Homestuck / Tropes V to Z
aka: Tropes V-Z

> Tropes V-Z

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  • Verbal Tic: Everyone's typing style is exactly indicative of how they talk. While this is most notable for trolls, it still applies for humans as well; Dave is monotone and rambling, Rose is precise and rather melodramatic, Jade is energetic, etc. As detailed on their individual entries, the trolls all have unique typing quirks. These also seem to reflect how they actually speak, such as Kanaya Carefully Enunciating Every Word or 2ollux 2peakiing wiith a lii2p, but it also seems like they use the tics on purpose, as evidenced by Eridan and Feferi typing normally when they have a serious conversation. For some other trolls it's almost a mental compulsion however; Gamzee said not using his quirk felt odd. These also change to reflect the troll's emotional state, as s0llux begins to type like aradia once he is blinded by eridan and kn0cked t00thless by karkat, AND GAMZEE begins alternating caps WITH EVERY OTHER LINE once he runs out of sopor slime AND GOES ALL AX CRAZY. Alternatively, this suggests that Gamzee has two personalities (rather like his Mirthful Messiahs). As long as they're FaIrLy WeLl InTeGrAtEd, he's pretty easy-going, and in fact mostly acts like he's permanently stoned. when they become more distinct IT'S TIME TO WATCH OUT. Likewise once Mituna burned out his psiioniics he became mentally unbalanced. His quirk is so thick that he's almost rendered The Unintelligible.
  • Video Game Caring Potential: Naturally, there's plenty of room for this, too.
    • The physical ramifications are unclear: In Sburb, you can apparently help someone swing a held weapon, but not carry him from place to place by an object he's sitting on. However, in Sgrub, you can pick someone up by his wheelchair and shake him abusively. Not that the difference might not have been Sburb/Sgrub, but the object being moved in question. In both, it seems that one can wiggle something that someone is on, but not move it. The wheelchair was lighter then a bed (and wheeled), and even it did not move much.
  • Video Game Cruelty Potential: Sburb lets the server player alter the client player's actual physical environment. The potential for cruelty is clear, though the most of the kids and trolls don't deliberately abuse their power... and then there's Vriska, who builds a labyrinth of stairs for her wheelchair-using client.
    • FLARP also has considerable cruelty potential if the clouder is abusive enough, which is directly tied to why Vriska's client is in a wheelchair in the first place.
      • Just for an idea of FLARP's cruelty potential, Vriska used to use it to keep her lusus fed.
    • Eridan was unwittingly using this in the Land of Wrath and Angels; convinced that the angels were enemies (rather than the innocent Non Player Characters of his world), he determined to exterminate them all. Unfortunately for him, he ran up against a Video Game Cruelty Punishment, as the angels only died after a minute of sustained fire from his high-level weapon and began swarming him in vengeance after he began murdering them.
  • Viewers Are Geniuses: There is a lot of material to keep up with.
  • Viking Funeral: "The SAFE was slain in battle. A great flaming nautical pyre carries it off to VAULTHALLA."
  • Villain Episode: The Midnight Crew intermission, sort of. The Midnight Crew are alternate universe versions of the villains.
    • Later on, we have the sequence beginning here, which provides us with a glimpse of what the human sessions' Derse agents are up to.
    • And there's the section where Doc Scratch takes over narration.
    • Caliborn gets several of these starting mid-way through Act 6.
  • Villain Protagonist: The Midnight Crew in the intermission.
  • Villainous Harlequin: The various agents of Derse... at first.
  • Virtual Paper Doll: The game's alchemy system allows for the creation of a wide array of sweet outfits, which the kids invariably experiment with during each round of item-crafting. Interestingly, the trolls don't engage in this behavior, aside from Kanaya, but her interest in fashion came from before she entered the game.
  • Visual Pun: This is what happens when WV presses "Tab".
    • CAPS LOCK unLOCKs a CAPSule.
    • Snoop. (Why hello, Mythology Gag.)
