MouseHunt is a popular Facebookapplication developed by HitGrab, Inc. and was officially released to the general public on 7 March 2008. Players (Mousehunters), catch mice with a variety of traps in order to earn Experience Points and virtual gold.The player is set in a fantasy kingdom called Gnawnia. The player is a Hunter hired by the King of Gnawnia to find and trap the mice that infest his kingdom. As s/he progresses through the levels, s/he will unlock new hunting locations, rise in rank, and acquire gold and materials to build new traps and buy or craft more exotic cheese.MouseHunt is a passive game. The player (Hunter) arms his or her trap and baits it with cheese and then sounds the "Hunters Horn" every 15 minutes. Every time the player sounds the horn he is taken on a hunt and has a possibility of catching a mouse. For each mouse the player catches, he gets a unique reward, which is a certain amount of points and gold.As of June 2013, MouseHunt has 397 different breeds of mice. Some of them, when caught, will drop loot, which will be essential as players progress through the game. In addition to these, there are 89 Special Event/Rare Mice, some of which are released for a short period during occasional events. These mice might drop a special kind of cheese, called Super|Brie+ (SB+), cash prizes, and many other in-game prizes.Not to be confused with the movie MouseHunt or the Hasbro board game Mouse Trap.
Tropes used for this game:
0% Approval Rating: Balack, the previous leader of the three tribes (Elub, Nerg and Derr) when they were once united. He was so cruel and ruthless that the elders decided to banish his spirit into a lonely, dark underground cavern forevah! Unfortunately, that didn't turn out too well...
108: Most likely unintentional, but an optimized run through the Iceberg without the drill or Living Salt mice takes 108 hunts.
Abnormal Ammo: The Christmas Cracker Trap. It uses various Christmas items as ammo.
Candy canes, reindeer antlers and Christmas lights all make great projectiles! Just stuff them in a giant cannon, pull the string, and voila!
The Snow Barrage. It uses snow as ammo.
Mice who make this mistake and underestimate the power of this bazooka's 3-snowball-per-second firing rate will very quickly find themselves buried in a pile of their own yellow snow.
The Strawberry Hotcakes Mouse, who uses chili sauce. A FLOOD OF HOT SAUCE.
Achilles' Heel: The Dragon mouse can be caught only by the Ice Maiden.
Zurreal the Eternal can only be caught by the trap Zurreal's Folly.
Action Girl: The Samurai, Master of the Cheese Claw, Buccaneer, Champion, Slayer, Guardian, Derr Chieftain, Technic Queen, Icewing...
A.I. Is a Crapshoot: The M400 prototype was bestowed with artificial intelligence to allow it to research mice behaviors. As expected with this trope, it went horribly wrong and thought it was an unique breed of mice, cloning itself shortly afterwards.
Upon catching Carmine the Apothecary, you are transported to a 'twisted' dimension.
You get to explore part of the 'twisted' dimension, known as the Rift, when it opens up in Gnawnia. It is full of Rift versions of regular Meadow mice that are really hard to catch without a Rift power type trap.
Anti-Magic: Zurreal's Folly, which drains the magical energy out of an area.
Applied Phlebotinum: Magic Essence, the 'stuff' which gives SuperBrie+ its attraction, can be used to make anything from cheese to weapons.
When the devs asked the players for ideas, there was a resounding scream for a new cheese. By the time the day was over, there was a new cheese given out by the King. Followed rather soon by a whole new region that revolved around the new cheese.
Fans were not happy with the Rhinobot as it was strong, but its luck paled in comparison to many Limited Edition physical traps and was therefore a lot less useful. Enter the Enraged Rhinobot!
Ascended Meme: On 2010's April Fools' Day, MouseHunt revealed an "Invisible" type trap, as well as a mouse known as the "Stealth Mouse", both of which were initially invisible. When the pictures were decrypted, people found silhouettes of an orb-on-a-pedestal trap and a swirl of energy respectively. Now, there is a mouse named the Stealth Mouse, the silhouetted trap was revealed as the Gorgon trap, and the silhouette of the mouse was that of the Eclipse Mouse.
After plenty of years of jokingly asking for it, Ronza brought the Limited Edition Chrome Tacky Glue Trap.
Atlantis: The Sunken City. It is still thriving underwater due to advanced technologies and is overrun my mice. It serves as the starting point for dives that explore the Rodentia Ocean.
