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The Tetris Effect Discussion
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From YKTTW
Doug S. Machina: My phone used to have Tetris on it. I would sit playing it until I had to throw the phone aside to break its spell. I don't like to think how long I've spent on this site now. XKCD on Pong.
Sparra: I had this happen to me with that Neopets game, Destructomatch, when I was ten. Until I was like, eleven. And then it was Kingdom Hearts, and at one point it was actually Tetris. /hahasoI'mnotinsane
Harpie Siren: This sounds like my relationship with the Kingdom Hearts games...
Ununnilium: Once, at about 9 years old, after playing Mega Man 2 all night and finally turning it off, I started hallucinating Crash Man's level on the walls.
Solandra: Before this, I always thought that my seeing Mahjongg tiles or Bejeweled jewels or chessboard squares when I closed my eyes was just my imagination running amok again. At least now I know I'm not alone.
Ruthie A: This happens to me a lot, with TV shows, books...I've even dreamed in The Sims format. But mainly, I think, I get it with this TV Tropes wiki (I've mentally compared the people I sit with at lunch to a Five Man Band...I ended up being The Chick, by virtue of being the only female).
Scrounge: We've all been there. I'm a horrible Transformers ddict, and the recent introduction of Wario Ware into my life looks like it may be a problem.
Pepinson: Oh, god, it's finally happening to me. I just brought home Armored Core 2, Metal Gear Solid 2, and Resident Evil 0—and now I'm dreaming about giant robots sneaking around a zombie-infested aircraft carrier! OMG HELP ME!1!1!
Dark Sasami: I'm late to this party, but I gotta say you haven't seen the world until you've seen it as Katamari fodder.
Ununnilium: Late, but also wanted to say I've hallucinated Afterlife's Lost Souls on bathroom tile.
Tabby: I realized I'd played too much Kingdom Hearts the time I was driving at night and almost swerved to run over one of those blue road reflectors that indicates a fire hydrant. What? It looked like a trinity mark!
Air Of Mystery: I hummed music from God Of War II when I was walking through a crowded shopping centre. Considering what Kratos tends to do to large crowds of innocent people, perhaps I should be worried...
Bron Raven: After playing Elite Beat Agents, I almost immediately imagined levels based on songs as they play on the radio, from Gnarls Barkley's "Crazy" to Duran Duran's "Rio" to U2's "Vertigo" to Jackie Wilson's "Your Love Keeps Lifting Me Higher and Higher." Judging from the Guitar Hero entry, it seems I'm not the only one.
Doug S. Machina: Recently I was wallking down the street thinking of GTA, as the draw distance was close and there were no NP Cs around. Which is to say, no-one else had to be in town during a snowstorm. I need help.
Also, I just visited Kuwait City, which often seemed to be unsettlingly GTAlike.
Novium: who ever wrote "Video games are among the most addictive types of media, and they consume our time and energy in ways that a half-hour television program or a 600-page novel just can't" obviously has not gotten sucked into something like the Dark Tower series or had a friend give them the dvds/files of several seasons of a dangerously addictive TV show.
Tanto: I have, in fact, but the difference here is length. It can take anywhere from 20 to 100 hours and beyond to completely mine out a video game. If you're like me an can work your way through a long novel or a webcomic archive in a weekend, that's a significant advantage. Plus, video games are the only type of media where you're doing something — in books and TV, you're watching it happen to other people, and there's nothing you can do to customize it or make it your own experience. That makes a difference.
Maniakkid25: Just about EVERY video game and form of media can spiral this troper into this effect. Give me a video game, and you wont see me for a month.
Tanto: Deleted the personal testimony — I want to keep specific examples out of this entry, since it's so general.
Kizor: One thing in the entry collided with another, and guess what I found...
Guesss Who: Neil Gaiman wrote a wonderful poem about that. It's called "The Virus". The last few lines should really become the page quote:
And when the power goes off at last then I/Shall play in my head until I die
Tanto: All right. My original intention when starting this page was that it would have no examples, because it's an inherently subjective trope and, left unchecked, individual examples and testimony would overwhelm the page. (Check the YKTTW.) They snuck on there during a period when I wasn't paying much attention, and, shocker of shockers, that's exactly what happened. I didn't want to remove so many examples at once, but with Janitor taking the lead over on Fridge Logic, I decided to take the plunge and pull the examples in one fell swoop. We've all been here, and we don't need an example from every single person who's ever played a game.
