"Now all my tales are based on the fundamental premise that common human laws and interests and emotions have no validity or significance in the vast cosmos-at-large."
Is the antagonist evil or uncaring on a cosmic scale? We're talking a Big Bad who is capable of destroying humanity, planet Earth, the universe, or all three and doing so with very little or no preparation and/or intent, and with about as much effort as it takes to swat a mosquito that's landed on your arm.
Is the attitude of the antagonist towards humanity disregard, simple pragmatism, or incidental hatred? (A godlike antagonist that actively hates humanity and its works is more in line with Rage Against the Heavens or God Is Evil.) Does the antagonist have a worldview and motivations that doesn't really seem to take humanity into account? Are the motivations of the antagonist difficult to explain using human terms?
Is the tone of the work deeply pessimistic about the possibility of the antagonist being defeated completely? If it isn't, the work is more likely to be Lovecraft Lite.
Answering "No" to more than two of these means that the work is probably not a Cosmic Horror Story, although it may share tropes with the genre.
Hellstar Remina, features an enormous sentient planet coming to earth and wreaking indescribable horror upon the earth.
Also Uzumaki, by the same author. A town is built on top of an impossible spiral structure, which proceeds to cause increasingly horrible things to happen before absorbing the entire town.
The whole Berserk-verse is supervised by the Godhand who are themselves servants of The Idea Of Evil, a godlike entity that manipulates destiny through the rules of Causality in order to give the people of the world what they wish for. However, the Idea isn't about making people happy, it's about being responsible for their suffering. Because humans want something to be responsible, and it's actually that desire made sentient.
Neon Genesis Evangelion: While it mainly focuses on Existential crisis, the setting has archetypes of cosmic horror stories in it. A post-apocalyptic Crapsack World where, because man meddled with the underlying order of creation and other Things Man Was Not Meant to Know, half of the population has died and the remainder are in the process of being annihilated by the Angels (Quite a few old super robot shows did feature mysterious, alien villains with very lightly defined motivations; cue the relentless attacks of the Angels, alien (or not) assailants on whose motives, constituents or psychology we have a little idea of, simply malevolent Mac Guffins to enable the story to play with 'giant robot' tropes. They also happen to get progressively creepier, and more unexplainably eldritch as the show progresses. Most importantly, there is an emphasis on showing the fear and uncertainty that comes with fighting an enemy that is just plain undefinable).
Bokurano, a deconstruction of different focus than Eva, yet similar to it: Something is making you fight in its super robot against other super robots, to decide the fate of the world and infinite numbers of other ones. Why? You will never have the slightest idea.
Sailor Moon: Sailor Stars, the last arc of the anime, reveals that Sailor Senshi exist across the galaxy and have all been engaged in an epic battle against evil. Sailor Galaxia, one of the strongest warriors, has been exterminating entire planets so that she can collect Star Seeds, which are souls. Galaxia is said to have wiped out 80% of the galaxy; nearly all life in the galaxy has been annihilated.
The manga is even worse: Galaxia, bad as she was, was also the Unwitting Pawn to Bigger Bad the Anthropomorphic Personification of Chaos, which at the climax absorbs the source of the universe's life. But Wait, There's More!! Sure, Usagi destroys Chaos, restores life to the galaxy and resurrectsall her dead friends, we're told that Chaos has survived, and that one day it'll be back, as a Sailor Scout no less, to start a war in the future that will make the current victory inconsequential.
The canonical manga Interquel that was never published would put both Gunbuster and Diebuster in that territory, with revelation that, long story short, the Universe is one big Eldritch Abomination, the Space Monsters are its immune system and humanity can do nothing but desperately fight for survival, sacrificing their weapons and champions in the process. It means that the sacrifices made by both Noriko and Nono were both meaningless.
Digimon Tamers started as a Coming of AgeMons series but experienced a Genre Shift when the true nature of the D-Reaper was revealed. At the end of the series, after poisoned worlds, endless Mind Rapes, and a total invasion and subjugation of a city, the D-Reaper cannot be defeated, at least not conventionally, only regressed to a less threatening form. The fact that the main writer is a contributor to the Cthulhu Mythos will not shock anyone who's watched the series, nor will the fact that he also wrote Serial Experiment Lain.
