The Chessmaster: Thaka, in the Wolf council. For a start, she isn't blind, and has been observing a lot of Skee-ga's shenanigans for most of the series, she devises a plan to help Otsi and Hazel against Red Tom, and she uncovers TWO Lazarus incarnations, once by causing Skee-ga to report to it while being followed, and once by manipulating him into revealing it to save his own skin.
The Chosen One: Averted. Hazel is nothing special; she just happens to be the Maia family representative at the time when stuff gets real.
Common Tongue: Seems to exist. No Double Sider has trouble understanding any language on the Other Side.
Deal with the Devil: While supernatural creatures are able to use magic, the only way for humans to use magic is to have "dealings with spirits," which, as Otsi puts it,"You'd have to be a complete bloody loony to do." Doesn't stop some people...
The Dragon: Jakosh Merkana is this to Skee-ga for a while. He eventually becomes the real leader, in all but name.
Do You Trust Me: Hazel, to Sabkai, as she genuinely likes him and wants to help. He ends up trusting her, and vice versa, but she is ultimately unable to help him.
Erudite Stoner: Drake slips into this role once or twice.
Enemy Mine: Happens quite a bit when Lazarus is in the picture.
Freudian Trio: Hazel is the superego, Laika is the Id, and Otsi is the ego.
Functional Magic: A part of everyday life on the Other Side. Unusually, not one of the main characters uses it.
Full Name Basis: Shan Tasa Aidahan, though not out of respect.
Genre Savvy: Hazel becomes this, due to her role as Badass Bookworm. All of her studies help her to recognise what is going on. She still is fooled occasionally, even towards the end.
Gotta Catch 'Em All: Averted: they simply need to find many clues to the location of the Sampo because it is hard to find. There is no set number of objects needed.
Hot Blooded: Laika. She, however, does not have a...
I Gave My Word: Honour is VERY important to Laika's bunch. Justified in that if your word is not widely accepted, you are not likely to live long, as no one will have dealings with you.
I Need a Freaking Drink: "Someone pushed something into my hand: something warm and alcoholic, bless them."
Indy Ploy: Drake's entire plan to impress Prince Svyatoslav. The Prince is perfectly aware of what is going on, and it is in fact Drake's ability to think on his feet that impresses him.
Loophole Abuse: Laika uses this to justify her assisting Hazel and Otsi against Red Tom Couleton. As it turns out, this is exactly what Argus, the Wolf chieftain, actually wanted her to do.
Noodle Incident: The fire in Reykjavik, and what part Laika played in it.
Not Quite Dead: Otsi. In an unusual case, he never "died," and was active in the story for a long time before rumours of his death appeared. Also Drake, to a certain extent.
Sacred Hospitality: An important plot point, when Laika, a virtual prisoner euphemistically called a guest, declares a stranger to be under her protection. It works, but only because Laika is a respected Badass.
Sanity Slippage: Skee-ga, as a result of his dealings with Lazarus.
The Dung Ages: Played with. Hazel has to learn to live with dirt, but people do seem to keep reasonably clean, as ancient Norsemen actually did.
Took a Level in Badass: Shan Tasa Aidahan. He seems a weakling and useless, then he kills Jackass Merkana.
Totally Radical: Drake exclaims "Duuuuuude!" ("with at least 6 yoos")in front of Prince Svyatoslav, leading Hazel to collapse in a fit of nervous laughter.
Your Mind Makes It Real: Somewhat. Scars and injuries do not carry over much, but death has a delayed reaction: if you die on the Other Side, you are really dead within a year of so.
Zany Scheme: Drake makes a lot of these, one of the most notable being the plan to produce Hammerspace.
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