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* ''VideoGame/DragonBallZBudokaiTenkaichi 3'': Averted. In the game's Dragon History story mode, you play as whatever character is supposed to win that fight, which includes Frieza, Broly, and others.
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* The ''VideoGame/JurassicPark'' game for the UsefulNotes/SegaGenesis had a Human campaign and a Velociraptor campaign.

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* The ''VideoGame/JurassicPark'' ''VideoGame/{{Jurassic Park|SegaGenesis}}'' game for the UsefulNotes/SegaGenesis had a Human campaign and a Velociraptor campaign.
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* In ''VideoGame/HandsOfWar'', you can join the Shadow Runners, the evil invading force, and help them conquer Tempor.
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** 2nd Edition supplement ''Aztlan'', Blood Magic part of Gamemaster Information section. It is specifically stated on multiple occasions and in large print that PlayerCharacters are not allowed to learn or use Aztlan blood magic or summon blood spirits. In later editions learning BloodMagic instantly turns you into a NonPlayerCharacter, no exceptions, because good shadowrunners don't do that sort of thing.

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** 2nd Edition supplement ''Aztlan'', Blood Magic part of Gamemaster Information section. It is specifically stated on multiple occasions and in large print that PlayerCharacters are not allowed to learn or use Aztlan blood magic or summon blood spirits. In later editions editions, learning BloodMagic instantly turns you into a NonPlayerCharacter, no exceptions, because good shadowrunners don't do that sort of thing.
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Added context to a Partial Context Example.


** 2nd Edition supplement ''Awakenings''. Players are forbidden to create {{PC}}s that are Petro rite houngans or have their {{PC}}s practice Petro rites.

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** 2nd Edition supplement ''Awakenings''. The Voudon Petro rite is associated with evil intentions and harmful, violent ends. Players are forbidden to create {{PC}}s that are Petro rite houngans or have their {{PC}}s practice Petro rites.
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*** ''TabletopGame/AlQadim''' ''Arabian Adventures''. The Brotherhood of the True Flame is an organization of evil wizards specializing in fire magic. PlayerCharacter wizards devoted to fire cannot start play as members of the Brotherhood because of its evil nature.

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*** ''TabletopGame/AlQadim''' ''TabletopGame/AlQadim'' ''Arabian Adventures''. The Brotherhood of the True Flame is an organization of evil wizards specializing in fire magic. PlayerCharacter wizards devoted to fire cannot start play as members of the Brotherhood because of its evil nature.
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*** ''TabletopGame/AlQadim''' ''Arabian Adventures''. The Brotherhood of the True Flame is an organization of evil wizards specializing in fire magic. PlayerCharacter wizards devoted to fire cannot start play as members of the Brotherhood because of its evil nature.
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** There ''is'' [[PromptlessBranchingPoint an option to assist the White Legs, but it is easily missed]]: go on a killing spree. If you kill a quest character or turn the Dead Horses or Sorrows tribals hostile (such as by getting caught stealing from them), you get a quest to find the map you need, allowing you to finish the DLC without helping the non-White Legs tribes out. You won't get as many ending slides, especially if you don't kill both Joshua Graham and Daniel, and you won't get any achievements or unique equipment you otherwise get for completing the DLC, but the alternative is there for the Legion-aligned character.

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** There ''is'' [[PromptlessBranchingPoint an option to assist the White Legs, but it is easily missed]]: go on a killing spree. If you kill a quest character or turn the Dead Horses or Sorrows tribals hostile (such as by getting caught stealing from them), you get a quest to find the map you need, allowing you to finish the DLC without helping the non-White Legs tribes out. You won't get Double subverted, because it is a solitary mission, so it is far from qualifying as many ending slides, especially if you don't kill both Joshua Graham and Daniel, and you won't get any achievements or unique equipment you otherwise get for completing the DLC, but the alternative is there for the Legion-aligned character.a campaign.

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if they're only playable in multiplayer then it's a straight example


* A number of fans were hoping that ''VideoGame/DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that it didn't and 012 still had no villain campaign.