For posterity:
- The Guitar Hero series in particular has reached immense levels of the Tetris effect. The members of the Guitar Hero community call them "Skittles." There's also a 'floating rise' optical illusion - play it for a while and everything will look like it's slowly floating upward.
- A while? I played one song and I saw the TV screen rising...
- Play the series long enough, and it will also become difficult to listen to any guitar-based song without picturing its notechart.
- Worse, your fingers start tapping invisible fret buttons to it..
- This troper admits to playing air Guitar Hero in public because Through the Fire and Flames was on her MP3 player.
- Rock Band triples the possible effects. Drummers can expect to air-drum a lot, and this troper can be spotted tracing out the vocal parts to songs on his iPod in the air in front of him.
- In all fairness, real drummers do th exact same thing. This troper is still amazed by watching his drummer friend air drum to songs on the radio, and knowing that if he were behind his kit he could duplicate the drum track perfectly. This includes songs he's never heard before.
- See here
for another example. This troper admits to experiencing that effect as well.
- C'mon, nobody has mentioned Dance Dance Revolution? This particular troper has heard rather eerie stories of floating arrows and dreams of direction buttons. Not to mention those "I can't dance without arrows" t-shirts.
- There's "I can't dance without arrows" T-shirts? I
want need one of those!
- Even better: StepMania. Because it copies DDR's gameplay, and is completely customizable, it allows you to put steps to any piece of music in existence. This revelation often gives way to "Man, this song would make a killer simfile..."
- The Tony Hawk series of games can have this effect. Play it too long and you'll start trying to put together high scoring trick lines as you walk down the street.
- Many have found an actual skateboard to be an effective cure for this.
- Until you end up playing Tony Hawk even more when recovering from your broken leg.
- Many Final Fantasy games have this effect. Having completed the game once, or several times (perhaps in pursuit of Hundred Percent Completion), you begin to start picturing item and weapon and tactical combinations for taking out the optional boss while doing other activities.
- This troper counts Final Fantasy VII as one of the most prominent examples.
- This other troper flunked a chemistry test, because she was up till 7 a.m. kicking some pretty-boy ass. This game needs a warning.
- This third troper remembers maxing out the game clock before actually deciding it was time to finish the first disc, having acquired one character's Infinity Plus One Staff and Final Limit Break before...well, I won't spoil it.
- This troper spent faaaaar too much time for his own good in the Monster Arena of Final Fantasy X. And so did his boyfriend. o.O
- This troper dealt with this effect the first time he played Final Fantasy Mystic Quest. I Am Not Making This Up!
- This troper was a member of a forum dedicated to the Civilization series of games where not only was this effect commonly acknowledged, it was even given its own name—JOMT (Just One More Turn) Syndrome.
- Civilization 4 even features a clock in the user interface so you can measure your gameplay time!
- Lampshade Hanging in Gal Civ: the quit dialog asks, "surely a few more turns wouldn't hurt?
- Similarly, Civ II's Recycled In Space sequel Sid Meiers Alpha Centauri had an option like that after you've won the game: you receive a victory message, and the options "Good! I'm done! Now go away!" and "Wait, lemme play just a couple more turns..." While we're on the topic, it is one of only five games this troper has played from noon to midnight, and the only one he's played all night long.
- This troper always considered Sid Meier's Alpha Centaury as the worst offender in this category. Not only was it a very good Civ iteration, but when you tried to exit the game, on top of the usual Are you sure ? yes/no window the game advisor's voice would say "Please don't go ! The drones need you, they look up to you..." in a disturbingly desperate tone which made it quite hard to quit without feeling bad about it.
- Lampshade Hanging abounds in Civ4, where, at "the end of history", you have the option of proceeding to the Hall of Fame, or "Just...one...more...turn!"
- "I must not Civ. Civ is the time killer. Civ is the little death that brings total oblivion..."
- In a certain age group in 1999, Pokemon. Gotta Catch Em All...
- Heck, the newer Pokémon games can be just as addictive as the old ones.
- This troper has over 300 Pokemon now. He's not obsessed! He swears! (eye twitches)
- Nearly 400, and I've only had it since January.
- Forget just catching them all. The newer games include all sorts of distractions, like Contests (talent competitions as opposed to battles) and the Battle Tower (endurance challenges), in addition to the classic Self Imposed Challenge of raising a pokemon to Level 100. If you really want to drive yourself nuts, try to get a pokemon with maximum stats and moves - it involves training in specific areas of the map, use of certain stat-boosting items, and large amounts of Hot Skitty On Wailord Action to breed one with the best potential in the first place.
