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Headscratchers: Monsters University
  • The trailers for this movie seem to imply that Mike and Sully are meeting for the first time in college, but several moments in the first movie say that they've known each other much longer. Mike tells Sully that "you've been jealous of my good looks since the fourth grade, pal!", and the teaser trailer has Sully mention the fifth grade. What gives?
    • And a Disney Adventures issue claimed Sully first met Mike by sitting on him when he mistook him for a stool. It's either a retcon or the trailers just aren't clear about it. Better wait to see if the movie addresses it when it comes out. EDIT: Judging by the newest trailer, it's been retconned.
      • A Pixar guest at a convention said that Mike's/Sully's line was hyperbole, and they simply ignored that detail to fit the story they wrote for the prequel. Of course, there's no comment from Disney or Pixar on Sully's other line from the teaser. This coming from Pixar's reputation as the "kings of story". Granted, a small tweak to their history probably won't hinder plot problems in this prequel: they can still have their rivalry and compete with each other even after reuniting from grade school. But with the way the trailer implies but never states that they really do meet for the first time here, you gotta wonder.
      • You can't remember all of your grade school classmates after several years.
      • Word of God claimed that they really did try hard to be consistent with the "4th grade" line in the prequel by having Mike and Sully meet in elementary school. But they just couldn't do it, and had to proclaim that it was just an expression in the monster universe. However, I really would have like Sully to use the exact same line in the prequel against Mike to make it official.
      • It's certainly in character for Mike to say something like "you've been jealous of my good looks since the fourth grade" as a joke/humorous exaggeration.

  • How long did it take for Mike and Sulley to become fully-acknowledged scarers?
    • We weren't told exactly, but probably about 5 years. They spent at least a year in the mailroom (they got an award for most mail delivered in a year), and if they spent another year in each of their jobs as janitors, cafeteria workers and techs, 4-5 years.
    • Someone worked out through the calender that the film takes place in the late 80's and if we accept that the first film took place in present day (which for the film would have been 2001), then it could be anything within 10-15 years. Now taking into account that Sully is close to breaking the all time scare record and the time it would take to reach that, it's likely to be within 10 years.

  • At the end we see Roz (as a member of the CDA) take Mike and Sully away saying "I'll be watching these two." This means that before they actually knew her, they got a glimpse of her. Here's the question: When Mike and Sully started working at MI, they didn't Raise an eyebrow at the slug woman with a gravely voice who started around the same time as them?
    • Roz was talking to Oozma Kappa, not them. They might never have met Roz before she started working at the factory.
    • With the above estimate of them working there for 5 years before actually making it to the scare floor - nothing says Roz started working at the same time, and they wouldn't have had any contact with her for years even if she did. She was one of a dozen people that arrested them, and all they saw was faceless monsters in yellow suits. They're supposed to instantly recognize somebody based on a faceless voice they heard years before that?
    • Then, in the credits, they have a trading card of Roz as a contemporary of them, a "Rose Lynn".

  • This movie shows that the Yeti knew Mike and Sully when they were working in the mail room. However, when they meet in Monsters, Inc. there is no implication that they met before. He even says that he assumed Mike and Sully were friends because "he saw them hugging", not that he knew they were friends from the mail room. Furthermore (though this could be an issue with the original as well) the Yeti myth dates back to the 19th century. Monsters University / Monsters, Inc. seems to take place near the present day (give or take a decade) so that must mean he was only in the human world for a few years. So, how exactly does any of this work?
    • Maybe more than one Yeti-esque monster has been banished? Besides, how many people can totally remember their first boss, especially when they're working a menial job like the mail room? And vice versa: the Abominable Snowman probably didn't care or remember the workers in the mail room because working there is practically the most forgettable and lowest job obtainable in Monsters, Inc.. He just saw them as workers and nothing more because he was too caught up in his own stuff. By the time Mike and Sully became well known in the company, the Snowman was most likely banished by then.
    • Not to mention, maybe there had been other Yeti-esque monsters sent to scare children precisely to that part of the world; The Himalayas have an extremely cold weather, so it's safe to assume all the scarers sent there must be able to resist it, meaning any monster the people see there is large and furry.
    • They weren't that startled when Yeti showed up in the first movie, they actually had that confused look to them after a few seconds. It's possible that they hadn't heard what happened to him after he was banished, so to see him after so many years was probably the most shocking part about their meeting. (He was mentioned as Abominable Snowman in the movie, after all, and that he was banished along with a few other monsters. Which could possibly suggest banished monsters get renamed as a form of being dishonored.)
    • There's a theory going around ("The Pixar Theory") regarding all of the connections between Pixar movies; one aspect of this theory is that the world of Monstropolis is really Earth in the distant future, and the doors used by scaring companies send monsters back into the past to scare human children. If this theory is true, then it's possible that whoever banished the Snowman could have tweaked the settings to send him to 200 years or so prior to their usual range.
    • Although if that theory was true, Monsters Inc. could go to any time rather than just the present and effectively scare the child version of everyone in history at once. There would be no power shortage like the one in the first movie.

