troperville

tools

toys

SubpagesAGodAmI
ActionDad
ActionGirl
AdultFear
AffablyEvil
AfterTheEnd
AllThereInTheManual
AlternativeCharacterInterpretation
AnachronismStew
AndIMustScream
AndTheFandomRejoiced
AntiVillain
AnyoneCanDie
ArsonMurderAndJaywalking
ArtEvolution
ArtifactTitle
Awesome
AwesomeButImpractical
AwesomeMcCoolname
AxCrazy
BLAM
Badass
BadassAdorable
BadassBoast
BadassBookworm
BadassCreed
BadassGrandpa
BadassNormal
BatmanGambit
BerserkButton
BetterThanItSounds
BewareTheNiceOnes
BigBad
BigDamnHeroes
BigEater
BittersweetEnding
BlessedWithSuck
BlindIdiotTranslation
BlueAndOrangeMorality
BodyHorror
BoisterousBruiser
BreathWeapon
BrokenBase
BrotherSisterIncest
BullyingADragon
BunnyEarsLawyer
ButtMonkey
CaptainObvious
CardCarryingVillain
CarnivoreConfusion
CharacterDerailment
CharacterSheets
Characters
ChuckCunninghamSyndrome
CompletedMigrations
ConservationOfNinjutsu
CowboyBebopAtHisComputer
CrapsackWorld
CrazyAwesome
CrazyPrepared
CreatorsPet
CriticalExistenceFailure
CuteBruiser
DarkIsNotEvil
DarkerAndEdgier
DeaderThanDisco
DealWithTheDevil
DemonicSpiders
DespairEventHorizon
Determinator
DidYouJustPunchOutCthulhu
Discontinuity
DisproportionateRetribution
DoesThisRemindYouOfAnything
DorkAge
DrivenToSuicide
DroppedABridgeOnHim
DumbMuscle
DyingMomentOfAwesome
EarlyInstallmentWeirdness
EarnYourHappyEnding
EldritchAbomination
EnemyMine
EnsembleDarkHorse
EpicFail
EstablishingCharacterMoment
EvenEvilHasStandards
EverythingsBetterWithDinosaurs
EvilCounterpart
Expy
ExtremeOmnivore
EyeBeams
EyeScream
FaceHeelTurn
FanFic
FanNickname
FanPreferredCouple
FantasticRacism
FantasyGunControl
FatBastard
FiveBadBand
FiveManBand
FlameWar
FollowTheLeader
FreudianExcuse
FreudianTrio
Fridge
FridgeHorror
FromBadToWorse
FunWithAcronyms
Funny
GameBreaker
GargleBlaster
GenreDeconstruction
GenreSavvy
GermansLoveDavidHasselhoff
GoddamnedBats
GroinAttack
GrowingTheBeard
Gush
Hammerspace
HarsherInHindsight
HaveAGayOldTime
Heartwarming
HeterosexualLifePartners
HoistByHisOwnPetard
HonorBeforeReason
HotBlooded
HypercompetentSidekick
IAmNotShazam
ImageSource
ImprobableWeaponUser
ImprovisedWeapon
InternetBackdraft
InterspeciesRomance
ItsAllAboutMe
KeepCirculatingTheTapes
KilledOffForReal
KillerRabbit
KnightTemplar
Laconic
LampshadeHanging
LightIsNotGood
LightningBruiser
MadeOfIron
MagicPants
MagnificentBastard
Main
MakeMeWannaShout
MeaningfulName
Memes
MemeticBadass
MesACrowd
MindRape
MisaimedFandom
Monster
MoralEventHorizon
MrFanservice
MundaneUtility
MythologyGag
Narm
NauseaFuel
NeedsMoreLove
NiceHat
NightmareFuel
NinjaPirateZombieRobot
NintendoHard
NoExportForYou
NoIndoorVoice
NonIndicativeName
NoodleIncident
NotSoDifferent
OhCrap
OldShame
OlderThanTheyLook
OlderThanTheyThink
OneHitKill
OneManArmy
OneWingedAngel
OnlySaneMan
OurDragonsAreDifferent
OurVampiresAreDifferent
OurWerebeastsAreDifferent
OverlyLongName
PapaWolf
ParanoiaFuel
ParentalAbandonment
PowerTrio
PunchClockVillain
Quotes
RealityEnsues
RecycledInSpace
RedOniBlueOni
Redundancy
ReferencedBy
RefugeInAudacity
RoaringRampageOfRevenge
RunningGag
SceneryPorn
ScheduleSlip
SchmuckBait
ScrappyMechanic
SeinfeldIsUnfunny
SerialEscalation
SeriousBusiness
ShootTheShaggyDog
ShoutOut
ShownTheirWork
SlidingScaleOfIdealismVersusCynicism
SmallReferencePools
SmugSnake
SortingAlgorithmOfDeadness
SpiritualSuccessor
StealthPun
StepfordSmiler
SuperWeight
SuspiciouslySpecificDenial
TalkingToHimself
TearJerker
TheBadGuyWins
TheDragon
TheDreaded
TheFaceless
TheFool
ThePowerOfRock
TheSmurfettePrinciple
ThereIsNoKillLikeOverkill
TheyChangedItNowItSucks
TimeLord
TooDumbToLive
TookALevelInBadass
TropersDoIt
TurnOfTheMillennium
UglyCute
UncannyValley
UnfortunateNames
UnstoppableRage
UnusualEuphemism
UnwinnableByMistake
UpToEleven
VideoGameCrueltyPotential
VitriolicBestBuds
WMG
WarpThatAesop
WellIntentionedExtremist
WhatMeasureIsANonHuman
WhatTheHellHero
WhyDidItHaveToBeSnakes
WoobieDestroyerOfWorlds
WorseThanItSounds
WretchedHive
WrongGenreSavvy
XMeetsY
YouGottaHaveBlueHair
YouShallNotPass
ZergRush

