6th Mar: There is an option now on your profile page to use "compact" folders. This works pretty well for phone users and others who like less scrolling.
Amstrad is a British manufacturer of consumer electronics, and in the early 1980s decided to get into the home computer market, which at that time was dominated by the Commodore 64 and ZX Spectrum. Amstrad decided to develop a Z80-based system that was similar to the ZX Spectrum, but technically better. The new system's video hardware offered resolutions similar to the IBM Personal Computer's Color Graphics Adapter, but with a low-resolution 16-color graphics mode replacing the text modes and an expanded color palette that allowed for more vivid colors than on the C64 or Spectrum (though this often didn't show when Speccy games were cheaply ported to the CPC). Also built into the hardware was a three-channel sound generator, rather than a beeper as on the Spectrum and IBM PC of the time. Amstrad also developed its own operating system for it, called AMSDOS, and a custom version of BASIC called Locomotive BASIC. The new computer could also run CP/M, the 1970s standard OS for business software. The new computer was released in 1984 as the Amstrad Colour Personal Computer 464. It had 64K of RAM, a built-in cassette drive (another thing lacking in the Spectrum), and came with either a green phosphor or color monitor. With a proprietary monitor, it could avoid the problem of different TV standards in different countries (a huge problem for other computers of that time, as most of them had TV output). It was marketed all over Europe, and was a huge success, selling over 2,000,000 units. Amstrad also succeeded in establishing the CPC as a game computer by releasing many games under the Amsoft label, even though the early Amsoft releases suffered from a notorious lack of quality control. Customers loved it, but wanted more memory and a floppy drive. Amstrad chose a 3" drive, which was unusual, as the rest of the industry was moving to the 3.5" drive. The 3" drive was introduced in 1985 with the CPC664. This model lasted only a few months before being replaced by the CPC6128, with 128K of RAM. The CPC represented a higher-end alternative to the Spectrum, especially after 1986, when Amstrad bought the rights to produce it from Sinclair Research. The lineup (464 and 6128) remained unchanged until 1990, when Amstrad decided to improve them to a standard closer to the Amiga and Atari ST. The new models were the 464plus, the 6128plus, and the GX4000 game console. ("CPC" was not officially part of these model names.) They had a new GPU with a 4,096-color palette and hardware sprites; a less processor-intensive sound system; and support for analog joysticks and cartridges up to four megabits. They were also completely backwards compatible. But they were still based on an 8-bit CPU, so they were obsolete in an industry of 16- and 32-bit computers, and failed in the marketplace. Amstrad apparently wanted games using the extra Plus features to be released on cartridges only, with only a few Plus games being released on disks starting in 1992; cartridges were more expensive but were the only format supported by the failed GX4000. The CPC was also more complex than the Spectrum, so it didn't have the second life in eastern Europe that the Spectrum had.
Games:Exclusive titles and Multi-Platform games that started here: