Game Breaker / Borderlands

  • The status effect Daze. Daze critically slows the enemy's movement speed and lowers their ability to aim by a huge amount. It also, inexplicably, cuts projectile velocity, so their bullets travel slower. Lilith has a skill that can give a 25% chance to inflict Daze on each bullet she hits with. Her main weapon is a submachine gun. Mordecai has a pet bird that can inflict Daze 100% of the time. The bird is computer controlled, so it never misses, and can attack up to nine different enemies in a row, along with inflicting other status effects. With the right class mod, the cooldown can even be reduced to a mere two seconds. This game also has Pv P combat. Take that as you will.
  • In solo play, nothing comes close to a Hellfire SMG. Most of these have high rates of fire and decent firepower. All Hellfires come with a 100% chance to ignite the enemy. The fire from a Hellfire can stack, making sure that even shielded and armored enemies (who resist fire damage, especially the former that cuts fire by 50%) will burn to cinders in no time. A quick burst of sustained fire against a group of enemies can leave them dead in seconds with little ammo consumed. Hellfires are extremely effective when playing as either Roland or Lilith, who can both regenerate ammunition with the right Class Mod.
  • It may not be as ridiculous as the Hellfire, but the Defiler revolver is definitely the closest thing to a corrosive equivalent. It has a 100% chance to corrode enemies, and on top of that, corroding enemies take more damage from all sources. Any character can use it effectively, but Mordecai deserves a special mention, since he can boost its already preposterous damage output with an Assassin Class Mod (not to be confused with Mordecai's Borderlands 2 equivalent Zer0, whose class name is Assassin), which increases his corrosive damage by at most 60%, and all of his pistol and critical hit-buffing skills, and you can wreck badass Crimson Lance within mere seconds.
  • It gets worse; Lilith herself is something of a Game Breaker. Combine her 25% daze ability with a Hellfire, crank up the damage and fire rate, then give her maxed out Phasewalk time, regenerating health during Phasewalk, and get the perk that cuts six seconds off your cooldown with each kill and reduces damage taken immediately after coming out of Phasewalk. The result? Even if you are reduced to almost no health, just hit Phasewalk, fully regen all your health (whilst moving at super speed, while both invisible and invincible), then when you reappear, gun down at least two enemies (who are going to be immediately dazed). By the time you finish killing the second enemy you can Phasewalk again and you won't have even taken any damage yet. It pretty much makes Lilith unkillable enough that she can solo Crawmerax with ease.
  • Pearl Shotguns if you like to use boomsticks. A sniper-esque shotgun in essence.
  • The Dove. Despite not consuming ammo and no need to reload, it seems fairly weaksauce compared to other pistols. However, with the right combination of skills and perks—most notably Mordecai's Gunslinger skill—the thing becomes a freaking machine pistol that never needs reloading, meaning you'll never need another gun if you play your cards right. To put this in perspective, players have beat the Rakk Hive with nothing but the Dove and a few health power-ups.
  • Brick's kill skills Revenge and Master Blaster are by far the biggest DPS-boosting skills in the game, granting him ridiculous damage and fire rate buffs, respectively. Throw in his explosive damage buffs and the Atlas Ogre combat rifle and you've got arguably the highest-damaging combination in the game.
  • Mordecai's Trespasser skill allows him to completely bypass the shields of an enemy and damage their health. This is utterly devastating to Eridians especially, as they have massive shields but very little health.
  • Mordecai's skill Carrion Call allows him to reduce his Action Skill cooldown simply by shooting an enemy with a sniper rifle. The Skullmasher, the legendary Jakobs sniper rifle, shoots 6 bullets at once. Combine those two and you'll never have to worry about cooldown again.
  • The Vengeance pistol. It's basically Morcdecai's Trespasser skill applied as a weapon, but it has the added effect of applying its effects to all of the player's weapons in the inventory. In other words, a free Trespasser for anyone who isn't Mordecai with the Trespasser skill.
  • The "Ajax Ogre" which is a Ajax's Spear that spawned as an Ogre. This combination becomes a monstrously powerful death-dealer with great accuracy and a high rate of fire, on top of very good explosive splash effect, being in effect a cumulation of the Atlas Master of All characteristics in one stupidly strong gun.
  • A lesser example, but: If you own the General Knoxx DLC you can, once you're in Fyrestone and long before you've restored the Fast Travel system, Fast Travel to T-Bone Junction. There you can gain several levels just by completing the first step (building the monster truck) due to the fact that the DLC is actually scaled to be played after the first playthrough. Then you can take the truck and run over the assassins, including Vulcana if you catch her while she's on the radio, and level up a few more times.note  With or without the Monster Truck you can farm high-level weapons and items from the lockers and a red chest in T-Bone Junction and sell them for what is, for a low-level character, enormous amounts of cash. Then you can use that to buy ammo deck or Underdome Bank upgrades, or just have cash on hand for anything you find in the vending machines.

For the sequel, see here.