[[quoteright:256:[[VideoGame/DonkeyKongCountry http://static.tvtropes.org/pmwiki/pub/images/kongojungle.bmp]]]]
[[caption-width-right:256:Try to clear that jump.]]

The big brother of TheLostWoods. Jungle stages are natually more tropical in nature, and often feature [[VineSwing vines to swing from]] {{Tarzan}}-style. Ruins of cities and [[{{Mayincatec}} Mesoamerican]]-style pyramids are common, and any water is likely to contain crocodiles, piranha or both.

Enemies in Jungle Japes often include snakes (often very big ones), monkeys and apes, colorful birds, insects and spiders, the aforementioned crocodiles and piranha, restless and savage natives, and the occasional lion, tiger or other big cat. Most of them are, you guessed it, [[EverythingTryingToKillYou trying to kill you]].

Named after a stage in ''VideoGame/DonkeyKong64'', which was in turn modeled after a stage from ''VideoGame/DonkeyKongCountry''.

Rants about the accuracy of such depictions fall under TheAmazon. The HungryJungle is an entirely less fun version.

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!!Examples

* ''Franchise/SonicTheHedgehog'':
** The Angel Island (''[[VideoGame/Sonic3AndKnuckles Sonic 3]]''), Green Forest and White Jungle zones (''VideoGame/SonicAdventure2'') in the series. For a change, the second half of the Angel Island zone is on ''fire''.
** ''VideoGame/BeetleAdventureRacing'' had ''Inferno Isle'', a tropical Island that, while mostly being Jungle, had a small town, a volcano, a ''Franchise/JurassicPark'' section that featured ''a T. Rex lunging out at your car'' and, of course, a town of huts on fire in the final stretch.
** Adabat in ''VideoGame/SonicUnleashed'' is part beach, part this trope and part Asian temples.
** ''VideoGame/SonicHeroes'' has Frog Forest and Lost Jungle, which have ''[[FungusHumongous mushrooms the size of skyscrapers]]''.
** Tropical Jungle from [[VideoGame/SonicTheHedgehog2006 Sonic the Hedgehog (2006)]].
** And of course the very first of these, Jungle Zone from [[VideoGame/SonicTheHedgehog Sonic 1]] (8-bit).
** Meta Junglira Zone in ''SonicTripleTrouble''
* Ixa'taka and Horteka village in ''VideoGame/SkiesOfArcadia''.
* ''Franchise/DonkeyKong'':
** The first world in ''VideoGame/DonkeyKongCountry'' (what the ''[=DK64=]'' stage was modeled after) is called Kongo Jungle. The Lost World in ''Donkey Kong Country 2'' and ''3'' also use this environment, as does Kaos Kore in ''Donkey Kong Country 3''. ''Donkey Kong 64'', in addition to Jungle Japes itself (the first world), also has the introduction area (where DK's house is).
** Interestingly, while ''VideoGame/DonkeyKongCountryReturns'' has its first world specifically devoted to this trope, later worlds still contain elements of it, up to and including [[EternalEngine the factory]].
** ''VideoGame/DonkeyKongCountryTropicalFreeze'' has Juicy Jungle, which [[HailfirePeaks combines]] this with LevelAte and EternalEngine.
* Web Spider's stage in ''VideoGame/MegaManX4'' is this in spades.
** Neon Tiger's stage in ''VideoGame/MegaManX3''.
** Napalm Man's stage in ''VideoGame/MegaMan5'' has elements of this, as well as Plant Man's stage in ''VideoGame/MegaMan6''.
** Wood Man's stage in ''VideoGame/Rockman2DeusExMachina'' is this.
** ''VideoGame/MegaMan7'''s Slash Man stage has this in bits, mostly because it seems to be modelled after ''Film/JurassicPark''.
* Taito's ''Jungle King'', later renamed ''Jungle Hunt'', consists entirely of such environments.
* The default setting in the ''VideoGame/AdventureIsland'' series; most of the levels take place here, unless they're the obligatory [[DownTheDrain water]], [[ShiftingSandLand desert]], or [[SlippySlideyIceWorld ice]] worlds.
* The half of the ''VideoGame/{{Pitfall}}'' games that's not TempleOfDoom.
* ''Franchise/SuperMarioBros'':
