Troperville
Editing Help
Tools
Toys
|
redirected from Main.BanjoKazooie
alt title(s): Banjo Kazooie; Banjo-Tooie; Banjo Tooie
A seminal Platformer series, created by Rare for the Nintendo 64 and fondly remembered by many children of the 90's, the Banjo-Kazooie series (sometimes simply refered to as the Banjo series) tells the tale of a lazy bear, his avian best friend, the nasty witch who likes messing with their lives, and lots and lots of shiny golden puzzle pieces. Traversing many strange and improbable worlds, the dauntless duo of Banjo the honey bear and Kazooie the breegull go about Saving The World, with the help of moleish mentors, cute bird-anteater... things, and a very liberal helping of British humor humour.
A third console entry, Banjo-Kazooie: Nuts and Bolts was finally released in November 2008 with fresh characters designs, a new plot, and a completely overhaul of the game mechanics to replace almost all of the platforming with vehicle-based gameplay.
The games provide examples of:
- Abnormal Ammo - One of Kazooie's signature abilities is firing eggs like bullets.
- Out of her mouth. [1]
- Or her ass.
-
Cloaca, technically, but let's not go there.
- Absurdly Spacious Sewer - Clanker's Cavern certainly seems to be a sewer of some description. It's full of pipes, anywho.
- Adventure Couple - Banjo and Kazooie of course.
- And Battle Couple according to fanon.
- Well then, it must be one of the most abusive I've ever seen.
- No one ever said it had to seem sane.
- Alternate History - The plot of Grunty's Revenge, which was originally supposed to take place in an alternate future from the one in Banjo-Tooie, though it was since changed to be set between the first two games. This would normally make it an Alternate Continuity, until the Timey Wimey Ball rolls into town...
- Always Night - Mad Monster Mansion
- Ambiguously Gay - Jolly Roger, anyone?
- Ambiguously Human - Mumbo and Gruntilda
- Awesome Backpack - In Tooie, Banjo's backpack could carry things more than twice its size(when Kazooie's not in there) and also heal the bear.
- Aw Look They Really Do Love Each Other - In Tooie, separating the pair and then attempting to go to a radically different area leaves the left-behind character to lament how lonely it is by themselves. Despite their griping at one another, Banjo and Kazooie are loyal to each other 'til the end.
- And in Grunty's Revenge, when Kazooie picks up the Distress Ball, Banjo is seriously upset over her going missing. When the two of them reunite in the second world, their happiness at being together again is tangible. Awww.
- Bag Of Spilling - Quite famously averted in Banjo-Tooie, where every move you had at the end of the last game carries over (except for the Claw Swipe, which was mostly useless anyway). Nuts and Bolts used this, but justified it by showing that Banjo and Kazooie had gotten fat and out of shape over the years, thus forgetting how to perform their old moves. Because this is a Banjo-Kazooie game, this is frequently lampshaded every time one of the characters points out that an obstacle would have been much easier to clear using one of their old moves.
- They even beg the resident Deus Est Machina to grant them their old moves back, Puppy Dog Eyes and all, but he adamantly refuses because this is a game about vehicles.
- Although they did modify the two abilities Banjo had in the original that didn't involve Kazooie to have the bird be part of the move, just so Banjo could lose access to them when the duo split up.
- Big Boos Haunt - Mad Monster Mansion.
- Bizarrchitecture - Mumbo Jumbo's house.
- Blackout Basement: Glitter Gulch Mine and Witchyworld.
- Boss Subtitles - Parodied.
- Bullet Seed - Kazooie's eggs already count as Abnormal Ammo, but the secret "Golden" eggs, found hidden in some areas, allow her to fire in rapid amounts.
- Bubbly Clouds - Cloudcuckooland.
- Butt Monkey - Kazooie seems to have it in for the universe. The universe retaliates by showing her no mercy.
- Seriously? Kazooie? I was actually thinking of Gobi. See Moral Dissonance below.
- Bottles wins this one out. Killed, revived, and kicked out by his wife? Really?
- Brain In A Jar - Grunty in Nuts and Bolts, who's actually a skull in a jar who seems prone to falling out.
- Brother Chuck - Banjo's sister, the Distressed Damsel whose kidnapping drove the plot of the first game, is nowhere to be seen in Tooie, except as a missing person on a giant milk carton in Cloudcuckooland.