  • The first test in the Scare Games is to run across a dark hallway to the light at the other end, avoiding spiky "balls" that monsters got from the human world that are laced with toxins and that give them an allergic reaction- in this case, swelling. And as we see, the teams' skin do swell up at even the slightest touch. In Monsters, Inc., it was shown that not only did George Sanderson have a human child's sock on his back and he didn't get swollen, but children are not toxic at all! Sulley and Mike go through the movie with Boo being in close contact with them and they have no allergic reactions. The first film showed that humans are not toxic, so how come human items in this prequel are?!
    • The balls aren't from the human world. They didn't have human tainted stuff lying around, so they used something from their own world- specifically, they said they couldn't actually use human items, so they had the boys in the lab cook up something for them.

  • As it's shown in the start of MU, going to University and getting a degree is needed/heavily preferred to be a scarer. So how, exactly, do Mike and Sully climb the ranks? After all, a cafeteria worker at a nuclear power plant wouldn't be able to work hard and eventually work with the dangerous chemicals hands-on.
    • The ending credits showed that eventually there were scare try-outs inside the plant itself. By then Mike and Sully would have worked through the ranks, and more importantly, managed to network pretty much the entire plant, which would have allowed them a chance at the interviews. Plus Mike and Sully would have had the long years to practice their partnership and ace the interview.
    • Also, scaring is one of those partially creative industries where a degree is less important, especially for the non-technical stuff. A great number of programmers in the video game industry are self-taught and many in general don't have a degree in a design field. This also goes for basically any other creative field, where a degree isn't required to become successful.
    • Also also, remember that during MI there's an energy crisis. Maybe at the time of MU the entry requirements for scarers were strict, but you could easily see them relaxing this more and more as time went on and energy grew scarcer. Heck, the opening scene of MI has obviously untrained monsters trying out for scaring positions.
  • If an adult scream is also a great source of energy, why not situate some doors next to rollercoasters and theme parks? It seems a lot more efficient than scaring kids.
    • I would say the scream requires fear, but that's not the case, as Boo screaming with excitement during the climax of the previous movie manage to briefly power the door the gang was riding. Likely they don't want to risk being spotted near a enormous crowd, or the scream collector requires an enclosed room to capture as much of the sound as possible.
    • Also, there aren't usually doors near the roller coasters. The closest ones are probably at the loading area, and that is also the only place the cars are near a door for more than a second. Perhaps setting up a door attached to a haunted house could be effective.
    • Fear screams might be more powerful. When she's screaming in excitement, it only makes the door activate for a second or two. The earlier screams we saw made the whole room overload.

  • Judging from Monsters, Inc. and Monsters University, there is definitely a presence of monsters larger than an average building, yet most facilities seems designed only to a human scale.
    • Maybe they have separate facilities for both types of monsters. After all, it would be incredibly inconvenient for human-sized monsters to have gigantic locker-rooms.

