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Jimquisition
And Thank God For Me!

A Web Original show hosted on The Escapist by Jim Sterling, a Destructoid reviewer infamous for his tendency to provoke outrage and with a sizable Hate Dom. Assumes the persona of a caricature of himself to make broader points about video games and the video game industry. Episodes can be found here.

Tropes featured include:


Tropes discussed in his reviews include:

  • Did Not Do the Research: The news media, when discussing video games, such as during the infamous Hot Coffee and Mass Effect controversies.
  • The Dev Team Thinks of Everything: Jim loves E.Y.E for this reason.
    You can hack doors, turrets, guns... but if you fail, the doors can hack you back. It's a game where you can get too scared to shoot... there's 32 player co-op, which is broken as fuck, but have it, just fucking have it!
  • Digital Piracy Is Evil: He maintains that pirates need to stop dressing up their activity as anything other than stealing, however, in 2012, he put up a video saying his views had changed a bit. He still thinks it's a crime, but the more he examines copyright laws, the more he realizes (in his words) it's less about protecting the rights of artists and more about protecting the executives who bought the rights from the artists and are making money off them. So getting upset at pirates is like getting upset at a thief stealing something that was stolen in the first place. (He puts in a caveat that this does not apply to self-published creators, in which case he still gets on people's cases to actually buy the product and give them the money they deserve).
    • He also tends to play middle-man too, also saying that there are no real good guys or bad guys in the piracy issue after 4.5 million copies of The Witcher 2 and a 90% piracy rate for World of Goo.
  • Don't Like, Don't Read: He says that if people were really going to hate the Water Temple changes in the The Legend of Zelda: Ocarina of Time remake, or if they somehow knew a game that wasn't even out yet would suck, to just not buy it.
  • Double Standard: Jim points out a pretty arrant Double Standard surrounding a lot of retro games and Dynasty Warriors. Dynasty Warriors is constantly criticised (Especially by IGN) as being too "button mashery" and "simplistic", whereas people talk about games like Golden Axe and Final Fight and hold them in high regard...when Dynasty Warriors is more or less a spiritual successor. He also points out another Double Standard when Hardcore Gamers criticise games as being too simplistic, when of course, games that are often still held in high regards were no more complex than the games they hate on.
  • 8.8: One of the topics in "Metacritic Isn't the Problem." invoked
    • And the entire topic in "Hate out of Ten."
  • Fan Dumb: In-Universe. Jim frequently mocks the overreactions of angry fanboys, but especially takes them on in the "BOYCOTT!" episode.
    • Unpleasable Fanbase: He has called the Zelda fanbase the "Spoiled brats" of video game fandom, since they had Nintendo putting out new ones every couple years that were always well-done.
  • Game of The Year Edition: Blames them, multiple store-exclusive Pre-Order Bonus, the Limited Special Collector's Ultimate Edition, and constantly discounting games soon after they come out for the reasons publishers have trouble selling games new. The die-hard fans feel cheated for buying the game when it came out rather than wait until the "complete" games comes out, and other consumers don't know which version to buy or just wait until the price drops.
  • It's Popular, Now It Sucks: He calls it "Call of Duty Syndrome".
  • Reality Is Unrealistic: He points out that real-life violence is downright disturbing due to how quick it's over.
  • The Scrappy/Rescued from the Scrappy Heap: Jim discusses how Duke Nukem would probably be far more likable as a character if they stopped trying to play him so straight.
  • Strawman News Media: His not inaccurate depiction of the news media as completely uninformed about video games, who react hysterically to any violence or sexuality in a game. Usually, they operate under the assumption that video games are for kids, and therefore anyone who puts violence or sex in a game is trying to market sex and violence to kids.
  • They Just Didn't Care: invoked In the episode simply titled "Konami", Jim talks about the rather abysmal job Konami is doing as a publisher. Failures include releasing Metal Gear Solid HD Collection in one of the busiest holiday release seasons in history (and on the same day as gaming juggernaut Modern Warfare 3 to boot), not promoting Blades of Time at all and even getting the release date wrong, releasing three Silent Hill games in a month, and the atrocious handling of Silent Hill HD Collection.
  • Widget Series: Jim's "Nintendo of America" episode is about how the titular company refuses to import niche Japanese games, despite the fact that said games usually sell more units in America than in Japan.
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