- Just beating the game became a near obsession when Diamond and Pearl came out last year. Every waking hour was spent on that game, and some sleep was lost. Every once in a while I'd look up and remember I was a 20-something PLAYING POKEMONS.
- Maxis' Sim games are all prone to this, especially The Sims and its sequel.
- This troper has found herself, after many hours of gameplay, sizing up people on the street or television, thinking "I have that skirt/top/hairstyle on the Sims... I could create you." It was particularly painful watching DV Ds of Angel when Cordelia got the short highlighted hair, identical to a style that actually comes with the Sims 2 base game.
- I do that too! "You'd get in my legacy, definitely. But you, not even!"
- This troper was always pretty ambivalent about actually playing The Sims - mostly he just built houses and, with expansion packs, bars, restaurants and holiday resorts. As a result, it was rare for him to go to a place without thinking about how he would create it in the game.
- This troper, who likes both building houses and making Sims, has accordingly done both.
- Well before that, the Sim City series had this troper looking at his hometown and mentally subdividing it into zones.
- Simcity 3000 Unlimited/World Edition displays a little clock - probably a developmental feature that Maxis decided to leave - that displays the current time so you can measure your gameplay time.
- GTA 3 has caused this troper and many of his friends to start classifying cars by their GTA equivalent and debate whether it was worth "abandoning" our car to steal theirs.
- Many players report that after particularly long gaming sessions, the outside world begins to look as if it were rendered in the game engine.
- This troper is a pedestrian, but occasionally thinks "I could drag him out of that car and take off up the road here..."
- And never mind the wanton crime and violence; in the later games, this troper has found himself driving around aimlessly for hours on end or sitting in a parked car simply so that he could listen to all of the talk-shows on the radio stations. Couple in an addiction to eighties pop music and both Vice City games, and he's in for the duration.
- Any time this troper hears a song from the original Vice City on the radio, he immediately pictures himself driving around the city in the rain in a red Cheetah with the radio on. No guns, no damn cops...you can literally kill time just driving around town without getting bored. Damn, now I want to play it again...
- This troper has earned one ticket by taking a drive after playing GTA:SA, and taking a real-life shortcut across someone's yard. This troper now makes sure to quit playing GTA at least an hour before actually driving.
- Play Portal and you'll find yourself trying to figure out how to portal yourself on top of buildings using the terrain around you as you walk from one place to another.
- Roguelikes. All of them.
- This troper has found that Assassins Creed has caused him to "hide" by walking slowly and putting his face in his hands. He also gets jumpy when he hears a beeping sound, as he thinks the guards have spotted him.
- Truth In Television, this troper once had a job working as an HVAC tech in a high rise, that required entering suites after hours. Every so often he would set off a security alarm that a tenant had retrofitted without telling building management. Beep, beep, beep, beep...
- Disgaea. Just Disgaea. Must. Get. To. Level. 9999.
- Games in the Legend of Zelda series may lead to spontaneous urges to chop plants in search of gems and items.
- And, for those of us of particularly masochistic nature, hit chicken.
- Play Osu Tatakae Ouendan or Elite Beat Agents for too long and you may begin to see beat patterns appear on the inside of your eyelids. This is perfectly normal, as is beat patterns and/or stories to go along with them spontaneously forming in your head when you hear music.
- Europa Universalis and Hearts of Iron. Paradox know how to make their games addictive.
- Zoo Keeper. The fact that it is so addictive and yet so insubstantial at the same time is summed up neatly in this review
.
- Playing Prince Of Persia for too long has been known to make people try running up walls and doing elaborate backflips while looking for things to smash and find the magical sand in order to rewind your mistakes. This rarely goes over well.
- As a matter of fact, when this troper went into a multi-story car park and saw a single freestanding beam, he automatically scanned the walls opposing it to find out where he could wallrun-backflip to.
- Neverwinter Nights and Star Wars: Knights Of The Old Republic both do this in spades, and for the same reason: Play the game. Beat the game. Do it again with a different class/alignment/sex/race for your character. Do it again with another combination. And again.
- This troper has done the same thing with Jade Empire. TV Tropes Will Ruin Your Life...and so will anything made by Bioware.
- Bioware games will have you wondering about how to start romances with the NP Cs you know, and how many violent/nonviolent solutions to any situation there are... It's also one of the few RPG makers that can consistently make you wonder what being a different gender would be like, and what bonuses you could net.
