Working Title: Motif:
From YKTTW
Some Sort Of Troper: There is some forum dicussion about these but to my eyes and others it appears that these are not actually motifs but are in fact themes.
May not be actual motifs
And those that fit under none of the above.
- Warhammer 40000 - The overarching motif is war. There is always a war in 40k, every last living thing is involved somehow, even when there is no Alien Invasion, no chaos conspiracy, they make their own wars, their own crusades to fill the void. Even at the cusp of victory, as the Great Crusade came to a close, the Astarte legions turned their guns on one another. There is no escape, no respite, no hope for victory. In the Grim Darkness of the far future, there in only war.
- Planescape Torment - You Cant Fight Fate. The Nameless One may save and redeem his companions, entire civilizations and even his enemies, but in the end he simply can't save himself.
- Kinos Journey -
Is there any underlying point to the stories, any unifying concept? Perhaps. It could be seen as an extended lesson in the law of unintended consequences. [...]
H. L. Mencken said, there is always an easy solution to every human problem — neat, plausible, and wrong. That is really the theme of this series. Each place that Kino visits, there was a problem which was solved by adoption of a solution which was neat and plausible and far too simplistic. And in each case we eventually learn why the chosen solution was wrong.
- Serial Experiments Lain is at is core, an exploration of the impact of the information age on the human soul. At a time when the internet was only just getting off, it foretold a future where Everything is Connected. It explores the concept of a Technological singularity, "Close the World, Open the Next"
Close May not be actual motifs