A
Rube Goldberg Device simulation for the PC made by FAKT Software. Can best be summarised as a 3D equivalent of Sierra's Robinson Goldberg PC game,
The Incredible Machine.
Sadly, much of the
Video Game Cruelty Potential of the aforementioned Sierra game seems to be absent, but
Crazy Machines has the added bonus of being slightly more element-based than
The Incredible Machine. Elements such as steam, fire and electricity come into play, powering all the individual components of the contraption. Oh, and there's none of that irritating
Fridge Logic seen in
TIM, where
a single tube of nitroglycerine can explode if anything such as a fast-moving mouse so much as touches it.