In most animated works and comics featuring an ensemble cast, particularly a FiveManBand, the male characters will have a wide range of body types -- TheSmartGuy will often be [[GeekPhysiques small and slender]], TheBigGuy will be either huge and muscular or endearingly pudgy, and TheHero will typically be somewhere in between.

Female characters, however, tend to have almost identical body shapes -- typically standing [[OneHeadTaller one head shorter]] than the hero, relatively slender build, very little muscle definition. Breast size varies depending on the work, but in many cases, all the women in the cast will have the same cup size. Surprisingly, this even applies to works with an all-female cast.

This often applies to most supporting characters, too. Occasionally a FatGirl may appear as a minor comic-relief character, but she will never join the main cast.

For the face equivalent, see OnlySixFaces, GenericCuteness. Related to the MostCommonSuperpower. Contrast AmazonianBeauty, BigBeautifulWoman. See also HeroicBuild for when this trope applies to superheroines.


[[folder:Anime & Manga]]
* ''Manga/OnePiece'' started as this (aside from the rare TokenMiniMoe), though Oda finally decided to be just as [[CastOfSnowflakes outlandish]] with women as he was with men.
* FairyTail is pretty guilty of this as well as WorldOfBuxom, resulting in almost every girl having a busty hourglass figure,with very rare exceptions. (Basically Levy and [[TokenMiniMoe Wendy]] )
* ''Manga/UchuuSenkanYamato'' and other Anime/{{Leijiverse}} works owe this to AuthorAppeal. Males sometimes have a token Gonk just to skew the ratio.
* ''Anime/SailorMoon'': Other than height, there's very little difference in build among ''any'' of the girls in the show, with the exception of [[FanNickname Usagi's fat friend]], who disappears halfway into the series and never even gets named on screen.
* In ChroniclesOfTheGoingHomeClub (Kitakubu Katsudou Kiroku), all the girls have the same figure. considering that there is also a OnlySixFaces, the characters hairs and eyes are the only major differences between them (along with few differences in their school uniform)
* Downplayed in ''Manga/MyHeroAcademia'', while quirks can create some monstrous or otherwise outlandish appearances in some people, at most a girl will usually be a CuteMonsterGirl. (An exception is Habuko Mongoose, who has a realistic snake head, but she only appears in a side chapter.)

* Michelangelo didn't have female models readily available, and so used his own body as a template for most of his paintings and several of his sculptures.

* ''Literature/DiaryOfAWimpyKid''. Justified, as Greg is a teenage boy who doesn't really understand girls yet and considers them all to be pretty much the same.

* An interesting example is in the background of ''WesternAnimation/TheIncredibles'', Edna Mode's design studio has three body type mannequins to model her clothes on: huge buff dude, medium-sized buff dude, and woman. [[FridgeLogic Perhaps she refuses to make costumes for any other body types.]] The film itself is an aversion: besides the comically-short Edna Mode herself, female characters include Helen Parr (hourglass figure, prominent thighs, relatively small upper body), her daughter Violet (scaled down, more-petite version of Helen), and the comically, almost disturbingly-thin Mirage.
* In ''WesternAnimation/MyLittlePonyEquestriaGirls'', the overwhelming majority of the female characters are essentially palette swaps of each other with different hairstyles and clothes.

* Along with OnlySixFaces, ''ComicStrip/BeetleBailey'' is guilty of this. Apparently, all of Killer's girlfriends have a small slender built.

* In Creator/{{Sega}}'s ''Pinball/{{Sapporo}}'', the men come in a variety of shapes, but all of the women skiiers share the same body type.

* Most of {{Franchise/Barbie}}'s friends have the exact same body shape as her, which is especially odd since ''no real women do.'' Attempts have been made to add more body types to the dolls though.
* Toys/{{Bratz}}. It even carried over to the animated cartoon. To the point that when one of the male characters disguises himself as a girl, he has ''exactly'' the same body shape as the female characters.
* All the females in ''Toys/BBSenshiSangokuden'' are the exact same build, regardless of age, while males come under regular, Toutaku, and Ryofu Tallgeese.
* Initially played straight with ''Toys/MonsterHigh'' (although the dolls did have different face molds) until the release of Nefera De Nile's doll, which has a taller mold as she is older than the rest.
* Inverted with the 4th generation ''Franchise/MyLittlePony'' "blind bag" toys. Initially 5 female molds and 1 male. More molds were made later on for both genders, and female molds still outnumber males. Initially, there was only one Pegasus mold. Thus, Fluttershy ended up as a PaletteSwap of Rainbow Dash.
* The old Mego toyline had exactly three body sculpts: Average Male, Muscular Male, and Female. As an even further cost-saving measure, the "Muscular Male" mold was made from the exact same amount of plastic as the "Average Male" one; this means that the Mego Hulk is shorter than Mego Spider-Man (and, for that matter, Mego [[Series/TheDukesOfHazzard Luke Duke]] and Mego [[Series/StarTrekTheOriginalSeries Captain Kirk]]).

