the witch of certainty and made Rika repeat and die for sure every time. When Lambda got bored and Rika finally broke free, Rika became the witch of miracles, Frederika Bernkastel.
- All witches in Umineko: When They Cry have powers that come down to this. The Endless Magic that Beatrice, Eva-Beatrice, Ange, and Maria use is defined as this. In addition, thanks to the Schrödinger's Cat that the entire island of Rokkenjima has been turned into, the red, blue, and gold truths work this role, especially the blue truth.
- Featherine takes it even further. When fighting Lambdadelta (A reality warper in her own right.) she more-or-less decrees that the fight was over and Lambdadelta was dead. And thus, the fight ended.
- In Chaos;Head, every single major character is a Reality Warper, except they call it "Real-booting" and it can manifest in different ways. Takumi is implied to be the only person who can do it on a large scale.
- In Little Busters!, Kyousuke has total control over the world that he created. Since he's trying to pretend to Riki and Rin that this is the real world, he mostly only uses the powers for little things, but the effect of his influence is still apparent enough that at certain points Riki begins to seriously wonder exactly how powerful he is.
- Demonbane: Sorcery is described as small-scale reality warping: the magic-user imposes a new physical law onto the world, which is their "spell". Large-scale reality warpers tend to be either an Outer God or a fully powered Demonbane or its rival, Liber Legis. The most impressive of them is probably the Big Bad, Nyarlathotep itself... though it prefers to meddle and subtly manipulate events, when it does use pure power, it is truly mind-boggling. One example is in a prequel novel, which shows what happens when two seemingly-omnipotent reality warpers get into a fight: an eternal stalemate in which each can instantly undo any damage done by the other, with entire universes getting consumed as collateral damage. Nyarlathotep thinks this is a very boring and pointless state of affairs and puts a stop to it, seemingly effortlessly. Yep, Nyarlathotep retconned a pair of nigh-omnipotent deities.
- Crazy Ghosts has Ghost, however in a twist he doesn't know that he has the power to alter reality so this ability is played more in line with Rule of Funny
- In Books Don't Work Here The Author created the world and can change it at will. He has been seen to *poof* things into existence when he forgot to create them earlier. Interestingly enough the main character Robin has also learned to take advantage of the world’s malleable nature: changing character's names, pulling objects out of nowhere, and creating characters herself, though much of her control over the comic comes from bullying the narrator.
- Dragon Ball Multiverse: Zen Buu recognises Arale as this during her fight with U14 Android 18.
- Project 0 has most of the main heroes capable of this through the power of Modding
- minus., a little girl with a very powerful imagination, is close to the 'ridiculously overpowered' end of the scale and definitely hits "really scaring in how she uses her powers sometimes". The comic is frightening because she has the thought patterns of a typical kid, and is surrounded by people who don't know that omnipotent ≠ the wisdom to use it responsibly. Sometimes she does realize how her actions hurt others and fixes then like when she accidentally killed a woman with a magic act and brought her back. However, plenty of other times she ends up ending/drastically altering the lives of people she crosses without thinking of it, like a man that yelled at her for popping his balloon whom she turned into a balloon and popped. She's also very open to the suggestions of others, and the strip actually ends when she takes a suggestion to bring back every living thing ever back to life, which wipes out all life on Earth due to the lack of space.
- This is softened by the slightly bizarre place the series is in the Sliding Scale of Idealism Versus Cynicism. The most important thing is that while death isn't cheap, all it does is turn you into a ghost, which just means you have a spectral tail instead of a legs and can fly. The aforementioned apocalypse isn't even that tragic, as everyone's continuing life as usual. The last half-dozen strips even include the regular kind of oddness back when everyone was alive.
- After the comic ended, the author showed a series of gag/April Fools strips featuring an "evil Minus" who had the same power but was fearfully vindictive. The first example was possibly the most disturbing, where after a friend of hers accidentally steps on and ruins her sidewalk chalk painting (and apologizes when it's brought to her attention), Minus turns the friend into a chalk drawing and rubs out her face, complete with chalk blood. * Shudder*
- It's not overtly treated as an example of this trope, but in 8-Bit Theater Red Mage has been shown to alter reality by changing his character sheet. One time, he survived a fall from a great height by "forgetting" to record the damage he was supposed to have taken, and another time he survived having his skeleton removed because he judged it to be "wholly vestigial". On the sidelines, Black Belt once got himself so lost that he warped the fabric of space and accidentally created a clone of himself, while Thief stole his class change from the future.
- Sarda the Sage a.k.a. The Wizard Who Did It, however, is a classic case of this trope. At one point he rewrote a character's speech bubbles, forcing him to agree with him. Why? Because he could. Also, there was never a fifth Light Warrior named "Bard"...
- Zimmy, from Gunnerkrigg Court, unfortunately has little control over her powers. She suffers from frightening hallucinations that become real if left untreated.
- Smitty has a variation on this where he is able to warp reality, but only in ways that minimize entropy; as Parley puts it, his power is to "make everything boring." Throw a deck of cards, and he'll make them land in a perfect stack, arranged by suit and number. Try to play a video game with him, and the final prize will appear at his feet. And if you need something to land in a certain place, let him throw it and it will crash into a bird that appears out of nowhere, then fall onto the correct spot. He seems to have no idea how he does any of this.
