Main ShoutOut YMMV main index Narrative
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Gameplay:Metaspace is an Action Game which plays similarly to Contra, Gunstar Heroes and Metal Slug. However, the player uses the mouse to aim instead of the assigned directional keys (similar to Thing Thing, and as such, you can technically have Improbable Aiming Skills). Your character, I.C. is able to get weapon and armour data from downed enemies and create them, switch between 2-5 active weapons (depending on the difficulty) and replace them with inactive ones from his inventory. I.C. is also able to equip armours that can reduce the amount of damage he takes, or make him completely immune to certain attacks altogether. Unusually for a Run And Gun, Elemental Rock-Paper-Scissors is present in the game, as well as both positive and negative Standard Status Effects in the game. Weapons and armour can also be upgraded and crafted from the data obtained from defeated foes.Storyline:Metaspace is Another Dimension which governs the very coding of reality itself. The entities in Metaspace, known as "Metas", are extremely powerful Energy Beings, some of which govern the very laws of physics. Metas primarily run on energy drawn from their dimension, termed "Meta-energy". Outside Metaspace, they are normally unable to survive for long unless they can find an energy connection to their universe. To solve this, they create mechanical bodies known as "Metaroids". Although the Metaroid serves to create an energy connection to Metaspace and allow the Meta to survive outside it, it runs on most of their energy, and hence greatly limits their powers. Furthermore, a Meta's true conscience can be sealed when transferred to a Metaroid, where an AI in the Metaroid takes over their original though pattern.A strange phenomenon known as the "Initialization" is occurring throughout the multiverses, where Metaspace starts to slowly assimilate all universes. Meta-energy starts leaking out into various multiverses at a slowly increasing rate. Metas make use of this- as their Metaroid forms can absorb the background Meta-energy, their energy dependence to power the Metaroid decreases. This allows them to equip stronger forms of armour made from Meta-Energy, as well as create weapons that require more energy.Two groups of Metas have found their way outside Metaspace, taking advantage of this energy leakage.One group, known as the "Enforcers" have their minds set on controlling the multiverse in the form of a supreme government, choosing to do so via peaceful and diplomatic means. However, the Enforcers have a dark side- those who do not ally with them will be dealt with via military force.The other group, known as the "Defiance", causes chaos and violence against Enforcer-aligned settlements/planets/galaxies. The Defiance are unable to take the lack of freedom the Enforcers impose on various universes, and hence attack Enforcer territory as a way of showing their disdain.This led to much tension, and a war between both factions soon followed. As more planets become subject to Enforcer rule or get destroyed by Defiance forces, many factions were formed to stop the two sides. None have succeeded, and more and more of the multiverse is being thrown into despair.Earth is not exempt. The Enforcers have allied with the humans on Earth. With superior Metaspace technology, they effortlessly eradicate environmental destruction, disease and terrorism. Of course, it wasn't long before the Defiance found Earth, settled there, and started committing acts of terrorism against the Enforcers as well as the Enforcer-aligned humans there.Phase 1: Liberation-EarthI.C. a Metaroid, is on a spaceship orbiting Earth. There, he meets up with 4rx, another Metaroid that the Enforcers have captured and believe to be the key to winning the Order Versus Chaos war. The ship is then attacked by Defiance forces from Earth. In the ensuing chaos, both I.C. and 4rx attempt their escape to Earth, and find out that the situation on Earth is rather... messed up.Phase 2: Liberation-MultiverseHaving freed the Earth from the Enforcers and Defiance, I.C. and co. have to gain the trust from multiple universes who have come under threat. Most of the multiverse's capitals have already been taken over, and its up to the protagonists to save them.Phase 3: Assault- End of the WarWith The Federation as well as others on their side, the protagonists seek out and destroy the Enforcer and Defiance, both of which have their motherships locked in a massive war with each other. The heroes are sent into both the Enforcer and Defiance motherships to destroy their leaders, and it is where they find out that not all the Enforcers and Defiance are happy with their own leaders.Phase 4: MetaverseThe Defiance and Enforcer Leaders are defeated, causing an end to the war. However, Initialization completes, dragging everything into Metaspace. It turns out that the protagonists were Unwitting Pawns in a greater scheme, essentially a resetting of reality. The true reason for the Enforcer vs Defiance war is revealed, and both sides now face against a reality-erasing threat...Has a character sheet.The series as a whole displays the following tropes:
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