- Canon Discontinuity - Grunty's Revenge, while originally meant to be an alternate follow-up directly from the first game, had since become an interquel, set between Kazooie and Tooie. Despite this, it and Banjo Pilot are not acknowledged in Nuts & Bolts, which Microsoft identifies as the third game in the series.
- As a side note, in the "L.O.G.'s Lost Challenges" DLC, If this troper remembers correctly, Kazooie describes the amount of games in the series as being "at least three".
- Car Fu: In Nuts and Bolts this was an option. Not the most effective way to deal with enemies, though.
- Cats Are Mean - Piddles the Cat in Nuts and Bolts.
- Justified in that Grunty's first action was to kick Piddles sky high.
- Circus Of Fear - Witchyworld in Banjo-Tooie
- Cloud Cuckoolander - It's hard to find a character in these games who doesn't fit this trope. One of the stages is even called Cloudcuckooland.
- Collection Sidequest - All of the games play out as a giant version of this and throw all kinds of things at you that you don't even have to collect to complete the game.
- Parodied and Lampshaded in Nuts & Bolts; L.O.G. even goes as far as to call them "useless objects".
- Crowning Moment Of Awesome - Rooreelooo featured just about all of his submitted vehicles at the time of taping for the Long Jump challenge on his Nuts and Bolts Lets Play. Some of the vehicles need to be seen to be believed...
(jump to 11:20 for the start, 31:30 for the trophy scores)
- Deadly Gas - Glitter Gulch Mine.
- Hag 1 from Banjo-Tooie has this as a form of attack.
- Deadpan Snarker - Kazooie, though any number of characters will engage in this. A Running Gag is how she will respond to various enemies' Badass Boasts with a dismissive "that's nice".
- Development Gag
- Distress Ball - Kazooie, in the very beginning of Grunty's Revenge.
- Dodongo Dislikes Smoke - The boss Weldar in Banjo-Tooie. Shoot Grenade Eggs at him when he starts Sucking In Lines.
- Dolled Up Installment - The GBA spin-off Banjo-Pilot was a remodeling of the cancelled Diddy Kong Pilot following Nintendo's selling of Rare.
- Down The Drain - Clanker's Cavern, which also has shades of Absurdly Spacious Sewer.
- Drill Sergeant Nasty - Jamjars, in marked contrast to his brother Bottles.
- Dumb Is Good - Banjo. Boy howdy, Banjo.
- Dummied Out - Stop 'N' Swop and Bottles' Revenge
.
- Early Bear Cameo - Banjo (but not Kazooie {Although a quote in the manual does allude to her}) and Tiptup, a minor character, both appeared half a year prior to the game's release in Diddy Kong Racing, which was itself a spinoff of the Donkey Kong Country series.
- Easing Into The Adventure - In many different forms.
- Eternal Engine - Rusty Bucket Bay, Clanker's Cavern, and Grunty Industries.
- Embarrassing Middle Name - Gruntilda Winkybunion, is randomly given one in the first game for use in the Pop Quiz at the end.
- Enter Solution Here
- Everything Trying To Kill You - Bet you've never been killed by cauliflower before.
- Evil Twin - Mingy Jongo to Mumbo Jumbo and the Minjos to the Jinjos. (Rare really has a thing for fitting "minge" into evil twins' names.)
- Evil Laugh - Gruntilda has an impressive one, especially when you hit the "Save and Quit" option in Banjo-Kazooie.
- She also laughs evily constantly during the Final Boss Battle while she rides her broom
- In the original Banjo-Kazooie, when you first walk into Grunty's lair you will be greeted by the her Epic, nightmare inducing evil laugh. This is made worse because of the fact that you must listen to the laugh each time you play your file.
- Excuse Plot - Really, it's all just an excuse to make Banjo and Kazooie run around collecting Jiggies.
- This is especially so in the intro to Nuts & Bolts, a New Character Ex Machina appears to help Banjo, Kazooie, and Grunty "settle their differences," by... throwing them into a new video game.
- In fact, L.O.G. initially tosses them into a minigame in which the point is to collect more pointless objects than your opponent. Naturally, this scene unlocks an Achievement called "Pointless Collector."
- Executive Meddling - Changes to the N64 hardware caused the legendary Stop N' Swop feature to be scrapped.
- Fairest Of Them All - Gruntilda's plot in the first game is to suck the beauty out of Banjo's sister Tooty with a special machine.
- Fake Boss - Grunty's quiz game in the original game.
- Final Exam Boss - Gruntilda in pretty much any game she's in.
