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* Once you use one of the Dragon Balls to resurrect someone in ''Franchise/DragonBall'', you can't use them to come back again (technically they can't grant the same wish twice, but resurrections is the only time this comes up in the story). They eventually [[SubvertedTrope work around it]] by ''getting a bigger dragon''.

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* Once you use one of the Dragon Balls to resurrect someone in ''Franchise/DragonBall'', you can't use them to come back again (technically they can't grant the same wish twice, but resurrections is the only time this comes up in the story). They eventually [[SubvertedTrope work around it]] by ''getting a bigger dragon''.
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* In ''VideoGame/VoidStranger'', dying ''usually'' lets you try again: If you have Locust Idols left, you'll use one to retry the current brane. If you don't, you can continue the game in Voided state with infinite retries, or refuse to continue and be kicked out of your run and start over. However, if you die on the same brane five times in a row while Voided, your character will slump to the ground, and repeatedly pressing the action button will allow them to get back up. If you start trying to get back up, but then stop, [[DespairEventHorizon your character then turns into a Void Egg and dies for real]], ending the run.

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It's been decided that Manhua and Manhwa examples shall be placed into their own folders. Moving example to the correct section.


* ''Manhwa/SkeletonSoldierCouldntProtectTheDungeon'': Not really, but the skeleton soldier is worried about this, which is why he avoids dying as much as possible (instead of just letting himself get killed whenever he faces a setback). He's not sure how many times he can resurrect, and isn't interested in testing it.


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[[folder:Manhwa]]
* ''Manhwa/SkeletonSoldierCouldntProtectTheDungeon'': Not really, but the skeleton soldier is worried about this, which is why he avoids dying as much as possible (instead of just letting himself get killed whenever he faces a setback). He's not sure how many times he can resurrect, and isn't interested in testing it.
[[/folder]]
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* The PlayStation port of the first ''VideoGame/{{Time Crisis}}'' entry gives you eight continues, while '''Project Titan''' gives you different continues depending on what difficulty you play (nine on easy, five on normal), Time Crisis II and later however has an unlockable Free Play, Time Crisis 5, under normal circumstances, Averts this trope completely (being the amount of continues available based on how much money you pump in)

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* The PlayStation Platform/PlayStation port of the first ''VideoGame/{{Time Crisis}}'' entry gives you eight continues, while '''Project Titan''' gives you different continues depending on what difficulty you play (nine on easy, five on normal), Time Crisis II and later however has an unlockable Free Play, Time Crisis 5, under normal circumstances, Averts this trope completely (being the amount of continues available based on how much money you pump in)
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* The console ports of the first two ''VideoGame/{{The House Of The Dead}}'' limits the maximum continues you can have to nine continues, '''House Of The Dead III''' and later downplays this trope with an unlockable Free Play option, although you CAN have Free Play in the second game via Original Mode.
* The PlayStation port of the first ''VideoGame/{{Time Crisis}}'' entry gives you eight continues, while '''Project Titan''' gives you different continues depending on what difficulty you play (nine on easy, five on normal), Time Crisis II and later however has an unlockable Free Play, Time Crisis 5, under normal circumstances, Averts this trope completely (being the amount of continues available based on how much money you pump in)
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Spelling/grammar fix(es)


* The PC Engine ports of ''VideoGame/Chase HQ'' and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!

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* The PC Engine ports of ''VideoGame/Chase HQ'' ''VideoGame/{{Chase HQ}}'' and Special ''VideoGame/{{Special Criminal Investigation, Investigation}}'', allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!
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Spelling/grammar fix(es)


* The PC Engine ports of "VideoGame/Chase HQ" and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!

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* The PC Engine ports of "VideoGame/Chase HQ" ''VideoGame/Chase HQ'' and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!
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Spelling/grammar fix(es)


* The PC Engine ports of VideoGame/Chase HQ and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!

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* The PC Engine ports of VideoGame/Chase HQ "VideoGame/Chase HQ" and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!
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Added example(s)

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* The PC Engine ports of VideoGame/Chase HQ and Special Criminal Investigation, allows you three chances/continues to continue your mission. Lose for the fourth time and considerate your mission, Failed and Over!

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alphabetizing example(s)


* ''Some Desperate Glory'' does this to [[spoiler:the entire universe]]. The power of the Wisdom takes the normal reality/dimensional warping systems used for travel to an immense degree, shifting people up and down the timeline and between realities with ease and [[spoiler:resetting the timeline twice]] within the book. In Act V, however, [[spoiler:it teleports Kyr to the beginning of the book's events and destroys itself, ensuring that this is the last timeline and there'll be no ResetButton if they screw it up again]].



