A serial work that takes as much time getting to the three-quarter mark as it did getting to the half-way mark. And then as much time again on the next eighth. And so on.
The main storyline
advances initially, but later all but comes to a halt. The rate at which Plot Coupons
are collected drops dramatically, until it reaches a point where, for the A-story, Status Quo Is God
. This can follow from the writer's understandable desire to avoid resolving the overarching plotline — the one that is providing the core tension sustaining the work.
There are several ways to make this work. First and foremost are sub-plots
. And sub-sub-plots, etc. The advantage is twofold: sub-plots take the weight off the main plot and they provide an opportunity for storytelling in their own right. For maximum effect this trope is combined with multiple Plot Threads
, advancing each sub-plot in turn. If too many threads are left unresolved however, the series can descend into a Kudzu Plot
Another way to keep the A-story stable is the repeated discovery of The Man Behind the Man
, often coupled with the Sorting Algorithm of Evil
. As The Hero
triumphs over a foe, he repeatedly finds out about an even worse
foe out to get him. If all else fails, the writers can resort to filler
A measure of caution must be taken when employing this trope, however. As the plot slows down, Arc Fatigue
may begin to make itself felt, and if done particularly badly, it may well lead to the audience giving up on the work, especially if years go by without the characters making any kind of meaningful progress in the main plot and it's determined that any attempt by the characters to make progress will meet with failure
All series must end eventually, one way or the other. Sadly, some series are Cut Short
; Real Life Writes the Plot
and it's Left Hanging
because of money problems and/or Author Existence Failure
. Sometimes a series is not profitable enough to continue, but a short work is made to Wrap It Up
. Other series end more naturally; the A-plot is taken out of the freezer, lightly microwaved with some lead-up and given a satisfying resolution.
Compare and contrast Cosmic Deadline
Anime and Manga
- The Pokémon anime follows the above formula almost exactly. Originally it was working up to a conclusion, then it got a popularity explosion and the execs wouldn't let it finish.
- One Piece. Going through East Blue to get to the Grand Line took 62 episodes. They are past 500 episodes and are still in the Grand Line, and the Grand Line is now split up with the New World as a second goal that they must reach before they can actually get to the One Piece.
- Bleach: The bad guys introduced at around Volume 20 take up the next 15 volumes by themselves, with a further six split between those enemies and the Big Bad's big invasion.
- Ranma ˝ is similar, but this arguably works in its favor, as it can focus on being an episodic comedy series without worrying about maintaining any sort of continuity or major plot arc.
- Inuyasha Episode 1: Kagome travels back in time. Episode 3: Kagome and Inuyasha start searching for shards of the Shikon jewel. Episode 24: All of the major protagonists have been introduced, except Koga. Episode 36: Koga. Episodes 96 - 101: Individual filler episodes. 102 - 122: Fighting. Episode 167: The show Overtook the Manga so they just don't make any more episodes. ...until the manga finished, anyway.
- Naruto: Averted, or perhaps even Subverted, depending on how obviously the reader believes this trope was supposed to apply. The two main plots are A. the Title Character's plan to advance up the ninja ladder and ultimately reach the highest ranking possible; and B. The Big Bad's master plan to collect 9 Sealed Evils in a Can and bring about The End of the World as We Know It. These two plots- and the genre- obviously and readily lend themselves to this sort of plot progression, but A. For nearly all of the manga Naruto never gets to advance past even the most basic ranking, getting closer to his goal by other means; and B. The Big Bad collects 7 of the 9 Sealed Evils off-panel and without much fanfare, and his desire to get his hands on the last two pretty much sits there in the background without dictating the plot pace at all until he finds a way to complete his plans, again, by other means.
- When the first book of A Song of Ice and Fire was written, it was intended as part of a trilogy; George R. R. Martin is now hoping to wrap things up in Book 7. Book 4 (in particular) seems to have been the height of the Plot Decay: it's essentially a "Where Are They Now?" Epilogue for the survivors of the first Story Arc, and while two more arcs have been building slowly in the background, they are found only in Book 5.
- The Wheel of Time: Robert Jordan originally planned for the series to be a trilogy. Before too long had passed he realized he would need six books to finish. He died working on a twelfth and final volume. Brandon Sanderson, hired to complete it, needed three to get it all done, though at least the pace has picked up and we're no longer getting books that are entirely missing one of the three male leads.
- The funniest is probably book nine, which is set almost entirely in the week preceding the end of the eighth book and contains quite literally no plot developments for any of the twenty or thirty storylines it checks in on more or less just to remind you they exist. The one actual thing that actually happened occurred at the end of the previous book, making volume 9 such an epic waste of the reader's time that it crosses over into being essentially a self-referential joke.
- This seems to be where Safehold is headed as of the fourth book. Characters are added faster than they're killed off, and with all the checking in on minor figures like Gorjah, hundreds of pages can pass before the big players like Nahrman so much as make an appearance. And of course, since many of those big players are spying on everyone else, they spend a lot of pages discussing new developments before they actually decide to take action on any given situation.
- Book 5 finishes what was originally going to be book 1. Honor Harrington has just his the second half of the story in book 14.
- David Weber in the past couple years became an adopted parent, and thus has stated between his own tendency for doorstoppers and a need to pay for college he's deliberately splitting up novels.
- Some of the quest series in Runescape. The main examples are Elves, Menaphos and Morytania quest series. They started at rather fast pace when they were released, but each installment will either grant less progress than the previous installment of the quest series or suffers from Schedule Slip. Later though a few of the quest series have still been wrapped up.
- Final Fantasy XII: The first quarter of the game has you breaking into a palace, escaping, getting arrested, meeting the guy who killed your brother, escaping from there, your girlfriend getting kidnapped, you go to rescue her, get arrested again, and escape again. The second quarter has you going on a longish fetch quest, then one of your party members betrays you and dies.
The third and most of the fourth quarter has you trek half across the world to find out how to use the shiny paperweight you fetched, then treking across the other half of the world to find out how to destroy it, then trekking across the entire map to destroy the rest, then trekking back across the map to find out how to make more. It's only in the second-last dungeon that the plot finds itself again and the plot threads that have been left hanging for half the game are resolved.
- Homestuck has become subject to this. It's been well-telegraphed that the story will take place in 7 acts. However, Act 5 was divided into two very long parts, the first of which quadrupled the main cast size, and Act 6 introduces more characters and looks like it will have 6 parts, albeit shorter ones if Act 6 Act 1 is any indication.
- Girl Genius: Agatha has been trying to get into and/or repair Castle Heterodyne for at least two years now. Tarvek was critically ill and about to die for just short of 15 months. The general concept is lampshaded in this strip. And again here, "It only seem like deyz been in de kestle a long time!"
- In Pirates of Dark Water, the crew got their hands on the first two of the thirteen treasures of rule in the five episode mini-series, five more in the next eight episode 1st season, before taking the entirety of the second season to get their hands on one more. Then came cancellation with only 8/13 found note .