* The degree that your pawns care about your safety and wellbeing will very quickly become [[VideoGameCaringPotential endearing]]. Even when you run out of stamina and get tired, they'll immediately get concerned and offer words of encouragement.
* A blacksmith in Gran Soren lost his son to heart problems. Anticipating this turn of events since the boy's birth, he attempted to craft a Wakestone, but only found two of the three shards required to forge one. With the Arisen's help, he gathers the third shard and brings his son back to life.
* [[spoiler: The ending scene is this a bit. While it may be a BittersweetEnding, the pawn you have traveled with and molded has finally gained a personality of its own in the form of your Arisen's body.]]
** [[spoiler: Even better. When they look out into the sea and smile, as if to say a silent "Farewell, Arisen" to their former master, they actually ''[[LeaningOnTheFourthWall look directly at the player]]'', the "real" Arisen.]]
** If Selene is your love interest during the end, [[spoiler: she is fully aware that your pawn went through the same [[BecomeARealBoy Bestowal of Spirit]] that she did. She gives thanks to her grandmother and your former Arisen that gave up their lives so she and your reborn pawn can live out the rest of their days together as full humans.]]
* [[spoiler: In the scene following his/her victory over the dragon, the Arisen's Love Interest stands waiting just outside the fortress. They see each see the other, run together, stop about one foot apart and ''smile'' like glowing suns right at each other. A brief, ridiculously cute wordless exchange ensues with the LI's expression pretty much conferring ''"I can't believe what you just did!"'', and the Arisen grinning as if to say, ''"Heh, what did you expect?"''.]]
** In the postgame [[spoiler: your love interest stays in your house, gives you a heartfelt speech about how much you mean to them, and will follow you around your hometown]].
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