Heartwarming / Pokémon Mystery Dungeon

Sure these games are scary as hell. Who's to say they're scary all the time?

Red/Blue Rescue Team
  • The moment where you're exiled from town, seemingly by the will of all the townsfolk, yet when you leave all the Pokemon you have rescued in the past came to see you off.
    • Pelipper's farewell note:
      "Take care! It's farewell, but only for now. Until the day I can deliver mail to you again...I'll always be waiting."

Explorers of Time/Darkness/Sky
  • (Moved to their page Here.)

Gates to Infinity
  • (Moved to their own page Here.)

Super Mystery Dungeon
  • When you first meet your partner, they may seem annoying at first, but then you consider that they are not the most popular kid in school, and this is the first kid who has ever moved in a while. They are wanting a new friend and they get so excited at the possibility of getting one.
  • Nuzleaf's adoption of the player. Sure, he's not exactly in his right mind, but considering that the player considers him closest to a father figure in their life as a Pokemon, someone who has given them a roof over their head, and feeds them, you got to admit that must be pretty heartwarming on the player's part.
  • After rescuing Budew, its not only heartwarming to know that Budew went to Nectar Meadow just to get her mother, Roselia, some honey for her illness, but what happens next is icing on the cake. Your partner stops you to tell you that they believe the stories about you being a human. They then ask you if you would be their friend, about four times before the game finally lets you answer 'yes' or 'no'. Their reaction to your acceptance of their friendship is just purely adorable. To make your friendship official, you and your partner wear matching harmony scarves that most of the town will notice on the following day.
  • Espurr's so happy to see you and your partner after you get out of the Voidlands, she breaks down and flops over in tears of joy and disbelief.
  • The cutscene with you and Ampharos in the postgame after your partner leaves the Pokemon World instead of you and after you continue your work and do a dungeon.
  • In the postgame, after going through Purifying Cave, you find Mew asleep, but then Nuzleaf and the Beeheeyem stop you, saying that it is for Mew's own good. When Mew starts to disappear, though, you ponder if you should accept it. You ultimately do not, and you end up saying that you do not want to say goodbye to yet another friend, not after your partner disappeared. You even do not care if Dark Matter comes back; you can just fight it again. This shows how much you care about your partner and Mew.
  • At the end after Nuzleaf and the Beheeyem bring back the partner, they are so overjoyed with doing something right. Considering how much the guilt of all the wrong things they did weighed heavily on them, it is good to see them at peace with everything.
    • And at the very very end, when you meet him in Serene Village, while Nuzleaf is still a bit teary eyed, he's genuinely happy to see that you have forgiven him. It's very heartwarming in a father reuniting with his child way.
  • After your partner comes back, your partner opens their eyes, and then recognizes you. What your partner says next is heartwarming, and just as heartwarming as the Gates To Infinity postgame ending.
    Partner: Looks like...we meet again... And it's all because...everyone helped us... Thank you, everyone... Thank you, {player name}. Thank you so much.
  • After the events in the Ancient Barrow, you get to spend the day with 1 of your 5 classmates because your partner is basically grounded and can't accompany you anywhere for the day. After doing a mission with the classmate of your choice, they give you an item that varies from kid to kid and you become connected to ALL of the kids at the end of the day. In a way, it signifies the bonds between you, your partner, and your schoolmates becoming stronger.
http://tvtropes.org/pmwiki/pmwiki.php/Heartwarming/PokemonMysteryDungeon