- The Author in Bob and George.
- Non-human example: the Files in Misfile can do this. They make people into fish.
- Axel gained this ability once he became an evil Buddhist god in Ansem Retort. However, Ansem believes the entire cast has this ability.
- In Homestuck, Becquerel, Jade's Guardian/Pet wolf demonstrates this ability during Jade's STRIFE battle.
- And now the stab-happy, omnicidal Jack Noir has the exact same power. Whoops.
- And then Jade herself, after merging with her dreamself and Bec-prototyped sprite, and PM, after prototyping herself with WQ's ring.
- Becquerel is actually a type of being known as a First Guardian, all of whom have the same abilities as him. Other First Guardians include Doc Scratch and GCat, with Scratch also being The Omniscient. And then there's Eldritch Abomination Lord English, who seemingly has First Guardian powers and Time Travel, potentially making him the most powerful character in the comic.
- Also, the Sburb game beta itself: Normal video games don't alter the player's house nor make strange machines appear. Or create entire new universes.
- Roxy as the Rogue of Void can steal the concept of nothingness itself from an object, meaning she can conjure it out of thin air if she understands it well enough. Roxy is pretty shocked when she finds out how powerful she really is.
- In Problem Sleuth, Pickle Inspector gains Reality Warper powers in the Imaginary World (which encompasses most of the world of the comic) due to his high imagination stat. At one point after gaining god-like powers from drinking liquid candy corn, he creates a bunch of duplicates of himself, one of which ascends to godhood and creates the universe.
- Holiday Emperor Bun-Bun from Sluggy Freelance. Also the wish-granting demons.
- Dan Shive of El Goonish Shive portrays himself as being able to alter the size, hair color, appearance, gender, and species of any of the characters that annoy him in a few of the sketchbook comics. On occasion, anyway.
- Deconstructed in this Wotch filler comic by the creator of City of Reality. After all, if reality was changed, wouldn't that be what's real to you now?
- Not actually this trope, but the above question is hilariously explored at the end of Robert Sheckley's classic novel Mindswap.
- Crusader in Jayden And Crusader is the artist of the webcomic and, from time to time, he will use his powers to raise the dead, punish the wicked and generally save the world.
- A major part of A Beginner's Guide to the End of the Universe is that, since the beginning, the protagonist is able to spend CREATIVITY points (gained usually from killing enemies) to create any object (or creature) he wants, but also change objects, combine them together or imbue them with specific abilities. The more complicated an object is, the more CREATIVITY it costs though. Much later on, a fluid generated by the Stone Icosahedron grants the same abilities to anyone who drinks it. By the end of the comic, the protagonist unlocks his full powers, thus gaining infinite CREATIVITY, allowing him to pull off truly spectacular stunts such as creating a gas giant solely to have its gravitational well divert a projectile off its course.
- In The Fancy Adventures of Jack Cannon, the hackers have this ability. How effective they are seems to depend on how quickly they can make complex coding.
- Everyone in Sylvan Migdal's Mnemesis (starts here) can concentrate and create objects out of nothing in the afterlife. More complicated constructs requires more thought and more people to work on it.
- In Rusty and Co.,
- APT Comic has Authors, which are Exactly What It Says on the Tin considering they're in something that needs an author to exist.
- Axe Cop:
- Uni-Man, or anyone with a unicorn horn, even a severed one just held to their forehead, can wish for almost anything to happen. (You can wish for an entire planet but not to be someone else, for example.)
- Abraham Lincoln has a copy of all of God's powers. He uses them to put a bomb inside all bad guys and to make a TV set so that Axe Cop can watch them explode.
- In "The Dogs", Axe Cop buys a magic pencil things drawn with which become real.
- In Dresden Codak, Hob and his fellow hyper-advanced robots technically do everything with nanomachines, but for all intents and purposes, he's a reality warper. That bizarre Dr. Seuss landscape was a perfectly ordinary field a few minutes ago.
- The Players in Paonia Pawns can do this.
- Downplayed with Dark Matt from White Dark Life. He can distort the world at will but even he is bound by rules if he wishes to use his powers on people.
- A few of the characters co-created by dA users MistyTang and GrimReapette are "Eternals", a dwindling species of space-wandering, immortal elf-like people who are extremely powerful examples of this trope. So powerful in fact, that they are often assumed to be gods by various species they encounter. Some choose to embrace it, some vehemently deny it.
- Homestar Runner
- Homsar is such a Cloudcuckoolander that he defies the laws of physics, floating, shapeshifting, and distorting the scenery.
- Senor Cardgage completed his transformation into a second Homsar in hremail3184, in which he manages to walk in place as if the carpet had no friction and make ambient city sounds appear out of nowhere. Strong Bad put it best: "I'm ... quite scared right now."
- AAAAAAAND The Paper might also qualify, subverting the laws of perspective.
- Even Strong Bad might qualify. Several things he's imagined have become real, including the future of his entire world. Oh, did I say "might qualify"? Because according to the official Homestar Runner FeedBurner page, it's canon.
