When an electrified object is dropped in water, why doesn't all the water across the level become electrified? And if you think, "Oh, that's just that the water on LittleBigPlanet acts as an insulator," then why doesn't dropping it into water put out the electricity like it does with fire? And what about underwater Horrible Gas? (At least plasma orbs are indeed destroyed when they hit water... or any other solid thing, including Sackboy.)
Except that the water you're referring to is just blue horrible gas.
No, I'm talking about the real water from the POTC pack. It acts exactly like normal water in terms of physics (including buoyancy), but doesn't do anything with electricity. Then again, it wouldn't make sense to have swimming Sackpeople electrocuted when the source is halfway across the level, so it actually might be justified.
Deliberate engineering for that exact purpose by Eggman?
Not all water is conductive. Clean, uncontaminated water can't get electrified. Really, Sea-Water is the really conductive kind. Perhaps the water in game is most likely distilled.
So what WAS the Negativitron trying to do anyway?
The Negativitron is supposedly nothing more than a chaotic force that just wants to destroy everything, turn the world to complete turmoil, that kind of thing. Not that I have any real clue, but that's why we have these pages don't we?
I always thought it was trying to destroy Craftworld so it could override our ability to be creative... But that works too, I guess.
Well since Craftworld is supposedly made up of imagination, maybe the Negativitron is all the bad things people think about.
Like monstrous meanies and Skulldozer-esque abominations.
He sucks up objects in the game, right? Maybe he's supposed to be a embodiment of those pricks who steal your levels, costumes, ect. and say they made it.
Alternatively, he represents the bad, lazy or cruel ideas from crappy levels, the vaccum demon did point out he's made of negativity, and tries to mooch off good levels (hence the "sucking things up" part), so perhaps that's the case.
Isn't modnation racers basically LBP Kart?
Not really. ModNation doesn't have the 2D racing parts that LBP Karting will apparently have. Also, it may further expand the already massive amount of cross-compatible LBP content there is.
So wait...in the "Patients Are a Virtue" level in LBP2, why is nearly half the main cast of LBP is in Eve's Asylum? Did they go insane after the Collector incident, or was it fanservice for those who played the original LBP?
The Negativitron happened. That much destructive force drove them nuts.
The King became corrupt, the Lion became feral, and the Skulldozer gamers lost their sanity.
So...did no one play the Vita version? What's with the lack of tropes for LBP Vita?
I guess too new. Maybe the site doesn't want to give away spoilers too early?
The game came out, and so did Karting, yet this page still has the Beta tropes.
Because TV Tropes is not magic, if everyone is waiting for someone else to edit it of course it'll never get done.
You Were Saying?
In the first game, in the level "The Sewers," on the second elevator, you can see Ze Dude in the background, being taken by The Collector...and then you meet Mags at the top of the elevator, and she says that Ze Dude is terrorizing her construction site (the next level) with his fireball machine, and he is, in fact, there. Uh, what happened to being kidnapped by The Collector?
If you watch very very carefully, at the end of the elevator The Collector loses his grip, and Ze Dude falls.
What is the deadly expandinator? If you don't recall, in the first game, after the player frees the Scientist from the TV, he tells Sackboy to beware of his (the Scientist's) deadly expandinators. Is that the Wheel of Death? Is it the next level, which is always in motion? Is it the Final Boss? Is it something that didn't get put into the game?
Are we allowed to post trope examples from the community on the main page? Community examples have been placed on other pages, but nothing on the main LittleBigPlanet page.