    • Tavros' ghost holding 'sick fires' while talking to a Doomed Dave ghost and Aradia.
    • To get Roxy to engage Trickster Mode, Jake bomped her with a pumpkin with a question mark. It was a "What?" pumpkin.
  • Vitriolic Best Buds: Rose and Dave, along with many of the troll-troll relationships (especially those involving Karkat). John and Karkat develop into this in a bizarre from-both-directions way, and Rose and Kanaya maintain some pretty snarky banter as well.
    • Karkat and Sollux exemplify this trope most completely out of all the characters, though.
  • Void Between the Worlds: The Furthest Ring functions as this.
  • Vomit Indiscretion Shot: Gamzee pukes his own blood up. The grotesque sight even manages to gross out Caliborn. The narration is not happy.
    You made this dear, sweet, pseudo-innocent juggalo vomit liter after thick, glutinous liter of nasty purple blood.

  • Wackyland: The Land of Tents and Mirth.
  • Walkthrough:
    • In-universe on GameFAQs, of Sburb Beta, by tentacleTherapist (Rose), which ends up helping the Trolls.
    • Some of the minigame segments also have a walkthrough attached.
  • Wall of Text: The conversations between characters start off fairly brief, sporadic, and uncommon, but quickly increase in length and frequency. By the Hivebent chapter and onwards, large text dumps are commonplace, for better or worse.
    • Never mind Spinneret's journal.
    • Not to mention the recaps, or the lengthy exposition on troll romance.
  • Watsonian vs. Doylist: The fandom often invokes literary tropes like Plot Armor and the like, trying to predict where the plot will go next. They often fail.
  • We Have Those, Too: Constant comparison between the humans and trolls leads to a bit of these.

    TG: we have cotton candy dumpass
    GC: >8O
  • Webcomic Time: An anniversary update page made it clear that not even a day has passed since the beginning of the comic. It's still April 13th. Although 13 days later than April 1st is April 14th. Which would fit with the first pesterlog occurring at 4.13PM in John's timezone, and the approximate number of hours between then and Dave's medium entry... Webcomic Time still definitely applies though.
    • The Trolls to a lesser extent, as we are treated to 25 days' worth of events over the course of 3 months.
    • Lampshaded again in the Christmas Eve 2010 update by Jade, and again on the 25th.
    HAPPY APRIL 13TH, 2009 EVERYBODY!!!!!!!!!!!!!
    • Part of the illusion of more time passing comes from the numerous flashbacks, that the story is being told non-linearly, and lots of Time Travel.
    • And, of course, once we get into the Medium, linear time in general matters a whole lot less, if it even can be said to exist.
    • Lampshaded when Jade is testing the magic 8 ball; though it also turned out to be foreshadowing about the Kid's nature as clones.
    Jade(paraphrased): Is today John's birthday?
    Magic 8 ball: Not exactly.
    • Act Five Act Two takes place over the course of around 24 hours (the span of the Reckoning) on the kids' end and ten hours on the trolls'. It came out over the course of more than a year, from 9/19/10 to 10/25/11.
    • Inverted by Act Six Act Four. The first 153 days of the post-Scratch kids' session (from 11/11/11 to 4/12/12) are summarized in one page.
  • Wham Episode: The end of each act delivers a pretty big wham, even if you know something's coming. The beginning of the next act usually does too. And there are lots of others in the middle. Has the honor of being the first work to get its own Wham Episode page.
  • Wham Line: Many. Hussie weighs in on this trope here.
  • What Could Have Been: invoked
    "We decide to listen to that track, close our eyes, and imagine what might have been."
  • What Happened to the Mouse?: What happened to the Prospitans who accompanied WQ into exile? All we know is that they seemingly died, though Ms. Paint at least has shown up in Andrew's study. Apparently, he rescued her from Prospit's destruction.
    • What happened to the Troll session's White Queen? All we know is her ring was destroyed.
