A dark fantasy scenario for Civilization
IV, which was included in the Beyond the Sword
The world is in an ice age
, and has been since Mulcarn, god of winter, took over the world after the Balance Between Good and Evil
was upset when the fire goddess Bhall fell from heaven
. An immortal archmage, Kylorin, has created a civilization, known as the Amurites in a valley sheltered from Mulcarn's blizzards. As Kylorin, the player must fight Mulcarn's Illian followers and their Doviello allies to reclaim the three pieces of the Godslayer, a weapon which has the power to slay Mulcarn.
This is a prequel to Fall from Heaven
This mod provides examples of:
- After the End: Before Mulcarn entered the material world, there were many thriving civilizations. All of them except the Illians were destroyed.
- All There in the Manual: Much of the backstory for the characters and world can only be discovered by reading the in-game Civilopedia.
- Anticlimax Boss: Drifa, the White Dragon is supposed to be impossible to kill. He isn't.
- Impossible to kill, no. Hard to kill, heck yes. Mulcarn, though, is a pretty easy boss; most of the game instead focuses on finding the Godslayer.
- An Ice Person: The entire Illian civilization.
- Arbitrary Headcount Limit: You can only have one hero unit active at a time.
- Ax-Crazy: The Doviello. Actually, it's pretty normal in this age.
- Black and Grey Morality: The Amurites are the only people in the mod who aren't outright evil, and according to Fall From Heaven 2 they are rather amoral in the following age.
- Death World: If you don't freeze to death, you'll probably starve or get killed by monsters or barbarians.
- Did You Just Punch Out Cthulhu?: The object of the game is to kill a god. It's pretty easy. Getting the Godslayer is what's difficult.
- Dual Wielding: Belenus, Caerbulin, and the Illian axemen.
- Evil Is Deathly Cold: Mulcarn and his servants, obviously, but if you know of about the universe of Fall from Heaven they're not the worst thing out there.
- Fallen Angel: Bhall, the fire goddess, whose fall enabled Mulcarn to take over the world.
- Good Weapon, Evil Weapon: Played straight, as the regular Amurite infantry use swords, while the Illians and Doviello use axes.
- The Civilopedia says that Mulcarn keeps ancient macemen frozen in his throne room.
- Heel-Face Turn: The Doviello will surrender to you if you weaken them enough.
- Hidden Elf Village: Fall From Heaven 2 reveals that the dwarves were unaffected by the age of ice.
- Infant Immortality: Averted in a subtle and a direct way. The direct way is obvious with Children of Kyorlin as a game unit. Creating infirmaries boosts the creation rate of said children by as much as the capital. Up until one was built there was implict quite high infant morality.
- Kill It with Fire: The only attack spell in the game is Fireball.
- Low Fantasy: The game's gritty setting has some elements of this.
- Mundane Utility: In the backstory, the Godslayer was used in ordinary wars.
- Ninja Pirate Zombie Robot: Malus of the five, an undead pirate fulfills two of these.
- Religion of Evil: The White hand, which is dedicated to worshiping Mulcarn.
- Sapient Steed: Kylorin can get one if an unlikely sidequest happens.
- Shrouded in Myth : Amurites in the later age insist they were chosen to join for being worthy in some way. The real reason? He had no other option who didn't collaborate with Mulcarn.
- The Smurfette Principle: Epona is the only female character in the game.
- Storming the Castle: If the Frost Giants are giving you too much trouble, you can storm their castle of Utgard.
- Sword of Plot Advancement: Finding the Godslayer is your focus for most of the game.
- The Dragon: Drifa, the White Dragon, is a literal example.
- Technically, Taranis the Unchanging is Mulcarns actual dragon, as he is Mulcarns archangel. However, he is trapped on an island, so he never actually appears.
- Warrior Prince: Kylorin's children can become powerful warriors and spellcasters.
- We Cannot Go On Without You: Once Kylorin appears as a unit, you had better keep him alive or you'll lose the game.
- World Half Empty: Erebus, even more than usual.
- Zerg Rush: The Illians, Doviello, and Barbarians will throw seemingly endless waves of units at you early in the game.