A command commonly used in MMORPGs
for self-expression. Most emote commands are slash commands
Typically, "/me" is used for custom emotes; for example, if your character's name is Hiro and you type "/me picks his nose.", then it will display "Hiro picks his nose." in the chatboxes of nearby players. There can also be built-in stock emotes, such as typing in "/pick" to display "Hiro picks his nose."
Stock emotes can also trigger an emote animation
and/or voice. Sometimes, they can even combine both concepts, such as using "/lol pretends to laugh." to display the laughing animation with the text, "Hiro pretends to laugh." On a related trope, console games often have a Taunt Button
- The Trope Maker must be IRC. The /me command, like much of the IRC protocol, wasn't part of the original design.
- In World of Warcraft, the slash command "/rofl" will display an animation, play a voice, and show text that you roll on the floor laughing.
- A unique example, copy and pasted from Wikipedia; "A new add-on called High Roller, which promised to ensure high rolls using the in-game Random Number Generator, was created for the MMORPG, World of Warcraft. After installation, when the user typed /roll, the add-on rickrolled the user."
- City of Heroes provides a "/me" command which produces custom text-only emotes as well as dozens of pre-programmed character actions ranging from sitting down to eating a donut to turning into a pumpkin (/alakazamreact). Several of these are actually useful game functions, allowing heroes to flip coins, roll dice or play rock-paper-scissors in character.
- AdventureQuest Worlds has several of these, not too interesting, though.
- Most MUDs have a large number of predefined emote commands.
- For instance, instead of needing to preface emotes with '/me', one might simply type 'smile', resulting in 'You smile' to you, while other players would see your 'Player Character smiles.'
- Some, such as New Worlds Ateraan periodically adjust the master list of emotes, adding the names of notable characters as possible emotes which result in some characteristic expression.
- Animal Crossing introduced these in Wild World. You learn them from comedian/psychiatrist Dr. Shrunk.
- Toontown Online has many of these. They're called Acting Lessons.
- Though not an MMO, Golden Sun: Dark Dawn has these at specific times: when asked a question, rather than a yes or no like in previous games, you can respond using 4 emotions.
- Steam implemented "/me" for instant chat, but removed it due to scammers trying to pass themselves off as admins. The command "/me" caused color to be different, giving the false appearance of adminship.
- Elsword has a few stock ones that can be triggered either via typing the appropriate command or selecting the emote from a list, with the characters having different reactions but generally the same emotes: Hello, No, Sad/Crying, Angry, and Laughing, along with a sitting emote that serves the function of restoring HP when in a field (not a dungeon). Certain costumes, when worn with a full set, unlock special animations with their own emotes that aren't in the list. In addition to a list or typing, these emotes can also be triggered randomly by simply clicking on your character.
- Among the unlockables in Overwatch are "Emote" animations for the various characters, with three available for each character.