Grant Morrison's Zenith mainly fought the Lloigor, shapeless body-stealing beings from beyond time and space who can consume reality. Turns out they're actually the first-generation superheroes who "self-evolved" into Reality WarperGods and subsequently went mad with power, but were forced to live outside normal space-time since their own universe was too fragile to hold them. And they want back in. Badly.
A Donald Duck comic features this as its story. Donald tries out for a singing competition organized by a renowned musician, and gets successfully recruited by having his voice altered by an apparent twin of said musician. It’s revealed that the entire world is actually the dream of an ancient cephalophoid monster which slumbers in a city at the bottom of the sea, and the two twins are manifestations of the monster’s conflicting subconscious desires to continue sleeping or wake up, which Donald’s voice will make it do. When the creature does just that the rest of the world vanishes as it no longer creates the world-dream, and everything in its vicinity shapes itself into its image, resulting in Donald and his nephews growing tentacles and stick eyes. It’s eventually put back to sleep, but the story ends on a rather dark note as Donald contemplates everybody's existence as mere parts of the creature’s imagination.
The Filth, also from Morrison, arguably. But Secret Originalis living in this: A Captain Ersatz of Golden Age Superman, he discovered his world had no free will and went to change this, by coming into reality. And the reality is: He is just a comic book character...
El Eternauta, anyone? The aliens called "Hands", who are smarter and more evolved than human beings, are actually unwilling puppets of higher entities that they only dare to call "Them", and they even define "Them" as the "cosmic hate". "Them"are never shown.
The notorious work of indy comics artists Al Columbia and Hans Rickheit and, at times, Edward Gorey.
It's still uncertain whether Hellboy and BPRD are this or Lovecraft Lite. It appeared at first to be the latter, but the monsters are getting nastier, and Hellboy is getting increasingly desperate.
There was an Anthology Comic series from Vertigo called Flinch. In one story, a massive fan of Lovecraft eventually grows up with the realization "We don't deserve monsters" and loses all wonder of creatures out there.
The Shape of the Nightmare to Come takes regular Warhammer 40000 and cranks up the Cosmic Horror elements to max. The Ophilim Kiasoz destroys entire star systems simply by passing through them, and no one knows just what it is. The Nex, of which virtually nothing is known, drives people mad by just mentioning it. The former God Emperor becomes the Chaos God of Order. And before all of that, the New Devourer (which manages to make the Tyranids retreat) eats more than one third of all life in the galaxy. The whole 1st segment reads like it was written by Lovecraft himself.
The Touhou fanfiction Imperfect Metamorphosis moves further and further into this trope with each chapter. Not even the most powerful denizens of Gensoukyou, working together and using their most potent attacks, do more than inconvenience either Yuuka or the Shadow Youkai, some of them barely surviving the encounter, with retribution being swift and terrible. Furthermore, Yukari casually notes that she deals with similar - though not quite as bad - situations on a regular (for her) basis, and several characters, including Yuuka herself, states that there are far worse things out there.
Event Horizon, in which "Hell" is the easiest way for the characters to describe hyperspace, but some elements suggest it just might be far, far worse. Then you consider the fact that Warhammer 40,000 fans like to think of it as a prequel...
Dagon is based on "The Shadow Over Innsmouth" by Lovecraft. A desperate town resorts to Eldritch Abomination worship so they don't starve to death. From there, it gets worse.
Hedorah. Sentient alien sludge that is so toxic it emits fatal amounts of sulphuric acid from its body. Its body is so poisonous that simply touching it will burn flesh down to the bone (Yes, even if you are Godzilla). Considering how many people it killed while on Earth, imagine the amount of damage it must've caused on other planets.