[[folder:Video Games]]
* This has been a consistent complaint over ''VideoGame/WorldOfWarcraft'' character models; the alpha builds, while rough, often had the females look like counterparts to the males of their race, but when it came time for final builds (after receiving yea many complaints about being ugly) it was like the developers threw up their hands and said "screw it, let's make them all barbie dolls". The dwarf, gnome, and pandaren females actually avert this, however, with the first and last being rather thick and curvy, while the 2nd is appropriately proportioned for such a short race. To a lesser extent, so do the Tauren.
* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' even the old wrinkle faced women will have young shaped bodies. There are also apparently zero fat people in the post-apocalypse.
** This is true of any game using the Gamebryo engine, such as [[VideoGame/TheElderScrollsVSkyrim Skyrim]].
** Averted in ''VideoGame/{{Fallout 4}}'', which has variable body types for both genders, ranging from thin to fat to muscular.
* ''VideoGame/DragonAgeOrigins'' is pretty bad about this. Morrigan is a twentysomething whose good looks other characters comment on. Wynne is a mage in her sixties. Put them in the same type of armor, and they're identical from the neck down. The elf Zevran will frequently comment on this fact.
** Though it must be said the same is true for male bodies; there are only two body models for human adults of both sexes, "normal" and "fat." Alistair, a warrior in his early twenties also described as attractive and muscular, has the same body model as the much older and ailing Arl Eamon, the elderly Bann Ceorlic, and sundry SquishyWizard mages of all ages. The "fat" model is used for Lloyd the innkeeper and several extras (the female one shows up only on extras and Arl Eamon's cook).
** This is generally true for almost all Creator/BioWare games, which tend to have only one male and one female models, used for all [=NPCs=] regardless of age or sometimes even species (for example, human body models are shared among other things by Twi'leks and Zabraks in ''KnightsOfTheOldRepublic'', and by asari and batarians in ''Franchise/MassEffect''). ''VideoGame/JadeEmpire'', however, averts this, as there are fat, short or skinny NPC men and women.
* ''VideoGame/StarWarsTheOldRepublic'' got some flak for this. Both genders technically have four body types: short, medium, tall, and heavy. For the men, this results in a wiry short character, a broad shouldered tall character, and an obese fat character. The women, however, are all nearly identical. While the tall character is a good head taller than the others, her proportions are nearly identical. Short means one inch and a slightly smaller bust, while heavy means a slightly larger bust. You'd be hard pressed to distinguish between body types at even a short distance.
* You can only play a female human, elf, half-elf, or half-orc in ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' because Troika only had enough time/resources to make one (medium-sized) female model. They try to HandWave this by having the females of the other species be hidden (as with the dwarves) or missing. [[spoiler:The reason you don't see female half-ogres is that they are all held in a containment facility for breeding purposes]].
* ''VideoGame/CityOfHeroes'' has 3 body types. Male, Female, and "Huge" (Big male). This is given ''plenty'' of lampshading, such as washrooms having a third door for "Huge".
* True of almost all female champions in free to play MOBA game ''VideoGame/{{League of Legends}}''. Despite the large number of playable women, they have only one Barbie-like body type with the exception of a few chibi-style dwarf/imp/child characters. Male champions' bodies vary significantly, though a large portion is dedicated to the muscle man type... until the release of Illaoi.
* Averted in ''VideoGame/LightningReturnsFinalFantasyXIII''. Most of the female [=NPCs=] have the same slender figure, but there are a few who are more solidly built, for example Slaughterhouse Zoe and one of the Chocobo Girls. It may or may not be significant that the fat Chocobo Girl is hidden in an alley and the slim ones are on the main street.