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* A number of fans were hoping that ''VideoGame/DissidiaFinalFantasy'' would include a story mode for the villains, but it was not to be. You can however play as the villains for the side storylines, Distant Glory and Inward Chaos, but the character you play as has no impact on the plot. The announcement that the sequel would change this caused much rejoicing... except that [[LyingCreator it didn't didn't]], and 012 still had no villain campaign.



* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World at War'') Japanese sides is only allowed in multiplayer. The series strives for historical accuracy; it's essentially a ForegoneConclusion that the Allies win, and your chief aim is living long enough to see it happen.
** In the alternate history/future timeline ones, there are no campaigns for New Russia or SDF.

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* The ''VideoGame/CallOfDuty'' games set in WWII allow you to play as a soldier on the U.S., British and Soviet sides - playing on the German or (in ''World ''[[VideoGame/CallOfDutyWorldAtWar World at War'') War]]'') Japanese sides is only allowed in multiplayer. The series strives for historical accuracy; it's essentially a ForegoneConclusion that the Allies win, and your chief aim is living long enough to see it happen.
** In the alternate history/future timeline ones, there are no history and near-/far-future games, the campaigns universally have you as a member of the good guys with, at best, one mission or two where you're working as a DoubleAgent for New Russia or SDF.the other side (e.g. "Achilles' Veil" in ''[[VideoGame/CallOfDutyBlackOpsII Black Ops II]]'') - outside of multiplayer, the best you can get for playing as the bad guys are a few one-offs, like a single Spec Ops mission in ''[[VideoGame/CallOfDutyModernWarfare3 Modern Warfare 3]]'' where you play as a member of Makarov's Inner Circle.



* ''VideoGame/MedalOfHonor2010'' drew some criticism over reports that it would let you play as the Taliban, so they were restricted to multiplayer and renamed to a more generic "Opposing Force".



* ''VideoGame/BattalionWars'' 2 gives a campaign to 5/6 armies, leaving series main villains Xylvania to be confined to multiplayer (With the servers having been closed in 2014), and one Bonus Mission in the 1st game.
* Very noticeable in the ''VideoGame/CommandAndConquerRedAlert2'' expansion ''Yuri's Revenge'', despite the title there is no Yuri campaign. You can choose whether he's defeated by the Allies or the Soviets (and once again which ends up dominant over the other) depending on who manages to hold the time machine at the start of the story. You'd think after doing all that work to build a third faction they'd give it a campaign but nope. Rooting around in the game files shows audio files containing briefings for Yuri missions, including one where you play Yuri during one of the missions undertaken in the Allied campaign. There's not enough to warrant a full campaign though, suggesting they ran out of time. That, and the faction is [[GameBreaker so unbalanced]] that the campaign'd have been a cakewalk anyway.

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* ''VideoGame/BattalionWars'' 2 ''VideoGame/BattalionWars 2'' gives a campaign to 5/6 five of the six available armies, leaving series the series' main villains Xylvania to be confined to the now-defunct multiplayer (With the servers having been closed in 2014), and one Bonus Mission bonus mission in the 1st first game.
* Very noticeable in the ''VideoGame/CommandAndConquerRedAlert2'' expansion ''Yuri's Revenge'', Revenge'' - despite the title title, there is no Yuri campaign. You can choose whether he's defeated by the Allies or the Soviets (and once again which ends up dominant over the other) depending on who manages to hold the time machine at the start of the story. You'd think after doing all that work to build a third faction they'd give it a campaign campaign, but nope. Rooting around in the game files shows audio files containing briefings for Yuri missions, including one where you play Yuri during one of the missions undertaken in the Allied campaign. There's not enough to warrant a full campaign though, suggesting they ran out of time. That, and the faction is [[GameBreaker so unbalanced]] that the campaign'd have been a cakewalk anyway.



* ''VideoGame/XWing'' was naturally about the exploits of the heroic [[LaResistance Rebel Alliance]], and as such featured no campaign for the bad guys. The sequel ''VideoGame/TIEFighter'', reversed the situation, with a campaign for TheEmpire and none for the good guys. Most of the time, however, you were actually fighting Imperial traitors, not the actual Rebel Alliance.