The Vanishing On 7th Street gives us a phenomenon that can consume entire cities. Darkness becomes a sentient, malevolent force that hunts down and absorbs everyone it can, leaving only Empty Piles of Clothing and turning those it snatches up into shadows in its thrall. Light can keep the shadows at bay, but becomes harder and harder to sustain the longer the phenomenon is active, and the daylight hours grow shorter and shorter. There is no reason or explanation for this phenomenon, only the growing, desperate sense of inevitable doom. It's heavily implied that the will to live is the key to surviving this, but even then the darkness does everything it can to break the resolve of the few remaining survivors, and succeeds in almost every case.
In The Cabin in the Woods, The entire horror movie was orchestrated to appease the "Ancient Ones," eldritch abominations who require specific ritualistic human sacrifices or else they will destroy the world. The movie ends with a giant hand bursting out of the cabin and the world ending.
The works of Arthur Machen were also a huge influence, particularly his 1894 novella The Great God Pan, which gives us the eponymous Eldritch Abomination and was the basis for Lovecraft's own story "The Dunwich Horror". Machen wrote other works of this kind, though The Great God Pan stands out as the most significant.
Guy de Maupassant's short story "The Horla" is another influence on Lovecraft, with its motifs of a cosmos harbouring unknown terrors and, closer to home, a malevolent, intangible organism capable not only of possessing humans but of one day replacing them as a species. Unless, that is, it's just the narratorgradually going mad.
The Atrocity Archives and its sequels take place in a world where bureaucratic top secret government agencies even more covert and shadowy than MI-5 and the CIA battle Eldritch Abominations attracted to reality after Alan Turing discovered a theory that allowed the user to warp reality with computers and the Nazis attempted to summon the Great Old Ones using the souls of those slaughtered in the Holocaust to win the Second World War. CASE NIGHTMARE GREEN, where the Elder Gods devour the world, is definitely going to happen; the only question is how long we've got, and the best estimates have it as a matter of a few years ... if we're lucky.
Stephen King likes tropes associated with this genre, particularly Eldritch Abominations, although most often they're limited in how much they can affect the world. He also uses Lovecraft Country a lot (many of his works are set in New England, most often rural Maine).
In IT, the eponymous monster is perceived as a Giant Spider by the protagonists, because this was the closest analogue that their rational minds could find for Its appearance. Attempting to fight It can result one's mind being flung beyond the edge of the universe, then being driven mad by the Deadlights (which It is merely an appendage of). After the protagonists succeed in killing It, they magically forget about the entire incident; apparently this was the only way they could have lived a normal life afterward.
The Mist describes what happens when ordinary folk are confronted with an encroaching alternate reality that gradually enshrouds everything in an unnatural fog filled with predatory Eldritch Abominations. (Although as the novella explicitly states, they aren't truly "Lovecraftian" horrors, in that they can bleed and die, particularly if they are set on fire.)
In The Dark Tower several hints are dropped regarding entities and realities of this magnitude, especially in regards to "Todash Darkness and the unspeakable things that dwell there in the black never between realities". The scenes in Book Seven regarding Roland, Susannah, and Oy fleeing through Castle Discordia from one of these things that somehow got OUT of Todash are laced with suggestive themes about what would happen when the Tower falls and Todash sets these critters loose on all the many universes.
The American horror writer Thomas Ligotti has written a few of the only genuinely Lovecraftian pastiches ever. A few, though not many, of the works explicitly use the names of Lovecraft's creations. One of his best (and most unsettling), "Nethescurial", can be read here.
Many stories by Clive Barker could fall into this category. Skins Of The Fathers particularly. Clive Barker is one of the few authors whose Cosmic Horror Story works can't be traced back to Lovecraft's distinctive styles, but has all the themes: Artifacts of Doom, Eldritch Abominations, Eldritch Locations, and a general sense of dread and fear caused by contact with higher beings that just might not have humanity's best intentions in mind.
In Perelandra, after Weston returns to his body which had heretofore been possessed by a bent eldil, the picture he paints of the afterlife suggests a Cosmic Horror universe: Reality as we know it is just a thin shell surrounding an endless abyss of nothingness, and ultimately nothing humanity does matters. However, this being a novel by C. S. Lewis, he's wrong about the universe; and it's suggested that this wasn't even Weston talking, but an eldil impersonating Weston in hopes of discouraging Ransom.
Dark King of the GothsNeil Gaiman gets in on this with a short story in his book M Is For Magic. Two kids end up at the wrong party and one of them is almost consumed by hearing the song of a disembodied race from ... somewhere that is fundamentally at a right angle to our existence. The other one tries to make out with a different type. Things don't go so good for either of them.
The story is "How to Talk to Girls at Parties." The people at the party are, specifically, the physical embodiment of planetary bodies, or ideas of them. The latter boy inadvertently pisses off a sun. The first kid doesn't understand what happens, and after they leave the party he never hears from his friend again.
Cthulhu's Reign, edited by Darrell Schweitzer, is an anthology of short stories on what life - well, existence anyway - on Earth would be like when the Old Ones return.
Mark Z. Danielewski's debut novel Houseof Leaves. As a book about a book about a film about a Housethat is a maze (or, in short, a book that is a maze), it layers its Mind Screw into several overlapping narratives, all commenting on each other✔
some warning you of danger
]] , accompanied by some seriouslyscrewed-up typography, all to give the reader the sense of disorientation one would feel inside the ever-shifting, enigmatic house.
It's made particularly explicit when the protagonist of the A-story says that the eponymous houseactually isGod.
Live Action TV
Sapphire And Steel took place in a universe threatened by formless evils. The (presumably) non-human "Elements" Steel and occasionally even the more sympathetic Sapphire, could, on occasion seem alien themselves.
Warhammer 40000 is even worse. Not only is Chaos even more of a threat (powerful daemons in Warhammer can devastate armies; powerful daemons in 40K can devastate star systems), there are also the implacable legions of the Necrons and their C'tan masters, and the limitlessTyranid hordes controlled by its immortal Hive Mind. Indeed, it's often noted that humanity still survives despite the galaxy always being doomed not because of anything they do, but because the various unstoppable, incomprehensible menaces keep getting in each others' ways.
Unknown Armies subverts the trope; the setting's big secret is that the universe is humanocentric, existing only for our benefit. Any horrific monsters beyond time that make us insignificant, then, are actually the product, not the cause, of our sense of insignificance. It's a vicious cycle.
Even more subverted: Every supernatural being in existence was human, the creation of humans or the ghost of a human (as hinted by the Arc Words "You did it"). As a result, even the most debased Eldritch Abomination around has human emotions and human motivations, as much as they loathe admitting it.
The Old World Of Darkness has elements of this in each of its gamelines, with each one having an apocalyptic ending. Vampire has the Antediluvians, their ancient, cannibalistic and godlike forefathers and Werewolf has The Wyrm and the titular apocalypse. Of the bigger lines, only Mage gives the potential for a happy ending, and doesn't involve one flavour or another of the Old Ones eating everything (unless the PC's screw up BADLY).
The Swedish RPG KULT mixed Gnosticism, Kabbalah, Aleister Crowley occult traditions and the Hellraiser movies, and took its aesthetics from Splatter Punk, Clive Barker and H. R. Giger art. It's actually a subversion. Humans are hopeless against supernatural forces, but will triumph once awoken. In fact, most supernatural beings are hopelessly trying to prevent that. In other words, they broke their arms punchingus.
The Whispering Vault offers an odd inversion in that the player characters are all minor Eldritch Abominations who act as a "police force" that apprehends and retrieves abominations who have illicitly made their way to Earth. It does bear mentioning, though, that conventional reality is All Just a Dream, controlled and maintained through lucid dreaming by those abominations who haven't gone rogue...
If the works of H.P. Lovecraft were one of the defining explorations of Cosmic Horror, Call of Cthulhu, as an RPG based on his works, embraces and expands upon what he developed (though at times in the direction of Lovecraft Lite, depending on the Guardian or scenario).
And for a different take on modern-day Mythos espionage roleplaying, The Laundry Series has been made into its own game, using the same basic Chaosium rules as CoC and DG, making all three fully compatible. Have fun.
Long-defunct late-80's/early-90's RPG Dark Conspiracy had this sort of vibe — even though the Big Bad Ensemble of the Dark Lords took several cues from mythological gods and demons, they were still overwhelmingly powerful and unknowable extradimensional entities, who managed from behind the scenes to turn near-future Earth into a horribly depressingdystopia with the worst aspects of Cyber Punk cranked Up to Eleven and almost none of the cool stuff that comes with it (they stalled technological progress because too much of it could give humanity hope for the future, y'see, and since they thrive on our despair... Their minions had access to plenty of creepy, evil tech). Oh, and almost everyone even the slightest bit in the know was either an Unwitting Pawn, collaborating, or worse, one of countless monstrous minions who infiltrated and preyed on an apathetically oblivious humanity in secret.
Pelgrane Press really seem to like this trope, since the first three published settings for their Gumshoe system — Trail Of Cthulhu, Fear Itself and The Esoterrorists — all contain varying degrees of it. The first one is classic Cthulhu Mythos pulp horror investigation; the second is about playing more or less normal people suddenly confronted to the fact that their world actually is like every Clive Barker-esque splatterpunk story lumped together; and the third is about a secret organisation, the Ordo Veritatis, trying to stop an Ancient Conspiracy (the eponymous esoterrorists) from turning their world into a copy of the second one for fun and profit. Things are not going so well for the Ordo.
Savage Worlds has published a supplement called Worlds Of Cthulhu. No points for guessing the premise.
Noctum has such a premise (mixed, like others on the list, with splatterpunk), but with the caveat that The reason the Big Bad Ensemble abominations were attracted to our world is because Humans Are Bastards.
The Survival Horror game Eternal Darkness (cheerfully subtitled "Sanity's Requiem") for the Gamecube. This one takes one of the most interesting twists:the most powerful Eldritch Abomination, Mantorok the Corpse God, is actually mildly fond of humanity, even serving as a fertility god in a small village in Cambodia. He's ultimately responsible for the main character's destruction of the "evil" abominations, and he's probably the only abomination even close to being good. Ever. Or is he?
Another IF example: Anchorhead is an award-winningly well-regarded example of a text adventure set in the "slowly unraveling horror" Lovecraftian milieu. Look here for download and information on the game.
The events of Persona 3 ultimately leads to the The End of the World as We Know It, complete with a doomsday cult and brain-dead people uttering prophetic warnings. This is all due to the subtle influence of the reawakened Nyx, a vast and ancient being and who apparently is the moon, being called down to the earth. Her presence causes people to explode into puddles of black ooze and random organs. In all likelihood, she doesn't care in the slightest. Oh and she's mainly summoned by the Anthropomorphic Personification of the malice and despair in the hearts of humanity.
What's more despite your best efforts, you do not punch it out. The best action taken was a reverse seal; the protagonist makes a Heroic Sacrifice to keep said personification of malice and despair away from Nyx.
Shadow of the Comet, Prisoner of Ice and the better-known Alone in the Dark, by Infogrames, are all in the same Cthulhu Mythos-haunted world, with several direct Lovecraftian references, including the Necronomicon and De Vermis Mysteriis. The name of the mansion from the first Alone In The Dark, Derceto, is revealed in-game to be an alias of Shub-Niggurath, the Mythos' equivalent of a fertility deity...
Eversion gradually reveals itself to be a game of this kind. It starts out as a cute Sugar Bowl of a world, but as you progress further and use your Reality Warper powers in order to get the gems you need, the game gradually gets darker and darker. The Let's Play by DeceasedCrab in particular reads like a Lovecraft story towards the end of it, right down to the rejection of the Sugar Bowl world's "cheery lies."
EarthBound morphs into one of these for the final boss fight.