    • The Post-Scratch DD and CD are both last seen in Act 6 Act 5 and are never dealt with.
  • What Is This Thing You Call "Love"?:
    EB: friendship isn't an emotion fucknuts.
    • Alternian Trolls consider friendship a disease. They also use the same word for "friend" as "enemy."
  • Where It All Began: After the Scratch, the story is visibly shown rewinding, back to the first panel of John's introduction, and then a fade to white. No surprise, considering the nature of the Scratch. The beginning of the next Act is then very similar to Act 1, with the first panel extremely similar to John's introduction.
  • Which Me?: As lampshaded by Davesprite-timeline Rose and Dave...
    TG: and hey you might even be able to help your past dream self wake up sooner without all that fuss you went through
    TT: I think the true purpose of this game is to see how many qualifiers we can get to precede the word "self" and still understand what we're talking about.
  • While Rome Burns: While the city is being destroyed by a meteor shower, Dave and his bro head up to the roof of their high rise to have an epic showdown for no apparent reason beyond Rule of Cool. Still, given how Genre Savvy they are, and their love of irony, they're probably aware of it. Earlier, Rose plays a haunting violin refrain during the countdown to the destruction of John's house. The game sarcastically compliments the player's time management skills. Dave also seems perfectly fine continuing to update his web comic, even though shit is getting pretty damn real, and the fact that the Internet is basically gone.
    • Almost everybody who is faced with a countdown timer at any point wastes some of that countdown doing something silly, but the all-time, unsurpassable king— no you hate kingsmayor of this trope is Wayward Vagabond, who wastes four hours playing with his cans during a countdown and then scrambles around with the fear of death in him during the last four minutes and thirteen seconds.
  • Why Don't You Just Shoot Him?: While the rest of the Felt is fighting with time-travel shenanigans, this is Crowbar's plan for dealing with Jake during [S] Collide. Spades Slick applies a similar strategy towards Dirk.
  • Why Won't You Die?: Said by Terezi to Gamzee as she tries to stab him to death because of her sheer hate for him. Oh yeah, and justice. The reason he won't die isn't because he's a god tier; he isn't even a real god tier. It's because, for reasons that don't make sense, clowns never die.
  • Wild Card: uranianUmbra has described the Bard class as this, known for their "dramatic story-altering inflUence" and how bards have frequently either brought their party to success or utterly ruined them. Considering that Gamzee, the sole Bard character seen thus far, has done both for the trolls' session, it's hard to refute it.
  • The Wiki Rule: As described in the main page.
  • Widget Series: Definitely counts as a W(H)AT , aka Weird (Humourous) American Thing.
  • With Great Power Comes Great Insanity: HONK.
  • With Friends Like These...: The reason why John is so skeptical of Karkat's claim that they're destined to be friends, idiot.
    EB: wow, yeah you're totally not trolling me, bro!
    EB: i see now we are bffs forever.

  • Won't Take "Yes" for an Answer: Caliborn requesting Dirk draw porn for him:
    TT: Dude, I'm sitting here with my stylus ready to go. Do you want me to draw you some porn or not.
    uu: OH YES.

    TT: ...
    TT: I'm waiting.
  • The Worf Effect: It took a monumental effort by three characters to defeat two of the Giant Mooks. Since then, everybody is allowed to take these things down with ease to prove how strong they are (even Rose, who first took one down when she logically shouldn't have been much stronger than anyone else the first time they fought the giants). Especially powerful characters even get to kill gianter mooks.
    • This begins applying to actual characters in the second part of Act 5. To wit:
      • Dave's Bro is, to quote Dave, "a crazy hard dude" who can Flash Step so quickly you end up fighting the after-image and could fight triple-prototyped Jack Noir to a standstill. He is the most active of the Guardians in combat and seems to be the most competent. Once Jack becomes Bec Noir, he kills Bro in practically a single stroke.
