He made a fair move. Screaming about it can't help you. Han Solo:
Let him have it. It's not wise to upset a Wookiee. C-3PO:
But sir, nobody worries about upsetting a droid. Han Solo:
That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that. C-3PO:
I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.
Two (or more) characters are playing a game. John Doe is clearly smarter, more skilled and just plain better at the game than the other. Richard Roe still wins. Why? Because Richard appears to not take losing well
and it likely would be... detrimental to John's continued good health to win against Richard.
Often the case when a Bad Boss
plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent. It can also happen between any kind of boss, benevolent or not, and a Yes-Man
. The yes man will always let the boss win because he wants to placate the boss' ego, even if the boss would rather win (or lose) fairly.
Related to Appeal to Force
This is NOT the Disproportionate Retribution
itself, or the act of Rage Quitting
. Throwing the Fight
is about losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.