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* ''VideoGame/XWing'' was is naturally about the exploits of the heroic [[LaResistance Rebel Alliance]], and as such featured features no campaign for the bad guys. The sequel ''VideoGame/TIEFighter'', reversed the situation, with a campaign for TheEmpire and none for the good guys. Most of the time, however, guys, but even then you were actually fighting fight Imperial traitors, not traitors for the actual Rebel Alliance.vast majority of the game.



* Averted in the Sega Saturn game ''Iron Storm''. There were 3 campaigns one could choose from, the US, Nazi Germany, and Imperial Japan. Surprisingly each one has a BitterSweetEnding vibe to it:

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* Averted in the Sega Saturn game ''Iron Storm''. There were are 3 campaigns one could choose from, the US, Nazi Germany, and Imperial Japan. Surprisingly each one has a BitterSweetEnding vibe to it:



** In the Nazi Germany ending, Germany conquers the Soviet Union, defeats the US (and takes over the eastern half of it) and then defeats Japan in India once they become a threat. The Third Reich then pretty much rules over the entire world, [[spoiler: although it falls apart shortly after someone assassinates Hitler.]]
** In the Imperial Japan ending, they take over Asia, the western half of the US, and defeat Germany in India to become the dominant power. But then Japan becomes an economic slave to the US due to the American's inexpensive but high quality electronics and automobiles (basically a reversal of what happens in RealLife).

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** In the Nazi Germany ending, Germany conquers the Soviet Union, defeats the US (and takes over the eastern half of it) and then defeats Japan in India once they become a threat. The Third Reich then pretty much rules over the entire world, [[spoiler: although [[spoiler:although it falls apart shortly after someone assassinates Hitler.]]
** In the Imperial Japan ending, they take over Asia, the western half of the US, and defeat Germany in India to become the dominant power. But then Japan becomes an economic slave to the US due to the American's inexpensive but high quality electronics and automobiles (basically a reversal of what happens happened in RealLife).reality).



* The new ''VideoGame/MedalOfHonor'' has been criticized because it will let you play as the Taliban. This is no longer entirely true. The Taliban faction still exists in multiplayer, but it's been renamed "Opposing Force".



* Most ''Franchise/{{Gundam}}'' action games set in the Universal Century feature equally fully-featured Federation and Zeon campaigns, likely due to Gundam's [[GrayAndGrayMorality non-machinean morality]] and [[RootingForTheEmpire Zeon's popularity with fans]]. A good chunk of the ones that don't have Zeon campaigns usually directly adapt the events of the TV series (such as ''Journey to Jaburo'' or ''One Year War''), and may still feature bonus mission where the player can fight for Zeon.

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* Most ''Franchise/{{Gundam}}'' action games set in the Universal Century feature equally fully-featured Federation and Zeon campaigns, likely due to Gundam's [[GrayAndGrayMorality non-machinean morality]] and [[RootingForTheEmpire Zeon's popularity with fans]]. A good chunk of the ones that don't have Zeon campaigns usually directly adapt the events of the TV series (such as ''Journey to Jaburo'' or ''One Year War''), and may still feature bonus mission where the player can fight for Zeon. That's also not getting into some games like ''Zeonic Front'', where the campaign is entirely from Zeon's perspective. That said, it's half-and-half between those that allow you to change the outcome of the war and those where it's a ForegoneConclusion that Zeon will lose.



** In the first four games, Liu Kang had the canon ending, which depict him defeating the [[BigBad Big Bads]] of the respective games; the only other canon endings were either concluded or continued a character's personal arc or set-up for a future title (such as Scorpion's ending in ''Mortal Kombat 4'' depicting him sending Quan Chi with him to the Netherrealm), and even then never for the villains.

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** In the first four games, Liu Kang had the canon ending, which depict him defeating the [[BigBad Big Bads]] of the respective games; the only other canon endings were either concluded or continued a character's personal arc or set-up for a future title (such as Scorpion's ending in ''Mortal Kombat 4'' depicting him sending Quan Chi with him to the Netherrealm), and even then never for the villains.



