Drakensang is an RPG developed by Radon Labs and was released in 2008 in Germany and 2009 in the USA.The game itself has an old school approach to RPGs. Gameplay is similar to the Neverwinter Nights series and Baldur's Gate.The series is set in the universe of the German Tabletop RPG called The Dark Eye, or "Das Schwarze Auge" in the original German.The first game takes place aroud the city of Ferdok, where you travel after your old friend/mentor Ardo of Boarstock sends you a letter asking for your help. However, after your arrival you are informed that Ardo was seemingly the latest victim of a serial killer.The following events in your search for the identity of the murderer leads you in being the chosen one in the search for an ancient artifact.In 2010 a sequel Drakensang 2 - The River of Time (or short: Dra Sa 2 - T Ro T) was released which takes place 23 years before the start of the the first game.An addon Drakensang 2 - Phileasson's Secret is released and a future Drakensang 3 was semi-confirmed by one of the developers.An MMO (which may or may not be Drakensang 3) called Drakensang Online was released and launched after several months of beta testing.A Character page has been made, but it needs work badly.
Absolute Cleavage: Most of the fanservice seems to come from this. Notable examples are the Amazonian armors, Salina, the witches Alwine and Morla and Malgorra.
Action Girl: Quite a few, but Rhulana the amazon is the straightest example.
All There in the Manual: Gamers who also know the Tabletop RPG will get several references to events and characters in the setting. Both games are also part of larger tabletop-campaigns.
Amazon Brigade: In the first game you have to kill some of them in a sidequest for Rhulana. In the prequel you must fight against an hostile one in the Bosparanian Ruins.
Apocalyptic Log: In the ancient dwarven halls you find the diary detailing how the tunneling dwarves accidentally stumbled onto an ancient foe, and how the halls were lost. Does This Remind You of Anything??
The notes you find in the Bosparanian Ruins in the sequel are similar.
Ax Crazy: The Amazons, especially Rhulana (who's still a decent lass outside of the battlefield).
Badass: Ardo in the sequel is one. Need an example? Halfway through the game he's attacked by an assassin with a demonical dagger and poisoned. He still manage to kill the attacker (AND the two soldiers right behind him) in a single sword swing.
BFS: Many two handed swords may fit this category, but the Marus' Sabre in The River Of Time takes the cake. However it's listed in game as a two-handed Axe type weapon.
Big Bad: Malgorra del Incendio in the first game, Coldstone in the sequel, and Tharkath in Phileasson's Secret.
Boobs of Steel: in T Ro T Eiliff Thunderfist, who also doubles as Large and in Charge. An Amazon character may become this as well, if you choose the right body type.
Boss Rush: Near the end of T Ro T: You must face a wave of guards lead by Jasmine's apprentice (who make clones of herself), then a long, tiring battle againts Jasmine and her clones, then a battle against the clones of your party and finally Coldstone himself... coupled with a giant animated statue.
Fantastic Racism: Goblins are subjected to this. Last but not least: dwarves hate dragons. To the point that they have seven different words in their language referring to the death of a dragon.
Fat Bastard: Baron Dajin of Nadoret and Stitus Bloomfold.
From Nobody to Nightmare: In 2 (set several years before 1) Bravethorn is just a dishonest, bumbling pirate serving under Hooksong. In 1 he has become the chief of the "Dark Eyes" rogues. The same applies to Malgorra.
Giant Spider: Starting with dog-sized ones and ending with beasts larger than bears.
Glass Cannon: Wizards and spellcasters in general, but the most notably examples include Jost and Ancoron.
Golem: The first boss in T Ro T is a golem made from wooden scraps. This should give you an hint on how deal with it. In both titles you meet the dreaded Stone Golems.
Grand Theft Me: However, it's a good guy who does it to an evil guy
Gratuitous Spanish: For some reason the dialogue between Thalya and Ghost Farfara is partly in spanish, at least in the Italian Dub. It does, however make her hotter.
Harping On About Harpies: Featured as though, cruel winged monsters that lives on mountains and are quite dangerous. You can also meet an even more dangerous flock of them in Moorbridge.
Hoist by His Own Petard: it happens a lot during T Ro T in a very "''karmic''" way. the corrupt commander of the Thurstein Garrison, for example, gets eaten by his own pet Kraken after he tried to feed your party to him
Improbable Weapon User: You can use scruffy fishes to escape from a cell in the sequel. Other weapons include a fishhook, a broomstick, a pick and the jaw of a stag beetle.
Infinity+1 Sword: You get to choose one out of a nice selection of these before heading off to the last level. You start getting the infinity plus one armor pieces much sooner though.
Irony: In both titles there's a corrupted officer named Tashmann, who will eventually end up dead. The Italian dub gains extra points just for giving them the same voice actor to boot!
Kraken and Leviathan: Kraken are mentioned as creatures inhabiting the Great River, as well as the fierce Water Dragons. You fight both a Newt Kraken and a Water Dragon (the latter as a Bonus Boss) in The River Of Time.
Legions Of Hell: The horde sieging the elven capital in Phileasson's Secret.
MacGuffin: The Adamantine Heart in the first game, Raul's Crown in the sequel.
Mad Scientist: Archon Megalon the Druid, who appears in both titles. He may speaks softly, but he's clearly not quite right in the head. However, if you follow his contorted logic, he's willing to reward you or, in the first game, selling you some anti-dragon stuff.
