[[quoteright:350:[[VideoGame/{{Shivers}} http://static.tvtropes.org/pmwiki/pub/images/rsz_1sign_5232.jpg]]]]
[-[[caption-width-right:350:Please refrain from defacing the sign in the future.]]-]

Welcome to Professor Tropington's MuseumOfTheStrangeAndUnusual. Within these halls, you will find exhibits dedicated to the [[WeirdScience mysteries of the world]]. For example, you will find the [[AlienTropes UFO displays]] up the stairs, next to the planetarium. To see the [[IndexOfFictionalCreatures cryptid exhibits]], take the hall to your left. To visit the PsychicPowers exhibit, well, you should know where that is. [[MishmashMuseum And yes, we prize the eclectic range of our collection over any benefits that might be gained from consistent themes.]]

May I point out at this moment that the [[MadScientistLaboratory laboratories]] are strictly off-limits to unauthorized personnel. In addition, emergency exits are in place should anything happen. [[BlatantLies We also guarantee that none of the exhibits will come to life, drive you insane, or open a portal to another dimension.]]
After you leave, you may want to visit the BazaarOfTheBizarre, the ArtifactCollectionAgency (or the one-man CollectorOfTheStrange) or the SuperheroTrophyShelf.
Now, feel free to peruse our fine museum, but beware... You never know what may happen.

If you were looking for the MuseumOfBoredom, you'll find them just across the commons. Ours has much better exhibits, though, if I may say so myself...

!! In this exhibit you may find:


[[folder: Anime and Manga]]
* In ''Manga/XXXHolic'', in the movie, there was the house of the collector... [[spoiler: he collected collectors]].
** [[spoiler: To specify, each room of his gigantic house was full of a different collection (bird cages, coins, etc), the soul of whose original collector is supernaturally trapped alongside said collection.]]
* In ''LightNovel/BookOfBantorra'', despite its name, the Library of Bantorra is better described as a museum since the "books" it deals with are not ordinary paper books written in any alphabet; they are stone tablets spontaneously appearing when someone dies recording the memories of their whole life, that anyone can experience simply touching the tablet. The librarians' job requires having combat training and some kind of super power since monsters prowl the vaults, too. In fact, the only thing that shares with a regular library is that the Library has a Customer Service that borrows the books to the general public (well, most of them).

[[folder: Comics]]
* In Dell (yes, Dell) Comic's ''Superheroes'' published in 1967, a group of teens visited the Dell Hall of Heroes where they discovered an unguarded exhibit of android superheroes. At that exact moment an evil ex-Dell employee experimented on an evil robot elsewhere in the city, creating a power surge that zapped the teen's minds into the superhero androids. (Dell was not known for superhero books, hence the title and loony-even-for-Silver-Age plot.)
* The British Museum in ''Comicbook/TheLeagueOfExtraordinaryGentlemen''.

[[folder: Fan Works]]
* The Museum of the Weird (the original iteration of which is covered under 'Theme Parks') makes a sweeping return in FanFic/TheMansionverse, where it was the life's work of CollectorOfTheStrange Phillidore Gastley.

[[folder: Film]]
* ''Film/NightAtTheMuseum''. At night, an Egyptian artifact brings all the exhibits to life.
* The Library in ''Film/TheLibrarian''. Within this building, you have Excalibur, the Shroud of Turin, Poseidon's Trident, Pan's flute, and multiple other legendary artifacts.
* ''Film/TheConjuring'' depicts the Warrens' public collection of cursed items, including the infamous [[PerversePuppet Annabelle]], just as in real life.

[[folder: Literature]]
* Perhaps the TropeMaker is Creator/NathanielHawthorne's short story ''A Virtuoso's Collection'', where the titular collection is shown to be filled with books, animals and artifacts from mythology, religion and folklore... with the kicker being that the collection's proprietor is the WanderingJew.
* ''Tales from the Wyrd Museum'', a fantasy novel trilogy, was set in one.
* Creator/SarahMonette's short story "Draco Campestris" takes place in one of these.
* Monette must really like this trope, since her Kyle Murchison Booth short stories, collectively labelled ''Literature/TheNecromanticMysteriesOfKyleMurchisonBooth'', also feature one of these as a major setting.
* AWalkingTourOfTheShambles, by Creator/NeilGaiman and Creator/GeneWolfe, includes a brief description of the House of Clocks, of which perhaps all that need be said is that its (actual) website is [[http://preserveusfromthehouseofclocks.com/ preserveusfromthehouseofclocks.com]].
* The theme of the various-authors anthology ''The Thackery T Lambshead Cabinet of Curiosities''.
* In ''Literature/BlackLegion'', the Hall of Titans aboard ''Vengeful Spirit'' houses variety of trophies and curiosities collected by Abaddon during his pilgrimage through the [[NegativeSpaceWedgie Eye]]. He even gives Khayon and Lheor a tour of it.