  • What happens to the universities after the monster world starts to use laughs instead of screams for energy? Is the scaring school replaced with a comedy school?
    • Most likely, but remember that the conversion to laughter didn't happen overnight. Other schools exist, and each one would convert at a faster pace than others. Note that while the Scaring curriculum was the most popular and prestigious of MU's programs, it was made painfully (at least for Sully and Mike) clear that it wasn't their only program. While others like Fear Tech might need to change their names, it's likely that all they needed to do was just come up with a new program and re-allocate rooms rather than completely uplift the school.
    • Plus, as the Fridge Brilliance page states, not all children have a sense of humour. So they will most likely keep teaching scare techniques to use on those children. And don't forget that the scare techniques can be used to create humour and a good laugh when the kid in question realises that what was initially terrifying is actually completely harmless, or even cute.

  • I might be overthinking this, but in the first scare games, Oozma Kappa came in last place and stayed in the game because another team was disqualified. This implies only one team can be eliminated per round. So in the second round, what would have happened if more than one team was caught? Would it just be the first team to have a member caught been eliminated? What if Oozma Kappa hadn't gotten their flag? Who would have been eliminated, them or the team the librarian threw out?
    • There are several explanations. The team who was caught first is out, whilst the others get a handicap in the next test. The teams that failed have to fight it out in another spate test to stay in, whilst the other teams proceed straight to the next levels, or the ones who performed the best go through, whilst the worst is kicked out.
    • Since one team was caught and Oozma Kappa never was, presumably Oozma Kappa would have simply had to continue with the event and go back into the library after their flag. Judging by the elimination in the first game, only one team can be eliminated per event, which make sense. After all, if more than one team was eliminated in one event, they'd have to skip one or more events, and where'd the fun be in that?

  • Monsters U is most likely affiliated with or owned by the Waternoose family, considering they share the same logo and brand name. If this is the case, why are monsters that went to rival schools, such as Fear Tech, ended up working at Monsters Inc.?
    • You can get a job at a corporation that did not sponsor (or own) your school. It is probably easier to get a job at Monster's Inc. through MU, but it might not be the only way.

  • If the toys and clothing of children not being toxic was unknown at this point, how did Mike bring himself to wind the doll (and touch other things) when he was scaring the adults at the summer camp? If they touched all of that stuff, wouldn't the CDA be more concerned with them and do more than just haul them away? Even if he did it because he had to, he still should have acted like he touched some kind of bio-hazard.

  • Acting as assistant/coach to a scarer is clearly a viable career (as seen during the school trip at the start of the movie). So why does no-one suggest this as a good path for Mike after he's repeatedly shown his knowledge? Even when he gets kicked out of scaring he goes straight to can development.
    • Mike would have viewed it as becoming second fiddle to a scarer. He wanted to prove that he was scary- it was his dream. It's like telling someone who dreams of being a concert pianist that they should become a piano tuner instead.
    • Did the coach position even exist back then? During the opening montage and when Mike breaks in to show OK the variety of the Scare Floor, I remember seeing assistants, but no individual coaches. After all, what was the need? You may need operators for the machinery, but at that point scarers were expected to be good at both technique and analysis of what was needed, as we see by the material taught in Mike and Sully's classes. It's entirely possible that Mike and Sully proved the validity of their tag-team approach, and the company started to adopt it- after all, Sully quickly became their top scarer.
      • I doubt that it does even during the time of the first movie. All of those other technician monsters were obviously a lot less qualified to know about scaring; Randal's assistant, for example. I think the Mike's "coaching" was a personal thing between them.
      • I agree, the "coach" part is probably not an official part of the job; on paper Mike's probably just Sully's assistant, but he unofficially acts as Sully's coach and cheer-team as well. Which is probably why they're so successful at the job, since if few / any of the other assistants are involved in as much coaching as Mike is (possibly because — if Randall's anything to go by — a lot of the other scarers are probably so full of themselves they don't think they need any coaching from a mere assistant), Mike's coaching to Sully gives him an edge the others lack.

  • I'm not a parent, so can somebody explain to me why a crying child alerting their parents would be such a bad thing? It wouldn't produce any energy, of course. But is screaming suddenly not a reason for the parent to check up what the hell is going on in the child's room?
    • Maybe since the scream is collected, the sound is dampened/absorbed also and doesn't travel out of the room.
    • If your child is crying, you try to find out what is upsetting them so you can get rid of it, therefore you are more likely to search the room. If a child is screaming, it is more likely to be written off as a nightmare or seeing things that aren't there. And on the other side of it, if a scarer made a child cry, they'd have to get out so they wouldn't be seen by the parents and they wouldn't gather any energy, effectively wasting time and the use of a door. If they make the child scream, they still have to get out fast, but it means they did their job, a.k.a. collect energy.