* ''Some Desperate Glory'' does this to [[spoiler:the entire universe]]. The power of the Wisdom takes the normal reality/dimensional warping systems used for travel to an immense degree, shifting people up and down the timeline and between realities with ease and [[spoiler:resetting the timeline twice]] within the book. In Act V, however, [[spoiler:it teleports Kyr to the beginning of the book's events and destroys itself, ensuring that this is the last timeline and there'll be no ResetButton if they screw it up again]].
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* ''Some Desperate Glory'' does this to [[spoiler:the entire universe]]. The power of the Wisdom takes the normal reality/dimensional warping systems used for travel to an immense degree, shifting people up and down the timeline and between realities with ease and [[spoiler:resetting the timeline twice]] within the book. In Act V, however, [[spoiler:it teleports Kyr to the beginning of the book's events and destroys itself, ensuring that this is the last timeline and there'll be no ResetButton if they screw it up again]].

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Adding context.


** The same explanation is used in Battleborn.


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* ''VideoGame/{{Battleborn}}'': Much like the ''Unreal'' series, respawns are via teleporters, and if they run out of power...
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* The Season 3 finale of ''WesternAnimation/TheVentureBrothers'', when [[spoiler:the Hank & Dean clone slugs are used as cannon fodder]].

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* The Season 3 finale of ''WesternAnimation/TheVentureBrothers'', ''WesternAnimation/TheVentureBros'', when [[spoiler:the Hank & and Dean clone slugs are used as cannon fodder]].

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* We'll see if it sticks, but supposedly this is the case for the ''entire DCU'' in the wake of ComicBook/BlackestNight; according to Dan [=DiDio=], DeathIsCheap, which had been taken to absurd levels in recent years, no longer applies.

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* We'll see if it sticks, but supposedly Supposedly this is was the case for the ''entire DCU'' in the wake of ComicBook/BlackestNight; according to Dan [=DiDio=], DeathIsCheap, which had been taken to absurd levels in recent years, no longer applies.applies. It didn't take long for that to not stick.


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* ''ComicBook/TheAvengers:'' Through his career, Kang the Conqueror (or at least one of him) had made use of a BodyBackupDrive to cheat death. In ''ComicBook/AvengersForever'', Kang deliberately invokes this on himself, destroying the device because he feels he's lost his edge without the risk of death.
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[[folder:Fanfics]]
* ''Fanfic/TheSoulmateTimeline'' has a variant: [[Anime/PuellaMagiMadokaMagica Homura's]] go-to plan whenever a [[GroundhogDayLoop timeloop]] hasn't gone the way she wanted (particularly involving Madoka's death or effective one upon Witching out) is to just reset and try again, but now that she's Soulbonded to four other girls [[CantLiveWithoutYou with all their lives linked together]], she realizes that this will almost certainly be her final chance to get things right to save Madoka's life.
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** The Master actually did run out during the classic series, but got around it via [[GrandTheftMe body-snatching]]. They were resurrected by the Time Lords during the Time War (an event more explicitly discussed in the spin-off audio "[[Recap/BigFinishDoctorWhoNEDASRavenous4E3DayOfTheMaster Day of the Master]]") and given a new full regeneration cycle as part of the deal.

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** The Master actually did run out during the classic series, but got around it via [[GrandTheftMe body-snatching]]. They were resurrected by the Time Lords during the Time War (an event more explicitly discussed in the spin-off audio "[[Recap/BigFinishDoctorWhoNEDASRavenous4E3DayOfTheMaster Day of the Master]]") and given a new full regeneration cycle as part of the deal. In theory, they ''should'' have been permakilled in [[Recap/DoctorWhoS36E12TheDoctorFalls "The Doctor Falls"]] but [[JokerImmunity nobody was surprised when they weren't]].



*** In [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], it's revealed that [[spoiler:not even the ''Time Lords themselves'', who gave him the new regeneration cycle in the first place, know how many he has left.]]

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*** In [[Recap/DoctorWhoS35E12HellBent "Hell Bent"]], it's revealed that [[spoiler:not not even the ''Time Lords themselves'', who gave him the new regeneration cycle in the first place, know how many he has left.]]left, with [[Recap/DoctorWhoS38E10TheTimelessChildren "The Timeless Children"]] then stating that [[spoiler:the Doctor isn't even a Time Lord, but the one whose regenerative abilities were ''copied by'' the Time Lords, so ''no-one'' knows how many incarnations the Doctor could possibly have]].
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* The official NES/Gameboy versions of ''VideoGame/FelixTheCat'' and it's Sega Genesis bootleg all feature this trope. It’s played straight in the official versions: once you use up all of your continues, you’re taken back to the title screen upon getting a Game Over. The bootleg, meanwhile, contains a double subversion: while you’re still taken to the continue screen, once you’ve continued twice, the cursor is locked onto the “No” option and you’re forced to quit the game. Luckily, you have a (mostly) indefinite amount of time before the choice is made and the selection is not automatic, so you can take your time to either reset the game or simply turn it off. Trust us, [[SurprisinglyCreepyMoment you don't want to]] [[{{Gorn}} see that bootleg's]] [[TearOffYourFace game over screen]]