      • Equius is initially portrayed as the strongest of the trolls; his trip through Hivebent is shown as being almost effortless, even as a low-level player. He can ruin dudes in one punch and strongjump through gates without having to build his hive. When Equius confronts Gamzee, Gamzee uses several methods both physical and psychological to dominate Equius completely, in order to show just how dangerous (and Ax-Crazy) Gamzee is off the sopor slime.
      • Sollux possesses telekinetic powers so potent, particularly from his eye-beams, that he doesn't even need to bother with a Strife Specibus, because his powers will always be better. Kanaya is also no slouch in the fightin' department, and famously uses a chainsaw as her primary weapon. Eridan KO'd and blinded Sollux, killed Kanaya outright, and required one shot each to accomplish this.
      • Hope-powered Jake curb-stomping Grimbark Jade. It was a direct confrontation of powers, and the most powerful character in the story so far lost.
  • A World Half Full: The human population has been reduced to single figures, the destruction of sentient species is apparently standard multiversal policy, and those that remain seem doomed to failure... but hey, that's no reason to stop trying, right? In fact, Homestuck in general (much like one of its key inspirations) has a habit of taking very dark concepts and portraying them in a lighter, more whimsical style.
  • World Limited to the Plot: The world outside of the main characters' lives appears almost desolate. None of them seem to have any other friends apart from themselves and characters on the periphery of their interpersonal interactions (their guardians) appear almost vacant and robotic. And they're not really very affected by Earth's imminent and unavoidable destruction either. On the other hand, there are cases where we do have a glimpse outside the plot, with current events like how Barack Obama is the president, and other people completely irrelevant to the plot, like the Serious Business and GameFAQs users, are still shown to actually exist, even if they are never shown. We also see maps of the entire planet, and the plot does, in fact, make an impact in places irrelevant to the main characters.
  • World of Badass: Just try and find a character anywhere in the webcomic that doesn't do something badass at some point. Go on. We'll wait. Hell, even Ms. Paint takes a badass look at one point.
  • Wrecked Weapon: Dave's CHEAP PIECE OF SHIT katana. Lil' Cal probably counts too.
    • Dave's specibus is less Sword than PIECE OF SHIT. When he discovers Caledfwlch, he identifies it as a LEGENDARY PIECE OF SHIT before he breaks it in the retrieval attempt. Apparently resigned to this, he later tries to claim his brother's sword by breaking it in half. The game seems to be resigned to it as well: When Dave reaches God Tier, he acquires the Royal Deringer (as in "De-Ringer", based on Narsil from The Lord of the Rings), which comes conveniently prebroken.
    • Every bow Equius picks up, too.
  • Write Back to the Future: Jade transporting her birthday present to "MR MAYOR!♥" in the future.
  • Writing Around Trademarks: Averted, especially with Betty Crocker. John even points out the resemblance the Build Grist bears to blue Gushers.

  • Yin-Yang Bomb THE TUMOR, in a literal sense. In addition, the actual reaction taking place is the simultaneous destruction of two universes. The reaction actually creates the Green Sun, which was earlier said to mass at 'two universes.
  • You ALL Look Familiar: The Salamanders in the Land of Wind and Shade, except for the mushroom farmer, Crumplehat, and the secret wizard. Also applies to all Incipisphere inhabitants in different sessions.
  • You Can't Fight Fate: Or at least you can't break Stable Time Loops.
    • Fate is a slightly odd thing: on the one hand, stable time loops conspire to weave the outcomes of actions into the very structure of the game so that things "always had to happen this way". But on the other hand, these things still come about from people making (apparently) free will decisions. Kanaya highlights this a couple of times in Act 5 conversations with Aradia and Vriska. So ultimately fate may be one huge Batman Gambit. Of course, if you do fight fate, it spawns an alternate timeline and proceeds to kill off everyone.
