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Dawn Of The Dead is the second movie in the "Living Dead" series written and directed by George A. Romero.

There are two versions of the film, the original 1978 Romero version and a remake in 2004 directed by Zack Snyder. Both feature a small group of humans holed up inside a shopping mall during a Zombie Apocalypse, but beyond that the details vary a great deal. There is ongoing and violent disagreement in zombie-film fandom about which one is "better".

1978 Version

The movie opens during an ongoing Zombie Apocalypse: law enforcement and government are rapidly losing control of the situation and zombies are overrunning the country, or at least the cities. TV-station employees Stephen and his pregnant girlfriend Francine steal the station's traffic helicopter in an attempt to get to Canada; they are joined by Roger and Peter, deserters from a SWAT team. After an unpleasant episode at a small airport, the group sets down on the roof of a large shopping mall (a structure which, at the time of filming, was something of new development on the American cultural scene).

Once inside they realize if they could block the doors and clear out the few zombies inside the mall they could "be onto a good thing." They block the mall doors using large delivery trucks but in the process cocky Roger gets bitten by a zombie. While they proceed to enjoy all the material goods available to them, Roger slowly wastes away, dies, and revives as a zombie. He is immediately shot and then buried by Peter.

Francine demands to be taught how to fly the helicopter in case of emergency. A passing group of survivalist/bikers notice the practice lessons and decide to "share" the mall with the group. Peter urges Stephen to just let the bikers do their thing and go, but their looting of the mall and letting the zombies in angers Stephen so much that he opens fire on the bikers. In the battle that ensues, hordes of bikers and zombies are both let loose inside, and Stephen is killed and becomes a zombie. Francine and Peter (re-)kill him, escape to the helicopter and fly off to an unknown future.

2004 Version

Ana, a Milwaukee nurse, finishes a long shift at her hospital where, along with other bits of Foreshadowing she discusses a patient who got bitten in a bar fight. After work, she chats briefly with a cute neighbor child, then returns to her suburban home and her waiting husband. The next morning, she wakes up to find her zombified young neighbor in her house; the girl kills her husband, who then rises a zombie and comes after Ana. Ana escapes in her car, only to learn that her whole town has overnight fallen into chaos. A living human attempts to carjack her vehicle, causing her to panic, drive off the road, crash into a tree, and knock herself unconscious. When she wakes, she meets up with Kenneth, a cop, and then a small group of survivors more-or-less led by jack-of-all-trades Michael. They all break into a nearby shopping mall, where they are confronted by a trio of mall security guards led by surly C.J. Via binoculars and dry-erase boards, they also "meet" gun-store owner Andy, who is stranded alone in his shop across the mall's zombie-infested parking lot. The guards are eventually disarmed, and some more survivors are let into the mall, among them teenaged Nicole.

For a while, the group wallows in the mall's materialism, and Ana and Michael edge into a romance, but due both to general stupidity (Thanks Andre!), and the collapse of the power grid, the situation finally deteriorates to the point where the group decides to reinforce a pair of parking shuttles, drive to the local marina and escape out to an island on Lake Michigan. An attempt to get some food to starving Andy ends in general disaster (Thanks Nicole! Thanks Steve!), with the besieging zombies breaking into the mall and forcing a premature evacuation. The only ones to survive the chaotic trip to the marina are Ana, Kenneth, one of the guards and Nicole. Setting sail, they manage to reach an island, only to be immediately attacked by a new zombie swarm; their ultimate fate is unknown.
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