[[caption-width-right:350:This illustration contains the key to the whole puzzle. Good luck working out how...]]
->''If I was to spend two years on the 16 paintings for Masquerade I wanted them to mean something. I recalled how, as a child, I had come across 'treasure hunts' in which the puzzles were not exciting nor the treasure worth finding. So I decided to make a real treasure, of gold, bury it in the ground and paint real puzzles to lead people to it.''
-->- Kit Williams
''Masquerade'' is a children's picture & puzzle book painted by Kit Williams and published in 1979.
The plot is fairly simple: The moon loves the sun, and to show how much she loves him, she gives a token of love to be delivered by the fastest creature around: Jack Hare. The hare then travels quickly through the country, and finally speaks to the sun, but finds that he's been careless and has lost the gift he was supposed to deliver, and the reader is tasked with finding where he dropped it.
That's the ''plot'', but it's not the ''story''....
When the book was published, an elaborate piece of golden jewel pendant shaped like a hare - designed and crafted by Williams himself - was buried somewhere in Britain, with the promise that the book would act as a guide to help find it. Each of the pictures was surrounded by cryptic text, and had hidden images, odd symbology and weird puzzles in. Lots of puzzle fans scoured through, trying to find the location of the hare, mapping the locations painted, working the implications of symbols, mixing the words into anagrams until they made something like sense, and then finally driving out to the back end of nowhere and digging a hole. And coming home disappointed. Eventually, three years later, the treasure was dug up, and Williams announced the contest closed.
It turns out, that the winner (Dugald Thompson) had not cracked the fiendishly complicated clues; he simply [[ScrewTheRulesIHaveConnections knew people close enough]] that he had a good idea where the treasure was buried, and caught onto two people who ''had'' worked out the secret, but had overlooked the box where they were digging. Williams was naturally crestfallen when he found out that he had been decieved and the real winners had lost out on the prize to a con-man.
Of course, like any such thing, the revelation that the puzzle was solved, didn't convince some more hardcore enthusiasts, who would continue to dig holes in the middle of nowhere for a few more years.
!!''Masquerade'' contains examples of:
* AnthropomorphicPersonification: The Moon and the Sun.
* FictionalMysteryRealPrize: The premise of the entire work. Jack Hare and the love story between the Sun and the Moon may only exist in the realm of imagination, but the jewelled golden hare from the story is real, and the mystery of its location drove thousands of readers up the wall for years.
* MoonRabbit: A theme in the story.
* RedHerring: One of the factors that made the puzzle nearly unsolvable was the ridiculous amount of false leads that were intentionally made much easier to find than the actual solutions. The red letters in the cryptic text around each illustration, the "barbed" letters, the locations used in the paintings, the grid of atomic numbers whose corresponding symbols spell [[AC:[=FAlSE[s] NOUU ThINK AgA[r]IN=]]]...
* ScrewTheRulesIHaveConnections: Dugald Thompson's way of solving the puzzle; Veronica Robertson, the girlfriend of his business partner John Guard, had also been living with Kit Williams when he created ''Masquerade'' and knew just enough about the location of the hare to guide Thompson to it, in exchange for a promise to donate a share of his business profits to animal rights activists.
* ShoutOut: The girl in the fourth illustration (the "penny-pockets lady") was drawn to look like the daughter of Kit Williams' local chemist (pharmacist to North Americans). In the fourteenth illustration, the swimming girl is how Williams imagined his chemist's daughter would look as a teenager.
* SundialWaypoint: The official solution was to find the point of a shadow at a specific time of the year.
* TreasureMap: A real life example.
* ViewersAreGeniuses: A children's book, he called it. To put it in perspective, the two people who ultimately solved the puzzle (legitimately) were ''physicists''.