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-> '''Calvin''': Well, Hobbes, I guess there's a moral to all this.\\
'''Hobbes''': What's that?\\
'''Calvin''': 'Snow Goons are Bad News'.\\
'''Hobbes''': ''That'' lesson certainly ought to be inapplicable later in life.\\
'''Calvin''': I like maxims that don't encourage behavior modification.
-->'''CalvinAndHobbes'''

Combining HypocriticalHumor and AnAesop. The characters summarize a lesson they have learned, then immediately follow up with something that shows that [[AesopAmnesia they haven't learned anything after all]]. The characters, not quite done with reflecting on their own actions, may then proceed to further discuss what possible lessons they have learned. By the time they're finished the audience is clearly convinced that if there was ever any moral to the preceding story, it has been thoroughly and completely lost.

This is often a good way to [[JustifiedTrope justify]] AesopAmnesia- after all, the equivalent of an Aesop-based kung-fu scene should leave everyone, including the viewer, sufficiently confused as to the purpose of the story that it's hard to hold it against the characters for failing to realize how they could apply this knowledge to other situations. This will most commonly end with characters concluding that they haven't learned anything, or they'll spend the ending of the show desperately trying to come up with an Aesop that works as a result.

See also HereWeGoAgain, SpoofAesop, LostAesop.
----
!!Examples:
* ''KimPossible'': In one episode, Kim, Ron and the whole cheerleading squad return to Camp Wannaweep which has been converted to a cheer camp. Gil returns and has apparently been returned to normal -- everyone believes that he isn't evil anymore, except Ron. Ron repeatedly tries and fails to prove that he is still evil. It then turns out that Gil ''is'' still evil and Ron ends up saving the day. At the end of the episode, Kim, Ron, and Bonnie try to figure out what the lesson is. Ron suggests, "Normally I'd say we learned that suspicion and paranoia is bad, except that's what saved us." After several more failed attempts, they all agree "Cheer camp stinks."
* ''WesternAnimation/XiaolinShowdown'': At the end of one episode where the team faced an EnemyMime, Clay suggests that "we've all learned a little something." His teammates suggest "[[ThePowerOfTrust the importance of trusting your teammates]]", "[[CuttingTheKnot the value of simple solutions to complicated problems]]", and "[[BluntMetaphorsTrauma Omi can't use slang.]]" Nope. [[EveryoneHatesMimes "Everyone hates a mime."]]
* ''CalvinAndHobbes'' did this a lot. For example, the end of the first "Duplicator" arc has Calvin attempting to describe the "valuable lesson" they learned from the incident. He shortly gives up, and Hobbes proclaims, "Live and don't learn, that's us".
* ''SouthPark'' episode "Chinpokomon":
-->'''Stan''': Dude, Chinpokomon isn't cool anymore.
-->'''Kyle''': What?
-->'''Cartman:''' Yeah, dude, that's way over.
-->'''Kyle:''' Dude, you're just jealous because I'm Chinpoko Master!
-->'''Stan:''' No, Kyle. You see, we learned something today. This whole Chinpokomon thing happened because we all followed the group. We only liked Chinpokomon because everyone else did. And look at the damage it caused.
-->'''Kyle:''' So now I should stop liking Chinpokomon because you all don't?
-->'''Stan:''' ...Ye-eah.
-->'''Kyle:''' But if I stop now, I'll just be going with the group again. So, to be an individual, I have to [[ItMakesSenseInContext bomb Pearl Harbor]]. See ya.
-->'''Stan:''' Oh. Wait. Actually, I was wrong. You see, Kyle, I learned something, just now. It is good to go with the group. A group mentality is healthy, sometimes.
-->'''Kyle:''' Aw, screw it; I'm too confused.
* ''TheSimpsons'' has a couple of examples.
** "Blood Feud":
-->'''Marge:''' The moral of the story is, a good deed is its own reward.
-->'''Bart:''' Hey, we ''got'' a reward. The head is cool.
-->'''Marge:''' Then... I guess the moral is no good deed goes unrewarded.
-->'''Homer:''' Wait a minute. If I hadn't written that nasty letter, we wouldn't've gotten anything.
-->'''Marge:''' Well... Then I guess the moral is the squeaky wheel gets the grease.
-->'''Lisa:''' Perhaps there is no moral to this story.
-->'''Homer:''' Exactly! Just a bunch of stuff that happened.
-->'''Marge:''' But it certainly was a memorable few days.
-->'''Homer:''' Amen to that!
** "Rosebud":
-->'''Homer:''' Well...we didn't get any money, but Mr. Burns got what he wanted. Marge, I'm confused! Is this a happy ending or a sad ending?
-->'''Marge:''' [[StatusQuoIsGod It's an ending, that's enough.]]
* "Animorphs", The Experiment: slaughterhouses and meatpacking plants are evil, terrifying places. Wow, that burger you're eating looks delicious. Can you get me one while you're up?
* In the FatherTed Christmas special, Ted summarises what he has learnt
-->'''Ted:''' You know Dougal, being in the priesthood - it's not about awards and glamour. It's about hard graft. It's about applying yourself to the spiritual needs of your parishioners...I could have turned into a bad priest....Selfish, arrogant, not given a damn about my parishioners...
-->'''Dougal''' ''(answering the phone)''''':''' Ted, It's Mrs Gilcuddy. She wants you to do one of those remembrance masses.
-->'''Ted:''' I'm not in.
* ''VideoGame/{{Portal 2}}'' ends with [=GLaDOS=] having apparently learned [[spoiler:ThePowerOfFriendship]], only to use that information to discover [[spoiler:where her remaining humanity is stored and delete it]]. She promptly returns with a second Aesop: "The best solution to a problem is usually [[KnowWhenToFoldEm the easiest one]]."
* One episode of ''WesternAnimation/AdventureTime'' has the main characters [[TheHero Finn]], [[CanineCompanion Jake]], [[EverythingsBetterWithPrincesses Princess Bubblegum]], [[OurVampiresAreDifferent Marceline]], and [[CuteMachines Beemo]] trying to get their prized possessions back from a thief called a Door Lord. When they finally reach him (via ThePowerOfFriendship), the Door Lord refuses to give them their stuff back. Marceline then figures out that the Door Lord wanted them to learn that their treasures don't matter and that the real treasure was friendship. [[spoiler:They then beat up the Door Lord, and take back their stuff.]]
** That doesn't mean they've forgotten the aesop as much is it means that the Door Lord still broke into their homes and robbed them. If anything, it points to a second, StealthAesop along the lines of "just because someone has something valuable to teach you, doesn't mean they aren't a jerk".
** Similarly, the entire point of the Magic Man episode is that Magic Man is a jerk, even though Finn tries to find other Aesops.
*** ''WesternAnimation/AdventureTime'' seems to be running with the lesson that sometimes people are jerks and not worth helping, but Finn has ChronicHeroSyndrome.
* The Cutie Mark Crusaders from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' are masters of this trope, most recently learning that they have to wait and do things properly rather than taking shortcuts, before promptly declaring they've waited long enough and heading off to find a shortcut.
** Or when they spend an episode forcing themselves to do things they're bad at, but think sound cool, they learn that they should be true to themselves, and respect their own talents. No, that doesn't mean they're going to try scooter riding, carpentry and singing- no, their true call must be ''comedy''.
* Used in the [[Manga/AstroBoy Astro Boy]] story "Mad Machine," where, after being arrested, villain of the week Dr. Foola promises to give up his amoral money-grubbing ways--before snapping his handcuffs and offering to sell better ones to his guards.
----