"Unfortunately, due to its massive size, the Ultra MegaMouser MechaBot Trap isn't terribly effective against most mice. Mice are swift and hard to track, and the Ultra MegaMouser MechaBot Trap is slow and ponderous. Still, against other super-robots, it's pretty swell! "
Back Tracking: Some of the Library Assignments, especially the Zurreal Trap Research Assignment.
Treasure Maps also force the player to do this for a reward.
Bribing Your Way to Victory: Super|Brie+ . Not only does it attract more mice, its byproducts Magic Essence and stale Super|Brie+ are used in crafting some of the better weapons. It can be won in-game or bought from other players, but the most reliable way to acquire some is to donate to the developers.
Cheap Gold Coins: Your first trap base, which is nothing more than a piece of wood, costs 300 gold pieces. That same piece of wood with a target painted on it costs 1,225 gold pieces. (For comparison, catching a Com Mon will net you at least 100 gold pieces.) This trope is lampshaded by a fan comic and by the description of Fool's Gold, which unlike in real life, is a rarer, location-specific alternate currency:
This incredible nugget looks an awful lot like gold. Thankfully, however, it is not such a commonplace metal. In fact, this tiny nugget is extremely rare and is therefore very valuable. Scientifically known as Pyrite, it is referred to as "Fool's Gold" because more than once someone has traded in a handful of the stuff for a single wedge of cheese thinking it was mere regular gold.
There is no shortage of shop keepers around when Fool's Gold might accidentally trade hands and provide them with an early retirement.
"Some say they are impossibly small nanites, while others state that they are condensed magic, experts suggest it is likely a combination of them both."
Colour Coded Armies/Colorful Theme Naming: The three tribes of mice, Elub, Nerg and Derr are Blue, Green and Red respectively. Somewhat fittingly, Elub are wise, Nerg are tactical, and Derr are aggressive.
Com Mons: The white, grey and brown mice. Very common in the earlier areas of the game, and the amount of gold they give is next to nothing.
Cool Chair: The chairs of the tribe Chieftains and the Kings in Zugzwang's Tower. Zurreal the Eternal has a "walking throne".
Cool Ship: The S.S. Huntington III and Ronza's airship.
Cosmetic Award: The rank shields to an extent, and the newly-introduced King's Crowns. There was also a Bonus Mice Caught shield but it was discontinued with the upgrade to MouseHunt 3.0.
Catch every mouse? Own every trap/base/collectible? You get a check mark on your profile.
Trap Skins were introduced in 2010. They have no effect on stats and simply change the appearance of the weapon.
Cthulhumanoid: The Old One and the Urchin King.
Death Course: The Double Diamond Adventure gives this to a mouse that takes the bait. What better way to kill a mouse then making them ride down a spikes-and-mine-filled slope on an nuclear explosive sled? And if they survive after all that, they can have their aches literally melt away in the hot tub... of lava!
Earn Your Fun: Since the game is an arms race between the Hunters and the Mice, this is a frequent element of gameplay.
The best traps (the Sandstorm Monstrobot, the Sphynx Wrath, and the Oasis Water Node in particular) require a lot of time, effort, and luck to acquire.
More recently, the Phantasmic Oasis Trap, Clockwork Portal Trap, and Grand Arcanum Trap, which between them cost roughly 10 million gold just for the upgrade parts, not including the time cost of assembling the blueprints, or the money and time to get the traps which they are upgraded from.
The mice which yield the best loot can be caught only by assembling complex types of cheese or progressing through a lengthy dungeon first.
Certain areas, such as the Iceberg, are easier with traps which cannot be acquired before the first run, so the Hunter has to struggle through an unaided playthrough first.
Ronza has sold kits which allow existing Monstrobots, Oasis Water Node traps and Phantasmic Oasis traps to be upgraded into their chrome counterparts with even better stats. They cost 12,500,000 and 11,250,000 gold respectively.
In the release of the Sunken City, the ultimate hydro trap was released. It costs a whopping 29,000,000 gold to obtain, making it the single most expensive item to get ingame (excluding the Marketplace).
Everything's Better with Princesses: The Elven Princess mouse. The flavor text for this mouse seems baffled by their abundance, suggesting that they come from a kingdom which appoints many princesses... or they're simply off their rockers.
Subverted by Princess Fist, one of Icewing's Generals. "Princess" is a moniker that she gave herself.
Expy: The Elf Mouse and the Birthday Mouse. They're the same mouse dragging the same sack of gifts in a different outfit. Heck, even their description are the same.
This greedy little mouse managed to infiltrate Hit Grab HQ by disguising himself as one of the developers. Capturing this mouse will return the stolen code to Hit Grab, and you'll be rewarded with a special Hit Grab gift! This mouse is available aroundMouseHunt's Birthday.