The Man Behind the Man: Noldrokon with Kastan Gamblack in the first game. Dajin is behind the pirate raids and Coldstone is behind Dajin.
Narm: Narrator in the intro: "Forged in the fiery DEPTHS! A blade of deadly STEEL! Our heroes to SERVE! And our foes to CRUSH!" Lethal overdose of Large Ham.
One of Forgrimm's battle animation is supposed to be a fierce battle cry. The Italian dub turned it into a ridicolous-sounding yawn.
Nice Guy: Captain Hooksong/Hakensang in the sequel. Despite being a pirate captain and first met while attacking the elves, he's a really nice person, open to the dialogue and is even grateful to the player if he makes a deal with the elves for him. When met later, he's willing to help the party in their mission.
A minor one happens in a sidequest in the sequel. Your party get rid of the carcass of a Linnworm (whose stench was troubling the elves) using amoeba spores. When you get back for your reward you're informed that the problem is far from solved... cue to giant amoebas slithering around the site of the Linnworm's corpse.
Well they tried to export the Tabletop RPG several times, with no success. 4th edition is available in english, the current edition is 4.1 (like D&D 3.5 to D&D 3)
One-Winged Angel: Seen with Noldrokon (who reverts to his true form), Yandrick and Malgorra, who turns into a giant hydra.
Our Dragons Are Different: Some of them are pretty much deities, and they have a "soul gem" or carbuncle embedded in their skulls.
Our Dwarves Are All the Same: Strangely (thankfully) averted. Among others, there are female dwarves and a triplet of dwarven tricksters. The most prominent dwarf in the game has no beard!
Greatly averted by Brother Emmeran in T Ro T, who's a kind gentle druid, and lives close to a river. He has even shells in his beard!
In both games you meet Laurelin, an elf who lives near Nadoret and is the master for the "Ranger" Type classes in T Ro T, and he's quite likeable. Two of his possible pupils are even Dwarves! Hilarity Ensues...
Subverted in the expansion where the Big Bad is an elf.
To be specific: in the Tabletop RPG they are an amalgam of Tolkiens (black) and the ones of Warcraft (shamanistic culture, not really evil) and something different (furry, smaller than humans, possible dominant race in the future). The game casts them as generic enemies.
T Ro T features also two Orc NPC: Thurazz, one of the arena fighters and Soorman's second in command.
Private Military Contractors: Other people join you for duty, to express gratitude, or just because they have nothing better to do. But Nasreddin just wants a big pile of cash.
Reptiles Are Abhorrent: Dragons and Linnorms. Also, Noldrokon's scaly face counts as a Red Right Hand. Archmage Rakorium hates reptiles of any kind and size. Considering that the main villains are dragon-people, his paranoia is justified.
Rookie Red Ranger: In T Ro T the more experienced adventurer group appoints you to be their leader. Justified, as you have just prove yourself worthy by taking (with strength or stealth) a fortress and killed a frigging Kraken.
Royals Who Actually Do Something: Only a Noble: Ardo was killed will investigating the dispute of two trading houses. He also plays a big role in the sequel as one of your companions.
Traladar is also a noble who makes his hands dirty.
There is also prince Arom who you help to kill a dragon.
The Sadistic Choice: Traladar's son is captured by the Big Bad. You are given the choice of handing over the Plot Coupon you're after or the boy dies. Fortunately, Traladar seems to have taken some lessons from Batman.
Shrug of God: When asked why Forgrimm has such a low level in Drakensang while he is a companion in the prequel and known as an experienced mercenary the devs simply said that he got motherless drunk.
Well, the setting as a whole was pretty much always heavy on the idealism side and has only become in recent years a little bit grayer.
Seeing as the God of thievery and trickery is a good guy (tip: every true god besides The Nameless One is good, but not the demons that are sometimes worshipped)...
Something Completely Different: At first you try to uncover the murder of your friend, later you become the chosen one and have to stop [[spoiler: an evil dragon and his underlings. If it wouldn't be for you, both plot lines would be completely unrelated.]]
First in Bloody Mountains Castle: you have to sneak past the cultists and reach the dungeons. If you activate a trap you fail the mission and must fight your way out.
Second in Grimtooth castle where you must avoid the orcish patrols in the corridors.
A sidequest in Ferdok where you have to recover a precious hammer from the Dark Eyes guild.
Finally another optional sidequest which involves scouting a dangerous area filled with enemies.
In the second game, if you follow Cano in the Thursagan fortress you must lead one avoiding a huge ratcatcher and his dog, and later a cook and the sentinels on the walls.
Swamps Are Evil: Moorbridge is a sad, gloomy place with brown waters, hostile natives and truckloads of undeads, not counting the harpies and the gigantic crabs.
Ugly Guy, Hot Wife /The Odd Couple: Captain "Latin Lover" Rumpo is a ass-ugly midget who needs a magic ring in order to speak fluently, but his partner is the beautiful, buxom innkeeper Jhadira.
On a lesser example we have the average-looking Dranor paired with the beautiful Salina.
Villainous Breakdown: Ulwina Neisbeck loses her cool, and Baron Dajin quickly go from a cold, calculating noble to a whimpering, insane fool.
Weapon of Choice: The game mechanics strongly favor those who specialize, so every one of your characters is likely to have a weapon. When you meet the Cyclop swordsmith he will forge you an Infinity+1 Sword depending on what kind of weapon you're using (e.g.: if you're specialized with the saber, you'll get a super-powerful saber and so on). Weapon types include: