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Character Development Thread
The Character Development Threads can be found in the Writer's Block section. Intended as a shared story and a writing exercise, tropers can write a character in and develop him or her through a Story Arc. These threads have become a tradition, since borrowed from NaNoWriMo.

Although some of the earlier threads, such as Bar, Nightclub, and Picnic have been sadly Lost Forever in the archive purges, most of them can still be read deep in the depths of the Writer's Block thread list.

    List of Main Series Threads 

    List of Casual "CDT Lite" Threads 

Our discussion thread is here.

    open/close all folders 

    Suggested Guidelines for Enjoyment 

  1. You must care enough, as a writer, to use proper spelling and grammar. To exercise your writing, offer at least a few full paragraphs. Did you react to the other characters in the scene? Did you act out and flesh out your character at all? A few full paragraphs means exactly that: at least 2-3 full paragraphs, or at least 12-15 sentences. Paragraphs are at least five sentences. Each post is like watching another player's turn in a high-tense place — make it count.
    • By extension, put significant action in your post. This can mean you might introduce a new element that advances the plot, have your character take an action that the other players can’t ignore, or that sets up something for later. You might simply characterize your character(s), be it by delving into his/her thoughts, or having them take seemingly trivial actions that reveal aspects of the character underneath. You might explore the relationships between the characters, be it between your own characters or with those of another player. These are all examples of significant action.
    • The practical reasons for doing so is because it is unsatisfying for people to put down filler posts which describe little more than a hit on a ghostly foe, or simple small talk that fiction writing would gloss over without second thought. It's also frustrating, waiting for the story to get its move-on in this manner. In short, more depth per post results in deeper story immersion, and it would help curb the overwhelming rapid-fire posting.
    • Conversely, be wary of forcing too much action in your posts which keeps other characters helplessly at bay.
  2. Refrain from taking control of characters that belong to somebody else. More often than not, this causes characters to act out-of-character. If you come to a point where you want to or feel that it is necessary to do so, ask yourself the following questions. "Do I know this character well?", "Are my plans for them consistent with their established characterization?", and, most importantly, "Do I have permission to do so from this character's author?" And, yes, you need to ask yourself those questions every time.
  3. Try to stick to writing one character at a time. Having two or more characters tends to lead to detached micro-management a la CRPG and Real Time Strategy games, and depth of character would be preferred to breadth.
  4. Keep OOC-chatter to a minimum, unless if it's serious like an extended absence, dropping out from the story, or major plot issues. This is to help keep immersion. Minor quibbles can be adapted to in the writing itself, or through PM's. If you wish to have a chat about a character thread, have a look-see in ze Character Discussion thread.
  5. Ass Pulling your character out of harm's way is seriously frowned upon.
  6. While we can have our fun with innuendo and nudity, we suggest any actual sex be done offscreen. Think of the young'ems!
  7. Overall, try to have good etiquette which includes (but isn't limited to) encouraging other participants to contribute to the story. Each post must advance some element of the story in a significant manner, as described above. If your character grows and changes in the process, goodly! Imagination and creativity is the staple of writing.

    Good Examples of Posting 

A tingle went up Mary's spine. She stopped in her tracks, as if she had hit a brick wall. Her nose wrinkled, and her eyes widened. She was in the upper-right section of the carnival, in front of the Top Spin. It consisted of a passenger platform connected to two beams that made it spin around. The yellow and red paint was chipped and faded, and the fence around it had holes in the chain link.

Although she didn't see any spirits—-or Manifestations-—around, Mary was having the same feeling that she had when the passenger car attacked her. It was like she stepped into a predator's territory, and it had her in its sight. She looked behind her back. There was nothing but rain, gravel, and pieces of paper.

There were too many pieces of paper.

The paper was floating in the wind, blocking the way where she came from. They rotated in a clockwise position, as if they were alive. A menacing yellow aura emitted from them.

"Oh no..." she reached for her gun, which was attached to a holster on her thigh. She lifted up her foot, and unstrapped it. She carefully picked up the holster, and attached it to a belt ring sewn into her jeans. She reach for the gun...

An unearthly screech rang out in the carnival, echoing. She ducked down and covered her rings. Her heartbeat quickened, and her fear heightened.

"It's..." Mary thought, "It's..."

The paper flew into the air.

"Emptiness?" This time, Gant's laugh is loud, echoing among the trees as he throws his head back. "Oh, how mistaken you are about me. Let me say what differentiates humans from ants or monkeys. Power. Some, such as you, are filled in the soul by love. I consume and am consumed by battle; every time I can test myself against a yet-stronger foe, I am assured of my own capacity for pure might. I can move just a bit faster, strike just a bit harder, solve my opponent just a bit better."

He shrugged. "Yes, love pleases. But the world cares not for pleasure, and fate demands that certain qualities be met by her champions. Those who overcome her whims, through strength, obtain more. Those who are weak have the destiny of losing what they have. And power, that universal moral negotiator, determines who makes the morals, who makes their decisions the force of law and damnation."

"For all the praise that love garners, it is specific. Limited. I have tasted the scent of love, and it is a fine thing, but it should be a footnote, a thing secondary to the perfecting of oneself, and it must be understood within fatalistic limits. If fate orders me to fight instead of loving, there can be no other choice, and I fight. Because power does for me what love can not. Demonstrates that my destiny has been cast by my own hand."

He straightens his head, looks straight at her. "I am sated with war; there is nothing that love offers me. Of course, there exists one whom I love, but we have been separated for a while; I expect to see her again in a year or two." Or a decade. It depended on how long it would take him to hammer out the oddities of his mind.

"I have found that this is what dwells inside me. Nothing more."

    Poor Examples 

"No messy catfight?" Grimm looked visibly disappointed. "In any case, just as long as we're all sharing now, how 'bout you pass some of those over here?"

Valentine unholstered her pistol and looked over at Polly.

"Should we follow?"

Damn, Kiora thought. Wish I hadn't forgotten my sword, then. The heirloom was edged in silver, so it should be useful in fighting those things.

"What about fire?" she asked, weighing her options.


The Character Threads includes examples of:


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alternative title(s): Character Development Threads
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