MATUL REMRIT WILL CRUMBLE
Bravemule is a Let's Play
of Dwarf Fortress
(yes, another one
) by Kevin Snow. Each month is reported by one dwarf specifically on his diary, and it's heavily illustrated with depictions of important events. It is available to read here
This Let's Play provides examples of:
- Action Girl - Quite a few examples. Squib, Caten and Lasui for the Dwarves, among others, Atrix for the Humans... Dwarf Fortress cultures tend to have zero gender politics.
- Alien Geometries - The chief architect mentions that anything that isn't rectangular is an affront to dwarven aesthetics. Octagons in particular give multiple dwarves Catapult Nightmares.
- Anyone Can Die - This is a Dwarf Fortress LP, what did you expect?
- Arc Words - "Matul Remrit endures."
- "Matul Remrit will crumble."
- Antiquated Linguistics - The human Serus at least writes like this; it's yet unknown if all humans communicate this way.
A herd of horses galloped past, and came upon our camp, wherein we consumed food. I gave petting unto their beautiful and elongated heads, and hearkened to whinnies, of all which were full of delight and mirth.
- Badass - Several.
- Caten. Before even enlisting in the army, she spots a Giant Cave Spider on the horizon, decides it's a threat to the burrow, and lures it into a trap of serrated discs. She doesn't fare so well in actual combat.
- The first true journal entry has Squib kill three harpies, with the help of only a single war dog. She continues to rack up kills in later attacks, culminating in her jumping off a tower just to bisect a harpy! Unfortunately, because she jumped off the tower...
- Handicapped Badass - In Limestone 1052, one of Lasui's arms is ripped off in combat; she refuses to get medical treatment for this. A mere month later, and she's back in battle, snatching a harpy by the hair with her remaining hand and slamming it face-first into the ground, killing it.
- Bittersweet Ending - That last shot of Exi and Boots...
- Cast of Snowflakes - Each with their own portrait.
- Conspiracy Theorist - Hyte is intensely paranoid, believing that even the most harmless actions are 'schemes'. Exacerbating this is the fact that she's the sheriff.
- Curbstomp Battle - Atrix's purge of Bravemule starts out and, after a fashion, ends this way.
- Driven to Suicide - Hyte, after Squib's death.
- Establishing Character Moment - Even before Dett's entry, we get a good feel for her personality when she eats a maggot to prove a point to Trame.
- Exactly What It Says on the Tin - Some names are oddly specific, like "Miserable Pits to Work In", "Striking Water Holes to Drink Of", and "Careful Square to Negotiate Commodities Under", except the last one is inverted once Behem installs a lever that causes the ceiling to collapse upon the traders. A later depot is called "Amicable Trade Post Where Behem Will Not Construct Murder Levers" — time will tell if it stays that way.
- Final Speech - NAME ME HERO
- Follow the Leader - Subverted. Yes, this is another Dwarf Fortress Let's Play. Yes, it is from the points of view of many dwarves keeping a diary. But the tone, characterization, and presentation is so radically different from other LP's that Bravemule really stands in a class of its own.
- Gender Is No Object - Par for the course with the dwarves, and all it takes for a human female to break the glass ceiling is a really nice fake mustache.
- Godzilla Threshold - About when the "war elves" start sending in armored lions and bears.
- Gory Discretion Shot - Averted in Hog's update.
- Heroic Sacrifice - Squib's death as well as Trame's (debatably heroic) last choice.
- I Don't Like the Sound of That Place - Some of the in-universe suggestions for the fort's name included "Elfmurder" and "The Miserable Tower of Miserable Death".
- I Need a Freaking Drink - Several times in Deon's update. Justified in that the clods are normally denied alcohol; ale privileges are a big reason to why he joined the militia.
- Jerkass: Even with the Blue and Orange Morality, Voxe stands out. A child dies, she jokes about it to the mother, and says that It is good nature jest.
- This becomes sadder when you remember how Mendo mentioned a goblin kidnapped one of Voxe's previous children, thus her mean joke to Vill can be seen as self-blame for her "failure" to protect her own children.
- Gheim is right up there, too.
- Jumped at the Call - Clods are quick to join the milita because of all the privileges it gives (including, as stated above, ale privilege)
- Killer Rabbit - The only thing Snow changed in the raws was the ability for mules to be trainable into war animals. They are surprisingly good at it.
- One of the updates includes an army dwarf accusing a war mule of killstealing. It's not as funny as it sounds.
- Last Stand
- Let's Play - One of the most complex ever made.
- Mad Artist - Logna, justified since he was having a strange mood.
- Mad Doctor - Dett, previously a butcher. She complains that her hospital lacks enormous corkscrews and serrated blades.
I informed Exi it would be to my excitement to cut his face meat and transplant beard hair onto others who cannot grow beard hair without transplant.
- Madness Mantra - Shows up during Hog's death and Ridor's surgery.
- Rocks Fall, Everyone Dies
- Screw You, Elves! - The dwarves tend to refer to everything bad (or simply non-dwarven) as "elf". It isn't a compliment.
- Serious Business - Facial hair, and not just among the dwarves; humans seem to decide leadership in part with "mustache duels", and one woman wears a fake mustache of such quality that Serus willingly relinquishes command to her.
- Strange Syntax Speaker - The dwarves (and humans) have such bizarre language patterns and euphemisms that, along with the Blue and Orange Morality, it cements the impression that they're a totally other culture.
- Taking You with Me - Trame's choice.
- Throwing Your Shield Always Works - Sorc does not understand the shield.
- Unusual Euphemism - Kou's entry. She's a hardened killer. She's told to grow crops.
- Urban Segregation - The dregs (of Matul Remrit) and the clods (of Dunan An).
- Xenofiction - One of the things that makes this Let's Play so interesting is that it isn't written from the point of view of the Only Sane Man in a fort full of weirdos; the bizarre behavior of the dwarves is justified within their culture, and every entry is written from a distinctly un-human perspective.
- It should be noted that the later glimpses of human culture are equally weird.
- You No Take Candle - The way dwarves talk seems to be a weird mix between this, Spock Speak, and Ye Olde Butcherede Englishe.
MATUL REMRIT ENDURES