troperville

tools

toys

Must be Monday. New podcast! Just click on the fancy logo below.
SubpagesAwesome
Characters
Funny
Headscratchers
Heartwarming
Literature
Main
YMMV

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Literature: Malazan Book Of The Fallen
Anomander Rake, from the Gardens of the Moon collectors edition.
Malazan Book of the Fallen is an epic fantasy series by Canadian author Steven Erikson. The series is famous for its Door Stopper tendencies, for having Loads and Loads of Charactersnote , its deliberate use of Lost In Medias Res and for introducing an anthropological and geological perspective to the Fantasy genre. The series' main influence is Black Company by Glen Cook.

The Malazan Empire is yet in its infancy, and it has already seen its first betrayal. Surly, Master of the Claw, has assassinated Emperor Kellanved and his closest companion, Dancer. She ascends the throne as Laseen, continuing the Empire’s policy of ruthless expansionism, though she is continually mistrusted.

On remote Genabackis, Imperial armies struggle to bring the continent to heel, as they face enemies both ancient and internal. The Bridgeburners are decimated, the Old Guard assassinated, and Laseen wants more. On the other end of the Empire, the Seven Cities subcontinent is gathering for a religiously mandated uprising known as the Whirlwind, and undermanned Imperial garrisons prepare for the inevitable bloodbath to come. Throughout it all, rumours of peoples thought extinct or myth returning with armies and allied with a broken god seeking vengeance can be heard.

The universe in which the story takes place is a shared creation of Steven Erikson and Ian Cameron Esslemont; Malazan Book of the Fallen is the main sequence in the setting. The following books have been written in the setting:

    Malazan Book of the Fallen 

    The Kharkanas Trilogy (prequels focusing on the three Tiste races) 
  • Forge of Darkness (2012)
  • Walk in Light (TBA)
  • Fall of Shadow (TBA)

    Bauchelain and Korbal Broach novellas 
  • Blood Follows (2002)
  • The Healthy Dead (2004)
  • The Lees of Laughter's End (2007)
  • Crack'd Pot Trail (2010)
  • The Wurms of Blearmouth (2012)

    Malazan Empire (by setting co-creator Ian Cameron Esslemont) 

This series provides examples of:

  • Animorphism: Soletaken and D'ivers. In the case of the latter, several of the animal form at once. The number depends on power.
  • Anti-Villain: Cotillion is an obvious example. Anomander Rake looks like one at first, but gradually turns out to be more purely heroic in Toll the Hounds.
    • The Crippled God falls in here too, as all he wants is be made whole and go home.
  • Anyone Can Die: Most poignantly demonstrated at the end of Memories Of Ice with the death of Whiskeyjack. Another example is Trull Sengar in Reapers Gale.
  • Ascended Fanfic: The setting began as a homebrewed Dungeons & Dragons campaign, then switched over to GURPS when the system limitations became too strict. According to Word Of God, about a fifth of Fallen was gamed beforehand.
  • Army of the Dead: When the Bridgeburners ascend, they rise as undead but are unfettered to Hood's realm—the Warren of Death and the local afterlife. In Toll The Hounds, everyone who ever died is marched out of the Warren of Death, although most of them are too long dead to feel anything but apathy.
  • Artifact of Doom: Rhulad Sengar's sword, which is a gift of the Crippled God. The person bound to the sword will be tortured and forcibly resurrected each time they die.
  • Badass: Most obvious examples are Anomander Rake, Karsa Orlong and Silchas Ruin. Many Bridgeburners also qualify.
  • Badass Boast: Kallor has one of the best boasts in the history of boasts:'I walked this land when the T'lan Imass were but children. I have commanded armies a hundred thousand strong. I have spread the fire of my wrath across entire continents, and sat alone upon tall thrones. Do you grasp the meaning of this?'
  • Badass Grandpa: Kallor. Several hundred thousand years old, looks like he's in his eighties, fights as well or better than many of the established Badasses.
  • Badass Normal: Notably Kalam. Also, Crokus, Rallick Nom, and probably any (non-Bridgeburner) Malazan soldier.
  • Barbarian Tribe: Teblors, who are really Thelomen Tartheno Toblakai.
  • Belligerent Sexual Tension: Lostara and Pearl, until they find way to resolve this.
  • Big Bad: The Crippled God, although he is not introduced as such until Memories Of Ice.
    • In the final novel his plans are hijacked by the Forkrul Assail, and he becomes the Big Good.
  • Big Damn Heroes: Suprisingly enough, Hood in Dragnipur.
  • Big Good: Several of them. K'rul, Mael, Anomander Rake, maybe Ganoes Paran
    • The Crippled God becomes this in the final book.
  • Bigger Bad: The Warren of Chaos.
  • Black and Gray Morality: Generally, both sides will be at fault in any particular conflict in the series, albeit the audience is encouraged to take the side of the one with the least destructive goals. Rarely, a straight-up villain will be thrown into the mix, such as the Pannion Domin in Memories Of Ice.
  • Born Lucky: Oponn, the Twin Jesters of Chance, are two gods whose portfolio has to do with luck. The female Oponn, the Lady, will sometimes give mortals what is referred to as the Lady's Pull, making them lucky. These include:
    • Corabb Bhilan Thenu'alas. He has nearly every form of cancer on the planet, yet will never sicken. Multiple Arrows fired into his back all strike the same spear shaft hanging on his back, and such. On the other hand, everything he tries results in a lucky fumble—he will drop his weapon if he swings it, but it will probably trip up his foe. This is exploited at one point when his squad needs to take down an officer but can't get close enough for a clear shot: Corabb is made to fire the crossbow, which predictably causes the shot to go wildly off-mark, but the ricochet causes it to impale the target's neck perfectly.
    • Sergeant Hellian, the constantly drunk watchwoman-turned-soldier, is quite formidable a Drunken Master without any help, but at the climax of The Bonehunters, she receives the Lady's Pull when she drunkenly decides to swim through the harbor of Malaz City to hunt for more liquor. Whether she is a permanent investment or not is left unclear.
    • Crokus Younghand unwittingly receives the Lady's Pull in Gardens Of The Moon, which saves his life multiple times. The Twins mostly use him as an unwitting Spanner in the Works for the local plans. The luck seemingly wears off at the end of the book, when the Twins decide his role is played out.
  • Break the Cutie: Felisin Paran. Forced into a life of slavery and prostitution by her own sister, enduring an epic journey across oceans and desert, being possessed and finally impaled by her own sister
  • Bus Crash: Empress Laseen. She's alive and well when last we see her in Reaper's Gale. Come The Crippled God, she's dead and apparently has been for a while.
  • Character Filibuster: Gets really Anvilicious in Toll the Hounds with Kruppe's long ramblings about inequality.
  • Chekhov's Armory: For a series this long, there obviously have to be a few of these. Most come to naught, but then there are obvious ones like Dragnipur in Gardens Of The Moon, and Stormy and Gesler being casually named Shield Anvil and Mortal Sword in The Bonehunters.
  • Chekhov's Gunman: This series is in love with this trope. First mentions about Icarium and Gothos are in the first novel, but they appear in story in the second. The most significant is the crucified dragon found in House Of Chains.
  • The Chessmaster: Shadowthrone.
  • Characterization Marches On: Cotillon appears to be practically a monster while possessing Sorry, but becomes much more sympathetic after Gardens of the Moon.
  • Chivalrous Pervert: Tehol Beddict
  • Chuck Cunningham Syndrome: So, so, so many characters get this in the series proper via a No Ending, Long Bus Trip, or Put on a Bus to Hell, although sometimes they appear in the side stories.
  • Cloud Cuckoo Lander: Ceda Kuru Quan, who jumpes from thread to thread during every discussion. Tehol also has shades of this.
  • Creepy Child: Kettle
  • Colony Drop: Moon's Spawn getting dropped on the Pannon Domin army in Memories of Ice
  • Conservation of Ninjutsu: Despite the Claw being played up as elite assassins and mages, Kalam manages to tear through the best of them in both Deadhouse Gates and again in The Bonehunters. However, he ends both occasions badly wounded and is Not Quite Dead at the end of Bonehunters.
    • Somewhat justified by him being a Clawmaster and a match for the patron god of assassins, pre-ascension.
  • Constructed World
  • Cool Sword: Dragnipur, which swallows the souls of those slain by it. Mention also goes out to Karsa's bloodwood swords, made of wood and harder than stone, and Karsa's stone sword, an eight foot length of flint containing the souls of his best friends.
  • Cool Old Guy: Ceda Kuru Qan, who damn near killed the whole Tiste Edur species on his own.
  • Crouching Moron, Hidden Badass: As a general rule, if you meet someone who's weak, unassuming, and/or downright wacky, the appropriate response is to run away screaming, and don't look back.
    • Ceda Kuru Quan is a good example. Everyone thinks, that he lost his mind - he was just preparing himself to create powerful spell. This spell was designed to wipe out entire army of Tiste Edur, and he nearly succeeded.
  • Dance Battler: Some Shadow Dancers. You don't want to mess with them
  • Dark Action Girl / Dark Magical Girl: Apsalar
  • Dark Is Not Evil: Anomander Rake and the Tiste Andii in general. Also Hood, who is one of more decent gods.
  • Deadpan Snarker: Lots of them
  • Death from Above: Moon's Spawn
  • Death Is Cheap: Very, though at least there's a healthy dose of Came Back Wrong going around to balance things out. Whilst there are a few permanent demises here and there, death is usually not to be feared in this series because of immediate, guaranteed Cessation Of Existence, but because it's anyone's guess what's going to emerge from your grave once someone or something inevitably resurrects you.
    • List of characters who have come back from the dead in some fashion at least once as of book 4: Crust, Hawl, Tattersail, Bellurdan, Nightchill, Hairlock, Ganoes Paran, Baudin, Duiker, Coltaine, Toc the Younger, Truth, Trake, Bairoth Gild, Delum Thord, Apsalar's father, two Hounds of Shadow, the T'lan Imass as a race, the K'chain Che'Malle as a race, and all of the Bridgeburners. That's not counting Fiddler, Kalam, Corabb, and others who narrowly escape death on a regular basis.
  • Death Seeker: Apsalar, and how.
  • Death World: It's a wonder there's anybody NOT in the military given how many things can and will try to kill off anything else.
  • Deliberate Values Dissonance: Karsa, whose tribal culture considers rape and pillage as a Rite of Passage.
  • Demonic Possession: Okay, divine possession. Not much of a difference in most cases.
  • Depraved Bisexual: Turudal Brizad, who even slept with his own son, Tribal Gnol, who is also example of this trope.
  • Deus ex Machina: This is the primary purpose of the Houses of Azath. In addition, the Trygalle Trading Guild in Deadhouse Gates, the army of Bridgeburner ghosts in House of Chains. Justified in that all three of these are discussed at length in the book they're used, and others. There were rules for all three. And there were consequences for them all as well.
  • Diabolus ex Machina: It would a separate page to list them all (and two to list them all AND put them in context)
  • Did I Just Say That Out Loud?: Iskaral Pust
  • Did You Just Punch Out Cthulhu?: Quick Ben does this a lot
    • Notably subverted with the Crippled God.
    • Ganoes Paran dispatching of Poliel, the goddess of plaque without breaking much of a sweat.
    • High King Kallor. Three gods show up and curse him for his misdeeds. So he curses them back.
  • Did You Just Scam Cthulhu?: Quick Ben again.
  • Disproportionate Retribution: A long time ago, an Imass cheated on his wife. Her reaction? She became a mad goddess of war dedicated to wiping out the human species she saw as descended from his tryst..
  • Doorstopper: All the books are over 700 pages, some up to 1200.
  • Drop the Hammer: Caladan Brood wields a great hammer so badass that it has the power to awaken the sleeping earth goddess Burn (whose body is apparently the earth itself).
  • Dual Wielding: Knives, swords, cutlasses, flails...
  • Earn Your Happy Ending
  • Elemental Powers: More than the traditional four. Also, the Lost Elementals that are mentioned by Cotillion in House of Chains
  • The Empire: Averted with the Malazan Empire in that many of the protagonists work for it and in that maybe it isn't as evil as it seems at first glance. Its fairly egalitarian and its subjects enjoy generally competent administration and have religious and economic freedom. Often forcibly. The Lether Empire on the other hand is a straight example, with its extreme class divisions and fixation on wealth and conquest for its own sake.
  • Enfant Terrible: Kettle - undead girl and serial killer feeding a dying Azath tower.
  • Et Tu, Brute?: Rhulad finally snaps when Udinaas, the closest thing he had to a friend, leaves him. Not that Udinaas had a choice in the matter...)
  • Eunuchs Are Evil: Korbal Broach. He actually became a necromancer because as an eunuch he couldn't create life anymore.
  • Everybody Knew Already: Sgt. Strings* and Traveler* don't seem to be fooling anyone who's even heard of them, pre-name change
  • Evil Albino: Silchas Ruin, described as "the most cruel of the three sons of Mother Dark".
  • Evil Chancellor: Triban Gnol
  • Fantastic Racism: Both subverted and played straight. Humans are racist towards other humans just like in real life, but the Tiste races hate each other. The T'Lann Imass make themselves undead so they can kill off the Jaghut.
  • Fate Worse Than Death: Getting killed by Dragnipur equals spending eternity chained to the gates of the Warren of Darkness.
  • Floating Continent: Moon's Spawn. And the island of Drift Avalii floats literally in the ocean.
  • Functional Magic: The Warrens
  • Gambit Pileup: Every god, Ascendant, and major human leader has some sort of long-range plan
  • Gaia'sVengeance: Subverted - it's Poliel, goddess of Disease, who thinks, that Burn would want that done in her name.
  • Genius Loci: The Mockra Warren and Azath Houses
  • Genocide Backfire: Subverted - The Jaghut survivors aren't interested in revenge against T'lan Imasses, they just want to be left alone.
  • The Ghost: Plenty of characters are namechecked but never appear in the main story - the most prominent being Admiral Nok and High Fist Greymane.
  • God Emperor: Jaghut Tyrants. Also Shadowthrone/Kellanved, although he was never both at the same time
  • Goldfish Poop Gang: Bauchelain and Korbal Broach
  • Gondor Calls for Aid: The siege of Capustan in Memories of Ice, although the besieged are strangers to the heroes
  • Grey and Gray Morality: Very few villains in the series are downright evil. Even the most heinous of antagonists do what they do without a thought-out reason. Conversely, the protagonists are not free from blame, either, for the most part. In a few books, the major conflict lacks a side with any kind of moral high ground.
  • Guttural Growler: Count how many times "growled" or "grunted" is used as a dialogue tag.
  • Hard Drinking Party Girl: Sergeant Helian is an oddly competent bottle fairy, managing to lead the most successful part of an invasion force across Lether, performing better drunk than the other sober commanders.
  • Hegemonic Empire: The titular Malazan Empire may have been assembled mostly by military conquest, but the constituent nations are by and large satisfied with being part of it, as the alternative is reverting to constant bickering with neighbours.
  • Hellhounds:The Hounds of Shadow, and later, the Deragoth (Hounds of Darkness) and Hounds of Light
  • Hellish Horse: Karsa's horse, Havok, which is a carnivorous half-breed created by the Jaghut.
  • Her Heart Will Go On: Seren Pedac, after the death of Trull Sengar in Reapers Gale.
  • Heterosexual Life Partners: Icarium and Mappo; Fiddler and Hedge; Quick Ben and Kalam; Gesler and Stormy; Tehol and Bugg... It seems to be a reccuring trope in this series.
  • Hidden Depths: Bugg. Not only a Servile Snarker, but also The Elder God Mael in disguise, hanging out with Tehol because "he hadn't so much fun for centuries".
  • Huge Guy, Tiny Girl: Karsa and Samar Dev.
  • I'm a Humanitarian: The Pannion Domin is an empire completely based on this.
  • Implacable Man: The Forkul Assail and T'lan Imass are races composed of implacable men. Most Jaghut are as well
  • Karmic Death: Most of the antagonists that don't die in direct battle get one of these.
  • Kill Em All: 75% of the Loads and Loads of Characters will not be breathing by the end of their third book. A good third won't make it to the end of their debut book. It's called Book of the Fallen for a reason.
  • Kill The Cutie: Tattersail in Gardens of the Moon.
  • Knight Templar:
    • The Tiste Liosan, near-mythical cousins of the Tiste Andii whose aspect is Light. As a rule, they keep to themselves, but every so often someone will stumble into their realms.
    • The T'lan Imass, the Neanderthals of the setting, who almost to a man underwent a magical ritual 320,000 years ago to ensure the Jaghut were made completely extinct. As a result, they rendered their own species functionally extinct.
  • Kudzu Plot: Each book typically shifts between dozens—if not hundreds—of distinct, and often unimportant, viewpoints. Plot lines are set up on seemingly every page, and only a few are followed through. Per Word Of God, this is very much deliberate, as the series was conceived as a high-brow work to begin with.
  • Lighter and Softer: Not thematically, but Erikson has announced that the Kharkanas Trilogy will have a slightly more traditional and less complex structure.
  • Light Is Not Good: The Tiste Liosan, a species of Tiste (elves) whose aspect is Light, but who over the many millennia since the split of the Tiste have become more and more extreme and isolationistic.
  • Lizard Folk: The K'Chain Che'Malle, and their short-tailed creation, the K'Chain Nah'ruk. Both are extremely ancient—the history of the K'Chain Che'Malle can be traced at least six million years back—but are now functionally extinct, and are considered little more than myth.
  • Loads and Loads of Characters: Reapers Gale has seventy-two named Malazan soldiers, and that's only a part of the Dramatis Personae.
  • Mad Scientist: Korbal Broach kills and disembowels people so he can do creepy experiments on them. He even collects bottles of blood.
  • Mask Power:
    • Redmask, a man wearing a mask seemingly made from the hide of a creature with red scales. He is a hero of the Awl.
    • The Seguleh are a society who consider martial prowess to be the foremost of religious virtues. Their ruling caste, the warriors, all wear masks with different numbers of stripes indicating their current position, with fewer stripes being desirable.
  • The Masochism Tango: Iskaral Pust and Mogora, Karsa Orlong and Samar Dev
  • Master Swordsman: Aside from the Seguleh, to whom martial prowess is a religious virtue, plenty abound. Brys Beddict, Anomander Rake, High King Kallor and Karsa Orlong are just a few of the more visible ones.
  • Mauve Shirt: Most Malazan soldiers who are even tangentially involved in the story get at least some characterization; it is possible that the Bridgeburners' burgundy uniforms are a Lampshade Hanging on the whole Red Shirt thing
  • Mayfly December Romance: Whiskeyjack (human middle age) and Korlat (millennia) in Memories of Ice, Spinnock Durav (also millennia) and Salind (teenager) in Toll the Hounds
  • Messianic Archetype: Anomander Rake in Toll the Hounds. Don't forget Coltaine in Deadhouse Gates, the guy ends up being crucified on a hill top then is reborn, not to mention the devotion and worship that surrounds him both before and after his 'death' the author actually seems to go out of his way to add parallels between him and good old JC
  • Mind Rape: Cotillion's possession of Sorry, Sha'ik's possession of Felisin.
  • Mind Screw: The series' vague explanations and complex style of plotting tend to cause this for many readers.
  • Medieval Stasis: Not a pure example. While the world is truly ancient, different civilizations, some of which not even human, have risen and fallen many times. Also, the K'Chain Che'Malle and Nah'Ruk reached higher technological levels. Lether also has magical reasons for being kept in a permanently primitive status.
  • Monster Is a Mommy: The emlava in Reaper's Gale
  • Mother of a Thousand Young: Tiam.
  • MS T3k Mantra: Don't try to make sense of the timeline; really, don't.
  • Mushroom Samba: The hallucinogenic honey in The Bonehunters
  • Mytharc: The oldest date mentioned in the text is about ten million years before present time. For most intents and purposes, though, anything before about -320,000 Burn's Sleep can be described in broad strokes.
  • The Namesake: Memories Of Ice, The Bonehunters and Toll The Hounds all refer to important events; the first example is also used as a Title Drop and the third as Arc Words.
  • Names to Run Away From Really Fast: "The Emperor Of A Thousand Deaths", Icarium Lifestealer, "The Son Of Darkness"
  • The Neidermeyer
  • Nigh Invulnerability: The Forkrul Assail, and some Ascendants.
  • No Biochemical Barriers: All kinds of hybrids between different intelligent species
  • No One Could Survive That: Several times with different characters
  • Obfuscating Stupidity: Tehol Beddict and Bugg; possibly also Iskaral Pust, although he might just be genuinely mad. Then there's Kruppe, who uses all the standard Obfuscating Stupidity techniques, but never seems to actually fool anyone; the other characters all know he's smart, and his acting like an idiot all the time usually ticks them off . . . which is probably the real reason why he does it.
  • Only Known by Their Nickname: Most professional soldiers, especially the Malazan ones.
  • Oracular Urchin: Kettle, Grub, Sinn.
  • Our Demons Are Different: "Demon" is a blanket term for beings from other worlds. This goes both ways; Word Of God has it that each side in a summoning considers the other to be monstrous, and neither cares to actually investigate how true this is.
  • Our Dragons Are Different: Dragons, known as Eleint, are very magical in nature, and don't really care about other species as a rule. Mostly they keep to their Warren, the extremely hostile Starvald Demelain. There are numerous Soletaken with a dragon form, however.
  • Our Elves Are Better: Tiste races, especially the Liosan, who are a massive deconstruction of the elves in other fantasy sagas.
  • Our Giants Are Bigger: The Thelomen Toblaki and their almost innumerable related species.
  • Our Orcs Are Different: The Jaghuts; with the exception of the Tyrantsnote  they are actually peaceful in nature.
  • Our Zombies Are Different: The T'lan Imass. Shurq Elalle is another example—she is cursed, and even after death by drowning her soul is still connected with body. The setting does have normal zombies, however—necromancers use them as beasts of labour or as scarecrows for civilians, and other mages and magical beings can raise them if sufficiently motivated.
  • Overshadowed by Awesome: Crokus is an absolutely lethal assassin and knife fighter, whose skills surpass people who were Badass in the first book. He just keeps ending up in fights with immortals, demigods and monsters.
    • He finally gets to take on opponents in his weight class in Toll The Hounds, and shines.
  • Pet the Dog: Rhulad is a half insane emperor wielding cursed sword, but he really wants to be a good ruler, has sort of friendship with Udinaas, and gives his brother Fear Mayen back.
  • Physical God: All the Ascendants and Elder Gods.
  • Pieces of God: The Warrens are literally the body and blood of the Elder God K'rul.
  • Powers That Be: The Azath.
  • Proud Warrior Race Guy: Karsa Orlong. Again. And many others.
  • Purple Prose: While most of the text is just right in terms of wordiness, Erikson has a fondness for letting characters reflect at length on philosophy, using a more complex and out-of-place vocabulary. These segments take up quite a bit of room, and are largely responsible for the length of the individual books.
  • Put on a Bus: Silverfox disappears without a trace at the end of Memories Of Ice. In a series with this many characters, it is inevitable that some of the characters will have an open ending, but Silverfox especially stands out.
  • Ragtag Bunch of Misfits: Seems to be a requirement to join the Malazan army.
  • Random Events Plot: Viewpoints shift constantly and often show events which have little to do with each other; piecing together the narrative is part of the charm of the series. Nevertheless, many scenes are seemingly unimportant to the overall story, and seem to serve little purpose. Word Of God has it that the idea is to show just a slice of the events going on in the world; if something seems unrelated to the rest of the story, it's probably there to remind the reader that the world doesn't revolve around the main narrative.
  • Rape as Drama: Seren Pedac.
  • Religion of Evil: The Faith of the Pannion Seer.
    • The Religion of the Dying God.
  • Roaring Rampageof Revenge: Dassem Ultor / Traveller, whose only goal in life is killing Hood, god of death.
    • Revenge Before Reason: Again, Dassem Ultor. He even starts a fight with Rake, only because he killed Hood first.
  • Rotating Arcs: The series rotates between the Genabackis arc, which depicts the current Malazan attempt at expansion, the Seven Cities arc, which depicts a rebellion against the Malazan Empire, and the Lether arc, which depicts what is happening in the Big Bad's home turf.
  • Sealed Badass in a Can
  • Sealed Evil in a Can: Or buried in a barrow. Or chained to a monolith. Or captured by a House of the Azath. Grave robbing and amateur archeology are dangerous indeed in this world. Played straight, but also subverted at least once, in that the big, unstoppable evil gods rose... to be dispatched within minutes by the new Badasses who have arisen to replace them
  • Series Continuity Error: Some of them seem to be intentional or the result of an Unreliable Narrator, but there are still quite a lot.
    • Tattersail's account of the Siege of Pale in Gardens of the Moon differs quite substantially from the one Tayschrenn gives in Memories of Ice. In particular, Tayschrenn states that Nightchill killed A'Karonys, but in Tattersail's account, Nightchill died first. (For storyline purposes, Tayschrenn's account is the correct one.)
    • In Gardens of the Moon, Tool states that the battle in the Jhag Odhan was the end of the Twenty-Eighth Jaghut War, but in the prologue of Memories of Ice, which takes place thousands of years before Gardens, the T'lan Imass declare the end of the Thirty-Third Jaghut War.
    • Orfantal changes genders from female to male between Gardens Of The Moon and Memories Of Ice.
  • Servile Snarker: Bugg, who is Tehol Beddict's manservant.
  • Shout Out: The Jaghut are based on the Green Martians from John Carter of Mars.
  • Sliding Scale of Idealism Versus Cynicism: Just a little bit cynical
  • Smug Snake: Triban Gnol, Karos Invictad
  • Soul Jar: Jaghut Finnests
  • Species Lost and Found: Repeatedly
  • Steam Punk: A lot of K'Chain Che'Malle technology.
  • Stupid Neutral: The Forkrul Assail are now functionally extinct, in no small part due to their randomly switching sides during the war between Jaghut and T'lam Imass to ensure balance.
  • Teleporters and Transporters: The Warrens are often used this way.
  • The Chew Toy: Toc the Younger. He loses an eye, is sucked into a magic black hole, is thrown out a half year later, killed, resurrected in a new body, loses the same eye at least twice more, is betrayed, dies again, is made to serve Hood, god of Death, and forced to make his best friend his enemy.
  • The Messiah: Systematized in the setting. The circumstances are vague, but a god or even a species can have a mortal known as a Shield Anvil whose purpose is to draw psychic pain into himself on battlefields, thus allowing the spirits of the dead to rest. Depending on the scale, this may in fact be harmful to the Shield Anvil. The Shield Anvil also acts as a moral guide, and typically ensures that compassion is not forgotten by those around him.
  • The Power of Friendship: What allows the T'Lan Imass Tool and Onrack to start feeling emotions again. This also motivates the squad mage Beak's Heroic Sacrifice.
  • Third-Person Person: Kruppe is a man whose greatness is only surpassed by Kruppe's humility—a greatness, Kruppe hastens to add lest his good friends misjudge him most grievously, which refers more to his girth than the many skills Kruppe has shown his unmatched talent at—and as such refers to himself in the third person lest Kruppe's presence smother his attentive and handsome audience.
  • This Is Your Brain On Evil: About half of the Crippled God's followers get screwed over because they allied with him.
  • Those Two Guys: Scorch and Leff, Telorast and Curdle, the list goes on.
  • Title Drop: At the very end of the series, Kaminsod resolves in his thoughts to write down the sacrifices the Malazans made to free him, entitling the work Malazan Book of the Fallen.
  • Tykebomb: Apsalar and Rud Elalle.
  • The Undead: Although necromancy exists in the setting, it is not necessarily frowned upon, although typical undead are fairly rare.
    • The T'lan Imass, a now-extinct species who nearly one and all enacted a ritual 320,000 years earlier to keep themselves alive in order to ensure that the Jaghut were truly hunted to extinction. The appear as dried, desiccated corpses, and can travel across long distances by turning into dust. They can not reappear or even maintain themselves in large volumes of water, however, and as such individuals sometimes commit what is effectively suicide by jumping into a lake or sea.
    • Everyone in Hood's realm—meaning most people who ever died—appears as a half-rotten corpse. Generally, this is a moot point, as they can not leave by themselves, but occasionally Hood will want to attend to matters in the living world, or a mage will want to pass through the realm, and it becomes clear that the dead have actual, physical bodies.
  • Unstoppable Rage: Icarium, whose rage, if it is not contained in some way, can potentially destroy the world.
  • Viewers Are Geniuses: Constantly switching viewpoints, innumerable characters, deliberate use of Lost In Medias Res, oblique dialogue, philosophical digressions, Purple Prose... The series is quite infamous for being unfriendly to casual readers.
  • War Is Hell: Erikson, being an anthropologist and archaeologist, does not shy from showing all the various facets of war.
  • With Great Power Comes Great Insanity: Icarium, Sinn, Feather Witch, Hannan Mosag and lots of the followers of the Crippled God.
  • Who Wants to Live Forever?: The "naturally immortal species are immune to this" angle is subverted with the Tiste Andii; also, the Emperor of a Thousand Deaths is an example of the Blessed with Suck variety.
    • Living Forever Is Awesome: Onrack, a T'lan Imass, doesn't really mind his immortality because "there's always something else to see".
  • World of Badass: Very nearly everyone is a badass to some degree.
  • The Dog Bites Back: The war between the Imass and the Jaghut is a species-wide example. The Imass rebelled against the Jaghut Tyrant warlocks, and drove the Jaghut to near extinction. To ensure they were thorough, almost the entire species enacted a ritual to turn them into undead, and the T'lan Imass have spent the last 320,000 years hunting the Jaghut.
  • The Worm That Walks: Tiam when she incarnates in the final book.
  • You Shall Not Pass: Trull Sengar fights Icarium to a standstill to protect the child army of House Shadow.
    • Also, in Reaper's Gale, Trull beats Silchas Ruin and Clip in order to protect the Finnest. Neither make it past him.
    • In Toll The Hounds, Spinnock Durav holds Kallor at bay for an entire night.

Mairelon The MagicianFantasy LiteratureMalus Darkblade

alternative title(s): Malazan Book Of The Fallen
random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
87830
40