- Fire Ice Lightning - In Banjo-Kazooie: Grunty's Revenge, you have Fire, Ice, and Battery eggs. In Banjo-Tooie, you only have Fire and Ice—the other two "special" egg types are bombs.
- Floating Platforms
- Flunky Boss - Several in the second game. Terry periodically summons "Mucoids"—small, slimey enemies—and Weldar populates his battlefield with nut-and-bolt enemies from elsewhere in the level.
- Follow The Leader - The first game was basically a riff on the Super Mario Bros 64 formula—albiet a pretty frickin' good one. Nuts and Bolts took a sly dig at this.
- Frothy Mugs Of Water - The tavern in Jolly Roger's Lagoon. And the "seasick" pirate within.
- Gangplank Galleon - Treasure Trove Cove and Jolly Roger's Lagoon.
- Getting Crap Past The Radar - Numerous instances. See for
yourself.
- Jesus Christ though, Nuts and Bolts has enough sheer Getting Crap Past The Radar to make the game rated E10 with no good explanation given.
- Gainaxing: Out of all the female characters, Blobbelda has this. Well, Humba Wumba has it too, but it's not as obvious. Or as annoying.
- Goddamned Bats - Most of the enemies in the original game are reasonably easy to defeat, but the giant snowmen that appear in a few levels are incredibly annoying in that they can only be killed while you're in the air (and require a special maneuver that's easy to bungle) but still present a danger while you're on the ground.
- The Hotheads in Banjo-Tooie like to swoop in on their flying carpets at inoppurtune moments, often knocking unfortunate players off ledges, and their airborne nature makes them difficult to hit. Their annoying laugh just adds insult to injury.
- Green Hill Zone - Spiral Mountain, Mumbo's Mountain and Mayahem Temple.
- Grievous Harm With A Body -The secret move Breegull Bash in Tooie, in which Banjo uses Kazooie as a club.
- Grimy Water - You can use a special Power Up to cross it.
- Ground Pound - Like basically all of his other moves, it involves Banjo's backpack.
- Hailfire Peaks - The Trope Namer. The level in question is part Lethal Lava Land and part Slippy Slidey Ice World.
- Heart Container - The Empty Honeycombs.
- Heel Face Turn - Klungo in Tooie.
- He Knows About Timed Hits
- The Hub - Gruntilda's Lair in Banjo-Kazooie, Isle O' Hags in Banjo-Tooie, Spiral Mountain in Grunty's Revenge, and Showdown Town in Nuts & Bolts.
- Idle Animation - Kazooie pecking Banjo on the head.
- The Igor - Klungo.
- Implacable Witch - Grunty survives falling off her tower, getting decomposed after two years, getting blown up in HAG 1, her now-disembodied head being the kickball for Banjo and friends, getting back to Spiral Mountain with just that head (which takes eight years), being attacked repeatedly in vehicles, and finally getting her vehicle blown up in her battle against Banjo and Kazooie. In the end, Grunty, who couldn't be killed off, ended up spending the rest of her days working in a video game factory.
- Intercontinuity Crossover - Sabreman's cameo in Banjo-Tooie.
- Interface Screw - Nuts & Bolts "Bear in a Ball" level has flipped controls
- Jerk With A Heart Of Gold - Again, Kazooie.
- Jungle Japes - Mumbo's Mountain and Mayahem Temple.
- King of All Cosmos - The Lord Of Games.
- Lampshade Hanging - Tons of it, even on the tropes within the game itself. ("Character ability pads", for example, have their trademark Simlish phrases written on them.)
- Lets Play - All of the console games have been or are presently being done by Rooreelooo of Something Awful. The portable game was LP'ed by someone else.
- You'd be lying if you didn't think NintendoCapriSun
is doing a good job with the first two games.
- Lets Split Up Gang - One of the main gimmicks of Banjo-Tooie.
- Lethal Lava Land - Grunty's Furnace Fun and half of Hailfire Peaks.
- Level Ate - Cloud Cuckoo Land has some aspects of this, with the giant cheese wedge, jelly castle, and all.
- Life Energy - The Big Ol' Blaster in Banjo-Tooie sucks up life energy.
- Live Item - The Jinjos and Glowbos, but, if you're liberal enough, every other googly-eyed item in the game, too.