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* The official NES/Gameboy versions of ''VideoGame/FelixTheCat'' and it's its Sega Genesis bootleg all feature this trope. It’s played straight in the official versions: once you use up all of your continues, you’re taken back to the title screen upon getting a Game Over. The bootleg, meanwhile, contains a double subversion: while you’re still taken to the continue screen, once you’ve continued twice, the cursor is locked onto the “No” option and you’re forced to quit the game. Luckily, you have a (mostly) indefinite amount of time before the choice is made and the selection is not automatic, so you can take your time to either reset the game or simply turn it off. Trust us, [[SurprisinglyCreepyMoment you don't want to]] [[{{Gorn}} see that bootleg's]] [[TearOffYourFace game over screen]]
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Fixing a messy entry


* The official NES/Gameboy versions of ''VideoGame/FelixTheCat'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[SurprisinglyCreepyMoment you don't want to]] [[{{Gorn}} see that bootleg's]] [[TearOffYourFace game over screen]]

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* The official NES/Gameboy versions of ''VideoGame/FelixTheCat'', ''VideoGame/FelixTheCat'' and it's Sega Genesis bootleg has all feature this trope, trope. It’s played straight in the official NES/Gameboy games, where you are taken back to the Title screen versions: once you used use up all of your continues, Double subverted in you’re taken back to the Sega Genesis title screen upon getting a Game Over. The bootleg, meanwhile, contains a double subversion: while you are you’re still taken to the continue screen, once you have you’ve continued twice, the cursor is locked onto the “No” option and you are you’re forced to quit the game, luckily game. Luckily, you have a (mostly) indefinite amount of time before the the choice was is made and the option select selection is not automatic., automatic, so you can take your time to either reset your the game and or simply turn it off, trust off. Trust us, [[SurprisinglyCreepyMoment you don't want to]] [[{{Gorn}} see that bootleg's]] [[TearOffYourFace game over screen]]
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-->-- '''The Alien Inventor''', ''VideoGame/TheDig''

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-->-- '''The Alien Inventor''', ''VideoGame/TheDig''
''VideoGame/{{The Dig|1995}}''



* The page quote comes from the Alien Inventor from Creator/LucasArts' ''VideoGame/TheDig'', who sealed himself away in a pyramid so that future generations who arrived on the planet could revive him (using the very same life crystals he invented) and learn of his grievous errors. Chatting with him reveals that the crystals' effect wears off with each subsequent use until the crystals fail to resurrect the subject at all. He himself dies mere minutes after each revival, though whether it's due to the crystals failing or his own desires is left unsaid.

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* The page quote comes from the Alien Inventor from Creator/LucasArts' ''VideoGame/TheDig'', ''VideoGame/{{The Dig|1995}}'', who sealed himself away in a pyramid so that future generations who arrived on the planet could revive him (using the very same life crystals he invented) and learn of his grievous errors. Chatting with him reveals that the crystals' effect wears off with each subsequent use until the crystals fail to resurrect the subject at all. He himself dies mere minutes after each revival, though whether it's due to the crystals failing or his own desires is left unsaid.
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Fixed links.


* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[SurprisinglyCreepyMoment you don't want to]] [[Gorn see that bootleg's]] [[TearOffYourFace game over screen]]

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* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', ''VideoGame/FelixTheCat'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[SurprisinglyCreepyMoment you don't want to]] [[Gorn [[{{Gorn}} see that bootleg's]] [[TearOffYourFace game over screen]]
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* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[SuprisinglyCreepyMoment you don't want to see]] [[Gorn that bootleg's]] [[TearOffYourFace game over screen]]

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* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[SuprisinglyCreepyMoment [[SurprisinglyCreepyMoment you don't want to see]] to]] [[Gorn see that bootleg's]] [[TearOffYourFace game over screen]]
Is there an issue? Send a MessageReason:
None


* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[TearOffYourFace you don't want to see that bootleg's game over screen]]

to:

* The official NES/Gameboy versions of ''[[VideoGame/FelixTheCat]]'', and it's Sega Genesis bootleg has this trope, played straight in the official NES/Gameboy games, where you are taken back to the Title screen once you used up all of your continues, Double subverted in the Sega Genesis bootleg, while you are still taken to the continue screen, once you have continued twice, the cursor is locked and you are forced to quit the game, luckily you have a (mostly) indefinite amount of time before the the choice was made and the option select is not automatic., so you can take your time to either reset your game and simply turn it off, trust us, [[TearOffYourFace [[SuprisinglyCreepyMoment you don't want to see see]] [[Gorn that bootleg's bootleg's]] [[TearOffYourFace game over screen]]

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