This greedy little mouse managed to infiltrate Santa's workshop by disguising himself as one of Santa's elves. Capturing this mouse will return the presents to Santa, but don't worry, he'll be sure to let you keep one! This mouse is available around Christmas.
Experience Points: Interesting use of it. The 'levels' are called ranks. "Rank Percentage" is gained to "rank up", mostly from catching mice, and there is a significant amount of time between moving up from one rank to another. While each mouse has a certain amount of points, it is NOT directly proportional to the amount of "rank percentage" earned. "Rank percentage" also cannot be lost.
Gotta Catch 'Em All. There are over five hundred different types of mice in the game, not including the rare/special event mice. Happy hunting!
Green Thumb: The Vinetail Mouse and the Tanglefoot mouse.
The Twisted Garden mice, especially Twisted Carmine.
The Grim Reaper: The Reaper mouse. Also, the Reaper's Perch, although the reaper in that trap is actually a robot.
Guide Dang It: The more complicated recipes. Fortunately, there's a MouseHunt wiki.
There isn't any in-game clue that the Molten Shrapnel base and Enraged Rhinobot even exist. The Molten Shrapnel was found out only when a Developer had armed it, allowing players to see the (then) new base and attempt to figure out the recipe.
Holiday Mode: In December 2009 & 2010 there was a temporary holiday-themed area released (the Festive Comet) and the MouseHunt shield at the top of the display was edited for a Yuletide look. Certain Special mice (Elf, Hollowhead, Cupid, etc.) are only available around the date of their associated holiday.
On 2010's April Fools' Day, the developers released a news post, telling Mousehunters, among other things, that they have created a Mouse Generator. The mice are given supposedly random names made of numbers and alphabets. They are, however, links to a Rickroll and a Muppet version of the Bohemian Rhapsody. They also claimed to have made an "Invisible" power-type mouse, known as the "Stealth mouse", with a picture of the "Invisible"-power trap that could catch them. Using a program, somebody found a rather glitchy-looking mouse in silhouette form from the Stealth mouse. And now the joke is an ascended joke — the Stealth mouse and the decrypted silhouette are both present and catchable in the King's Gauntlet!
Of course, it's only humongous by mice standards. On the other hand, the Limited Edition Ultra MegaMouser MechaBot Trap◊ takes this Up to Eleven, being humongous by human standards. It doesn't make a very good mousetrap though, due to the ridiculous size difference. Its primary use is to attract and combat another Humongous Mecha made by the Force Fighter Five mice during the Fifth Birthday Event.
The high toxins in the area have bestowed toxic telekinetic abilities to this mouse. Able to telekinetically move and shift everything that has been affected by pollution, she uses her new-found power to protect herself and her mutated allies. Crafting herself a suit out of contaminated safety rubber and sealant, she takes to the contaminated area as a superheroine to fight for the mice of this new wasteland!
Infinity+1 Sword: The Sandstorm MonstroBot stands for strongest [[Physical trap. However, the player is going to have to work hard to obtain it.
And Ronza has brought in the Chrome upgrade, leading to the even stronger Chrome Monstrobot.
Infinity–1 Sword: The Sandtail Sentinel. Less powerful than the Sandstorm MonstroBot, but considerably easier to get.
Killer Robot: The Deathbot, Drillbot and Rhinobot series of traps (as well as the Sandstorm Monstrobot) definitely qualify.
Kill Streak: Happens in the Fiery Warpath. Defeating many of the same type of mouse in a row will cause more of them to retreat. Unfortunately, the Warmonger is Dangerously Genre Savvy — once you get a streak of 7 or more he will send out a Gargantuamouse who will end your streak regardless of whether you catch it or not.
Kraken and Leviathan: The Squeaken Mouse and the Leviathan Mouse, both of which are found on the S.S. Huntington III. In the depths below lie the Serpent Monster mouse, the Ancient of the Deep and the Tritus mouse.
The Mystic Queen is a silent, cold-blooded killer, connected to her King and the rest of the team by mind link. Her moves are smooth, even calm, but one blow from her silent sword is enough to split one of the Technic King's war machines in two. Unlike all other members of the Mystic Team, the Queen needs no defender. With the ability to throw, spin and manipulate her sword using only her mind, she is the determining factor in many battles.
Also, the Zephyr mouse.
Lethal Lava Land: Dracano. Home to the one of the strongest mice, the Dragon mouse. (It should be noted that Hunters themselves are immune to environmental effects). A limited-edition, high-luck base (the Magma Base) is formed from lava extracted from Dracano and is exactly what you would expect.
