Karma Houdini / Pinball

  • Red and Ted from Red & Ted's Road Show, who travel the country wreaking havoc but never suffer any consequences for their actions, as they are Heroic Comedic Sociopaths.
  • In Metroid Prime Pinball, Meta Ridley is a constant nuisance in the Artifact Temple, but you never actually get to defeat him.
  • It is possible to invoke this in WHO dunnit if the player fails to catch the killer, either by failing the Taxi Chase or not completing The Roof chase.
  • Inverted in High Speed and it's sequel The Getaway: High Speed II: You play the villain (albeit a minor one whose offense is speeding) who the cops are after. How long you can stay on the table depends on how good a Karma Houdini you are (which of course depends on your skills at Pinball).