[[folder: Live Action TV]]
* The FramingDevice in ''Series/NightGallery'' involved paintings in a museum that represented the various stories in the show.
* ''Spellman's Magical Museum of the Circus'' in ''Series/TheSarahJaneAdventures.''
* ''Series/{{Oddities}}''. Very unusual and pretty strange.
* Henry Van Statten's personal museum in ''Series/DoctorWho'' contains pieces of alien artifacts and, in some cases, pieces of actual aliens. Van Statten is smart enough to try to reverse-engineer and patent any devices he finds, or even some things that ''shouldn't'' be patentable, like a Time Lord's dual cardio-vascular system.

[[folder: Magazines]]
* Magazine/ForteanTimes is pretty much the printed-word version of this trope. But it's visited and reported on quite a few real-life locations around the world.

[[folder: Music]]
* Music/EmersonLakeAndPalmer's "Karn Evil 9: First Impression Parts 1 and 2" depicts modern life as a funhouse museum of the strange and grotesque.

* The Cromer Palace of Curios in the ''Franchise/DoctorWhoExpandedUniverse'' audio drama ''Hornets' Nest: The Dead Shoes'', which comprises a [[MishMashMuseum mish-mash]] of stuffed animals, mummified human remains and {{Creepy Doll}}s. [[spoiler: All of which are possessed by the hornets, as is the curator.]]

[[folder: Toys]]
* The Onu-Metru Archives in ''Toys/{{Bionicle}}'', home to many dangerous living "exhibits".
* Navigating the unnamed museum in the board game ''ElderSign'' may result in insanity, death, the End of the World, or all three.

[[folder:Theme Parks]]
* The Museum of the Weird, a collection of strange and often occultic items that would have served as a companion piece to Franchise/TheHauntedMansion, is one of the more infamous examples of WhatCouldHaveBeen for the Ride/DisneyThemeParks and would eventually emerge in comic book form as "[[ComicBook/DisneyKingdoms Seekers of the Weird]]'' (though the comic retconned the Museum to be more of a SecretGovernmentWarehouse run by a secret society, which is not ''meant'' to be visited  [[TheyChangedItNowItSucks a concept that had very mixed reception]]). Some of the basic premise would also be used by Hong Kong Disneyland's Mystic Manor.
* The Collector's warehouse from ''Ride/GuardiansOfTheGalaxyMissionBreakout''. Among the exhibits are Cosmo the Spacedog, [[Film/AgeOfUltron an Ultron drone]], the Yeti from the Matterhorn, [[Ride/TheTwilightZoneTowerOfTerror a bellhop's cap from the Hollywood Tower Hotel]], [[Ride/JourneyIntoImagination Figment]], and, of course, the Guardians themselves. In [[Film/GuardiansOfTheGalaxy the film itself]], his collection included what may have been ComicBook/AdamWarlock's cocoon and [[spoiler:''Howard the Duck'']].

[[folder: Video Games]]
* The first ''VideoGame/{{Shivers}}'' takes place entirely in one, and is the trope namer.
** Similarly, ''Videogame/{{Ib}}.''
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''[='s=] ''Tribunal'' expansion adds the Museum of Artifacts in Mournhold. Naturally, you can [[CollectionSidequest help fill it with items]] and [[MontyHaul be payed handsomely]] for your trouble.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''[='s=] ''Shivering Isles'' expansion has the Museum of Oddities within the eponymous Shivering Isles. Exhibits include [[SoulJar a tomato-shaped soul gem]], [[TheNudifier a ring that strips the wearer]] and a coin with two heads, among other things. You can also help it by recovering a stolen item in one quest.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has Calixto's House of Curiosities in Windhelm. It's a retired adventurer's collection of semi-valuable herbs and alchemy reagents, with a handful of interesting artifacts.
** Numerous {{Game Mod}}s for each game add these for the PlayerCharacter, crossing over with SuperHeroTrophyShelf. One can store and display virtually anything you want, from books to legendary artifacts and everything in between.
* The Freak Show in ''VideoGame/CarnEvil'' has the "Museum of the Slightly Curious", a small alcove full of oddities. Some of these include a "Thing in a Bottle", a mummy sarcophagus, an Ancient Mystery Skull of Time, and even the World's Biggest Shoe.
* The Death Museum in ''VideoGame/TheHalloweenHack''. It features models of Paula, Jeff, Poo, and Dr. Andonuts' wife. Most creepily, it has a pedestal perfectly fit for Varik. The upon reading the label on the blank pedestal, it proceeds to get confused about Varik. A mental image of Dr. Andonuts in said museum claims he is proud of killing the Chosen Four.
* Sierra Petrovita's house in ''VideoGame/{{Fallout 3}}'' is a museum of all things Nuka-Cola.
* Arcanum Space Station in ''VideoGame/StarWarsTheOldRepublic'' is a space station in ''very'' remote space, heavy security with mostly droids. It's also a first-rate collection of Sith artifacts and history the Empire has deemed TooAwesomeToUse or [[EvenEvilHasStandards so vile even they want to lock it away]].
* In ''VideoGame/{{Rama}}'', One of the locations on the cylindrical alien ship is a museum containing holographic exhibits on staple items of human civilization, and that of the two alien species living on the ship. It also contains puzzles meant to teach visitors both human and [[AlternativeNumberSystem alien numerals.]]
* ''VideoGame/{{Obsidian}}'' has an art gallery in the third dream realm, with pictures that reflect on it and the previous two realms, and what the nanobot-controlling AI, Ceres, learned from them. At the end of it is an art studio, with a puzzle in which you're supposed to make a blank canvas for Ceres to apply that knowledge.
* The Tarmalon Museum in LegacyOfTheAncients has a treasure room, a rare tree with near-miraculous fruit that enables {{Healing Potion}}s, portals to towns and several nasty dungeons, functional weaponry, even a Pegasus under glass...oh, and that [[ArtifactOfDoom Compendium of Magic]] that the museum's personnel believed was just [[OutgrownSuchSillySuperstitions harmless]] [[EvilIsNotAToy local supersition]].
* ''VideoGame/TalesFromTheBorderlands'' has the World of Curiosities, a dilapidated and macabre museum filled with the preserved corpses of both animals and humans.
* The aptly-named ''VideoGame/TheMuseumOfAnythingGoes'', an early CD-ROM multimedia... thing. Barely more interactive than a late '90s website with gimmicky navigation (it does have a functional puzzle or two), it's a collection of whatever the creators felt like throwing in, mostly slide shows and videos. It ''is'' this trope in software form on a level that will probably never be equaled and has to be seen to be believed.