  • Possibly just too much in depth thinking, but in the final Scare Games, when Mike finds out after the event was over that the test dummy was fixed, we see that it was only set to the lowest difficulty at Mikes turn. The rest were set at the highest. So, just how was the robot still able to rack up perfect scores when Mike went onto testing the robot to see if it was fixed? Logically, the robot would have reset the order at the end if it was to be in perfect condition, so just why was it able to produce two or three perfect scream scares in a row when the other settings were set to the highest?
    • Sully went second to last, and sabotaged the dummy during then. That's why he argued Mike should go last. Otherwise, everyone going after Mike (Or Sully, rather) would have gotten a perfect score, and that would have revealed he had cheated.
    • OP is wondering how Mike could easily scare the dummy three times in a row (the second two times when Mike and Sulley are hanging around after the event) if it would've reset after his official scare. Maybe it has to be manually reset after the last round, otherwise it stays on the last setting. They look like old, worn out machines, so it stands to reason they're not advanced enough to be automatic.

  • And speaking of the last event in the scare games, how did no one notice Sully sabotaging the scare dummy in the final event of the competition? They show us that there is a live feed inside the set, and no one picked up on it? It even looks like the case was bashed open. What, were they all blind?
    • At one point, he lay against the side of the bed with his front facing the camera and his back to the bed. Luckily then he adjusted the machine behind his back, and nobody noticed because his hands were behind his back.
    • Yeah, but wouldn't someone cleaning up the arena afterwards realize that one of the panels has been busted open?
    • They may have not been cleaning the scare room because it lacks all the confetti and strewn popcorn left by the audience. Besides, one of the scarers' main abilities is precisely to be stealthy, so Sully could have found a way to tamper with it without anyone noticing. Besides, wasn't the panel hidden by the bed sheets? That would make it that much harder to notice...
    • You couldn't see the part of the bed where the panel was on the TV showing their scares.

  • How come that one slug student took so long to get to class, but other slug monsters like Roz can move around pretty quickly?

  • Why does Mike wear his braces for so long? Heck, why does he have them at all? I mean, the worse his teeth were, the scarier he would look, right? So what's the point?
    • Well Word of God says the retainers were either to straighten or worsen his teeth, but they don't know what the monsters would view as good (or bad) teeth. Given Mike's desire to be a scarer, he might want to have braces to make his teeth extra scary.
    • The first movie shows that part of Sully's workout routine is brushing his teeth ("Scary Monsters don't have [dental] plaque"). So it is more likely a case of straigtening his teeth. They may be monsters, but they still care about good dental hygiene.
      • Plaque leads to cavities, which leads to teeth rotting and falling out. A great deal of a child's fear of monsters is that they will be bit and eaten by the creature, therefore teeth become a terrifying image, especially when they glint at you in the dark. I don't know of many kids who are scared of being gummed to death by a toothless monster. So it's in a scarers' best interest to keep their teeth as in-tact as possible (although, wasn't there a line in Monsters U from the teacher that said 'I want scary faces and yellow teeth' or something to that effect? Yellow teeth may be more frightening in some cases, but that goes against the brushing of teeth. Unless they have toothpastes that stain teeth yellow while still cleaning them).

  • Shouldn't knocking your opponent off a wall count as some kind of interference? For that matter, if the roar was so loud, then shouldn't Randall's fake kid have been affected by it?
    • Could count as part of Loophole Abuse, but also could count towards real experience in the field. If you are going to climb walls as part of your scare technique, you are going to have to deal with loud noises knocking you off. And it was stated that the dummies are set to the highest setting, which means a very heavy sleeper. There have been plenty of people who sleep through earthquakes..