- Lost Forever - The Mumbo Token in the water-logged pyramid in Gobi's Valley (once you drain the water, it's gone) and the Amaze-O-Gaze Goggles (once you beat the Tower of Tragedy Quiz, you are locked out of Bottles' House and can't get in). Subject to debate are the grille that connects the Mad Monster Mansion and Rusty Bucket Bay puzzles (though it's not commonly seen and mistaken for a dead end), and the track "Sad Jinjo Houses" in the jukebox.
- Part Game Breaking Bug - On the XBLA completing the Bottles Bonus Puzzles before completing Mad Monster Mansion and Click Clock Wood can make some of the notes in those levels impossible to collect.
- The Lost Woods - Click Clock Wood.
- Magical Native American - Humba Wumba.
- Magicant - Cloudcuckooland.
- Mayincatec - Mayahem Temple.
- Moral Dissonance - An ice cube NPC in Hailfire Peaks carries a Jinjo and asks you to find her husband. In the end, the only way to get the Jinjo is to murder her in cold
blood water.
- ...and although his death was technically an accident, her husband gets chucked into a boiling pool of water on the other side of Hailfire Peaks to cool it down, when any non-sentient ice cube could have sufficed.
- Do non-sentient anythings exist in Banjo-Kazooie?
- Well, the ground itself isn't alive, but that's pretty much it.
- ... Are we sure the ground isn't alive? It's the only thing that hasn't spontaneously sprouted eyes and started talking to you, but it may just be hiding it.
- Thankfully, Nuts and Bolts reveals that he got better.
- Can't believe we didn't include Gobi the camel yet. After all, the player smashes his hump not once, not twice, but five times during Kazooie and Tooie! And with no provocation!
- That would have never happened to Gobi had he just shared the water with the wilting tree.
- Musical Theme Naming: Banjo, Kazooie, and Bottles are all named after the instruments they play. Tooty was originally named Piccolo (probably a good thing they changed that), but this instrument seems out of place with the others anyway, as it doesn't belong in the Deep South.
- My Name Is Not Durwood - King
Dingaling Singalong Jingaling
- Mythology Gag - Nuts & Bolts includes numerous shout-outs to other Rare games: For example, this troper could swear that one of the loading screen jingles is the pause screen music from Battletoads
- There's been many a Shout Out to other Rare games since the beginning: as well as Sabreman's appearance in Tooie, there are plenty of subtler ones such as posters of characters from Conker's Bad Fur Day, Mr. Pants being worked in anywhere he'll fit, and a toy Donkey Kong.
- Never Say Die - Played straight in Kazooie, but averted in Tooie, where Bottles is killed in the intro, and other characters make direct references to death; King Jingaling becomes a zombie after his life energy is drained, Roysten says he'll die if he doesn't get to water, Lord Woo Fak Fak sort of dies after being defeated (and even goes belly-up, though he can still speak to you), and Mingella and Blobbelda are crushed by weights in Tower of Tragedy.
- Never Trust A Trailer - The original teaser for Nuts and Bolts showed what would appear to be new key and weedwacker moves for Kazooie, implying that the game was more like its predecessors.
- Nightmare Fuel - Mumbo's head isn't skull-shaped, his head was locked inside a metal mask by Grunty.
- In Nuts & Bolts, Mumbo will juggle his eyes.
- And the Game Over screen of the first game... oh gosh.
- Unless you're into Grunty's new, smokin' hot body.
- Or hate Tooty, for that matter.
- In Tooie, Bottles's burnt corpse is lying in plain sight on Banjo's front lawn for the duration of the game.
- No Fair Cheating - There are three kinds of "Cheats" in the original: "Cheats" which are just item capacity upgrades, which you get from Cheato anyway, "Infinite Item" cheats which give you unlimited Feathers/Eggs/air/whatever, and special "Bypass" cheats that let you get through parts of Grunty's Lair. But be warned—using more than two of the "bypass"-style cheats will result in Grunty deleting your game.
- No Fourth Wall
- Nostalgia Level - Nuts & Bolts's Banjo Land is a mishmash of levels from previous games.
- Not So Harmless - Gruntilda's constant rhyming and generally quirky mannerisms can give the impression that she's a Harmless Villain. Even when fighting her, she's still pulling out snappy rhymes. She also happens to be on the That One Boss page... twice, for being a particularly long-lived Final Exam Boss. Oh yeah, and she kicks off her return in Banjo-Tooie by killing Bottles and zombifying the king of the Jinjos.
- Nurse Jenny - All the Jinjos look alike.
- Odd Couple - The titular duo. Banjo is very lazy and easygoing, Kazooie... not so much.