* In ''VideoGame/MarvelContestOfChampions'', while the male heroes have several different body types (including "Beast" like Hulk, Juggernaut and Abomination, "Heroic" like Captain America, Black Panther and Electro, and "Slim" like Spider-Man) all the females have the exact same body type and PaintedOnPants style clothing. Eventually averted by the addition of Comicbook/SpiderGwen and ComicBook/MsMarvel2014 whose frames are noticeably thinner and smaller than the other female characters', which makes sense as the two are teenagers and the rest are adult women.
* ''VideoGame/DeadOrAlive''
** Series creator Itagaki stated in an interview once that the reason that most of the girls' faces are smooth and featureless is because the crew did research on what most (Japanese) people considered to be "beautiful". The result was that the more rounded, youthful and featureless a face appeared, the more attractive people found it. As such, aside from variation in eye shape and hairstyle, there's very little difference between the ladies.
** Even as late as 3, there were only two basic female models - the willowy adult (Helena, Christie, ect.) and the teenager (Kasumi, Ayame, ect.) - with hair, outfit, and fighting styles setting them apart. No longer the case as of 5, however; every character has their own model, and Last Round makes use of the new [[JigglePhysics Soft Engine]] to give every girl's body unique properties. How actually ''different'' these models are in practice, however, is subject to interpretation.
** Later on, they then introduced Marie Rose who looks entirely different from every other girl by virtue of being a TokenMiniMoe.
* Pretty any ''VideoGame/LEGOAdaptationGame'', for obvious reason. Though male bodies aren't quite different for that purpose, but at least they have "big and bulky" body type like Juggernaut, Solomon Grundy, or Hulk.
* ''VideoGame/{{Smite}}'' is pretty bad about this. Up until the release of Scylla (a little girl) all female characters had the same body shape, and even then it took another two years for another female with a unique body type to come along (Jing Wei, a teenager.) There were many females introduced in the two year gap, but they had the same body shape as most of the other females did.
* Surprisingly averted in the ''Franchise/SonicTheHedgehog'' series. At a distance, all the characters look like recolors of each other, but there are actually subtle differences in the shapes of their faces and bodies. Rouge has wide hips and a large bust, while Blaze has a smaller chest, and Cream's body is bell-shaped.
* While every character in ''VideoGame/{{Shantae}}'' does have their differing characteristics that this isn't as major of a problem, a majority of of the females do have very similar physical builds that differ by bust size and species. Some exceptions are the fat lady NPC in Half-Genie Hero, the Tan Line Island Princess in Pirate's Curse, and some of the enemies from the collective series.
* ''{{VideoGame/Overwatch}}'': Zarya (a short-haired bodybuilder) and Orisa (a large, quadrupedal ''robot'') were specifically designed to avert this trope. To a lesser extent, so does Mei, as she is short and somewhat chubby. But the majority of female characters in the game play the trope straight: D.Va, Mercy, Sombra, Symmetra, Tracer, and Widowmaker are all slender, conventionally attractive women with long, graceful legs and trim waists. Even characters like Pharah, who has yet to be seen without body armor, and Ana, an older woman who wears layers of body armor and a flowing cloak, seem to have the same general body type as the other women in the game.
* ''VideoGame/DeadIsland'' uses only a few stock bodies, characters differentiated by their heads, and there are only two bodies for female characters: Little girl and pin-up model. This can create some rather jarring [=NPCs=], especially in the resort area that comprises the first quarter of the game as the women are all in bikinis--you could, for instance, see an old lady with wrinkled skin, a pointed nose, and a mop of gray hair, but she'll have the body of a porn star.