- David Blaine in the "Street Magic" shorts, where he uses his powers in a Sarda-like Fashion to harass two Ambiguously Gay idiots, resulting in him giving a Zoolander-style look to the camera every time.
- The SCP Foundation has a number of SCP Objects that can do this. Naturally most of them are Keter-class.
- SCP-239, an 8-year old girl who can alter reality based on what she believes, fortunately its limited to what she can see.
- They put her into a chemically-induced coma after she accidentally made Dr. Clef (see below) try to kill her.
- SCP-343, an elderly man who appears to be flat out omnipotent and even claims to be God, luckily he's a rare benevolent example at the foundation.
- Dr. Alto Clef once claimed he was a one; he's made claim to several different backstories, although the most plausible one by far is that he's the Devil. However, he is the Foundation's go-to guy for exterminating troublesome Reality Warpers.
- There are enough reality warpers that the Foundation's rival Global Occult Coalition has a document with special instructions on how to kill them.
- Oh, and that seminar of Clef's in the page quote? His advice for surviving an encounter with such an individual is to invoke Boom, Headshot, or another certain insta-kill, before he or she has any idea that you're there.
- In Freedom City Play By Post, Claremont Academy Mark 'Edge' Lucas is a powerful Reality Warper who's done things like cover the entire city in a helium balloon and blow up city blocks full of enemies. It's for the best that he was raised by a superhero, and naturally Genre Savvy.
- In the Whateley Universe, there are plenty of examples. None of them are near the A God Am I levels. Mages of varying power levels can alter bits of reality. Some devisers can build devises that can do it. And then there's a class of mutant powers known as Warper: some warpers can affect space or time or dimension, but none seem to be able to warp reality like a powerful wizard.
- One example is Fractious, who can generate fractures and splits in reality. Normally, she can cut a weapon in half. When she gets upset, she can slice a car in half, or slice the facing off a building.
- Devisors, debatably. If they can come up with a reason why something should work, it will, regardless of the actual physics involved.
- Tennyo is perhaps the most likely to eventually reach god-like levels, in light of the Star Stalker's primary purpose. When captured by the Knights of the Eternal Presence, she shredded reality so badly that it took five nuclear weapons to seal the rifts inside Norad-C.
- That Guy with the Glasses
- During Spoony and Linkara's two part Adamantium Rage/Warrior # 1 review, Dr. Insano uses Warrior to screw up reality, causing it to reformat every five seconds. Everytime it cuts back to Linkara and Spoony, the scene changes; one minute, they've switched characters, then another, Dr. Insano is reviewing the comic while Linkara has a gun pointed at his head, then another, neither of them can act, and on multiple occasions, different That Guy with the Glasses contributors are playing either Linkara or Insano. The best one is the universe that features Linkara and Insano as stuffed animals.
- In the Awesomeverse more generally there is The Plot Hole a phenomenally powerful Negative Space Wedgie which is the cause of all the plot holes and inconsistencies in their reality was a pure force of nature …until Ma-Ti merged with it and used it's power as vengeance against The Nostalgia Critic. Eventually Ma-Ti was convinced to give up his vengeance quest and leave, but this destabilized it until the Critic willingly merged with it.
- In the Paradise setting, a mysterious force is transforming humans into Funny Animals (and occasionally switching their gender as well). It turns out that The Virus responsible for the Change is not a biological virus, but rather a computer virus altering reality in a simulation running on a post-Singularity computronium computer.
- In the Global Guardians PBEM Universe there is Quantum, a who can manipulate matter and energy on the quantum level. There is also Dagon, a sorcerer-cum-Eldritch Abomination who likes to change any area he's in to match H.P. Lovecraft's darkest nightmares.
- It's sometimes implied that one or both of the main characters in Chicken And Moose has this ability.
- In Cyriak's online animated video "Boogie Math", the little boy warps reality with his dancing. Through his dancing, he distorts his body, ejects demonic clones of himself from his mouth, and eventually melts himself and his surroundings.
- Jeannette, from Funny Business, can basically do anything she wants.
- Noob happens mostly inside a MMORPG and one of the characters is a hacker who is capable of altering the way the game works to a certain extent.
- Characters transformed into cartoons in The Cartoon Man saga have, as Peter puts it, "the ability to bend reality in the service of humor."
- Mr. Slender Man himself, who distorts reality by simply existing.
As a general rule, any animated show that makes liberal use of Cartoon Physics
for comedic effect will probably have several or more characters who would qualify as Reality Warpers by the definition of the trope.
- In a lucid dream, a person that's dreaming is aware of being in a dream. This often has the side effect of giving the dreamer control over the dream world, making them a Reality Warper within the context of the dream. That is, as long as they can consciously keep themselves from waking up: upon realizing that what it sees isn't real, the mind subconsciously rejects it and tries to press the metaphorical reset button by waking up. That's right; one can become a Reality Warper with Willing Suspension of Disbelief alone!
- Steve Jobs was widely reputed to have a lesser form of this, known as his "Reality Distortion Field." It didn't make the universe different, but made people around him tend to think it should be, and try to change the universe to conform.