- Old Save Bonus - The purpose of the long-lost Stop 'N' Swop feature.
- Only Sane Man - Banjo himself.
- Our Founder: the statue of Gruntilda
- Prehistoria - Terrydactyland.
- Pop Quiz - Grunty's Furnace Fun in Banjo-Kazooie and the Tower of Tragedy in Banjo-Tooie and Grunty's Revenge. Both quizzes take place near the end of the games.
- And a completely meaningless one in the end of Nuts & Bolts that features such stumpers as "What is the name of Banjoland?" It's Banjoland.
- Port Town - The "above water" section of Jolly Roger's Lagoon resembles one of these.
- Public Domain Soundtrack - The theme of Grunty's Lair is actually a particularly eerie remix of "Teddy Bears' Picnic" (appropriate, since Banjo is a bear). That doesn't make it any less fitting, though.
- Recurring Riff - Tons of it. The main title song and the Grunty's Lair song are the two themes that get remixed the most throughout the series.
- In fact, practically every level theme in the games had remixes that played when you traveled to different areas, including the respective games' Hub World.
- The soundtrack for Nuts 'N Bolts is made up of virtually nothing but orchestrated remixes of previous Banjo-Kazooie songs, and bits of tracks from other Rare games. Not that anyone's complaining...
- Recurring Traveller
- Ribcage Ridge - Terrydactyland
- Ridiculously Cute Critter - The Jinjos.
- Right Hand Cat - Piddles the Cat. Subverted in that she and Grunty hate each other immediately (or at least one millisecond later after Grunty literally kicks her) and it's implied she's a Punch Clock Villain in the epilogue.
- Rubber Band AI - Canary Mary
- Rhymes On A Dime - Gruntilda, in the first game, speaks entirely in verse. In the second game, she quits after her sisters point out how annoying this is... But in Nuts & Bolts, she goes back again for no good reason.
- Most likely because her sisters are dead and aren't around to tell her to stop rhyming.
- Scars Are Forever - Klungo's face is still visibly messed from the beatings Gruntilda gave him in Banjo-Tooie when you meet him again in Nuts and Bolts.
- Screw This, I'm Outta Here - Klungo at the end of Banjo-Tooie.
- Self Deprecation - Nuts & Bolts has some references to Grabbed By The Ghoulies being a commercial failure and admits that the bird and bear don't have as many games as "that Italian gentleman".
- "Easy to make boat, add floaters and propellers. Heavier vehicles need more floaters, or boat sink like this game at retail."
- Shifting Sand Land - Gobi's Valley.
- Shout Out - Mostly to other Rare games. Most notably, the archaeologist from Sabrewulf.
- Silliness Switch - An Easter Egg Mini Game in the original would give you several cheat codes that changed Banjo's appearance, ranging from giving him a giant head to making his body long and skinny. The final one turned him into a washing machine.
- You could also occasionally be accidentally turned into a washing machine via standard use of Mumbo.
- In the second game, washing machine was an regular transformation. Oh and to add more silliness, the washing machine fired underwear.
- Slippy Slidey Ice World - Freezeezy Peak, the Winter Click Clock Wood, and half of Hailfire Peaks.
- Sssssnaketalk - Klungo
- Sound Off - Jamjars describes new moves using cadences.
- Speaking Simlish - So iconic of the series, this trope is sometimes known as "Banjo-speak" or "Banjo-mumble." It's so famous, in fact, that the developer Rareware found themselves facing hoards of fan backlash for threating to get rid of the mumble and replace it with full-on voice acting. In the end, they decided to keep it.
- Stuck In Their Shadow - Banjo-Kazooie is a little weird about this. Ask anyone who the star is, and they'll say it's Banjo, even though the titles of three out of five games also include his partner Kazooie. The second game, Banjo Tooie, opts for a silly title pun instead of recognizing the second lead's name (it's even lampshaded by Kazooie herself at the end of the first game), and Banjo Kazooie Gruntys Revenge mentions her name although she isn't in it.
- Stylistic Suck - "Hero Klungo Sssavesss Teh World" in Nuts & Bolts, which is just as crappy as it sounds, if not worse.
- This troper finds that that just makes it more fun to play through.
- This troper actually found it to be good for a starter's game, aside from the crash gag.
- It should also be noted that, while the game itself is awful, the box art is totally brutal.