- The Elder Scrolls. Let's see, what other bizarre race/class combinations can I invent? Gotta collect all the artifacts! How fast can I beat the Main Quest? Oh, I'd better create the Infinity Plus One Sword! Have you captured the soul of a god yet?
- Katamari Damacy has been known to cause this. Roll up one too many stars, and you'll start naturally gravitating towards anything smaller than you
.
- Once after playing Okami for several hours straight, this troper was out with her friends and spotted a tree with no leaves on it. She then drew a circle in the air with her finger and frowned when the tree didn't burst into bloom. At this point her friends dragged her away and determined that she seriously needed sleep.
- After playing Super Smash Bros Brawl, this editor's mind constantly drifts towards thinking up new characters for the franchise (following the requirements Sakurai had for any third-party characters, natch) and what their moves/associated items and Assist Trophies would be, especially their Final Smashes.
- To many, the game had this effect on them since the initial announcement. Without the game itself, it was naturally centered on forum discussions about what should and what shouldn't be in the game. Not that the game coming out has stopped this.
- Are you kidding? "Since the initial announcement?" Man, I had a theoretical roster since 2002, and already have my SSB 4 roster worked out.
- Super Smash Bros Melee definitely also counted.
- To say nothing of the actual gameplay. "Alright, this'll be my last match for tonight...OK, one more...Dammit, it's 3 AM."
- This troper has seen at least twice SSB playthroughs end up in actual off-game fights.
- This troper played the fabulous puzzle game Meteos so much, that for a while whenever he looked at someone's face he pictured sliding the nose in between the eyes and blasting the facial features off into outer space. Seriously.
- This troper and his roommate usually refer to any instance of playing a game and then continuing to see it when staring at the ceiling/with eyes closed/etc. as "Meteos Vision," due to Meteos' remarkable ability to cause this after only playing for about five minutes.
- This troper played Dead Rising for so long when he first bought it, that he instinctively avoided walking close to people, especially small groups of people, in the mall the next day. Accompanied by the occasional flinch away from people who looked like they were initiating the "zombie lunge".
- Mass Effect: I have to save the galaxy! But first, I have to: read every Codex entry, find every mineral, find every Prothean data disc, find every Asari writing, kill some cultists and drive around in the Mako. And maybe kill some space-monkeys.
- This site. Just...yeah. Get out while you still can!
- Get out now! It's too late for me, but you can still save yourself! Do We Have This One? I'd better search...
- Too late for me. I made a contributor page. I'm too far gone! Don't come back for me! Save yourself!
- Not a video game, but when I was in the middle of a three-day archive binge of Melonpool
, I began expecting mundane routines (putting away dishes, feeding the dog, etc.) to have punchlines.
- This troper found himself checking the arms and heads of everyone around him for red bands (signalling that they're in the game) during a game of Humans vs. Zombies.
- This troper had been playing Bio Shock quite a bit, and while driving through a department store parking lot, noticed signs saying, "Warning! Security Cameras in Use!" He immediately began thinking to himself, "Crap! What plasmids do I have loaded? Do I still have Hacker's Delight on?"
- THIS troper had been playing System Shock 2, and while walking down the street one day noticed a security camera. There was a moment of panic and a reflexive reach for a pistol before the troper remembered that this was not a space ship and there was no pistol.
- Audiosurf is highly addictive and you tend to find yourself trying to imagine what the track for a piece of music would be like in the game when you're not playing it.
- Play through Gears of War, then try and walk down a street without evaluating the cover provided by benches, bins etc. I think I can make it from behind this billboard to the bus stop if I sprint...
- This editor played through Command And Conquer: Red Alert 2 at least 5 times, all told. When I wasn't playing, I was trying to figure out how the Chrono Trooper works, and if he meant "Never existed" literally or figuratively.
- This Troper would like to state that Dwarf Fort nearly caused him to be late to a midterm. Fortunately he had studied before learning of that free time waster's existence, so his grade was a B.
- Get yourself a copy of Geometry Wars, or download and install Grid Wars on your computer, and see how all your time is drained by that simple little game.
- Panel de Pon/Tetris Attack/Pokemon Puzzle League/Puzzle League DS. A thousand names, one addiction. This troper has reportedly made reaction chains so huge the computer didn't bother counting anymore (and displayed a question mark instead) repeteadly, completed every objective and puzzle said games had to offer him, and for a while suffered of a strange mental illness that caused him to instinctively want to regroup the people in front of him in class in groups of three by shirt colors.
- Ace Attorney is one addictive mother. This troper is frankly shocked it hasn't come up before—she found herself staying up until insane hours of the morning, zipping through the cases to find out what happens, then replaying them slowly, examining everything and presenting random evidence to everyone just to get every possible response. And then reflexively yelling "OBJECTION!" in the middle of a real-life argument. Embarrassing, but oddly satisfying.
- Hell, I still have a tendency to think in "evidence" when conversing with people, just because apparently something isn't allowed to happen without some kind of physical proof.
- When talking to people I start to think of it in terms of the "screen by screen" way that the game presents it... and have, in fact, started saying "Take That!", "Gotcha!", "Objection!" and "Hold it!" in real day life...
- I still here the noises of the robots from Descent in the darkness...
- Pick any version of Geometry Wars. Grid Wars, for example, is currently the official game of the telecommunications major at the ITESO, with everyone capable of reaching scores well over the 600,000!
- After a few weeks of Ko L (Kingdom of Loathing) this troper found himself experiencing a impossible to resist urge to 'improve' every food he ate to get more turns out of it, and assigning stats to clothing and accessories. Improve Ramen with kipper! Striped Tube Top- + 10% Moxie! Equip iPod for Disco Bandit! Oooooh, is that an ultra-rare item Drop? *twitch*
- I have spent more time mining and twinking my character for Kingdom of Loathing than I have on any other game. The trouble I've gone to to get one more Moxie point...
- This troper's first love is Mega Man, but Metroid and LegendOfZelda games are the ones that really suck his time. He spent something like 24 hours straight with Metroid Prime at one point in his first playthrough. Between this and Ocarina of Time, he's developed a habit of noticing narrow ledges and such in Real Life and thinking "I bet I could stand on that."
- The day this troper got Kingdom Hearts 2 she started playing late at night and made it through the prologue in one sitting, no harm done. She learned much later that said prologue was five hours long.
- I sometimes imagine I can solve any problem just by holding out my hand, and the keyblade will materialize and I can smite my problem.
- Any game with quicksaves, Abe's Exodus in this troper's case, can lead to the urge to quicksave before any risky activity in real life.
- Not limited to videogames. After spending all day playing chess (face-to-face, even!), this troper cannot stop seeing chess combinations and even dreams about them.
- This troper once had this effect with Microsoft Solitaire, possibly the least cool example possible. After one long session I looked at my family sat on the sofa and found myself thinking "brother over mother over father", mentally moving them into position... But then I've also had a similar experience just from doing too much maths. Everything looked like an equation!
- This troper is constantly affected by this, but seems to remember a certain issue of Nintendo Power actually addressing this, where a subscriber mailed in saying that their own TEACHER was actually late to class because he was playing Paper Mario. It consumes us all, folks...
- Oh, and don't tell me you weren't trying to mimic Snake's sneak-walk after playing Metal Gear Solid for the first time...
- This reminds me that, while this troper was playing Metal Gear Solid, he accidentaly missed a class. The result: hiding, Solid Snake style, from the school coordinator.
- This troper also challenges anyone to deny that they've ever flattened themselves against a wall or considered the strategic possibilities of a cardboard box.
- This troper sucessfully managed to evade a maths teacher by knocking on the wall and running around him when he came to investigate the noise.
- After playing Metal Gear Solid 3 for only a few hours, this troper is always on the lookout for wildlife. And yes, she wonders how tasty it would be.
- This troper got addicted to the exploration in The Legend Of Zelda and other games so he has found himself spending long hours walking around downtown and nearby parks seeing where all the streets and paths lead. So, incredibly, this actually got him outside. Unfortunately, he has gotten lost repeatedly, and almost broken a couple laws, since no trespassing signs and abandoned buildings are where one would expect to find heart pieces.
- This troper, having spent most of the last month at TV Tropes, tends to think in the third person.
- This troper has to catch herself to avoid referring to herself as "this troper" in other settings.
- This trope can also be applied to games not based in the video realm. See Board Games never get Boring.
- This troper has occasionally seen grenade indicators in real life after playing Call Of Duty 4 for long periods of time.
- This troper watched Dexter season 1 in 2 days. For the next week, all of his inner monologue was dexteresque. Even when he became self aware of the situation.
- This troper had beat The Witcher in less then one week, sleeping about 16 hours total during those six days and sacrificing all kinds of other activities.
- Massively Multiplayer Online Role Playing Games like Worldof Warcraft and Everquest (or Evercrack) are especially prone to this. It's so bad, that there have been cases of people literally playing themselves to to death.
- Anyone who has ever achieved a four-star Agility rating in Crackdown will start looking at buildings and wondering the best way to parkour their way up to the roof, and whether or not they could jump from one rooftop to the other. In severe cases, they will do this after their very first playing session.
- The same applies for Assassins Creed, although at least what Altair does is vaguely possible in reality...
- After getting a Wii and finding out about its reverse compatability, this trope made the mistake of getting Paper Mario: The Thousand Year Door and Eternal Darkness: Sanity's Requiem at the same time. After playing them interchangeably for a couple of days straight, the resulting dreams does not bear mentioning (I'm not sure who was most scarred by the events that transpired - Mario or Cthulu). For days afterwards, I found myself possessed by a strange urge to Goomba Stomp on a Cosmic Horror... good thing I didn't run into any. I suspect they frown on such behavior.
- This troper was recently introduced to Puzzle Pirates. And is completing carpentering, sailing, and bilging puzzles in her mind when not on the computer.
- After being sucked in by City of Heroes, this troper constantly wondered how long it would take to fly/super jump/teleport from his classroom out to the parking lot instead of having to walk. In fact, he STILL finds himself doing this.
- After so much Super Mario 64, this troper replicates Mario's celebration (spinning around himself and doing a V sign) when bank service with long waiting lines is finished.
- Sudoku
has become literal Nightmare Fuel for this troper; routinely he's plagued by dreams of unsolvable, constantly changing puzzles.
- This troper occasionally starts thinking in second-person after Interactive Fiction binges.
- Whenever this troper watches his favorite movie, he can't help but think and speak like the main protagonist(s?). I would tell you the movie, but that would be breaking the rules.
- This Troper actually wrote an essay on quoting films while secretly sneaking in several qutoes from The Matrix.
- This troper experienced the Tetris Effect with Xeno Tactic. After several days of spending most of his free time playing of it, he started seeing alien and turret fire motions everywhere. (The game puts quite some stress on the motion detecting part of the visual cortex.)
- Not a very surprising effect, but... Play first-person shooters actively a few years, and then go to a zone laser center. I guarantee you'll find yourself moving like you do in the games (such as circle strafing, etc).
- If Match Three Games are a drug, Puzzle Quest Challenge Of The Warlords is the Black Tar Heroin of the bunch.
- This troper played World of Warcraft for the first time after many years of virtual abstinence from RPGs for a few days until the university started and he had to help with some menial tasks over there as per Russian educational tradition. He perceived it all as a fairly annoying series of fetch quests, basically.
- Too much F-Zero can have a simmilar effect to the one from Guitar Hero and Tetris, along with reality seeming much slower than before.
- This troper has experienced a similar sort of effect with her work computer system. Bloody DOS. I dreamed in it.
- After a solid weekend playing X-Wing in highschool, this troper returned on Monday with a targeting reticule overlaid on his vision. Worse, he found himself leading the targets/other students with the reticule in order to compensate for their movement.
- The Tetris Effect: not just for video games anymore! This troper's a linguistics major who's alienating all family members and friends by making cheerful, obsessive note of their phonological and syntactic patterns, often out loud. It's not clear if she'll ever be able to watch a movie like a normal person ever again.
- This troper first played Myst several years ago at his aunt's house. After a couple days of just casual playing, she calmly asked, "Have you started having the dreams yet?", and I nearly had a heart attack, since the night before, all my dreams were looking for pages across surreal mechanical/natural environments...
- This troper has various UI elements from several first-person perspective games permanently burned into the corners of his vision. The radar just at the lower-right corner plays Tetris forever.
- This troper believes we've all forgotten a very important Tetris Effect culprit... THE INTERNET! This troper's been on TV Tropes since about 11:00PM, right as he gave up on Maple Story after about 5 hours. It is now 2:52 AM, and he has to go to work tomorrow morning... Or rather, later this morning.
- This troper, after playing Viewtiful Joe for long periods, has mild hallucinations of time slowing down. Very trippy and kind of annoying.
- I think Fire Emblem deserves a spot. When is the last time any of you stoped playing without either someone having died or serious IRL obligations
igordebraga: Copied this to Troper Tales.
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