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...that it was all part of a random tie-ins event!
"Now let's explore the improbable chain of events that led to this amusing yet tragic farce."
Ray, The Simpsons, "Don't Fear the Roofer"

"Every story gets to have a really big coincidence and here's ours..."
Narrator, George Of The Jungle

In order to keep a story moving, things need to happen a certain way. Sometimes everything is carefully set up and orchestrated, so that events unfold in an organic, natural fashion. More often than not, though, things happen the way they do simply Because Destiny Says So.

There's just one tiny little problem with that theory: Sometimes, Destiny doesn't explicitly say so.

Contrived Coincidence describes a highly improbable occurrence in a story which is required by the plot, but which has absolutely no outward justification — not so much as a character saying There Are No Coincidences. The concept of "destiny" is glossed over altogether, and the events in question are simply disguised as mere happenstance. This would be jarring, but most of the time no attention is drawn to the event at all. It's just a narrative convention designed to skip over lots of irrelevant stuff by putting the important events all together, leaving the audience to forget the improbability of the event.

For example, when two characters are separated in a huge battle involving millions of combatants, they will bump into each other again just in time for one to save the other's life. This is not highlighted as an example of destiny or fortuity in any way, and in fact the improbability of the two people meeting again at such a convenient moment is ignored altogether.

In many an action/adventure show or movie, the protagonists are introduced to at the very beginning or portrayed to retain various gadgets that invariably play perfectly into a dire situation they find themselves in later on. It has the potential to be reasonable, such as bringing hiking equipment to a mountainous terrain mission, but more often than not it's just a flat-out Asspull. Honestly, what didn't Batman "just so happen to" carry in that little belt of his? (For that matter, RPGs and Adventure games are particularly common offenders, as inventory coincidences are often used to maintain the progression of gameplay.)

It's not Destiny, it's not By Design; heck, the writer may not even bother calling it a coincidence. It just happens. Deal with it and move on.

In cases where the coincidence is acknowledged, it's likely a Lampshade Hanging.

Can be justified to a limited extent by the Anthropic Principle (see also The Other Wiki). Unlikely coincidences are bound to happen once in a while. Exceptional things don't happen to the main characters because they are main characters; rather, they are designated main characters because exceptional things happen to them.

Make note that this is one of the most pervasive tropes out there. Just about any work of fiction, no matter how excruciatingly well-written, is sure to use this as much as they are allowed.

For a more grandiose or plot-wrapping version, see Deus Ex Machina. See also Fridge Logic for the moment it sinks in, and Not My Driver for the vehicular version.

Its A Small World After All is a subtrope of this. So is the variant of Framing The Guilty Party where the one doing the framing didn't know that party was guilty. Too many contrived coincidences may result in One Degree Of Separation.


Examples:

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