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Goddamned Bats: Table Top Games
  • In Warhammer, there are a number of units that will have the player using them laughing in glee as the opposing player growls in frustration. The Lizardmen have Skink skirmishers— small and skittish blowpipe users with Poisoned Weapons that love hiding in terrain and can shoot in any direction.
    • Conversely, in Warhammer 40,000, this line of thinking is what lies behind the so-called "Tarpit" units. Tarpit units are essentially cheap, expendable foot-soldiers that are used to swamp a powerful unit in close combat. They probably won't deal much damage, in fact they'll likely get their asses kicked if they're tying up anything worth tying up, but they're just meant to tie up the enemy unit, taking so much time and effort to kill because of many wounds, many models or both. Some classic Tarpit units include Boyz or Gretchin for Orks, Cultists for Chaos, Ripper Swarms or Gaunts for Tyranids, Conscripts for Imperial Guard... In fact the only armies that don't really do Tarpits are Eldar and Dark Eldar, which is hardly surprising considering their whole army dynamic.
  • Pugwumpi/jackalrats in Pathfinder: tiny, very squishy humanoid fey with just enough damage reduction and spell resistance to be annoying at the low levels in which they're normally encountered, and no particular offensive prowess besides the mind-bogglingly annoying "bad luck" ability that, in game mechanics terms, forces players to roll their dice twice and use the lowest result. Since low-level parties are particularly dependent on the grace of the Random Number God to get anything done, this can make fights against the little wretches annoyingly drawn-out, despite the fact that a solid blow from even a low-level fighter could kill them.
  • Battletech has Light mechs, light and medium vehicles, light Battle Armor and infantry. The average heavy mech costs between 1500 and 2000 Battle Value. You can get between three and eight light mechs for that, between five and twelve light vehicles, between ten and thirty light battle armor, or between fifteen and sixty infantry units. In infantry's case, this becomes a major time consuming play by your opponent, because A) Weapons that are good vs. Infantry are rarely of any value vs. anything else, so relatively few mechs are equipped to face infantry; B) Even if you manage to kill 2 platoons per turn (optimistic goal), it will still take you 20+ rounds to clear them all. The only saving grace is they are slow and short-ranged (except for field guns). Used properly they can be dangerous against an unprepared or reckless opponent, but most of the time they are time-consuming cannon fodder.
  • Kobolds in 4th edition Dungeons & Dragons have shades of this, as their Shifty ability means they can move in, take a swipe at a target, then dart back away, forcing the PCs to come at them if they want to get a swing in (often into an ambush, trap, or difficult terrain). Of course, Kobolds in D&D have always had this sort of characteristic, especially if the DM plays up their love of traps. And then there are Tucker's Kobolds...
  • The pawns in Chess are the weakest pieces in the game, but there are four times as many of them as any other piece in the game. If your opponent has any skill their pawns will most likely block or protect almost every single strategic location or enemy piece you can find. Even their 1 on 1 weakness against other pieces can work in their favor, since sacrificing anything other than one of your own pawns to get rid of one of the pests will almost always worsen your position in the game. This is fully acknowledged in the Meta Game, where the pawns, as a collective, are considered the most important pieces in the game after the king himself.
Survival HorrorGoddamned BatsTurn-Based Strategy

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
5925
33