[[folder: Web Comics]]
* The defunct webcomic the ''Repository of Dangerous Things'' was pretty much this.
* ''Webcomic/{{Subnormality}}'''s [[http://www.viruscomix.com/page533.html Museum of the Theoretical]].
* The Museum of Magical History in several ''Webcomic/TheWotch'' [[http://thewotch.com/index.php?epDate=2009-04-20 filler comics]].

[[folder: Western Animation]]
* In ''WesternAnimation/AnAmericanTail'', the mice raided one of these to build the Giant Mouse of Minsk.
* The Mystery Shack in ''WesternAnimation/GravityFalls''. It's explicitly stated to be a tourist trap (Where the real mystery is why people keep coming) run by [[TheBarnum Dipper and Mabel's Great-Uncle Stan]], but it's been hinted in more than one episode that there's some secret about the building itself. It's eventually revealed that [[spoiler:the Shack used to belong to Stan's twin brother Stanford, which he used for his paranormal investigations; the exhibits are some of Stanford's inventions and specimens.]]

[[folder: Real Life]]
* The [[http://www.ripleys.com/ Ripley's Believe It or Not!]] Odditoriums.
* The [[http://en.wikipedia.org/wiki/Museum_of_Jurassic_Technology Museum of Jurassic Technology]]in Los Angeles, California.
* The Mutter Museum of Medical Anomalies in Philadelphia. Has, among other things: an entire wall-length and height display of human skulls, a woman whose body turned into soap after she died, all sorts of floating things in jars, and the largest human intestine ever.
* Creator/DaveBarry's office was one.
* What's left of Music/MichaelJackson's estate could be considered this.
* [[http://www.roguetaxidermy.com/index.php The Minnesota Association of Rogue Taxidermists]]
* The Kunstkamera in [[UsefulNotes/TheCityFormerlyKnownAs St. Petersburg]], founded by UsefulNotes/PeterTheGreat.
* [[https://en.wikipedia.org/wiki/Ye_Olde_Curiosity_Shop Ye Olde Curiosity Shop]] on the UsefulNotes/{{Seattle}} waterfront is half oddball souvenir shop, half this. Look for the old-school peep show (1920s, postcards), the scrimshaw carvings, and the [[DeadGuyOnDisplay two well-preserved mummified humans]] under glass in the back.
* [[http://en.wikipedia.org/wiki/Ed_and_Lorraine_Warren Ed and Lorraine Warren]] ran a little museum out of their home of supposedly cursed and haunted items they acquired during their cases. The museum is depicted in ''Film/TheConjuring''.
* [[http://www.marshsfreemuseum.com Marsh's Free Museum]] in Long Beach, Washington, home of Jake the Alligator Man, some self-playing musical contraptions, and other things.
* The [[http://www.smm.org/visit/collections Museum of Questionable Medical Devices]] has quack medical devices, and now is part of the [[http://www.smm.org Science Museum of Minnesota]].
* [[https://www.thehouseontherock.com/HOTR_AttractionMain.htm House on the Rock]] is insanity unleashed. Rooms dedicated to organs, carousel animals, doll houses, and a giant octopus attacking a ship. It's rather like a museum that operates on RuleOfCool and [[ThereIsNoSuchThingAsNotability doesn't care about authenticity.]]