  • Towards the end of the movie, where all the sheriff's deputies are looking for what turns out to be Sulley and Mike inside the cabin, why is it that none of them are armed with anything more than a flashlight? Even if they thought it was a bear or some other woodland creature, you would think that they would at least have a taser or something to stun the creature with. One could say that it was off camera, on a belt or something, but even when they see claw marks on the walls, they still don't even think to pull out a weapon of some sort, most likely meaning they didn't have one at all. Just what were they planning to do if they managed to find Sulley and Mike anyway?
    • As the post says itself, they could have easily been armed, and probably were. The reason why they didn't pull out their weapons, be they tasers or guns, is because not only were they tangled up together in a load of wire thanks to Mike, they were terrified out of their freaking minds. You did see the result of their screams, right? And they all went scrambling out as soon as possible.

  • In answer to a complaint about why they didn't make Terri female on the YMMV, one justification given is that fraterities are traditionally male, and sororities all female. Which raises the question- we know that monsters can be born with both female and male heads, as seen in a newspaper Roz holds in the first movie. So would a monster with both male head(s) and female head(s) be allowed to join a fraternity, a sorority, or neither?
    • The newspaper doesn't really say the monsters have female and male heads, just five heads. But assuming there is a monster with a female and male head, I think it would ultimately depends on what the monster heads agree upon and which fraternity would accept them to say the least. Or, if not, it could be like a transgender issue in human society.
      • The OP was probably talking about how there are three heads with bows and two heads with boyish hair. The heads probably have arguments about which sorority/fraternity to join like the Terr(y|i)s did about their major. Who knows how common such a thing is, they may not have any sort of rules/social norms about it.
    • While it wouldn't shock me to find out there are hermaphrodite monsters boys can wear bows and girls can cut their hair like boys. The existence of young monsters confirms monsters do have sex. I would assume that regardless of the appearance of your head they would simply check the gender of the monster in question. I assume that most of them regardless of the number of heads are distinctly male or female down below. If not. . .well then things get complicated.
    • That's assuming that monsters procreate in the same manner as real-life mammals. They could reproduce by budding, for all we know.

  • How did Mike even get that far if he's not scary? That's like someone getting a basketball scholarship when they're only four feet tall.
    • He did well with his homework and got all the answers right. It was only when the exam came that he'd actually have to do scaring, and that's when he would have failed.
      • That's missing the point. If Mike is so intrinsically un-scary that even taking the exam was deemed a waste of time, and there is nothing Mike could have done to change that, why did the university waste Mike's time in a program he wouldn't even be given a chance to complete? Even if we say his admission was a mistake, why did the Dean just sit back for months and never tell Mike he's on a dead-end track? Friendship with Sully aside, the end result was that Mike ended up spending many years of his life recovering from a setback that was entirely the University's fault. How is he not even a little bitter about this?
    • Because it isn't the universities fault, its purely Mikes. The Dean told him flat out that Mike was not scary and he should basically change courses to one best suited to his skills. He ignored this advice because of his own ego, so he only has himself to blame.
    • The audience only explicitly knows that Hardscrabble told him that during the final exam. There aren't any clues or implications that he was advised upon enrollment or during the duration of the course. Are we to assume he was advised upon enrollment in that case if the blame is on him?

  • After the hide and seek round, Dean Hardscrabble tells Sully that everyone must prove they are scary, and she knows that one monster (Mike) is not. She doesn't make the distinction of thinking at least one monster isn't scary, so why did the other Oozma Kappas get kicked out of the scaring program?
    • It indicates that after many games, she is finally seeing that the Oozma Kappa members have improved from their first semester and are able to be scary on their own, but Mike in particular had not proven much. Also, Oozma Kappa might have been kicked out of the program originally just because they just failed the exams for various other reasons, and she considered them more of wasted potential rather than lack of potentials as she perceived in Mike.

  • The only event's conditions that you could logically guess at in the Scare Games is the scare simulator at the end. ROR are implied to all be past their freshman years (otherwise they would have had to take the final exam with Mike and Sully). So why is Reggie Jacobs caught so off-guard by the toys on the floor? Even if he had just transferred from a different university, his teammates should have filled him in on what to expect.
    • Might have been just pure overconfidence considering what he thought he was up against.