System Shock 2 fulfills almost all above tropes (minus Tome of Eldritch Lore and The Unpronounceable) but on a fortunately contained scale (less fortunate for those who lived there.) However, Shodan is still out there...
Whether or not Lavos qualifies is up to the player's imagination, but as of Chrono Cross...
Mass Effect is a Cosmic HorrorSpace Opera. The Reapers are a race of sentient machines that wipe out all advanced life in the galaxy every 50,000 years or so. And they have been doing it for millions of years. Sovereign has been described as Mecha-Cthulhu.
And then Mass Effect 2 pushes this to even more horrifying levels. The point of the cycle of extinction is to turn all conquered species into the raw materials that go into constructing new Reapers.
Mass Effect 3 arguably zig-zags by revealing the Reapers are ACTUALLY mere tools of a vaguely-defined intelligence that wipes out advanced organic life and catalogues it in the form of Reapers. All so that organic life doesn't get wiped out permanently by synthetics.What.
The Shadow Hearts series takes place in a universe where nearly every monster is an Eldritch Abomination, especially in the first game.
Pokémon. In the early generations, it didn't really have that feel to it, and legendary Pokémon seemed to be more akin to Physical Gods than anything else. The fourth generation takes off all gloves; the Big Bad enslaves Pokémon who are the origins of courage, knowledge, and emotion, and uses them to awaken two others, who are masters of time and space, with the intention of creating a new universe that lacks free will and emotions. He in turn pisses off another Pokémon, which is master of the DistortionWorld. Other gems from the fourth generation include nothing less than the creator of the Pokémon universe and a Pokémon that infects the nightmares of humans and takes them to a sinister island that even makes itself known by possessing a boy named Eldritch.
The fifth generation introduces Kyurem. A frozen zombie alien dragon that was once part of another dragon before being split into three different beings (Kyurem representing Wuji/Nothingness whearas Reshiram and Zekrom represent Yang/Truth and Yin/Ideals rspectively). Even worse,. Even worse, Kyurem is said to have a taste for human flesh. No wonder the citizens of one town absolutely refuse to go outside at night.
In Phantasy Star IV, it's revealed that the planets of Algo are the seal on the Sealed Evil in a Can, the Profound Darkness, that Dark Force is a fragment of the Profound Darkness' power that is able to force its way out of said seal, which was flawed from the beginning, and that the sentient races of Algo exist for no other reason than to produce heroes who can defeat Dark Force and prevent it from destroying the seal and releasing the Profound Darkness back into the universe. Meanwhile, the Great Light has considered its work done, and has gone off to do whatever someplace else. Chaz doesn't take well to this news.
While it doesn't really have the atmosphere, Freelancer certainly has shades of this, what with horrifically advanced alien parasites bodyjacking humanity's leadership to prepare it for outright slaughter. And that's just the Nomads. Imagine what the Sufficiently Advanced Alien Daam K'Vosh are like!
A pretty good example comes from the Chzo Mythos. Well, it just so happens that there's another world next door, a world ruled by the VERY EMBODIMENT of PAIN, and he can't wait to get his hands on our world. Don't worry that he has an intricate web of followers that are helping him to succeed, but thanks to his non linear view of time, he already has.
While the Zerg of Starcraft are not a cosmic horror themselves, we have yet to have seen their creators, the Xel'Naga. Kerrigan and her insane extermination/assimilation war may yet be the lesser evil in this story.
The sequel only makes things worse. Not only are the main factions unsure about the Xel'Naga, but now their ancient enemy seems to have his own plans for the galaxy. It does not help that his first appearance was in a strongly Lovecraft inspired comic.
Surprisingly, the quirky cult hit Deadly Premonition ends up with elements of this genre. Throughout the game the protagonist seems to be dragged into an alternate reality and elements of his everyday life seem unnervingly surreal, yet his nonchalant attitude to it all paints him as an Unreliable Narrator whose grip on reality is seemingly quite weak. However, the Big Bad is ultimately revealed to be an immortal Humanoid Abomination from another plane of existence that has warped the hero's life since childhood and thrives on torturing humans For the Evulz. The story is just vague enough to make every detail questionable, making for a wonderful Psychological Horror experience.
