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Literature: The Most Dangerous Game

This page is about the short story. If a link for "humans hunting humans" brought you here, please change it to Hunting the Most Dangerous Game.

The Most Dangerous Game (also known as The Hounds of Zaroff) is the 1924 short story by Richard Connell.

Rainsford, a hunter of big game from New York, finds himself shipwrecked on an island. He finds a big mansion with a bored old general there, who describes his one true passion: hunting. The general tells Rainsford that he only hunts the most dangerous game of all... humans. The full story can be found here.The title has a double meaning, referring both to a "game" or contest between the general and his quarry, as well as "game" in the sense of an animal that is hunted.

The story has been directly adapted for film at least eight times, though only twice under its original title: in 1932, with Joel McCrea as Rainsford and Leslie Banks as Zaroff, and in 2008, with Brian Spangler-Campbell and Mark Motyl, respectively. However, it has been imitated by a vastly greater number of works, and is the source and Trope Namer of the Hunting the Most Dangerous Game plot.


This story provides examples of:

  • Action Survivor: Rainsford. In the film, Eve.
  • Affably Evil: General Zaroff is actually a polite, civilized guy....when he's not hunting.
  • Affirmative Action Girl: Eve, in the film.
  • Aristocrats Are Evil: In the original film, Zaroff is changed from a general to a count.
  • Bad Ass: The main character. Not only manages to survive three days in the woods, but also kills two of Zaroff's best hounds and his bodyguard, followed by Zaroff himself.
  • Big "NO!": By Rainsford at the climax of the movie.
  • Blood Knight: Zaroff.
  • The Chick: Eve (in the movie).
  • Cossacks: Ivan and Zaroff, see Husky Russkie below.
  • Dead Guy on Display: Zaroff keeps the heads of his victims as hunting trophies.
  • Derelict Graveyard: Ship-Trap Island.
  • Disney Villain Death: In the original film, Zaroff succumbs to his wounds by falling out the window, where his hunting dogs are waiting.
  • Double Entendre: The title. See the entry on the Double Entendre page for an explanation.
  • Duel to the Death: Rainsford and Zaroff square off at the end of the story; the winner gets to sleep in Zaroff's opulent bed, while the loser's body will be fed to the hounds. It's pretty clear that Rainsford wins.
    He had never slept in a better bed, Rainsford decided.
  • Egomaniac Hunter: General Zaroff.
  • Fake Russian: In the movie, Count Zaroff and his henchmen.
  • Fanservice: Provided by Fay Wray.
  • The Film of the Book
  • For the Evulz: Killing people is Just for Fun with General Zaroff.
  • Getting Crap Past the Radar: In the original film, it is implied that Count Zaroff plans to make Eva a Sex Slave after killing Rainsford.
  • A Glass of Chianti
  • Good Scars, Evil Scars: In the original film, Zaroff has a large scar on the side of his skull, attributed to an encounter with a Cape buffalo. In Real Life, Leslie Banks was permanently disfigured fighting in World War One.
  • Great White Hunter: Rainsford.
  • Heel Face Turn: One interpretation of the ending.
  • Hotter and Sexier: The film, compared with the original story. Sexual deviance is a major theme of the pre-Code movie.
  • Hunting the Most Dangerous Game: Trope Namer.
  • The Hunter Becomes The Hunted
  • Husky Russkie: Ivan; also, Zaroff.
    "Ivan is an incredibly strong fellow... A simple fellow, but, I'm afraid, like all his race, a bit of a savage."
    "Is he Russian?"
    "He is a Cossack," said the general, and his smile showed red lips and pointed teeth. "So am I."
  • I Don't Like the Sound of That Place: Ship-Trap Island.
  • I'm a Doctor, Not a Placeholder: "I'm a hunter, not an assassin!" (In the original film.)
  • Imperial Russia: "Ivan once had the honor of serving as official knouter to the Great White Czar..."
  • In Harm's Way
  • It Amused Me: General Zaroff doesn't hunt people that he hates; he does it for fun.
  • Man of Wealth and Taste: General Zaroff.
  • Modern Minstrelsy: Inverted in the first film. The actor playing Ivan the Cossack (Noble Johnson) was actually an African-American, who went on to have a respected career. This was one of the first ever instances of a black actor donning "whiteface" for a role.
  • Mother Russia Makes You Strong: the reason Zaroff got bored with regular game, and why he finds Ivan so useful.
  • Ms. Fanservice: Fay Wray's character.
  • One Name Only: Whitney and Zaroff have no first names, Ivan has no last name.
  • Prop Recycling: The first movie reused the jungle sets (as well as the stock screams) from King Kong (they were being filmed at the same time, Kong in the daytime and Game at night).
  • Proud Warrior Race Guy: Zaroff. He's a Cossack, so Truth in Television.
  • Promoted to Love Interest: The film version adds Fay Wray for exactly this reason.
  • Psychopathic Manchild: Zaroff, essentially with his whole "I always get what I want" mentality.
  • Rule of Three: Rainsford makes three traps for Zaroff. The first time Rainsford makes the first is a confusing false trail, only for Zaroff to find him because he's just that good. The second time he makes a Malaccan man-catcher, which almost kills Zaroff, but the man dodges just in time. The third trap is a tiger pit with sharpened stakes, which succeeds in killing Zaroff's best hunting dog.
    • That first one wasn't a trap so much as relatively weak and underestimating attempt to throw Zaroff off. Which makes the Man catcher and the tiger pit the first and second traps respectively. The third trap is a Ugandan knife trap, which takes out Ivan.
  • Scarily Competent Tracker: As soon as the game begins Rainsford sets out on making the most confounding false trail he can, then covering up his real path. Zaroff finds him anyway.
  • Social Darwinist: General Zaroff.
    "I refuse to believe that so modern and civilized a young man as you seem to be harbors romantic ideas about the value of human life... Life is for the strong, to be lived by the strong, and, if needs be, taken by the strong. The weak of the world were put here to give the strong pleasure. I am strong. Why should I not use my gift? If I wish to hunt, why should I not? I hunt the scum of the earth: sailors from tramp ships—lascars, blacks, Chinese, whites, mongrels—a thoroughbred horse or hound is worth more than a score of them."
  • The Straight and Arrow Path: Zaroff uses a bow when the hound begins and in the climax.
  • Summon Bigger Fish: If the hunt has gone for three days with the huntee still outsmarting Zaroff, the general will release his hunting dogs.
  • Tastes Like Friendship
  • Teach Him Anger: Rainsford is far from helpless; but when he gets pushed to the limit, he gets mad.
  • Tempting Fate: Rainsford, to his friends immediately before the ship crashes.
    "There are two kinds of people in this world: the hunter and the hunted. And I'm not about to become the hunted anytime soon."
  • The Unsmile: In the film, Ivan gives one when Zaroff orders him to greet the new guest.
  • War Is Glorious: According to General Zaroff.
  • World War One: Mentioned in both Rainsford and Zaroff's back story.
  • Wicked Cultured: General Zaroff. Emphasized in the film.
  • You're Insane!


The Midnight FolkLiterature of the 1920sLord Peter Wimsey
The Monster MenAdventure LiteratureMusashi
Toni MorrisonSchool Study MediaNight
Lord Peter WimseyThe Roaring TwentiesCharlie Chan

alternative title(s): Most Dangerous Game; The Most Dangerous Game
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