** Yoshi's Island is depicted this way in most incarnations (''[[SuperMarioBros Super Mario World]]'', ''VideoGame/SuperMarioRPG'', ''VideoGame/PaperMario'', etc.) The only exception is ''[[VideoGame/YoshisIsland Super Mario World 2: Yoshi's Island]]'', where the eponymous island is the entire game world, and therefore has a wider range of environs (one of them being indeed Jungle Japes, namely World 3).
** The first two games of the ''VideoGame/PaperMario'' series each have one, and they're both in Chapter 5 (out of 8) of their respective games. The Land of the Cragnons from [[VideoGame/SuperPaperMario the third game]] is more {{Prehistoria}}, but it does have some elements of this trope. World 5 of ''VideoGame/PaperMarioStickerStar'', the aptly-named Shy Guy Jungle, plays this straight for the first few levels but switches to LethalLavaLand for the last two.
** In ''VideoGame/SuperMarioSunshine'', Pianta Village is a jungle with FungusHumongous areas.
** "Wild Glide Galaxy" from ''VideoGame/SuperMarioGalaxy2''.
** DK Jungle in ''VideoGame/MarioKart 7'' and ''8'', inspired specifically by the setting of ''Returns''.
* ''Videogame/{{EverQuest}}'' has several. The Feerott (homeland of the ogres and lizardmen), the Emerald Jungle and Trakanon's Teeth (full of ruined cities and too many dangerous creatures to be anyone's homeland).
* ''Videogame/{{EverQuest II}} brings back The Feerott and combines Emerald Jungle and Trakanon's Teeth into a new zone called the Kunzar Jungle. Then there's the Eidolon Jungle, an extraplanar reflection of The Feerott.
* The ''VideoGame/MonkeyIsland'' series is almost nothing but JungleJapes and GangplankGalleon stages.
* ''VideoGame/DiabloII'' has the Kurast Jungle, the setting for Act III.
* The aptly-named (and ''Disney/{{Tarzan}}''-themed) Deep Jungle in ''VideoGame/KingdomHeartsI''. ''Birth by Sleep'' would have had a level based on ''Disney/TheJungleBook'', but it was dropped mid-development.
* Over half of the levels in the original ''Videogame/CrashBandicoot1996'' are like this, and levels of this sort keep showing up quite often.
* A big part of ''VideoGame/MetalGearSolid3'' is played in the jungle.
* Substantial portions of ''FarCry'' take place on jungle islands.
* Lots in the later ''VideoGame/WarioLand'' games. ''Wario Land 4'' had Monsoon Jungle, and arguable Mystic Lake, and ''Wario Land Shake It'' had an entire world based around a jungle (complete with the aptly named Ropey Jungle, Soggybog River and Riverbloat Rapids taking the general jungle theme).
* Real-life example: Adventureland at the Ride/DisneyThemeParks, especially the Jungle Cruise, Tarzan's Treehouse (aka the Swiss Family Treehouse), and the Enchanted Tiki Room. Also includes PiratesOfTheCaribbean, which evokes GangplankGalleon. In ''DisneyEpicMickey'', [[{{Expy}} "Ventureland"]] likewise has an area aptly named the Jungle.
* ''Franchise/{{Metroid}}'':
** ''VideoGame/MetroidFusion'' has Sector 2 (TRO), an artificially created and maintained jungle environment that's getting a little out of control.
** Brinstar can be a bit of a jungle at times, in both ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''.
** ''VideoGame/MetroidPrime'' features the Tallon Overworld, with elements of this, acting as the landing area. ''Prime 3'' features the [[TheHedgeOfThorns Thorn Jungle]] zone in planet Bryyo.
** ''VideoGame/MetroidOtherM'' has Sector 1, the Biosphere, which is mostly an artificial jungle. Plants try to eat you and stuff like that. The backgrounds are pretty, but they are artificial, and once you find the generators, soon replaced by the space station architecture.
* The world of GaiaOnline features the Otami Ruins, where the player must go to [[spoiler:gain the ability to breathe water, allowing them to access the whirlpool leading to the final dungeon]]. In a twist, the main danger of this area doesn't come from the wildlife (which is merely decoration), nor even the natives, but [[EverythingTryingToKillYou the artifacts that are coming to life and attacking everyone]]. Even the enemies that look human turn out to be just animated fetishes.