  • If the Scare School puts so much emphasis on delivering the most appropriate scare, then wouldn't it make sense for scaring companies to assign specific children to the monsters most likely to scare them?
    • They do assign specific monsters with certain kids. Hence why Boo had her drawing of Randall and why Sulley said "Randall is your monster." But it helps to train scarers to be able to scare many different kids. They'd prefer as versatile a scarer as possible.
      • This also makes sense as they can realistically only scare a specific child once a night, whereas being able to scare many children is much more efficient.

  • For that matter, how could the companies collect information on no less than thousands of children without being detected?
    • The doors in the human world leading into a child's bedroom could act as some kind of GPS, and other branches of the scare industry go into them and collect such data for those working on the Scare Floor. And as we see in Monsters University, more doors are being made all the time.

  • Why, after being expelled from MU, could Mike and Sully simply not enroll at Feartech? Okay, it's not "the" university, but it's still obviously a good enough school to produce scarers, and they'd snap them both up after what happened during the climax of the film. Why did they HAVE to start at the bottom as Janitors?
    • Maybe its tuition is more expensive, and/or they're cashless after enrolling in MU. Maybe their reputation would follow them to Fear Tech. It's obviously not very far from MU if Sully could steal their mascot and have FT students chase him back to the dorms.
    • As said above, it seems unlikely that FT would take in these two expelled students. Also, knowing that Mike seemed to have done well pre-college days academically, he might have lost his scholarship.

  • Considering that Oozma Kappa is situated in the Squibbles's household in a normal neighborhood off-campus, not the on-campus Frat Row, how is this housing standard permitted for fraternities/sororities in Universities? And I find it curious that Hardscrabble later tells Sully to leave campus (and even Mike had to leave eventually), even through it seems Oozma Kappa live in a off-campus neighborhood.
    • Frat houses don't necessarily have to be on campus, just near campus. Frat Row is probably reserved for higher status frats, ones that have sponsorships, etc. As long as the house itself meets whatever standards the school has for frat houses, it can be one. And once a house is considered a frat house, it's officially part of the school, meaning if you get kicked out of school, you're kicked out of the frat.

  • At the very start of the movie when Mike was a little boy, the field trip teacher counts 19 children plus Mike, making twenty. However, when they split into pairs for the expedition, Mike ended up on his own and had to go with the teacher, which would logically only happen if they had an even number.
    • Kids would rather go around in threes than be seen with Mike.
    • Nineteen kids means there will be 9 pairs of kids and one left over. In that case, even if Mike had found someone willing to be his 'buddy' there would still be one kid that was paired with the teacher. With twenty students this does seem a bit odd since it should be even. Are you sure you didn't mishear, and Mike was included in the nineteen? The teacher didn't seem surprised by the fact that Mike was left alone (again).

  • Why was the cabin evacuated and surrounded by deputies by the time Sully got there? It was clearly being treated as an emergency situation even though the entire point of the preceding scene was to show that the girls weren't scared of Mike.
    • Even if the kids go "haha! there was this weird one eyed frog thing and a bear inside!", the counselors are going to order an alarm and security check to make sure there's no chance of harm. Kids might not be scared by bears, but that still means the area should be surrounded for safety. I should know, I work at a wilderness camp and as soon as there's a bear nearby the kids start squealing "I wanna pet the bear!"
    • Maybe one of the kids was actually scared and ran off to tell a counselor. It would've been a good 20 minutes between the time Mike showed up to when Sulley was able to run in and save him, so providing that the police were able to respond quickly, if a kid ran off right away, it's possible. Alternatively, if the kids were turning on the lights and playing with the weird green thing, one of the counselors could've seen the lights on, gone in to tell them to go to sleep, seen Mike, and ran off to call the police.