From a gameplay perspective, The Breach is closer to Lovecraft Lite, but in narrative terms, it's more like this. At no point is there any hope of permanently defeating the Yellow, just pushing it back where it came from, and Sergei firmly believes that if hyperspace experiments continue, humanity is doomed.
In the new ending, the 'Lite' is officially gone. Sergei's luck runs out.
Metroid's backstory doesn't have Eldritch Abominations (they come later) but does have X: Microscopic organisms in large colonies that seek out and devour all that lives. X never stop eating and reproducing, can reproduce exponentially in seconds, fly, turn intangible, project large amounts of energy and survive any trauma less than planetary explosions or prolonged exposure to the vacuum of space before they decide to turn to any abilities of previous life forms they ate to hunt you down. To hunt X came Metroids, which feed on life itself. Scientist note Metroids rarely puncture or damage their prey's body and they extract no matter but take in energy. The energy hasn't been identified or traced to an origin, yet when Metroids get it, prey dies. The only safe way to kill X is to suck life in a way scientists can't explain.
While Samus shows up Late to the Party and saves the day the logs left by the first to encounter Gorea, the Ing and Phaaze read very much like cosmic horror stories in the Metroid Prime series.
Call of Cthulhu: Dark Corners of the Earth is an alternate viewpoint retelling of Lovecraft's The Shadow over Innsmouthwith the main character going irrevocably insane in the end, thanks in part to the knowledge that he has, at best, only slightly postponed the inevitable downfall of humanity.
Star Control and the... erm... whatever it is from *below*. It is some kind of extradimensional being that can annihilate anything that learns about it. If you know enough about it, it can hurt you. If you're ignorant, you're safe. Well, mostly. The Orz are heavily implied to be a "piece" of this being that has managed to sneak into Normal Space (the Orz at one point seem to make reference to "*chasing*" a race of aliens who were -presumably- killed thousands of years ago). And then there's Quasi-Space, the background music of which contains sounds that sound suspiciously like screaming.
Alan Wake's premise seems to be for the titular author to prevent his world from falling into this trope.
The primary antagonists of the Silent Hill series are a human cult who worship bizarre supernatural beings with inscrutable motives (assuming they have any at all). The plot of the first and third games involve said cult trying to birth their God into our world from..... somewhere else through a human vessel. It is implied that this wouldn't be a good thing. The games involve a hefty dose of Psychological Horror and how much of this is being generated by the character's own minds isn't clear.
Muv-Luv Unlimited (though only informed, not seen) and Muv-Luv Alternative, where we see the things and eventually learn the Awful Truth.
Web Comics
Thanks in part to Real Life Writes the Plot, Thunderstruck has gained elements of a Cosmic Horror Story world. The city in which most of the action takes place is doomed, period. The primary action focuses on a race of gods for whom all of human history is a single generation - and the action is centered on the scions of the preceding generation's champion.
Considering that the picture takes on the form of Giygas when Mario jumps through...
Homestuck: Andrew Hussie cites Earthbound as an inspiration, and oh boy does it show. Entire universes are created for the sole purpose of recruiting players for a game, one which violently destroys the players' home planets. Victory at the game results in (at best) one's home planet being recolonized, and the creation of a new universe—both of which will eventually be host to new instances of the game. And that's when things go right. The protagonists have accidentally rendered the game Unwinnable, by enabling the Big Bad to obtain the powers of a Physical God. Now, the only way to defeat him is to reset the universe—which will pave the way for the arrival (albeit, in a different universe) of a time-travelling demon who feeds on dead universes. In any case, given the way that Stable Time Loops work in this story, the protagonists may already be doomed to fail. And in case all that's too subtle, the comic takes an acrobatic fucking pirouette off the handle and into the deep end with "Jade: Wake up", where the Lovecraft-inspired Noble Circle of Horrorterrors make their on-screen debut. And then we find out that the Horrorterrors need the protagonists' help, because something is killing them.