* ''SpyroEnterTheDragonfly'' has Jurassic Jungle, where the enemies are split between ordinary dinosaurs and mechanical ones (because [[ItMakesJustAsMuchSenseInContext the mice professors decided to make them for security purposes]]).
* The Maguuma Jungle of ''VideoGame/GuildWars'', though it occurs later in the game than usual for this trope. The main hazards here are killer plants, giant bugs, the occasional centaur tribe, and the army of the local ChurchMilitant that's out for your blood. Also the Tarnished Coast, which has dinosaurs, frogmen, and snakemen along with most of the above
* The first level in AwesomePossum Kicks Dr.Machino's Butt.
* Organica in ''VideoGame/AlteredBeast: Guardian of the Realms'' walks a fine line between JungleJapes and WombLevel.
* Sleeper hit ''SpaceStationSiliconValley'' has a level called Jungle Japes, in homage to Donkey Kong.
* The second area of ''VideoGame/{{Spelunky}}'' is a jungle, with vines, monkeys, piranhas, and lots and lots of frogs. For some reason, there are also bats and cavemen. Also, the entire thing is underground.
* Neo Star's 1st level in ''VideoGame/Kirby64TheCrystalShards''.
* Sector 2 of ''VideoGame/{{Jumper}} Two'' takes place in a jungle, with some patches of ice.
* ''[[VideoGame/MontyMole Impossamole]]''[='s=] Amazon Jungle, of course.
* ''VideoGame/TheLionKing'' does this loosely in the "Hakuna Matata" level. Simba jumps on frogs, spiders, the boss being a [[EverythingsBetterWithMonkeys gorilla]] that throws boulders at you, and jumping on logs in the waterfalls.
* The TropeNamer is also used as [[http://www.ssbwiki.com/File:JungleJapes.jpg a stage]] in ''VideoGame/SuperSmashBros Melee'' and ''Brawl'', featuring two small side platforms, a main stage with a platform hanging low above it, rushing water below (in ''Melee'', it just pushes you very quickly; in ''Brawl'', you can swim in it, but staying in it for any length of time is suicidal), and crocodile-like Klaptraps which periodically attacks the spaces between the platforms. The original Nintendo 64 game also featured [[SpellMyNameWithAnS C/K]][[http://www.ssbwiki.com/File:Congojungle.jpg ongo Jungle]] ([[NamesTheSame not to be confused with]] the ''Melee'' version), which had its own complex platform layout and a barrel underneath that can save lucky (or savvy) players.
* The Bamboo Forest in ''Demon Sword'' is this with {{Wutai}} elements.
* Zamblamia in ''VideoGame/HeavyWeapon'', a jungle that somehow has [[EverythingsBetterWithDinosaurs dinosaurs]]. The boss of the level is a giant mechanical [[EverythingsBetterWithMonkeys gorilla]] that throws missiles and sports the ridiculous name "Kommie Kong".
* ''Manga/KimbaTheWhiteLion'' usually takes place in a jungle in central Africa.
* The first two levels of the last chapter of ''VideoGame/JazzJackrabbit 2'' featured a jungle, and the first level of the same chapter was even called "Jungle Japes".
* ''VideoGame/{{Terraria}}'' has the biomes Jungle and Underground Jungle.
* ''VideoGame/WorldOfWarcraft'' has Stranglethorn Vale (which is further split into Northern Stranglethorn and the Cape of Stranglethorn). Feralas, Un'Goro Crater also seem to fit the definition. ''Wrath of the Lich King'' had the Scholazar Basin and ''Mists of Pandaria'' has the Krasarang Wilds.
* ''VideoGame/{{Strider}}'' has the Amazon stage in the arcade version, and the Africa stage in the NES version.
* The third stage of ''VideoGame/DynamiteDux'' is this.
* 'The video game of ''{{WesternAnimation/The Jungle Book}}'' is about 90 percent this, naturally.
* The first world in ''[[VideoGame/{{Something}} Something Else]]''. Luigi has to deal with Hoopsters, Fake Yoshis, Fruit Vines, and Upside-Down Ninji. It's also filled with ruins and a cave filled with ElectricJellyfish.
* ''VideoGame/{{Gruntz}}'' has a world named ''Trouble in the Tropicz'' that is like this.
* ''VideoGame/TheCatInTheHat'''s level "Venus Cat-Trap" features jungle-like overgrowth and vegetation for most of the level.

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