A command commonly used in {{MMORPG}}s for self-expression. Most emote commands are {{slash command}}s.

Typically, "/me" is used for custom emotes; for example, if your character's name is Hiro and you type "/me picks his nose.", then it will display "Hiro picks his nose." in the chatboxes of nearby players. There can also be built-in stock emotes, such as typing in "/pick" to display "Hiro picks his nose."

Stock emotes can also trigger an {{emote animation}} and/or voice. Sometimes, they can even combine both concepts, such as using "/lol pretends to laugh." to display the laughing animation with the text, "Hiro pretends to laugh." On a related trope, console games often have a TauntButton.

* The TropeMaker must be [[http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC.]] The /me command, like much of the IRC protocol, wasn't part of the original design.
* In ''VideoGame/WorldOfWarcraft'', the slash command "/rofl" will display an animation, play a voice, and show text that you roll on the floor laughing.
** A unique example, copy and pasted from {{Wiki/Wikipedia}}; "A new add-on called HighRoller, which promised to ensure high rolls using the in-game Random Number Generator, was created for the MMORPG, ''World of Warcraft''. After installation, when the user typed /roll, the add-on {{rickroll}}ed the user."
* ''VideoGame/CityOfHeroes'' provides a "/me" command which produces custom text-only emotes as well as dozens of pre-programmed character actions ranging from sitting down to eating a donut to ''turning into a pumpkin'' (/alakazamreact). Several of these are actually useful game functions, allowing heroes to flip coins, roll dice or play rock-paper-scissors in character.
* ''VideoGame/AdventureQuestWorlds'' has several of these, not too interesting, though.
* Most {{MUD}}s have a large number of predefined emote commands.
** For instance, instead of needing to preface emotes with '/me', one might simply type 'smile', resulting in 'You smile' to you, while other players would see your 'PlayerCharacter smiles.'
** Some, such as ''Videogame/NewWorldsAteraan'' periodically adjust the master list of emotes, adding the names of notable characters as possible emotes which result in some characteristic expression.
* ''VideoGame/AnimalCrossing'' introduced these in ''Wild World''. You learn them from comedian/psychiatrist Dr. Shrunk.
* ''VideoGame/ToontownOnline'' has many of these. They're called ''Acting Lessons''.
* Though not an MMO, ''VideoGame/GoldenSunDarkDawn'' has these at specific times: when asked a question, rather than a yes or no like in previous games, you can respond using 4 emotions.
* UsefulNotes/{{Steam}} implemented "/me" for instant chat, but removed it due to scammers trying to pass themselves off as admins. The command "/me" caused color to be different, giving the false appearance of adminship.
* ''VideoGame/{{Elsword}}'' has a few stock ones that can be triggered either via typing the appropriate command or selecting the emote from a list, with the characters having different reactions but generally the same emotes: Hello, No, Sad/Crying, Angry, and Laughing, along with a sitting emote that serves the function of restoring HP when in a field (not a dungeon). Certain costumes, when worn with a full set, unlock special animations with their own emotes that aren't in the list. In addition to a list or typing, these emotes can also be triggered randomly by simply clicking on your character.
* Among the unlockables in ''VideoGame/{{Overwatch}}'' are "Emote" animations for the various characters, with three available for each character.