sometimes known as Kaiser Knuckle, is a 1994 Fighting Game
. It was released during the fighting game trend of the 1990s that began with Capcom
's Street Fighter II
. Despite the arcade game showing highly-detailed and unique content, it didn't catch enough attention to become successful and never got a home version
These days, it's known for it's legendarily hard Final Boss
This game features examples of:
- Damn You, Muscle Memory: Subverted. There are six buttons involving a three-punch three-kick basis. But if you press two punch or kick buttons, you'll find extra basic attacks.But, there's one thing that plays straight to this trope: If you go to the dip switches, you can set the number of buttons from 6 to 5, causing the weak attack buttons to become block buttons.
- In Dan-Ku-Ga, most basic attacks performed with two buttons are now performed with a joystick direction plus one button.
- Desperation Attack: Every character has one, except for the almighty General.
- Dueling Games: To Street Fighter, every single SNK fighter, and Mortal Kombat at the time.
- Everything's Better with Spinning: Gekkou, Liza, Boggy, and Azteca.
- Market-Based Title: Known as Kaiser Knuckle in the Japanese version.
- Playing with Fire and Shock and Awe: Most stages feature "power zones" where your character can enhance one of his or her special moves with a certain element.
- Gekkou's desperation move also plays with fire while Boggy's shocks.
- Running Gag: The staff roll shows off three random scenes every time it is played, such as Gekkou rehearsing his acting, Wulong beating up criminals, Lihua posing as a mundane cook, etc.
- Shows Damage: The backgrounds do this, thanks to a successful hit of a special move whilst having a full power gauge.note
- Updated Unrelease: Dan-Ku-Ga, which would have turned much of the two-button basic attacks into "one button and a direction" moves, would have given the characters a third color set along with modified movesets, and made the first two boss characters Gonzales and Azteca playable. However, it was discontinued before release. The prototype was dumped onto the Internet as a ROM however.
- What Could Have Been: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as Psychic Force, which replaced the old models with new ones.