to:

-> '''Calvin''': Well, Hobbes, I guess there's a moral to all this.\\
'''Hobbes''': What's that?\\
'''Calvin''': 'Snow Goons are Bad News'.\\
'''Hobbes''': ''That'' lesson certainly ought to be inapplicable later in life.\\
'''Calvin''': I like maxims that don't encourage behavior modification.
-->'''CalvinAndHobbes'''

Combining HypocriticalHumor and AnAesop. The characters summarize a lesson they have learned, then immediately follow up with something that shows that [[AesopAmnesia they haven't learned anything after all]]. The characters, not quite done with reflecting on their own actions, may then proceed to further discuss what possible lessons they have learned. By the time they're finished the audience is clearly convinced that if there was ever any moral to the preceding story, it has been thoroughly and completely lost.

This is often a good way to [[JustifiedTrope justify]] AesopAmnesia- after all, the equivalent of an Aesop-based kung-fu scene should leave everyone, including the viewer, sufficiently confused as to the purpose of the story that it's hard to hold it against the characters for failing to realize how they could apply this knowledge to other situations. This will most commonly end with characters concluding that they haven't learned anything, or they'll spend the ending of the show desperately trying to come up with an Aesop that works as a result.

See also HereWeGoAgain, SpoofAesop, LostAesop.
----
!!Examples:
* ''KimPossible'': In one episode, Kim, Ron and the whole cheerleading squad return to Camp Wannaweep which has been converted to a cheer camp. Gil returns and has apparently been returned to normal -- everyone believes that he isn't evil anymore, except Ron. Ron repeatedly tries and fails to prove that he is still evil. It then turns out that Gil ''is'' still evil and Ron ends up saving the day. At the end of the episode, Kim, Ron, and Bonnie try to figure out what the lesson is. Ron suggests, "Normally I'd say we learned that suspicion and paranoia is bad, except that's what saved us." After several more failed attempts, they all agree "Cheer camp stinks."
* ''WesternAnimation/XiaolinShowdown'': At the end of one episode where the team faced an EnemyMime, Clay suggests that "we've all learned a little something." His teammates suggest "[[ThePowerOfTrust the importance of trusting your teammates]]", "[[CuttingTheKnot the value of simple solutions to complicated problems]]", and "[[BluntMetaphorsTrauma Omi can't use slang.]]" Nope. [[EveryoneHatesMimes "Everyone hates a mime."]]
* ''CalvinAndHobbes'' did this a lot. For example, the end of the first "Duplicator" arc has Calvin attempting to describe the "valuable lesson" they learned from the incident. He shortly gives up, and Hobbes proclaims, "Live and don't learn, that's us".
* ''SouthPark'' episode "Chinpokomon":
-->'''Stan''': Dude, Chinpokomon isn't cool anymore.
-->'''Kyle''': What?
-->'''Cartman:''' Yeah, dude, that's way over.
-->'''Kyle:''' Dude, you're just jealous because I'm Chinpoko Master!
-->'''Stan:''' No, Kyle. You see, we learned something today. This whole Chinpokomon thing happened because we all followed the group. We only liked Chinpokomon because everyone else did. And look at the damage it caused.
-->'''Kyle:''' So now I should stop liking Chinpokomon because you all don't?
-->'''Stan:''' ...Ye-eah.
-->'''Kyle:''' But if I stop now, I'll just be going with the group again. So, to be an individual, I have to [[ItMakesSenseInContext bomb Pearl Harbor]]. See ya.
-->'''Stan:''' Oh. Wait. Actually, I was wrong. You see, Kyle, I learned something, just now. It is good to go with the group. A group mentality is healthy, sometimes.
-->'''Kyle:''' Aw, screw it; I'm too confused.
* ''TheSimpsons'' has a couple of examples.
** "Blood Feud":
-->'''Marge:''' The moral of the story is, a good deed is its own reward.
-->'''Bart:''' Hey, we ''got'' a reward. The head is cool.
