This is an (incomplete) fanstory written by Jaryl
, set in the Fantasy-genre
. It's basically a sequel to Dangerous Detour
, and features the same protagonist, Jaryl
Garen, just 14 years older
.The Dreaming Island
is one of two winning stories of a Zelda-fanstory-competition which was held on a german Nintendo-board
, where the first prize would be a game of the winning story, done with the engine of The Legend of Zelda: Ocarina of Time
. The author chose Link's Awakening
and its premise and characters as basic for this story, and since he's one of the cheapest ShamelessSelfPromoters ever on this world
, he chose to include the Main Characters
of his own story
as Protagonists, and because of wanting to show the Island Koholint from the eyes of series-outsiders.
Mind you that this only serves as a preview to the game, where work has yet to be started.
You can find the first two chapters on his blog, but like Dangerous Detour
, it's in german only: http://dangerousdetour.blogspot.com/
Has a character-page
.Caution, Spoilers up ahead!!
Tropes associated with The Dreaming Island (under construction)
- Ancient Conspiracy: Apparently still running.
- Darker and Edgier: Compared to The Legend of Zelda: Link's Awakening, which was pretty lighthearted and where Koholint was largely at peace, here the whole island's been ravaged by monsters and 'Nightmares'.
- Shout-Out: To "The Wolf and the Seven Young Kids", of all possible stories and fairytales:
"Who are you, and what do you want here?!", the aligatorman yells at me and tries to hold me on the ground, whereupon I answer with a kick with both of my feet, managing to knock him away from me. I raise myself immediately after and pull out my sword.
"I'm the big, bad wolf and I want to eat the seven young kids! Miserable puns aside, well, what to you think I'm doing here? Finding out, where the hell I am and how to get home, that's what I have in mind to do", I'm growling angry.
- To Squidward too, as Jaryl utters at one point:
"Does this look unsure to you?"
- Logical Fallacies: Jaryl points these out in questioning why anybody would randomly put up gigantic stone-pillars surrounding a treasure-chest, making it inaccessible, at a beach.