Lost Forever: Most limited edition traps, bases and blueprints are only sold once, after which they never appear again.
The Lost Woods: The Forbidden Grove. There's even a portal that draws Hunters into another world every now and then...
Luck-Based Mission: Although the entire games essentially operates as one, the devs do a good job at balancing out catch rates to make them fair. However, the King's Gauntlet, Iceberg, Zugzwang's Tower (subverted once you get the side-specific traps) and archeology sidequest all qualify. The Gauntlet may give you a dry streak of potions (required to advance) when you're at a high tier, thus ruining your run. The Iceberg may give you a bunch of Brutes and Zealots, making it impossible to progress and may even send you a few dozen feet in reverse. The archeology sidequest may have you hunt a bunch of mice with either really low appearance rates, very high power, or both. Woe to the hunter who has to hunt down a Boss Rush's worth of mice and find half a dozen mice with a less than 1% encounter rate.
The Scrap Metal mice of the Toxic Spill were created by an unknown entity to preserve it.
Metal Slime: Rare mice, most notably the Black Widow mouse, Mobster mouse, and Leprechaun mouse. Even with Super|Brie+ they are hard to attract, let alone catch.
The Nugget mouse may also count as well — it appears as often as a Shelder, another very rare mouse. It also drops quite costly or rare loot such as the Drillbot parts, which can be assembled into the Digby Drillbot (costs slightly more than 400,000 gold to buy from a Trapsmith) and either used or returned for a refund of 70,000 gold.
Mook Maker: The Caravan Guard mouse. If you fail to catch one, it will allow more reinforcements to arrive. There are no weapons effective against it, making it hard to catch. Players can reduce their appearances via usage of Super|Brie+...
Prophetic Names: Zugzwang, a name of a wizard in Mousehunt, is actually a term in chess to mean "a situation in which a player is limited to moves that cost pieces or have a damaging positional effect".
Punny Name: The Missile Toe Mouse. No wonder "he couldn't understand why anyone would kiss while their toes are subject to laser guided missile attacks"...
Random Number God: Plays a HUGE factor when catching mice. You might be able to catch an Acolyte Mouse with a tacky glue trap, or fail to catch a White mouse with a Chrome Drillbot, one of the best traps in the game.
Also known as "Devs Hate U" (DHU) factor, when it favours the mice instead of you.
Rat Stomp: Played straight. While every enemy in the game is a mouse, the three weakest mice (White, Grey and Brown) that you encounter in the tutorial are the most similar to real-life mice and rats.
Scary Scorpions: The Chitinous Mouse, found in the Jungle of Dread. Scary indeed.
Schizo Tech: While Gnawnia itself seems to be locked in Medieval Stasis, there is a 21st-century laboratory in Burroughs, a sailing ship of 16th-century design in Rodentia, a 19th-century dirigible (Ronza's flying ship), a Wutai pagoda in Furoma, and the Tribal Isles whose inhabitants seem to make everything from Bamboo Technology.
Screw This, I'm Outta Here!: The gameplay mechanic in Fiery Warpath, where the Hunter can intimidate members of each mouse class into running away (by running up a streak of catches in that same class).
Sea Monster: Plenty live in the Rodentia Ocean, including the Squeaken, Leviathan, Carnivore, Serpent Monster, Coral Dragon, Ancient of the Deep and Tritus mice.
Serious Business: Millions in gold and titles up to the rank of Archduke/Archduchess are available to anyone who can... help the Kingdom of Gnawnia with its mouse problem.
This particular item is believed to contain the spirit of one of the most feared creatures believed only to be legend.
The gems embedded in Sand Colossus mice are these.
Spell Book: The Spellbook base. However, you can't even open the book, let alone cast spells from it.
Magic this strong can only be bound by a powerful wizard, and even then, it strives for release. Luckily for you, the spells trapped within this book will try to lure in mice in to break the binding... put a trap on it, and you're in business.
Stuff Blowing Up: The Explosive base, Birthday Candle Kaboom and Rook Crumble charm.
The Bomb Squad mice of Icewing's army.
Tactical Rock-Paper-Scissors: Each trap has a Power Type (e.g. Physical, Tactical, Shadow, Hydro), and each and every single mouse has its own set of strengths and weaknesses to the different Power Types. Mice are grouped into various groups, which do tend to share strengths and weaknesses, but there can be pretty wide variations even within these groups.
Taken for Granite: The Gorgon trap and the AC Ro NYM are able to do this to unlucky mice, the former only temporary. The Gorgon Mouse, obviously, can also do this to hunters (or at least the description says so).
