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- All of MOTHER 1 is this. 99.99% of the game is so enigmatic, help from a strategy guide is the only way anyone can beat it the first several times around.
- Guide Dang It!: Planning on completing the Battle Memory, which is easy to fail thanks to many potential Permanently Missable Content moments? Well, here's a rundown...
- Let's start with Chapter 1. A staggering amount of enemies are lost after you talk to the Magypsies, and one randomly disappears after you get Alec. The section on the GameFAQs guide is full of strange overworld behaviors and rare enemies.
- Now for Chapter 2; as well as losing the Gravedigger's Tunnel, many enemies are lost after certain points in the narrative, but some come back later on, bizarrely. This is especially frustrating because you'll need to come back here later for another boss. Oh yeah, and the Strawberry Slime doesn't have a backsprite, and the Pseudoor can't be turned around, you have to wait for it to Defend to get its other sprite. The Pseudoor thing also returns for the Clayman and Oh-So-Snake.
- Now for Chapter 3, in which almost everything is lost once you're done. Fortunately, the Big Bro is slow and erratic, making a back attack easy, and there's quite a few mandatory fights.
- Chapter 4 lets up a bit, but there's still some Permanently Missable Content in the attic, and you have to fight the other instruments separately to get their back poses. Speaking of back poses, make sure you get some Made-You-Looks, or you're screwed because some enemies can't be back attacked.
- Now for Chapter 5, return to Osohe Castle, making sure you get the Squawking Boomstick. Did you miss it? Too bad, because it's going to be replaced by an Underground Monkey soon, even though none of the other enemies are. Now get Lord Passion, also lost, and look for two hard-to-find enemies on the way. If you haven't given up yet, that's good, because it's going to get easier. None of the enemies on the way to Thunder Tower disappear until the Point of No Return in Chapter 8, but the Bright Smile is hard to find and two enemies look very similar, so don't get them confused. Now get three enemies before fighting the Fierce Pork Trooper, because they're going to be lost as well. The Mr. Genetor fight ends the chapter, so get everything else, even the hidden Surprise Box. Also, in the Mr. Genetor fight, you have to wait for him to use an attack, so if you did too much level grinding, you have to just defend.
- OK, this is where it gets harder (Oh, Crap!). Sequence Breaking is available for Chapter 7, but don't do the Mole Cricket Hole before pulling Doria's needle, otherwise you'll miss The Squeekz. Don't worry, you can go back and get the enemies you miss for a while, although backtracking through the Mole Cricket Hole is a pain in the ass. Make sure you get the incredibly well-hidden Frosted Bun, which doesn't always appear and looks like a background object. Keep using Made-You-Looks on mandatory battles, otherwise you're screwed. (Yes, it's very easy to be completely screwed). Now do some backtracking; some enemies are hard to find, while others actively avoid battles. When you get under the sea, you have to find the obscure Fish Roe Man, a Unique Enemy. Now for the biggest dick move of all; Zombieshroom (a Beef Gate) disappears after the mushrooms wear off, and he becomes an Eerie Smile after you eat them, and can even be outright ignored. This is standard fare for Mother 3, but here comes the kicker: you can only get the Eerie Smile by fighting Zombieshroom, not any other enemy (even though they're all Eerie Smiles), meaning that you need to fight Zombieshroom, lose, eat the mushrooms, then fight him again to log the Eerie Smile. Mercifully, neither of them have back sprites.
- Still going? OK, good. Now that Zombieshroom is gone, you have to backtrack and get more enemies, which is pretty counter-intuitive; you only saw the enemies as Eerie Smiles, meaning that you have no reason to think that they become separate enemies without the mushrooms. Get the Negative Man (another Unique Enemy) and find the Mystery Metal Monkey (which is one room), and then fight the Masked Man. This is the Point of No Return. If you don't have 150 enemies and are only missing backsprites for two certain enemies (which have only been encountered in event battles up until now), then you're screwed.
- Now you need to get 20 before you end the game (oh yeah, and those other two backsprites). This chapter doesn't have much to piss you off, although the Putrid Moldyman can be lost. Go to the Hippo Pool and get the Hippo Launcher (don't forget) and then get everything. Oh yeah, and when you see the Pigmask Major and Pigmask Colonel, make sure you get the back sprites. If you ran away because you already had their front sprites, you've failed the challenge. The N.K. Cyborg is also a dick, not turning around unless it uses its signature move. There's a battle with PORKY 01 here, and one of the Porky bots summons other enemies (but only one of them). However, it's an event battle, so this is useless for back sprites... unless you get lucky and find an enemy that assumes its back sprite by itself. You should have 166 enemies going into the basement, with two of the remaining enemies being regular enemies Minerali and Fenomeno (so get the back sprites) and the other two simply being Porky himself, the first outside the Absolutely Safe Capsule and the second inside it. After you get both of the Minerali and Fenomeno's sprites and beat Porky, all you have left is to continue through the game and beat the Post-Final Boss to get the Bragging Rights Reward.