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Trope was cut/disambiguated due to cleanup


* ''VideoGame/ProjectWight'': The titular creature is some form of monster rather than an undead entity. It's also capable of [[NotQuiteFlight gliding long distances]] and using a [[MakeMeWannaShout sonic shriek]].

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* ''VideoGame/ProjectWight'': The titular creature is some form of monster rather than an undead entity. It's also capable of [[NotQuiteFlight gliding long distances]] and using a [[MakeMeWannaShout sonic shriek]].shriek.
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* ''VideoGame/{{Ghostlore}}'' contains the Jenglot, Indonesian wight-like enemies depicted as skeletal creatures with long, shaggy lair and sharp claws.
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** ''VideoGame/TheElderScrollsVSkyrim'': Wights (and [[MonsterLord Wight Lords and Overlords]]) are higher-leveled versions of the [[Myth/NorseMythology Draugr]], mummified Norse dead buried in ornate coffins, many of which use cold magic, [[MakeMeWannaShout Shouts]], and other powers.

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** ''VideoGame/TheElderScrollsVSkyrim'': Wights (and [[MonsterLord Wight Lords and Overlords]]) are higher-leveled versions of the [[Myth/NorseMythology Draugr]], mummified Norse dead buried in ornate coffins, many of which use cold magic, [[MakeMeWannaShout [[WordsCanBreakMyBones Shouts]], and other powers.

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* ''Literature/TheLordOfTheRings'': Traversing the barrow-downs, the Hobbits have a nasty encounter with a "barrow-wight", which is described as "a tall dark figure like a shadow against the stars... two eyes, very cold, though lit with a pale light that seemed to come from some remote distance. Then a grip stronger and colder than iron seized him. The icy touch froze his bones and he remembered no more." The creature traps them in an underground burial chamber and is apparently trying to kill them when Tom Bombadil comes to the rescue. From what Tom says about the barrow-wights, they seem to be evil spirits possessing the corpses of long-dead kings in their barrows, and using magic to lead travelers astray. The Rohirrim also use the term "elvish wights" of those who seek to ride the Paths of the Dead.

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* ''Literature/TheLordOfTheRings'': Traversing the barrow-downs, the Hobbits have a nasty encounter with a "barrow-wight", which is described as "a tall dark figure like a shadow against the stars... two eyes, very cold, though lit with a pale light that seemed to come from some remote distance. Then a grip stronger and colder than iron seized him. The icy touch froze his bones and he remembered no more." The creature traps them in an underground burial chamber and is apparently trying to kill them when Tom Bombadil comes to the rescue. From what Tom says about the barrow-wights, they seem to be evil spirits possessing the corpses of long-dead kings in their barrows, and using magic to lead travelers astray. These evil spirits are exclusively subservient to the Witch-King in the same way that he and the other Nazgul are subservient to the Dark Lord, the one who is responsible for the suffering of all those restless souls.
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The Rohirrim also use the term "elvish wights" of those who seek to ride the Paths of the Dead.Dead in a very different context.
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* ''VideoGame/KingdomHeartsI'': In the HalloweenTown world, there are [[IncrediblyLamePun Wight Knights]], undead enemies that can best be described as [[{{Mummy}} mummies]] with super-long arms and massive claws.

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* ''VideoGame/KingdomHeartsI'': In the HalloweenTown world, there are [[IncrediblyLamePun [[PunBasedCreature Wight Knights]], undead enemies that can best be described as [[{{Mummy}} mummies]] with super-long arms and massive claws.
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* ''Franchise/ConanTheBarbarian'' had his first adventure by entering a cave which had a barrow wight (though it wasn't called as such)of an Atlantean king and claiming its iron sword. The king was not happy about that.

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