  • You Can't Thwart Stage One: The Kids and Trolls cannot save their sessions, the plan to destroy the Green Sun ends up creating it, and Bec Noir isn't dead. But the Kids (and the remaining Trolls) do manage to escape their sessions, all four Kids plus Aradia are God Tier, and Noir now has someone who can potentially take him down in PM. This leads them to try and thwart any potential Stage Two's their enemies have in store
  • You Have Researched Breathing: It takes ascension to God Tiers and then an additional post-ascension level-up to receive The Gift of Gab, which allows for direct, unmediated...conversation. This is something of a meta-example as Word of God says that the kids could already talk to one another directly but the AUDIENCE would have been unable to hear them through the Fenestrated Plane.
  • You Just Told Me: Dave advises John to "not do the Vriska thing" (of repeating letters eight times). John responds to her name with "who?", but then later addresses his patron troll by it, leading to this exchange:
    AG: Secondly, I am very pissed off that you figured out my name.
    EB: well, i didn't know it was your name for sure until you just told me now.
  • You Keep Using That Word: Hussie should look up what the word "meteor" actually means.
  • You Require More Vespene Gas: You need BUILD GRIST to edit rooms and build things in Sburb. Making items often requires other types of grist (such as SHALE, TAR and MERCURY). Counting the slots in the inventory, there's likely to be thirty-six types of resources.
    "You can't wait to find out what amazing items this new supply of grist will be just barely insufficient to produce." (There was just one item, and barely didn't even begin to describe how insufficient John's grist supply is for that, but a couple of Dave's possible weapons have material costs even more absurd than John's. Kinda makes sense, as said items are a result of combining things that Dave isn't really supposed to have right now.)
  • You Taste Delicious: While we haven't seen her doing any actual licking of the characters (since the vast majority of the character interactions are through an instant messaging system), Terezi makes quite a few references to this. However, it's later subverted when we find out she's actually blind, and uses taste and smell to "see" colors. She describes a handful of the other trolls' blood as tasting/smelling like some sort of food. Examples include chocolate (Tavros), mustard (Sollux; his eyes are "appleberry blast"), grape jelly (Gamzee) and cherry (Karkat).
  • Your Approval Fills Me with Shame: Jake praising his "friend" Jane's advice on his Unresolved Sexual Tension with Dirk.
  • Your Mind Makes It Real: The afterlife is like this, with the user able to manipulate their dream bubbles to recall past events or conjure things at will.
  • Your Normal Is Our Taboo: Buckets. Also, it's considered pretty bizarre for a troll to be raised by a member of his or her own species instead of a lusus. Inverted with the trolls wondering why incest and sexual orientation matter to humans.
  • Very Special Episode: Act 6 Act 5 Act 2 might be as close as the comic gets to one, since it has a effective drug abuse Aesop. Hussie's explanation to Caliborn of the reasons he should not encourage further human use of Trickster Mode is especially memorable:
    You see, teenagers are sensitive and beautiful creatures.
    Well, not you. You are repulsive. But most teenagers, I mean.
    You canít just force them to settle all their issues with insane psychotropic game powerups.
    They have to face all those issues themselves, or they will never learn and grow as people.
  • Zany Scheme: Ties in with Finagle's Law in that everything bad that has happened to our heroes is ultimately the result of Lord English's meddling. Crappy Troll society? Lord English. Omnipotent, omnicidal opponent who destroys the universe? Lord English. Queen who destroys her universe upon death? Lord English. Betty Crocker from space? You'd better believe it's Lord English.
  • Zerg Rush: Vriska and Meenah's Ghost Army, as their plan to take down Lord English.
  • Zettai Ryouiki: Vriska when she wears the dress Kanaya made for her.
    • Also, Aradia, all the time. Her socks are even the only thing she's wearing that isn't tattered at the hems as a ghost. Equius also wears man-stockings, but there's no skin showing between them and his shorts.
  • Zig-Zagging Trope: Though it's due in part to the reader input, Andrew Hussie plays with tropes very well. Of especial note is his focus on Magic, where he rapidly shifts from Doing In the Wizard and Doing In the Scientist.

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Alternative Title(s): Tropes V-Z