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* Is a restless ghost bothering one of your people? [[http://www.youtube.com/watch?v=zviwHIyFulg&t=22m34s You have the option of taking legal action against it.]] [[spoiler: ''And that can work.'']]
--> '''[[{{LetsPlay/Grimith}} Grimith]]''': ''(while reading Clan Ring member suggestions)'' Conduct a lawsuit... *uncontrolled laughter* Conduct a lawsuit against the ghost‽ ''(picks the option)'' [[spoiler:Our [lawspeaker] charged it with unlawful trespass, and a juror ruled against the ghost, who was forced-*uncontrolled laughter*]] WHAT‽ Okay... I'll take it.
* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a tribe, the default option is to name it [[{{Egopolis}} after the chief]]...
** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[OutGambitted unless the dragon tricks the trickster]] and takes wealth from ''you''.
* You know how at least one of your ring likes to speak in useless aphorisms? The ghosts of your ancestors might actually threaten them in an attempt to get them to stop.
** There's an event where your ancestors rise from their graves to condemn the behavior of your clan. If you can't think of anything bad you've done, try scolding ''them'' right back-- they might sheepishly admit they can't think of anything, either, and back off.
* It is entirely possible to get a ring noble who has an inexplicable hatred for and paranoia toward undead, trolls, or elves, even when they're not your ancestral enemy. As a result, everything s/he says will involve worrying about or preparing to fight that enemy, even when you're asking for something like farming advice.

to:

* Is a restless ghost bothering one of your people? [[http://www.youtube.com/watch?v=zviwHIyFulg&t=22m34s You have the option of taking legal action against it.]] [[spoiler: ''And that can work.'']]
--> '''[[{{LetsPlay/Grimith}} Grimith]]''': ''(while reading Clan Ring member suggestions)'' Conduct a lawsuit... *uncontrolled laughter* Conduct a lawsuit against the ghost‽ ''(picks the option)'' [[spoiler:Our [lawspeaker] charged it with unlawful trespass, and a juror ruled against the ghost, who was forced-*uncontrolled laughter*]] WHAT‽ Okay... I'll take it.
* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a tribe, the default option is to name it [[{{Egopolis}} after the chief]]...
** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[OutGambitted unless the dragon tricks the trickster]] and takes wealth from ''you''.
* You know how at least one of your ring likes to speak in useless aphorisms? The ghosts of your ancestors might actually threaten them in an attempt to get them to stop.
** There's an event where your ancestors rise from their graves to condemn the behavior of your clan. If you can't think of anything bad you've done, try scolding ''them'' right back-- they might sheepishly admit they can't think of anything, either, and back off.
* It is entirely possible to get a ring noble who has an inexplicable hatred for and paranoia toward undead, trolls, or elves, even when they're not your ancestral enemy. As a result, everything s/he says will involve worrying about or preparing to fight that enemy, even when you're asking for something like farming advice.
[[redirect:Funny/KingOfDragonPass]]
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** There's an event where your ancestors rise from their graves to condemn the behavior of your clan. If you can't think of anything bad you've done, try scolding ''them'' right back-- they might sheepishly admit they can't think of anything, either, and back off.

to:

** There's an event where your ancestors rise from their graves to condemn the behavior of your clan. If you can't think of anything bad you've done, try scolding ''them'' right back-- they might sheepishly admit they can't think of anything, either, and back off.off.
* It is entirely possible to get a ring noble who has an inexplicable hatred for and paranoia toward undead, trolls, or elves, even when they're not your ancestral enemy. As a result, everything s/he says will involve worrying about or preparing to fight that enemy, even when you're asking for something like farming advice.
Is there an issue? Send a MessageReason:
None


* You know how at least one of your ring likes to speak in useless aphorisms? The ghosts of your ancestors might actually threaten them in an attempt to get them to stop.

to:

* You know how at least one of your ring likes to speak in useless aphorisms? The ghosts of your ancestors might actually threaten them in an attempt to get them to stop.stop.
** There's an event where your ancestors rise from their graves to condemn the behavior of your clan. If you can't think of anything bad you've done, try scolding ''them'' right back-- they might sheepishly admit they can't think of anything, either, and back off.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[{{Out-Gambited}} unless the dragon tricks the trickster]] and takes wealth from ''you''.

to:

** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[{{Out-Gambited}} [[OutGambitted unless the dragon tricks the trickster]] and takes wealth from ''you''.
Is there an issue? Send a MessageReason:
None


** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[OutGambited unless the dragon tricks the trickster]] and takes wealth from ''you''.

to:

** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[OutGambited [[{{Out-Gambited}} unless the dragon tricks the trickster]] and takes wealth from ''you''.
Is there an issue? Send a MessageReason:
None


** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[GambitBackfire unless the dragon tricks the trickster]] and takes wealth from ''you''.

to:

** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it! That is, [[GambitBackfire [[OutGambited unless the dragon tricks the trickster]] and takes wealth from ''you''.
Is there an issue? Send a MessageReason:
None


** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it!

to:

** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it!it! That is, [[GambitBackfire unless the dragon tricks the trickster]] and takes wealth from ''you''.
Is there an issue? Send a MessageReason:
None


** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it!

to:

** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it!it!
* You know how at least one of your ring likes to speak in useless aphorisms? The ghosts of your ancestors might actually threaten them in an attempt to get them to stop.
Is there an issue? Send a MessageReason:
Wikilink to Grimith\'s LP page. also, how did that get misspelled when I added that quote?


--> '''[=GrimthR=]''': ''(while reading Clan Ring member suggestions)'' Conduct a lawsuit... *uncontrolled laughter* Conduct a lawsuit against the ghost‽ ''(picks the option)'' [[spoiler:Our [lawspeaker] charged it with unlawful trespass, and a juror ruled against the ghost, who was forced-*uncontrolled laughter*]] WHAT‽ Okay... I'll take it.

to:

--> '''[=GrimthR=]''': '''[[{{LetsPlay/Grimith}} Grimith]]''': ''(while reading Clan Ring member suggestions)'' Conduct a lawsuit... *uncontrolled laughter* Conduct a lawsuit against the ghost‽ ''(picks the option)'' [[spoiler:Our [lawspeaker] charged it with unlawful trespass, and a juror ruled against the ghost, who was forced-*uncontrolled laughter*]] WHAT‽ Okay... I'll take it.
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Added DiffLines:

--> '''[=GrimthR=]''': ''(while reading Clan Ring member suggestions)'' Conduct a lawsuit... *uncontrolled laughter* Conduct a lawsuit against the ghost‽ ''(picks the option)'' [[spoiler:Our [lawspeaker] charged it with unlawful trespass, and a juror ruled against the ghost, who was forced-*uncontrolled laughter*]] WHAT‽ Okay... I'll take it.
Is there an issue? Send a MessageReason:
Courtesy Grimth R\'s LP. Well, one of them.


* Is a restless ghost bothering one of your people? You have the option of taking legal action against it. [[spoiler: ''And that can work.'']]

to:

* Is a restless ghost bothering one of your people? [[http://www.youtube.com/watch?v=zviwHIyFulg&t=22m34s You have the option of taking legal action against it. it.]] [[spoiler: ''And that can work.'']]
Is there an issue? Send a MessageReason:
None


* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a tribe, the default option is to name it [[{{Egopolis}} after the chief]]...

to:

* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a tribe, the default option is to name it [[{{Egopolis}} after the chief]]...chief]]...
** Tricksters, and their patron god Eurmal, are generally CrazyAwesome. What can the Trickster do when your explorers find a Dragon's nest? Teach it to gamble and swindle wealth from it!
Is there an issue? Send a MessageReason:
None


* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a clan, the default option is to name it [[{{Egopolis}} after the chief]]...

to:

* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a clan, tribe, the default option is to name it [[{{Egopolis}} after the chief]]...
Is there an issue? Send a MessageReason:
None


* Is a restless ghost bothering one of your people? You have the option of taking legal action against it. [[spoiler: ''And that can work.'']]

to:

* Is a restless ghost bothering one of your people? You have the option of taking legal action against it. [[spoiler: ''And that can work.'']]'']]
* Tricksters can provide these. A classic example came in a LetsPlay, where the clan chief completed the heroquest to form a tribe, but was injured in the process. Afterward, the clan Trickster became the acting chief. And when you first form a clan, the default option is to name it [[{{Egopolis}} after the chief]]...
Is there an issue? Send a MessageReason:
None


* Is a restless ghost bothering one of your people? You have the option of taking legal action against it. ''And that can work.''

to:

* Is a restless ghost bothering one of your people? You have the option of taking legal action against it. [[spoiler: ''And that can work.'''']]

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