- Take That - Chatting up the Lord of Games in Nuts and Bolts reveals that he has interesting opinions on the state of the video game industry (and video game tropes in general) at the present:
- Sand Is Water - Gobi's Desert is full of "quicksand pits," and even a few "sand waterfalls."
- Shifting Sand Land - Gobi's Desert, complete with the Sand Is Water waterfalls (see above).
- The Straight Will And Grace - Banjo and Kazooie. It helps that one is a bear and one is a bird.
- Super Star - The Golden Feathers; interestingly, you can use them just about anywhere.
- Temple Of Doom - Mayahem Temple.
- Tertiary Sexual Characteristics - Possibly in order to counteract years of "Kazooie's a girl?!" shocked expressions, in Nuts & Bolts, Kazooie picked up curly "hair" and large eyelashes.
- That One Sidequest - Canary Mary's Cloudcuckooland race in Banjo-Tooie. If you get too far ahead, Canary Mary speeds up dramatically and becomes unbeatable. By staying fairly close, then accelerating near the end, it's not that hard. You just need to think, rather than mindlessly push buttons. Also a Guide Dang It.
- Theme Naming - The moles are all named for various slang words for the thick glasses they sport (see Animal Stereotypes) such as Jamjars, Specky and Goggles; several other characters are named for the instruments they play, notably Banjo and Kazooie themselves. Bottles straddles the two, this being both a slang word for thick glasses and the instrument he plays.
- They Changed It Now It Sucks - Replacing most of Banjo's moves with vehicles in Nuts & Bolts pretty swiftly divided the fanbase. The final game has been received positively, but wasn't too successful, only selling 140,000 copies in the U.S.
- Urban Legend Of Zelda - Stop 'N' Swop. Oh god, Stop 'N' Swop. While the rumour had a basis in a real plan of the developers, the lack of implementation lead to wildly varying rumours as to what you could do to access the stubs left behind, amplified by all the teases left around through the years after.
- Variable Mix
- Video Game Flight - Kazooie can fly, but only with Red Feathers, and you can only launch from Flight Pads. And in some levels, getting up to them is a hassle in and of itself.
- To be fair, you don't NEED the red feathers to actually fly. You need the launch pads for sure, but you can stay in the air for a small amount of time without the feathers.
- Villain Decay - Grunty, quite literally.
- Victory Pose - Oddly removed in Tooie.
- Vitriolic Best Buds - You'd be forgiven for wondering why Banjo and Kazooie hang out in the first place, given that there are times when it seems like Banjo's only around to prevent Kazooie from chewing everyone out. Then again, given the way they react when separated in Tooie ("Don't leave me here, Banjo! It's lonely without you..."), maybe there's something there after all.
- Viewer Gender Confusion - Yes, Kazooie is a girl. You didn't mis-read that.
- Also, Terry is a male. He did not lay the eggs, his wife did, and she left him. Don't believe me? Read the instruction manual, or stand next to Zombie Jingaling for awhile.
- Wacky Racing - Banjo Pilot, which is a racing game based on flying tiny, adorable planes.
- Wall Master - Especially in the first game.
- Warp Whistle - The colour-coded cauldrons in Banjo-Kazooie's hub level, Grunty's Lair, the silo network in the Isle of Hags in Tooie, and the teleport pads in Showdown Town in Nuts & Bolts.
- Why Dont You Just Shoot Him - The quiz show deathtraps which ended up killing Gruntilda's sisters in the second game.
- Wicked Witch - Gruntilda
- Witch Doctor - Mumbo Jumbo and Humba Wumba both fit this trope.
- Womb Level - The inside of Clanker in Clanker's Cavern, and the belly of a giant fish and a dinosaur in Tooie.
- Un Cancelled - "Stop 'N' Swop" was added between Nuts and Bolts and the XBLA release of the original game. Unsurprisingly, this was massively nerfed to unlocking minor cosmetic parts in N&B. It has also been announced to connect to the upcoming Tooie, as originally intended, so maybe the prizes will be better here.
- Underground Level - Clanker's Cavern and Glitter Gulch Mine.
- Underwater Ruins - The Atlantis section of Jolly Roger's Lagoon.
- Unexpected Genre Change - The Breegull Blaster move in Tooie, which turns the game into a first-person shooter with Kazooie as the gun. Pulled off pretty well, actually, considering these were the same people who made the incredible videogame adaptation of Goldeneye...
- Interestingly the levels for these stages were copied from the multiplayer mode of Goldeneye.
|
|