-->'''Marge:''' Then... I guess the moral is no good deed goes unrewarded.
-->'''Homer:''' Wait a minute. If I hadn't written that nasty letter, we wouldn't've gotten anything.
-->'''Marge:''' Well... Then I guess the moral is the squeaky wheel gets the grease.
-->'''Lisa:''' Perhaps there is no moral to this story.
-->'''Homer:''' Exactly! Just a bunch of stuff that happened.
-->'''Marge:''' But it certainly was a memorable few days.
-->'''Homer:''' Amen to that!
** "Rosebud":
-->'''Homer:''' Well...we didn't get any money, but Mr. Burns got what he wanted. Marge, I'm confused! Is this a happy ending or a sad ending?
-->'''Marge:''' [[StatusQuoIsGod It's an ending, that's enough.]]
* "Animorphs", The Experiment: slaughterhouses and meatpacking plants are evil, terrifying places. Wow, that burger you're eating looks delicious. Can you get me one while you're up?
* In the FatherTed Christmas special, Ted summarises what he has learnt
-->'''Ted:''' You know Dougal, being in the priesthood - it's not about awards and glamour. It's about hard graft. It's about applying yourself to the spiritual needs of your parishioners...I could have turned into a bad priest....Selfish, arrogant, not given a damn about my parishioners...
-->'''Dougal''' ''(answering the phone)''''':''' Ted, It's Mrs Gilcuddy. She wants you to do one of those remembrance masses.
-->'''Ted:''' I'm not in.
* ''VideoGame/{{Portal 2}}'' ends with [=GLaDOS=] having apparently learned [[spoiler:ThePowerOfFriendship]], only to use that information to discover [[spoiler:where her remaining humanity is stored and delete it]]. She promptly returns with a second Aesop: "The best solution to a problem is usually [[KnowWhenToFoldEm the easiest one]]."
* One episode of ''WesternAnimation/AdventureTime'' has the main characters [[TheHero Finn]], [[CanineCompanion Jake]], [[EverythingsBetterWithPrincesses Princess Bubblegum]], [[OurVampiresAreDifferent Marceline]], and [[CuteMachines Beemo]] trying to get their prized possessions back from a thief called a Door Lord. When they finally reach him (via ThePowerOfFriendship), the Door Lord refuses to give them their stuff back. Marceline then figures out that the Door Lord wanted them to learn that their treasures don't matter and that the real treasure was friendship. [[spoiler:They then beat up the Door Lord, and take back their stuff.]]
** That doesn't mean they've forgotten the aesop as much is it means that the Door Lord still broke into their homes and robbed them. If anything, it points to a second, StealthAesop along the lines of "just because someone has something valuable to teach you, doesn't mean they aren't a jerk".
** Similarly, the entire point of the Magic Man episode is that Magic Man is a jerk, even though Finn tries to find other Aesops.
*** ''WesternAnimation/AdventureTime'' seems to be running with the lesson that sometimes people are jerks and not worth helping, but Finn has ChronicHeroSyndrome.
* The Cutie Mark Crusaders from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' are masters of this trope, most recently learning that they have to wait and do things properly rather than taking shortcuts, before promptly declaring they've waited long enough and heading off to find a shortcut.
** Or when they spend an episode forcing themselves to do things they're bad at, but think sound cool, they learn that they should be true to themselves, and respect their own talents. No, that doesn't mean they're going to try scooter riding, carpentry and singing- no, their true call must be ''comedy''.
* Used in the [[Manga/AstroBoy Astro Boy]] story "Mad Machine," where, after being arrested, villain of the week Dr. Foola promises to give up his amoral money-grubbing ways--before snapping his handcuffs and offering to sell better ones to his guards.
----
[[redirect:IgnoredAesop]]

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