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Narrative
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Kendra Kirai: This is just wrong.
Ununnilium: The Eragon example reminds me of another trope: Magic Language. Lale: The paragraph on Avatar was well-written and nice praise of the show, but it wasn't an example. Doesn't belong. Cassius335: Is it worth pointing out that it's actually not the Pokemon that call their attacks but rather their trainers? Scrounge: Somehow, I doubt it... The trainers are giving the pokemon orders, so they have to shout the attack names to make sure their pokemon hears and hopefully obeys. HQ: In "Bamboo Blade" it is pointed out that in kendo matches you do not score points unless you correctly call your attacks. I know nothing about kendo, but it sounds like a reasonable origin of this practice. –––– Won Sab: The TTGL Giga Drill Breaker failure example seems to be neglecting the subsequent failure of the Lagann Impact. HTL 2001: it may be notable that nearly all games with spellcasting, the status effect "silence" makes characters unable to cast magic, which to me implies they are calling their [magical] attacks I always thought the subversion in TTGL was that the attack names were obviously being made up on the spot. —Document N choco: Would "countdown" attacks be included here? I'm thinking of video games, particularly Square-Enix RP Gs, in which a high-powered boss appears to count down before blasting the entire party. T Beholder: is this barely recognizable picture with Japan text really better than old and translated "fork" or i'm not the only one who wonders why? |