And to make things worse it's been stated in the comic that the vast majority of sburb sessions are doomed to fail from the start, never producing new universes, but tumors that just to make a big F-U to those who try. So the nearly all of your race is destroyed, and the most of races don't actually ever even win. So um....
Actually, Word Of God just said that the comic will have a "lovecraft ending"; take that as you will.
Necessary Monsters could be considered such, since while the comic itself takes a more Spy Fiction approach, the fact remains that the world is actually controlled by an Ancient Conspiracy of every type of monster possible, from Slasher Movie and Urban Legend-style serial killers to outright eldritch abominations, with a vested interest in preserving humanity — because when you've got a self-perpetuating all-you-can-eat buffet with everything you and your pals like to eat in it, you don't want anybody to go around thrashing it.
Web Original
In the world of the SCP Foundation, the only thing standing between humanity and a legion of sanity-shattering artifacts or implacably destructive monsters is a shadowy organization of Men in Black... whose ruthlessness makes them only slightly less dangerous than the things they're protecting humanity from.
The Whateley Universe has a Cosmic Horror Story backstory, and the Sara Waite stories are all centered around one or more eldritch abominations... including Sara Waite herself. Plus, there's an in-universe example, since Sara Waite's previous form Michael Waite wrote a best-seller called "Incongruity" which turns out to be The First Book Of The Kellith, which is now in print all over the world. Oops.
Stickman Exodus traps hapless stickmen in a Cosmic Horror Notebook (Played for Laughs — Dead Baby Comedy laughs). Their goal, the Promised Page, the one place the "Great Doodler" can't touch, might not even exist for all they know. We won't either since the series had a No Ending.
As well as those part of The Fear Mythos, of which Slender Man is also a part.
H-M Brown's Shell is the prologue to the Geolyth Lore series.
The BIONICLE serial, Sahmad's Tale, features a plague that robs its victims of their ability to dream, gradually causing them to go completely insane and eventually die. It is eventually revealed that the plague is caused by an Eldritch Abomination that resembles a miniature sun with tentacles, who feeds on dreams for sustenance.
Mighty Max arguably takes place in such a universe. Although over the course of the series we find Max beating his fair share of enemies, ultimately the great Big Bad is shown to be unstoppably powerful, and our hero's only hope to even TIE with him is to let all his friends die and restart the timeline with his own death in the hopes it goes better the second time. Unfortunately, given the prophecies frequently referenced, this cycle has happened at least several dozen times.
The premise of Samurai Jack is that an unstoppable, endlessly malevolent force of literal evil (the Start of Darkness episodes reveal that Aku is simply a tiny fragment of a creature that formed in the first moments of the universe) has conquered the world and is spreading its influence throughout the stars, and that a lone warrior wielding the only thing in existence that can even harm it embarks on a hopeless quest to defeat the evil and Set Right What Once Went Wrong.
The short-lived 80's Cartoon Show Inhumanoids was heavily influenced by the writings of H.P. Lovecraft. It pushed towards this trope as hard as was possible for a Merchandise Driven cartoon from The Eighties; even the comedy episodes had more than their share of Nightmare Fuel. One can only imagine how they would have upped the ante had it been successful enough to get more than one season (and toy wave)...
Real Life
While the "Human life is meaningless" statement and the philosophy of Nihilism have been discussed before Lovecraft and Gothic Horror, supposedly Lovecraft's own inspiration was contemporary discoveries in astronomy that there really are things out there so enormous so powerful and so mind-shatteringly complex that our entire world is meaninglessly small in comparison. Subsequent discoveries have only added to the strangeness of the universe, but most of the people who know just how weird physics and astronomy can get and how humans are so small find this awesome rather than a total suicide-fuel.
ThisCracked article lists a few cosmic events that can wipe Earth clean. While none of them are outright inevitable, they can all strike without sufficient warning for us to actually do anything to prevent them.
There's also that hypothetical evil red star flinging extinction event comets at us every few million years.