  • So, Mike is Completely, 100% not Scary? To anyone? At all? How?! First of all, in Monsters Inc, it's been shown that certain kids are afraid of certain Monsters, not all of them. So it stands to reason that some kids could definitely be afraid of a Small Green Eyeball with Sharp teeth. Second, this movie itself shows that some Kids are just afraid of everything, which, again, would include a Small Green Eyeball with Sharp Teeth. I mean, if a Small Green Eye ball with sharp teeth and horns woke me up in the middle of the night with a roar, I certainly would be freaked out! It doesn't make sense to simply say Mike is not scary, when he can indeed be scary, just not to everyone. Then again, none of those monsters probably was scary to everyone either. So how, in all honesty, can people, in this movie, say "Mike, your not Scary, to anyone." when he definitely can if given the right children!?
    • I completely agree with this point. A child with a fear of aliens or reptiles would easily be horrified by Mike. I found the whole "you're just not scary" thing ridiculous.
    • Well if you think about it, many of the monsters at MU are big and terrifying, the exact image of what most children think of when they think of a "monster". Mike is a little guy, a bit scary to look at yeah - but nowhere near as intimidating as say, Sulley. When they say he isn't scary at all, its because he doesn't fit the image of what is perceived at MU to be the ideal frightening monster.
      • And yet, the aging Old Octopus Man, the Small Pink Blob with horns, and the Furry U Creature from The Muppets are considered "Scary", but Dean Hardscrabble just plain up says "One Monster is definitely not scary", which is Mike. I'd be inclined to agree with you if those three creatures also couldn't scare anyone, but they did (In the Scare Games). And yet Mike can't scare anyone at all. I mean, what makes them different from Mike?
    • Word of God elaborates that monsters like Mike and Oozma Kappa lack traditional build. But while Oozma Kappa were able to adjust their "faults" into effective Scaring techniques (with Mike's help), Mike, however, lacked a certain "spark," implying there really wasn't much about his physical appearance or traits to be resourceful about and convert into the effective Scaring technique.
      • To elaborate, Word of God is that the animators even designed Squishy to be shorter and "cuter" than Mike to emphasize it wasn't exactly height or even cuteness that doomed Mike, it just was his lack of spark. Whether this worked out, YMMV.

  • During the final round of Scare Games, there's a live camera feed from inside the simulated bedroom, so everyone can see Mike scaring the dummy. Yet no one, not even Dean Hardscrabble, seems to find it suspicious that Mike's not-particularly-scary scare gets him the highest possible points, even though none of the other competitors (most of whom were clearly scarier than Mike) managed to do that. Shouldn't someone suspect foul play? Why doesn't anyone inspect the dummy after the game is over?
    • Not really, all them roared at the dummy, same as Mike did. The only difference was in how they got to the dummy, the end result was the same for all of them.
    • If roaring at the dummy is all that matters, then they all should've gotten the same score. But they didn't, so clearly some of them are better at scaring the dummy than others, and the score they get reflects that. It should've been obvious to any expert observer (and there were plenty of scaring experts there to watch the Games) that Mike's scare was hardly the scariest, yet no one found it suspicious it resulted in the highest possible score?

  • Randall ditches his glasses, squints and looks confused to show that he genuinely needed them (plus, they're huge), then proceeds to help Mike in a manner that requires reading a textbook and has absolutely no trouble doing this. How?
    • If he's nearsighted, he wouldn't need glasses for reading, only for seeing things that are further away.

  • Okay, I'm sorry, but how are a green eyeball devil, flesh-colored blob, humanoid octopus, and a two-headed goat-horned mutant less scary than a puffy ball of cuddles like Sully? He's like a Saint Bernard with horns and pink polka dots. I guess in the dark he could be mistaken for a bear, but other than that, he looks more like a children's toy than a fearsome monster, especially since he apparently gathers more scares than Hardscrabble, who I might remind you is a centipede dragon, by the time of the first movie.
    • Have you seen his roar face? Or heard his roar? "LEMME SEE YOUR ROAR FACE! RAAAAAA!!!" Besides, monsters operate in the dark. Sulley looks friendly because we've seen him in daily life. At night, as a kid, with no idea what he is, one would definitely be terrified of this screaming beast from nowhere.

  • So if it's possible to power up a door from the human world, and a powered up door can work even when in storage and lying on the ground, then don't you think that there would be at least a few instances of a situation where, as a result of a bunch of people screaming for some monster-unrelated reason near a door, people would accidentally get into the monster world? And also, if a kid's laugh is so ridiculously powerful, then wouldn't that result in the same situation as well?


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