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![]() "Ace is high, deuce is low, call it right, and win the dough, on...Card Sharks!" Change it! Higher! Lower! Freeze!Popular Game Show from the 1970s and 1980s (just don't talk about the latest version), Card Sharks, yet another game from the minds of Mark Goodson and Bill Todman, was played with two contestants and two decks of cards.Alternating each round, one player answers a survey question asked of 100 people (think Family Feud) by guessing how many people actually gave a particular answer. The other contestant guesses whether the actual number is higher or lower than the first contestant's response. Whoever is right gets first crack at their deck of cards.When controlling his cards, the player must successfully predict whether the next card is higher or lower (aces are high). Whoever gets four cards called correctly first wins the round: the first player to win two rounds wins the game. If the prediction is wrong (or it's the same card value), all progress is lost and the opponent has a chance to play his deck. Players can also freeze their predicting, keeping their progress and preventing their opponents from playing themselves. One last option is to change their starting card to something better, but only if the player hasn't called higher or lower yet and only if he was right on the survey question.If neither player has won after three questions, the fourth question, called Sudden Death, changes the rules: Whoever wins the question can choose who plays, for whoever fails on predicting automatically loses, and freezing is disallowed.The Money Cards Bonus Round takes the same premise as the card portion of the main game, but adds an element of gambling. Starting with $200, the player must wager a portion of his money as he predicts higher or lower. This keeps going until either the final bet, the Big Bet, is played (the player must wager at least half of his total), or the contestant loses all of his money. At this point, the cycle returns to the beginning.Beginning in September 1986, the winning contestant had an opportunity to win a car after playing the Money Cards. For winning the match, a contestant had a joker which he could place among seven cards, one being the winner. Three additional Jokers were hidden in the deck, meaning a contestant can have up to four chances to win the car. Late in the run, it was changed to a 10-person survey, and the contestant had to guess the exact number to win the car. Being off by one gave the contestant a $500 bonus.The first version ran from 1978-81 on NBC, followed by a CBS revival from 1986-89 (with a syndicated nighttime version running for a year from 1986-87). There was also a 2001 revival which lasted only 13 weeks — and given the rule changes, it's easy to see why.Brits got several years' worth of a Transatlantic Equivalent titled Play Your Cards Right, which had Bruce Forsyth at the helm. Among other changes, this edition saw couples playing against each other.General opening spiel for the NBC version, as read by Gene Wood Game Show Tropes in use:
This show provides examples of:
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