** Following ''Deception'' is ''VideoGame/MortalKombatArmageddon'', which features nearly every fighter in the series in a tournament to see who obtains ultimate power. The sequel / reboot ''VideoGame/MortalKombat9'' reveals that [[spoiler:Shao Kahn won and that ''9'' is an attempt by Raiden to undo his victory.]]

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** Following ''Deception'' is ''VideoGame/MortalKombatArmageddon'', which features nearly every fighter in the series in a tournament to see who obtains ultimate power. The sequel / reboot ''VideoGame/MortalKombat9'' reveals that [[spoiler:Shao Kahn won and that ''9'' is an attempt by Raiden [[SetRightWhatOnceWentWrong to undo his victory.victory]].]]



** The Story Modes of ''Mortal Kombat 9'', ''VideoGame/MortalKombatX'', and ''Mortal Kombat 11'' play this straight, as only heroic / anti-heroic characters are playable. However, ''11'''s expansion pack ''Aftermath'' is another aversion, as the second half of the plot gives control to Shao Kahn, Sindel, and Shang Tsung as they plow through the heroes and Kronika, and can be completely averted or played straight [[spoiler:[[MultipleEndings depending on whether the player wins the final battle as Shang Tsung or Liu Kang respectively.]]]]

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** The Story Modes of ''Mortal Kombat 9'', ''VideoGame/MortalKombatX'', and ''Mortal Kombat 11'' play this straight, as only heroic / anti-heroic characters are playable. However, ''11'''s expansion pack ''Aftermath'' is another aversion, as the second half of the plot gives control to Shao Kahn, Sindel, and Shang Tsung as they plow through the heroes and Kronika, and can be completely averted or played straight [[spoiler:[[MultipleEndings depending [[spoiler:depending on whether the player wins the final battle [[MultipleEndings as Shang Tsung or as Liu Kang respectively.Kang.]]]]
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** ''Panzer General II'' also reenacts atrocities under your command. For instance, the first mission is helping out Franco's troops in the Spanish Civil War. If you cursor over it, one of the towns you pass through on the way to the objective is [[http://en.wikipedia.org/wiki/Bombing_of_Guernica Guernica]]. Yeah...

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** ''Panzer General II'' also reenacts atrocities under your command. For instance, the first mission is helping out Franco's troops in the Spanish Civil War. If you cursor over it, one of the towns you pass through on the way to the objective is [[http://en.wikipedia.org/wiki/Bombing_of_Guernica [[UsefulNotes/SpanishCivilWar Guernica]]. Yeah...


** ''TabletopGame/AdvancedDungeonsAndDragonsSecondEdition'' in general

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** ''TabletopGame/AdvancedDungeonsAndDragonsSecondEdition'' ''TabletopGame/AdvancedDungeonsAndDragons2ndEdition'' in general
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* ''VideoGame/DungeonKeeper'' is an inversion. The good guys don't get a campaign.

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* ''VideoGame/DungeonKeeper'' is an inversion. The good guys don't get a campaign. The same goes for its fan-made SpiritualSuccessor ''VideoGame/WarForTheOverworld''.
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* ''VideoGame/TransformersFallOfCybertron'' does this as well, albeit with a single campaign that splits its time fairly evenly between the Autobots' attempt to escape Cybertron and the various counter-Autobot missions and factional battles of the Decepticons. Not experiencing the fighting both sides detracts significantly from the storyline's coherence.

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* ''VideoGame/TransformersFallOfCybertron'' does this as well, albeit with a single campaign that splits its time fairly evenly between the Autobots' attempt to escape Cybertron and the various counter-Autobot missions and factional battles of the Decepticons. Not experiencing the fighting both sides detracts significantly from the storyline's coherence. The final mission actively swaps between Autobot and Decepticon perspectives just like the [[WesternAnimation/TheTransformers original cartoon]], complete with the iconic symbol-flip when the player character changes.
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* Despite the original ''Starcraft'' averts it as seen below, [[Videogame/StarcraftII the sequel]] plays it straight, since you never get to play as any faction that serves [[BigBad Amon]].

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