* {{Parodied}} and {{exaggerated}} in ''Webcomic/SluggyFreelance's'' ''VideoGame/WorldOfWarcraft'' parody. At one point, Riff complains to Torg that he has a TwentyBearAsses quest that requires killing only female slime blobs and he can't figure out how to distinguish them. A little later when Zoë is trying to create a character, she complains to Torg about the difference between the way the male and female characters look -- all the female versions are scantily clad and have the same exact generically sexy figure with a different head, even the ugly Jigants ([[ButterFace and the females still have the same Jigant face]]). Upon realising this, Torg becomes GenreSavvy enough to be able to advice Riff, and after hearing his advice, Riff wonders why the hell [[FailedASpotCheck he didn't notice]] it sooner that while most slime blobs are just blobs, some of them have that blob for a head atop the same old bikini'd sexy female body.
* Parodied in ''Webcomic/{{Oglaf}}'', where it's revealed that the females of ''every'' species, [[BizarreSexualDimorphism no matter how diverse the males might be]], look like sexy women with maybe a few MonsterGirl traits added. This causes one group to conclude that humans are secretly abominations, because their males are the only ones to look relatively like their females, only "blobby chicks you wouldn't fuck."

[[folder:Web Original]]
* Criticized—along with excessive use of {{fanservice}} tropes related to the MaleGaze—by [[Creator/BobChipman Moviebob]] in [[ this]] episode of "The Big Picture."
* Also criticized and mocked [[ multiple times]] by ''[[ Escher Girls]]'' along with OnlySixFaces.
* Partially justified due to the animation style of ''WebAnimation/{{RWBY}}'', in general males have three body types, muscular, stocky and average, while female bodies all look mostly the same with height and breast size being the only major difference.

[[folder:Western Animation]]
* Franchise/MastersOfTheUniverse:
** ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'' and ''WesternAnimation/SheRaPrincessOfPower'' used pretty much the same body and face types in nearly all the adult female chacters, particularly the [[ActionGirl Action Girls]], to the point where the best way to tell them apart was by their clothes and hair.
** This was also true of the ''male'' characters; there really was only one body mold for each sex in the original ''He-Man'' and ''She-Ra'' toylines (with a few exceptions). This means that virtually every male character shared He-Man's exaggerated muscularity, especially if they had a toy.
** As it happens, subverting this trope was part of the undoing of the ''WesternAnimation/HeManAndTheMastersOfTheUniverse2002'' cartoon and toyline. It was just too expensive for each character to have a completely new sculpt, especially with the level of detail those toys possessed. Mattel learned its lesson and went back to basing every toy on the same handful of body sculpts in the ''Masters of the Universe Classic'' toyline.
* Similarly, the Franchise/{{DCAU}}'s character designs come in two flavors, generally speaking: Male and Female. This was at its most pronounced throughout ''WesternAnimation/JusticeLeague'', particularly the ''JLU'' seasons. The only bodytype differences were made by making the body wider or skinnier (Superman was broader shouldered, but generally had the same proportions as the Flash, and similarly, Wonder Woman was simply a broader-shouldered version of Hawkgirl). Females mostly have the same ''face'', with different hairstyles keeping them distinct. There ''is'' one general exception, in the form of the "Block-shaped" male mold used for Gorillas, Grundy, and other stouter types, but that's about it.
* Most of the characters in ''WesternAnimation/{{Gargoyles}}'' had a HeroicBuild but the few exceptions (overweight, small and slim, etc.) were all male.
* Every girl in ''WesternAnimation/WinxClub'' has almost exact same body shape, what sets them apart from each other are their different hairstyles and skin color. Tecna is slightly shorter than the other girls which makes her slightly different from them. The same goes for the males.
* Played with in the ''WesternAnimation/TotalDrama'' franchise: with the exception of a few overweight girls (many of whom lived up to the FatGirl stereotype) almost all of the female contestants have full chests, slim waists, HartmanHips and tend to be shorter than their male counterparts. The chests were the most egregious with pretty much every girl looking as though they'd be above a c-cup in real life. Contrast the male contestants who come in all shapes and sizes; from huge and buff like Ryan, to morbidly obese like Owen, to conventionally muscular and handsome like Alejandro, to looking borderline anorexic like Mike, and everything in between.
* Most of the women (especially teenage and college girls) in ''WesternAnimation/TotallySpies'' mostly have relatively slender builds with very little variation.
* Applies to femme Franchise/{{Transformers}} too. The few femmes that appeared in ''WesternAnimation/TransformersAnimated'' were all slender but also quite curvaceous. Compare them to the mechs who had a wide variety of body types, particularly the main five who were all different.
* ''WesternAnimation/XMenEvolution'' played with this trope. Most of the characters stuck to HeroicBuild, but the few exceptions (e.g. Toad, Blob, Nightcrawler) were all male.
* This was enforced by Creator/{{Hasbro}} for ''WesternAnimation/{{Jem}}''. The creator wanted more diverse designs amongst the characters. Due to the fact the series was [[MerchandiseDriven made to advertise dolls]], the characters had to have similar models. The [[ComicBook/JemAndTheHolograms comic book reboot]] completely does away with this and has a CastOfSnowflakes.