Too Awesome to Use: Ultimate Luck Charms and Ultimate Power Charms. Each one is almost equivalent to having a second trap equipped.
And with the second Living Garden update, introduces the Ultimate Charm that costs at least 1 million gold each. It catches all mice, period. It has a small possibility of not being used up after a catch though.
"Training scouts in the art of hand-to-hand combat is a bit unique in the Marching Flame, though. Rather than spending months on the training grounds, they throw them directly into the first wave of the battle. If they survive, maybe they'll be promoted to something more. If not, there will always be another to step up in its place."
Unwinnable by Design: Consciously averted: the player cannot be trapped or harmed by anything in the game, and even if temporarily locked (by a lack of gold to buy cheese, or by being transported to the Acolyte Realm) it is always possible to get out again.
Up to Eleven: The Dragon Mouse was among the most powerful mice in the game when the Gargantuamouse was introduced.
"There are two things known for certain about the Gargantuamouse. The first is that it is the only known predator of the Dragon Mouse. The second is that only a Warmonger has ever managed to harness its power. If the battle is not going well, a Warmonger will not hesitate to unleash these Draconic beasts."
Videogame Caring Potential: There are many traps that are "non-lethal". Made as a nod to a player-created group that advocated non-lethal ways of catching mice, these just make a hunter feel good (or not feel bad) for sparing the mouse they caught.
The Onyx Mallet Trap represents the latest and greatest achievement in pulverizing technology. Unequaled in the making of such items as puree of mouse, mouse tartar and, the ever popular Mouse Paste, the Onyx Mallet is quickly becoming a favorite among those discerning individuals who insist on receiving their mice flat. Simply place the cheese below the mallet, set the arm to the ready position, and listen for the splat.
Villain Team-Up: This page◊ from Plankrun's Journal documents a coordinated attack by the Master of the Dojo, Balack the Banished, Acolyte, Gargantuamouse, Dragon, Icewing and even the Eclipse mouse!
What Happened to the Mouse?: Due to the nature of the game, it's almost always never revealed what actually happened to all the mice you catch.
When it comes to portraying how a mouse is caught, we do our best to aim for cartoon-style, over-the-top thematics. By having the means of capturing a mouse be so absurdly ridiculous it has an affect of breaking a suspension of disbelief, or otherwise communicate to the audience that what they're watching is entirely fictional and not possible in reality. A similar affect is seen is a variety of popularized cartoons: from the Wiley Coyote having an anvil dropped on his head, to Daffy Duck's bill spinning around after being slapped.
MouseHunt as a game is full of these types of over-the-top thematics right from the beginning. The absurdity of the 500lbs Spiked Crusher; the Trebuchet making claims of keeping a mouse airborne for seven miles; all the way to obviousness of the Mouse Death Bot.
X Meets Y: In 2010, the Heart of the Tiger Party was an event that the Devs came up with when Valentine's Day and Lunar New Year fell within days of each other. The main goal was a special chest requiring a Heart key and a Tiger key to unlock.
2011 Heart of the Rabbit party for Valentine's day combined with the year of the Rabbit.
Averted in 2012, because the corresponding festivals happened to be further apart than usual. Year of the Dragon started on 23 January, while Valentine's Day started 13 February & ended only 3 days later.
2013 Year of the Snake is another example.
2014 Heart of the Horse combines Lunar New Year, Valentine's Day, and even the Great Gnawnian Games (inspired by the Olympics).
Lunar New Year usually lands in the month of February, its exact date depending on the Lunar calender, while Valentine's Day falls on 14 February. These 2 festivals are prone to end up very close to each other, leading to the many 'Heart of the Chinese Zodiac' events. Many more are expected to come.
Bah, humbug! When the Scrooge Mouse leaves his house, he dampens the Christmas spirit in a wide radius around him. His few hobbies include destroying snowmen with his cane, muttering irritably to himself and kicking over Present Mice to watch their legs flail. The other mice read a story in which a human of similar comportment got his comeuppance from a team of wily ghosts, but so far no spirits have answered their classified ad.
The 3 ghosts (123) were finally released on 17 December 2010, about a year after the Scrooge mouse was released.
Skeleton Mice in the Catacombs. Their description says that they "are often used by their superiors as fodder during large scale attacks". They give low amounts of gold and points as compared to the other mice in the catacombs.
They probably got annoying enough to the point that an "Antiskele Charm" was created. Like its name suggests, equip it and no skeleton mice will appear.